What the Xbox acquisition of ZeniMax could mean for games like The Elder Scrolls 6, Starfield, and Deathloop?
Microsoft may have bought Bethesda, but 🧔doesn't automatically mean all of its games are going Xbox exclusive

In announcing its intention to 澳洲幸运🔯5开奖号码历史查询:acquire ZeniMax Media for 7.5 billion dollars, Xbox just changed the shape of the video game industry. In the last two weeks alone, 澳洲幸运5开奖号码历史查询:Microsoft has unveiled the 澳洲幸运5开奖号码历史查询:Xbox Series S, detailed the 澳洲幸运5开奖号码历史查询:Xbox Series X pre-order plans, launched its cloud gaming initiative as part of Xbox Game Pass Ultimate alongside a historic partnership with 🌟EA to bring EA Play into the fold. But this new revelation is without question the biggest and most important of them all.
This ZeniMax deal includes publisher 澳洲幸运5开奖号码历史查询:Bethesda Softworks, along with Arkane Studios, Alpha Dog, 澳洲幸运5开奖号码历史查询:Bethesda Game Studios, 澳洲幸运5开奖号码历史查询:id Software, MachineGames, Roundhouse, Tango Gameworks, and ZeniMax Online. These are development studios responsible for the likes of Doom, Dishonored, The Elder Scrolls, Fallout, The Evil Within, Wolfenstein, Quake (and so, so many more). All eight of ZeniMax Media's development studios will live under the Xbox Game Studios umbrella, taking Microsoft's creative studio teams from 15 to 23. This is a monumental deal, one that shakes at the very foundations of the industry and puts the 澳洲幸运5开奖号码历史查询:Xbox Series X in a n🦹ew light. But how will it impact you and thꦯe games that you want to play?
What will happen to Deathloop and Ghostwire: Tokyo?
This isn't the first time that Microsoft has made a move like this. The company has acquired seven studios in the last two years to bolster its first-party output and, back in 2014, it acquired Minecraft creator Mojang for $2.5 billion. Although this is of course, on a different level entirel✱y. Having spent a generation listening to claims from the community that the Xbox One had no games, the Xbox division has responded in the firmest manner imaginable.
Does this mean all eight of ZeniMax's studios are about to begin creating Xbox exclusives? Not necessarily, and definitely not in the immediate future. It's been noted that Microsoft expects this acquisition to close in the second half of 2021. That's a year that includes the releases of 澳洲幸运5开奖号码历史查询:Deathloop and 澳洲幸运5开奖号码历史查询:Ghostwire: Tokyo – two games that are already locked into partnership deals with Sony to launch as timed exclusives for PS5.
That isn't likely to change. While there's nothing to say that Arkane and Tango Gameworks won't create exclusives for the Xbox ecosystem in the future, Microsoft's recent history would suggest that it is more than happy to let its recently acquired studios conclude their business before turning their attention to new first-party releases. You need only look at Double Fine, Obsidian, and InXile. Double Fine continues its work on Psychonauts 2, a multi-platform game set for release later this year. Obsidian not only completed work on multi-platform release of The Outer Worlds, but was able to push production through for DLC before turning its attention to Grounded and Avowed. inXile recently released 澳洲幸运5开奖号码历史查询:Wasteland 3, a game that (much like each of the aforementioned) was delayed so that it could make use of the additional support and resour🦩ces provided by Microsoft to make the best game possible, regardless of what platform it was due𒐪 to land on.
What I'm saying is that it will be business as usual for the foreseeable future. 澳洲幸运5开奖号码历史查询:Fallout 76 and The Elder Scrolls Online players aren't suddenly going to find themselves losing access to the game on PS4 – although we might finally get a little wiggle room on cross-platform multiplayer, which would be welcomed. Deathloop and Ghostwire: Tokyo aren't about to disappear from the 澳洲幸运5开奖号码历史查询:upcoming PS5 games lineup. As for games in the early stages of development across the group? Well, it sounds like Bethesda is still going 🌜to be in full control of how its key franchises are published and distributed...
Will Elder Scrolls 6 be an Xbox Series X exclusive?
The bigger question, of course, is what this will mean for two of the most anticipated games of the next-generation: 澳洲幸运5开奖号码历史查询:Starfield and 澳洲幸运5开奖号码历史查询:The Elder Scrolls 6. While Microsoft would be within its rights to make both of these games exclusive to Xbox, it sounds as if Bethesda is going♈ to have even more freedom within Microsoft than Mojang does. You need only look at a statement from Pete Hines to get a sense of this. Bethesda's VP of PR and marketing : "But the key point 🍸is we're still Bethesda. We're still working on the same games we were yesterday, made by the same studios we've worked with for years, and those games will be published by us."
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That last point is key. If Bethesda Softworks (the publishing wing of ZeniMax) still has the latitude to publish games, even with the studios it is used to wo𒁃rking with sitting under the Xbox Games Studios umbrella, there's a pretty good chance that Microsoft will want to see these marquee games arriving on other platforms – such as PS5 and Switch – to maximise profits, not to mention awareness of services such as Game Pass. This has worked out fine for Mojang in the past, with Minecraft still supported and updated on multiple platforms, not to mention the release of Minecraft Dungeons for Xbox One, PC, PS4, and Nintendo Switch ea❀rlier this year.
"We're still working on the same games we were yesterday, made by the same studios we've worked with for years, and those games will be published ♋by us."
Pete Hines
It would appear that Microsoft has invested in this ZeniMax ecosystem not for exclusives, but for what it will bring to Xbox Game Pass Ultimate. There are now over 15 million people subscribed to the service and that is only going to grow in lockstep with the strength of the library. that it "will be adding Bethesda's iconic franchises to Xbox Game Pass", so that could include everything from original Xbox's Elder Scrolls 3: Morrowind to more recent titles like 澳洲幸运5开奖号码历史查询:Doom Eternal, creating a lineup with an envious amount of qu꧃ality contained within it.
The company that it has "intent to bring Bethesda's future games into Xbox Game Pass the same day they launch on Xbox or PC", which includes titles like Starfield, the space epic that's still years away from release. What this means for Deathloop and Ghostwire: Tokyo, when their six month windows of exclusivity expire, it's difficult to say🎃 – but it wouldn't be out of the realms of possibility to expect these games to immediately weave into Game Pass.
That's the strength of the deal.🐼 It puts Microsoft in a position to allow all of these amazing games like The Elder Scrolls 6 and Starfield to release on PS5 and Xbox Series X simultaneously, positioning Xbox as the key way to play. Why? Because it'll cost $69.99/ £69.99 on one of those platforms, and on the other it'll be available as part of a 14.99/£10.99 month subscription service alongside hundreds of other next-gen games, not to mention the discounts provided by EA Play. It's an impossibly enticing proposition, not to mention a huge boon for the marketing wing of Microsoft in the months and years ahead.
Phil Spencer and Todd Howard want to expand play, not restrict it
It's also worth looking at what Phil Spencer has to say for himself. As he discussed this landmark deal, the head of Xbox reaffirmed his ope꧟n and inclusive approach to the upcoming generation. He describes a plan that has been many years in the making that enters its next phase with the release of Xbox Series X and Ser💎ies S on November 10.
: "A plan that is the fulfilment of a promise, to you the Xbox player, to deliver the m🍸ost performant, immersive and compatible next-generation gaming experiences, and the freedom to play bloꩵckbuster games with your friends, anytime, anywhere. Today is a landmark step in our journey together and I'm incredibly energized by what this step means for Xbox."
"Like our original partnership, this one is abou🐠t more than one system 🌳or one screen"
Todd Howard
"The freedom to play blockbuster games with your friends, anytime, anywhere" is the sentence you ought to pay attention to. Because it just so happens to be the one that is echoed by Bethesda Game Studios' creative director and executive producer, Todd Howard. "Like our🌼 original partnership, this one is about more than one sys🅰tem or one screen," , reflecting on the company's relationship with Microsoft since 1999.
"We share a deep belief in the fundamental power of games, in their ability to connect, empower, and bring joy. And a belief we should bring that ꦬto everyone - regardless of who you are, where y𓄧ou live, or what you play on. Regardless of the screen size, the controller, or your ability to even use one."
As far as Microsoft is concerned, the consoles wars are over. What comes now is the dismantling of barriers to play. If Elder Scrolls 6 or Starfield launched exclusively on Xbox wouldn't that be in direct opposition of that ideal? I'd 🥂say so, but only time will tell.

Josh West is the Editor-in-Chief of GamesRadar+. He has over 15 years experience in online and print journalism, and holds a BA (Hons) in Journalism and Feature Writing. Prior to starting his current position, Josh has served as GR+'s Features Editor and Deputy Editor of games™ magazine, and has freelanced for numerous publications including 3D Artist, Edge magazine, iCreate, Metal Hammer, Play, Retro Gamer, and SFX. Additionally, he has appeared on the BBC and ITV to provide exper🦩t comment, written for Scholastic books, edited a book for Hachette, and worked as the Assistant Producer of the Future Games Show. In his spare time, Josh likes to play bass guitar and video games. Years ago, he was in a few movies and TV shows that you've definitely seen but will never be able to spot him in.