Why Cyberpunk 2077's super into mega-corporations and just Japan in general

A busy Night City intersection in Cyberpunk 2077.

The big thing about 澳洲幸运5开奖号码历史查询:Cyberpunk 2077's future is that we're supposed to see how we got there from here - it's only set about 60 years in the future, and a defining trait of cyberpunk fiction is taking our hopes and fears about progress and technology then making them bigger. The in developer 澳洲幸运5开奖号码历史查询:CD Projekt Red's ongoing frame-by-frame trailer breakdown series tells us a little💫 more about what makes up this near-future world: megacorporations and the cultures they remain rooted in.

The setting for Cyberpunk 2077 is Night City, a megalopolis on the coast of California. But the major players in both its political power struggles and criminal underworld come from all over. One of the biggest is the Arasaka Corporation, a Japanese giant that uses Night City as a center for overseas distribution. Arasaka i🧔s serious about protecting its assets by any means necessary: lawyers in shiny offices, cyberassassins hidden on the payroll, and powerful crime bosses like the Yakuza on speed dial. Do they still have speed dial in the future? "Starred on their contact list" is so much less catchy. Anyway.

An executive's head mid-explosion in Cyberpunk 2077.

American outfits like the arms-dealing Militech operate out of Nig๊ht City as well, but the blog post specifically calls out the varied Asian influences of Cyberpunk 2077's setting: expect to find shops, restaurants, and overall cultural nods to China, the Philippines, India, and, of course, Japan. In the future, there will🃏 be maneki-neko.

. But long after Japan's , its corporate, cultural im♊print on cyb༒erpunk remains.

For more on life in Cyberpunk 2077, read about Night City's relaxed approach to gun control. 

I got a BA in journalism from Central Michigan University - though the best education I received there was from CM Life, its student-run newspaper. Long before that, I starteཧd pursuing my degree in video games by bugging my older brother to let me play Zelda on the Super Nintendo. I'🔯ve previously been a news intern for GameSpot, a news writer for CVG, and now I'm a staff writer here at GamesRadar.