What I learned in my dangerous journey through Greedventory's unforgiving world
Forget everything you thought you knew about RPGs

In many ways, Greedventory is everything you might not expect from an RPG. It's a quintessential role-playing game that takes the ideas you've learned from decades of games that have come before and turns them on their head. Its gorgeously-detailed pixel art landscapes might look beautiful-crafted, but look just a little closer and you'll find danger, distrust, and downright greed everywhere you look. So to help you get a start in this twisted world, I jotted down a few of the hard lessons I had to learn to get ahead. Take note, and you might not have quite as much trouble as I did.
Anything can be armor if you're desperate enough
From the very first moments of the game, Greedventory makes it clear that if you need some protection, even 💜the very smallestꦍ thing can help. Sometimes, that something is little more than the comically-small helmet you've had permanently jammed onto your head and the pair of underwear you left the house in, but hopefully it can be a little more than that. As I weaved my way through the world, I sought protection wherever I could find it; a farmer's straw hat; a pair of magician's gloves; a gas mask and a leather jacket; a series of fetching cloaks. Every little helps, and in my search for my next favourite piece of loot I made sure to destroy every crate and jar I came across, and rifle through every sack and chest I could get my hands on.
I need to stop hitting myself
All that different armor definitely came in handy in battle, but it was also surprisingly effective once the fighting stopped, especially when I was showing every inanimate object around me who was boss. The problem with chaotically brandishing your sword at everything in sight is that you risk gashing yourself across the♐ torso thanks to a particularly wild swing. It might only be a minor cut, but all that self-inflicted damage adds up over time - especially since hurting yourself can cause some serious wear and tear to your weapon. It was a habit that took me an embarrassingly long time to get out of - particularly when I found new weapons capable of doing plenty of extra damage to both my foes and myself.
There's more than one way to win a fight
I started my journey in Greedventory as a dangerously chaotic swordsman. As I've already pointed out, nothing was safe from my hectic style - not even myself - and there were plenty of times when my mindless thrashing left me out of stamina as a dangerous foe bore down upon me.But as I started to refine my approach, I found a dozen different ways to best my foes in combat. A deft parry could leave my opponent in a state of shock, leaving him open for my devastating charged attack. If a fight was going south, I could use a bleed attack and then leech some life back off my opponent. Magic powers or perfectly-timed attacks saw my foes burst before me in a cloud ⭕of viscera. By far my favourite way to win a fight, however, was to use my shield as a giant racquet, redirecting my enemies' attacks to injure them, or knocking aside their healing potions to turn their boost of strength onto me.
Enemies come in all shapes and sizes
and .Sign up to the GamesRadar+ Newsletter
Wee𝐆kly digests, tales from the communities you love, and more