Yakuza devs share rare look at Infinite Wealth's code, prompting other devs to join in

Like a Dragon: Infinite Wealth
(Image credit: Ryu Ga Gotoku Studio)

On🐻e Like a Dragon: Infinite Wealth lead has shared a look at the game's code base, and other devs have hopped on the trend to give fans a look behind the curtain.

As fi🤪rst reported by , Yutaka Ito, Ryu Ga Gotoku Studio's technical manager, took to his personal Twitter account to share some very rare game information. Ito reveals Like a Dragon: Infinite Wealth𒅌 is written in the C++ coding language, and has even shared a screenshot of several lines of code.

"By the way, Like a Dragon is written in the C++ programming language. I’ll show you a tiny bit of actual code used in Infinite Wealth," Ito writes in the tweet above (as translated by Automaton Media). "It’s actually quite simple, so I think that if you have a solid knowledge of the basics of C++, that’s enough to be able to work for Ryu Ga Gotoku Studio♚. Job-seeking graduates, we’re waiting for you!"

What Ito's showing here in the screenshot above is game🎃 states for the player's controller. A fair amount of the code is actually dedicated to the player's bicycle, as well as forcing the bike to freeze under certain game states. Ito isn't wrong - this is pretty standard stuff for 3D game devel🐓opment, and the developer's message is really encouraging for all the aspiring programmers out there.

Ito's tweet♏ has seen other developers share code from their games, including Takuro Mizobe of the Palworld development team. Palworld is a game sort of like Pokemon, but where you can gun down the creatures instead of befriending them. Mizobe's screenshot below is a little blurry, but it looks like it's branching pathways for ♌the game's camera.

Astlibra Revision developer Keizo also hopped on the trend, sharing the code seen below. "I've been making games with C++ for almost 20 years, and I don’t understand anything. It's like reading a newspaper in a foreign language.ꦍ Here's what my C++ code looks like," Keizo writes in the tweet below, getting pretty frank with the complexities of coding.

Finally, Nama Takahashi, the developer behind the brilliant ElecHead, shared the code for their own game. The code revolves around 'if' states for the player, which are really common in game development - they're basically used to check certain conditions and provide resolutions. For example, one line of code below dictates that if the plaꦯyer passes through a wall, they'll be returned to another position.

This is all t✃o say that this is a reall🤡y rare - and quite frank - look under the hood of game development. Also, for all the aspiring game developers out there, keep Ito's original message in mind: if you can make sense of the code you're seeing here, you're doing great!

Like a Dragon: Infinite Wealth launches later this month on January 26 across PC, PlayStation, and Xbox platforms. You can read our full 澳洲幸运🐈5开奖号码历史查询:Like a Dragon: Infinite Wealth preview for a look at what to expect from the huge RPG.

Elsewhere, Like a Dragon is incorporating roguelike elements with a dungeon that changes every time you visit it. 

Hirun Cryer is a freelance reporter and writer with Gamesradar+ based out of U.K. After earning a degree in American History specializing in journalism, cinema, literature, and history, he stepped into the games writing world, with a focus on shooters, indie games, and RPGs, and has since been the recipient of the MCV 30 Under 30 award for 2021. In ꦗhis spare time he freelances with other outlets around the industry, practices Japanese, and enjoys contemporary manga and anime.