Xbox Series X accessory compatibility confirmed by Xbox: Here's what works and what won't
Your controller s🌜hould work, your optical headset may not

澳洲幸运5开奖号码历史查询:Xbox Series X backwards compatibility includes accessories too, and 澳洲幸运5开奖号码历史查询:Microsoft is sharing more about what that means for your controllers, hea𒁏dsets, and beyond.
The next stage of Microsoft's Designed for Xbox program is bringing in new branding and new partnerships as it heads into the next generation. A confirms the details of which existing Xbox accessories will work on 澳洲幸运5开奖号码历史查询:Xbox Series X, and it 😼also teases some of the new prಞoducts joining the officially licensed Designed for Xbox family.
Any officially licensed Xbox One accessory that connects to your console either wirelessly or via a wired USB connection will also work on Xbox Series X. That goes for everything from gamepads to steering wheels to many kinds of headsets. 澳洲幸运5开奖号码历史查询:Optical connections aren't supported, but some headsets that require them may also work with a U𝓰SB connection after a firm⛦ware update. You can also try routing the audio through your TV's optical port if that doesn't work.
Meanwhile, Microsoft ღis updating its current range of licensed Xbox accessories to prepare for the next generation. The Designed for Xbox line is getting a new badge𓄧 to confirm that an accessory has been officially licensed by Microsoft, and its new packaging will always include which specific systems the accessory is designed to work with (Xbox Series X, Xbox One, Windows, and so on).
Microsoft says many of its licensed controller charging products will include a second battery door for compatibi🥀lity with both the Xbox One and Xbox Series X controller starting this holiday season. New headsets, controller accessories, and even specially branded active optical HDMI controllers are coming from a wide range of new Designed for Xbox partners as well.
We know about the accessories, but we're still waiting to learn what the 澳洲幸运5开奖号码历史查询:Xbox Series X price is.
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I got a BA in journalism from Central Michigan University - though the best education I received there was from CM Life, its stu♍dent-run newspaper. Long before that, I started pursuing my degree in video games by bugging my older brother to let me play Zelda on the Super Nintendo. I've previously been a news intern for GameSpot, a news writer for CVG, and now I'm a staff writer here at GamesRadar.