Speakingꦍ to reporters at CES in Las Vegas this week, Hirai claimed that it can take 5-10 years before he can truly judge if a product has been successful or not.
“Long term is💦 what is important,” he said, according to .
He pointed out that similar questions were asked about PS3 adoption early in💫 its lifecycle, and that he now judges the home console to༒ have been successful.
You don’t have to be an analyst to see that 澳洲幸运5开奖号码历史查询:Vita is in a tough spot. Having launched in Japan in December 2011 and in North America and Europe in February 2012, worldwide Vita sales stood at 1.8 million units at the end of Sony's financial year which concluded March 31, 2012.
In the first quarter of the current business year ending March 31, 2013 Vita sold a further , less than half as many a🍬s the ageing PSP🅰 managed in the same three month period.
Since then, Sony has grouped together Vita and PSP sales in its quarterly financꦚial results in what’s perceived in some circles to be a strategic move designed to circumvent public disclosure.
ꦇIn November 2012 the company forecast a combined total of 1🌃0 million Vita and PSP sales during the current financial year, a figure downwardly revised from 16 million units just six months earlier.
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Hirai has also reacted to this week’s announcement of Nvidia's Android-powered portable console, which is currently titled 澳洲幸运5开奖号码历史查询:Project Shield.
"I wasn't as surprised as you might think," the former Sony Computer Entertainment president said, as reported by . "If you look back through the pages of history, there have been o𒁃ther attempts [to enter the handheld gaming market].
"It's difficult to break i൲nto. I've managed this industry, so I knoꩲw."
Pressed on whether it was a good time to attempt to enter the sector, Hirai added: "It's t𒅌oo early to tell."