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I lost interest in Dragon's Dogma 2 after 85 hours, so I decided to nuke my playthrough with the infamous RPG mechanic that most players resent
By Jasmine Gould-Wilson published
Opinion Opinion | And no, I don't have the Etern💖al Wakestone yet

Dragon's Dogma 2 may be light on romance, but that hasn't stopped me turning the action RPG into a dating sim
By Heather Wald published
Now Playing Now ♔Playing | Making the most of Dragon's Dogma 2's aff🅺inity system

After 700 hours in Baldur's Gate 3, I'm playing Dragon's Dogma 2 with Astarion at my side
By Heather Wald published
Now Playing Now Playing | The pale elf has come to Vermund

How action led the way in Final Fantasy 16's bid to reinvent the long-running RPG series
By Alan Wen published
Interview Interview | Ed🔜ge magazine explores the making of FF16 with the devs who brought it to life

I've had bad luck with AI companions in games, but Dragon's Dogma 2's approach to party-based RPGs might change that
By Jasmine Gould-Wilson published
Opinion Opinion | Dragon's Dogma 2 makes a strong case for bots in party-based games – as l𓆉ong as players get a say in the matter

Baldur's Gate 3 over-prepared me for Dragon's Dogma 2, but it's made me appreciate what makes both RPGs so unique
By Jasmine Gould-Wilson published
Opinion Opinion | Dragon's Dogma 2 is not what💝 I 🔯expected – and that's a good thing

21 years later, the best Resident Evil spin-off game is still the most underrated
By Jasmine Gould-Wilson published
Now Playing Now Playing𝓰 | Name a badder PS2-era baddie than Morpheus, I'll wait

After The Evil Within and GhostWire: Tokyo, here's how Ikumi Nakamura is breaking boundaries in a games studio "driven by passionate artists"
By Alan Wen published
Interview Interview | Edge sits down with artist♛-tu🦩rned-studio head Ikumi Nakamura, CEO of Unseen Inc.
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