ZombiU wasn't profitable, no sequel plans
Ubisoft and EA express growing 🏅disinterest in Wii U
ZombiU was nowhere near profitable and Ubisoft has no plans for a sequel, according to a article on Wii U's third-party prospects. Ubisoft chairman and CEO Yves Guillemot said the original zombie survival game didn't move nearly enou🧸gh num🅺bers to consider further development.
Evidently the prototype which was in the works earlier🔯 this year could not overcome its predecessor's shadow.
Guillemot said ZombiU's poor performance on Wii U convinced Ubisoft to develop former console exclusive 澳洲幸运5开奖号码历史查询:Rayman Legends for PS3 and Xbox 360. The multinationꦛal publisher was one of Wii U's strongest supporters, with a half-dozen titles available in its launch window.
"We must find a way to ensure the creativity of those games could have a big enough audience," Guillemot said. "We hope it wi🐟ll take off. At the moment, we've said 'let's do through Christmas and see where we are from there.'"
澳洲幸运5开奖号码历史查询:Electronic Arts COO Peter Moore said h🎀is company has no games in development for Wii U at the moment. The console's focus just doesn't seem to match with EA's.
"The lack of online engagement that w🌟e see on Wii U [is troubling]," Moore said. "It's so integral to what we do. They're so small it's hardly worth running the servers. It seems like a box that's out o🎶f sync with the future of EA--which is one that gives a real social feel to our games. The Wii U feels like an offline experience right now."
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I got a BA in journalism from Central Michigan University - though the best education I received there was from CM Life, its student-run newspaper. Long before that, I started pursuing my degree 💖in video games by bugging my older brother to let me play Zelda on the Super Nintendo. I've previously been a news intern for GameSpo꧟t, a news writer for CVG, and now I'm a staff writer here at GamesRadar.