You can make the next big Unreal-powered game
Why a free version of the Unreal engine could revolution🔯ize PC𒊎 gaming
Getting started: Your guide to creating an Unreal game
1) Get the Unreal Development Kit
That&rsq꧟uo;s 600MB of toolset and code, which is everything you need to make a standalone game of your own, (bar third-party art applic🅷ations to create textures and such). It’s available. If you need to buy a license, you can do that .
2) Make your game
Yeah, just like that. No, not just likꦿe that – it’s a long and complicated process, but surprisingly easy to grasp the basics of. The best way to do that is by following the . You can also download the free puzzle game Whizzle itself and its source code to crib from. For the finer points, you want the over 200 documents and helpful forum-folk.
Above: Whizzle in action
3) Get it out there
Once the thing’s made, you need to distribute it. If it’s to be free, chat up the likes of indie blogand . If you want to sell it,, Stardock’s or are leading lights for self-published indie developers. “We would offer anyonღe using the Unreal 3 SDK the same rate we offer all of our developer partners: 70% of the gross revenue per unit sold,” says Stardock’🉐s director of publishing, Brian Clair. ”Essentially, we would treat these devs the same way that we do all of our partners.”
4) Spread the word
Get a buzz around your game; doing this before you have a distributor will help you secure o😼ne, too. Tap up forums, fansites, get your friends Twittering and name-dropping, set up invitation-only betas, release a demo… Oh, and tell us 🔯about it too. Don’t wait for the internet to beat a path to your door. You have to pimp yourself, because as any pimp can tell you, pimping means profit – especially given how many other people are now going to be making U3 engine games too.
Dec 28, 2009
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