GamesRadar+ Verdict
Pros
- +
Killing armies = still cool
- +
Having 3 characters
- +
Vast roster
Cons
- -
Not deep
- -
Gets repetitive
- -
Same as last 10 games
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Sept 27, 2007
Let's assume for a moment that you love McDonald's Big Macs - it's not tough, right? That is one delicious burger. Also, pretend that one Big Mac lasts forever. Finally, imagine that every time you walked into a McDonald's, they shouted at you "The Big Mac is new and improved and better than ever!" And so you get all excited and buy the latest one, only to discover that it's the s𓂃ame exact thing with only some teenyꦛ, tiny variation- like,the relish is chunkier or the buns have 5% more sesame seeds. You'd be ticked off, and rightfully so. And eventually, you might even tire of Big Macs, yummy as they are, because they just don't ever change that much and you have fifteen of them at home already.
The point of this lesson in fast-food? This tweak-but-not-actually-change strategy is what ඣpublisher Koei is pulling two or three times a year with its Chinese-themed Dynasty Warriors hackಌ-and-slasher franchise. Every new game is such a tiny evolution of the last that there's rarely any reason to upgrade to it. And with Warriors Orochi, Koei continues the trend, combining the stagnant Dynasty Warriors franchise with its clone (the offshoot Samurai Warriors franchise) to create a third near-identical slaughter-armies-by-hand franchise.

More info
Genre | Action |
Description | We'll have to see if the human lawnmower factor translates to a portable experience. It might be more like a weed whacker... |
Franchise name | Dynasty Warriors |
UK franchise name | Dynasty Warriors |
Platform | "PSP","Xbox 360","PS2","PC" |
US censor rating | "Teen","Teen","Teen","Teen" |
UK censor rating | "","","","" |
Release date | 1 January 1970 (US), 1 January 1970 (UK) |