Pros
- +
Complex and addictive ranking system
- +
Great customization options
- +
Fun, campy storyline
Cons
- -
Controls lack some polish
- -
Enemy spawning needs some fixes
Complex and addictive ranking system
Great customization options
Fun, campy storyline
Controls lack some polish
Enemy spawning needs some fixes
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Zoom out enough from the modern games industry and the slate of recent games can seem sort 💛of binary; some games are about moments, like de🔴fying death and boss battles and saving the world, and others are about feelings, like melancholy and grief and hope. Zombie Army 4: Dead War paradoxically fits into both and neither at once. It has plenty of set pieces for you and your team to star in and it’s certainly evocative in its relentless pacing of undead hordes, but it’s also a game much simpler than any of that. Zombie Army 4 is a game about shooting nazi zombies with friends, and so long as you’re not completely worn of that well-trodden concept, it’s definitely worth enlisting.
Release date: February 4, 2020
Platform(s): PS4, Xbox One, PC
Developer/Publisher: Rebellion
If you’re wondering where the first three Zombie Army games went, you’re probably not alone. Rebellion’s undead Sniper Elite spinoffs began years ago on PC before a new third game was packaged with the first two and launched for all platforms back in 2015 as Zombie Army Trilogy. The trio didn’t make a lot o🌃f noise critically and playing Zombie Army 4 feels like the true debut for the ꦉseries as it’s now fully fleshed out and distances itself from its roots as something closer to a mod than a new series. As a third-person Nazi zombie shooter, no-one would suggest Zombie Army 4 is a novel concept – even its years-old debut already followed a long line of games depicting a similar world, but its merits exist beyond its story setup.
To care about the story in Zombie Army 4 is misguided, and generally feels like more effort than the dev team expects of you. Zombie Army 4 can and likely will be played out of ♕sequence when you’re jumping into its nine hour-long (or longer) levels because the nature of its matchmaking system doesꦡn’t seem to prioritize where you left off. Ultimately the game survives this disarray because most of its mechanics work well and it’s paced relentlessly, not to mention it benefits from the almost unanimously true adage of “everything’s better in co-op”.
Co-op in Zombie Army 4 supports up to four players and you're able to customize your heroes with a wide range of options. Cosmetic changes are there for the fashionable fascist-bashers, but more important are the many ways to focus your play style to your liking. Every weapon has its own upgrade tree, every perk has three tiers of improved abilities, and loadouts come with a range of options for players who stick around to unlock more slots and strengthen their zombie-killing heroes. This system runs as deep – if not deeper – than any I’ve seen in the genre, and it’s all displayed so clearly that you&rꦡsquo;ll always know exactly what to do to improve. In turn, it gets addictive early and remains that way for the whole game.