<![CDATA[ Latest from GamesRadar+ UK in Ps5 ]]> //344567.top 2025-06-07T01:00:00Z en <![CDATA[ Latest from GamesRadar+ UK in Ps5 ]]> Day of the Devs: Summer Game Fest Edition 2025 immediately followed up Summer Game Fest Live with lots of upcoming indie game goodness. Alongside some exciting updates on previously announced 澳洲幸运5开奖号码历史查询:new games – with everything from the rerelease of the indie classic OFF (which inspired Undertale developer Toby Fox), to a more in-depth look at the new multiplayer stealthy action game Thick as Thieves from Deus Ex and Epic Mickey developer Warren Spector. Excitingly, we also got a helping of world premiere reveals, too. With various developers showcasing a very first look at a variety of new adventures, you might find yourself looking for a recap of all of the fresh reveals the showcase brought us.

Well, we're here to help. Below, you'll find a detailed roundup of every new game announcement that dropped during the Day of the Devs: Su🔴mmer Game Fest Edition 2025 showcase. And if you're looking for a quick reminder of everything else that was shown, we've also included a handy list of the lineup of previously revealed games that also popped up. So, if you're looking to add to your wishlist, read on below as we relive all of the magical new game announcements that were showcased during Day of the Devs.

Snap and Grab

Snap and Grab screenshot showing a glitzy party with an ice sculpture in a 1980s setting

(Image credit: Annapurna Interactive)

Developer: No Goblin

Platform(s): PC, Xbox Series X/S, PS5

Set in the '80s, Snap and Grab sees you take on the role of the "world's greatest photographer" as you go about trying to find high ticket items to steal i൩n various locations. As you take snap shots of𒅌 an area, you'll also capture any potential obstacles in your path, or people that might cause problems for you, and then you'll use the photos you take to plan out the perfect heist to swipe the goods.

Infused with a neon-tinted style that's indicative of that era, Snap and Grab looks like a stylish crime caper that will test your ability to plot out your way to desirable loot. The photography element promises to bring a unique twist that will no doubt make each theft a little more personal to you. With big hair and equally big ideas, No Goblin also revealed the new adventౠure is currently slated to land somಞetime in 2026.

Blighted

Blighted screenshot showing a character aiming a gun at a floating eyeball in an underground dungeon shrouded in purple smoke

(Image credit: Pop Agenda)

Developer: Drinkbox Studios
Platform(s):
PC, Xbox Series X/S, PS5

Blighted is a new "hardcore" metroidvania action RPG from the creators behind the beat-em-up platformer, Guacamelee. With a debut trailer showcased during Day of the Devs, we got our very firs❀t look at the mysterious world Blighted will be throwing us into, which is described as a "psychedelic western nightmare" with its own unique lore. In the world, it's said that those who die were buried with seeds planted in their brains that then b꧋lossom into trees.

The fruit these trees bare contain memories of the dead and pass down traditions from generation to generation. But everything changes when a figure known as Sorcisto eats the raw brains of the decea𝓰sed and defiles the village you call home. As the lone survivor, it's up to you to fight back and try to reclaim the memories of your people. Playable solo or in online co-op with a pal, it also features a "dynamic difficulty syst🎐em" that changes both you, your enemies, and the world around you.

Escape Academy 2: Back to School

Escape Academy 2: Back to School screenshot of a classroom with a chalkboard and several desks

(Image credit: iam8bit)

Developer: Coin Crew Games
Platform(s):
PC

Coin Crew Games is back with a sequel to its escape room-shaped adventure in Escape Academy 2. Showing off a reveal trailer during Day of the Devs, the development team also explained that it drew inspiration from the likes of Animal Well and The Legend of Zelda to shape the follow-up. While the first game focused on the escape room puzzles for the most part, Escape Acꦇademy 2 drew from player feedback to bring to life a new experience that plays out like a highschool RPG.

You'll once again be venturing to thꦇe academy, but this time, you'll attend classes and get stuck into character-driven qu♏estlines. You'll of course still get stuck in rooms and have to puzzle your way out, but you'll be able to explore a lot more. With plenty of environmental storytelling to discover it promises to really let you role-play as a student. There's currently no release just yet, but the devs also revealed you can currently sign up to take part in playtests on Coin Crew Games Discord channel.

Please, Watch This Artwork

Please, Watch this Artwork screenshot showing a painting with a woman wearing sad clown makeup

(Image credit: Studio Waterzooi)

Developer: Studio Waterzooi

Platform(s): PC

From the developer behind the laid-back puzzle game Please, Touch This Artwork – which saw you recreate abstract paintings – Please, Watch this Artwork is a new experience that has you playing with paintings in a new way. As th🍰e name of the game gives away, you'll be watching over real paintings as you take on the night shift at the Museum of Animated Modern Art. Inspired by the paintings of Edward Hopper and the feelings of urban isolation and loneliness they evoke, the artworks you watch come alive and it's up to you to report any anomalies you see.

While it was stressed during the Day of the Devs showcase that you won't have to worry about any jump-scares, there is a melancholic vibe and it's said that it can make you paranoid as you try to root out an🔯y strangeness you see in the paintings. Featuring six themed galleries with 40 paintings and three difficulty settings, th♒e "psychological spot the difference" looks set to offer up a unique liminal experience.

Pocket Boss

Pocket Boss screenshot showing a chart make up of lines that a cursor is moving

(Image credit: Playables)

Developer: Langfilm
Platform(s): PC

Pocket Boss is a new short game from developer Langfilm that's all about the "small joys of manipulating 🍎data". Taking on the role of someone who handles data for a living, you'll speak with your boss through a chat interface and receive various different requests as you progress. Using a finger swipe, you'll navigate around the stock market and try to oust competitors.

But things do take a curious turn when, as we saw in the showcase, the charts start to come to life. Said to explore the "secret life of charts", it looks like a🅘 creative experience with some puzzle-like elements that will play around with different types of charts and data. I also love the idea of having a boss in your pocket through the phone-like chat interface. It sounds like a very unique concept, and I'm certainly curio🌳us to see where the data tampering will lead us.

Relooted

Relooted screenshot showing a character observing and scanning a Yehoti Mask

(Image credit: Nyamakop)

Developer: Nyamakop

Platform(s): PC, Xbox Series X/S

Relooted is a new action puzzle𝔉 game with an important real-world message at its core. Following a 💛group from South Africa who have a hideout based in Johannesburg, you'll help to carry out heists to take back artifacts that were taken out of South Africa. As the developers explained during the Day of the Devs showcase, these artifacts are very much real and are being held in storage, or in museums in other countries.

Within the game, you'll learn about these artifacts and where they are📖 currently in the ♏real-world as you go about trying to "reclaim Africa's heritage". With different missions and lots of characters to meet, the new game from developer Nyamakop looks set to take us on a meaningful journey as we set out trying to bring the African artifacts home.

Tire Boy

Tire Boy screenshot showing a character that's a tire with arms and legs standing in an open-world holding a broom

(Image credit: Megabit Publishing)

Developer: GameTeam6
Platform(s):
PC

Tire Boy is a new open-world action-adventure platformer from developer GameTeamꦆ6 that sees you take on the role of a "tire person" or Tire Boy - think a tire with arms and legs. Promising to take us on a journey filled with exploration and discovery, the story of the game is all about connection and curiosity as you try to uncover Tire Boy's past and learn about his origins as the last of his kind in an unfamiliar world.

As you try to roꦜot 🐓out his history, you'll go about helping the locals, solving environmental puzzles, and defending yourself against various foes with their own unique fighting styles. Striving to capture the feel of being a kid again in a vast world full of wonder and weirdness, every location plays around with proportions to make you feel small. With a colorful cast of characters and an absurd concept, it looks like one very whimsical new adventure.

Previously announced games

Outside of the new reveals, Day of the Devs also gave us a closer look at some previously announced indie games set to come our way in the future. You can find a 𓆉full list of the rest of the games that made appearance just bel⛎ow:

Moonlighter 2 screenshot showing the adventurer protagonist who has white hair and wears a backpack running across a bridge over green waters

(Image credit: 11 bit studios)
  • - the new co-operative multiplayer adventure from Untitled Goose Game developer, House House
  • - a life sim RPG about the trails of being a teenager from developers Jenny Jiao Hsia, AP Thomson, Jie En Lee, Violet W-P, and Ken "coda" Snyder
  • - a narrative turn-based RPG from Thirsty Suitors developer Outerloop games
  • - a new action beat-em-up game that sees you fight against a deadly threat as various Marvel heroes from Tribute Games
  • - a new narrative adventure that plays out like a musical retrospective from The Artful Escape developer, Beethoven and Dinosaur
  • - Digital Sun's shopkeeping roguelike RPG sequel that sees you play a double life as a merchant and adventurer
  • - a new life sim with a horror twist from developer Coldblood
  • - a classic indie RPG that inspired the likes of Undertale's Toby Fox from developer Mortis Ghost
  • - Hyper Light Drifter developer Heart Machine's new action-adventure platformer
  • - a new rhythm roguelike from the original developers behind Patapon
  • - a new atmospheric adventure that sees you surf on a sword from developer Giant Squid Studios
  • - a photography adventure from developer Something We Made that's a direct sequel to 2021's Toem
  • - A new PvPvE multiplayer stealth game set in the 1910s from Warren Spector and developer OtherSide Entertainment
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//344567.top/games/day-of-the-devs-summer-game-fest-edition-2025-brought-us-7-new-reveals-heres-what-they-were/ fgKAkd9Ska66m3Et64Z5mC Sat, 07 Jun 2025 01:00:00 +0000
<![CDATA[ Latest from GamesRadar+ UK in Ps5 ]]> Splitgate 2 actually looks pretty good, , has some pretty solid momentum behind it. 澳洲幸运5开奖号码历史查询:Borderlands 4, a fellow FPS, also looks pretty🍒 good, and definitely has momentum behind it. And yet, the men heading these things simply cannot get ou꧂t of their own way.

澳洲幸运5开奖号码历史查询:This week, and 澳洲幸运5开奖号码历史查询:in the weeks before, it was Gearbox boss Randy Pitchford's numerous and enormously unpopular comments on game pricing. Tonight, at the Summ📖er Game Fest live show, it was the painfully avoidable d♔ivision stirred by 1047 Games cofounder and CEO Ian Proulx, who managed to piledrive Splitgate 2's discourse into the dumpster in a matter of minutes, stealing defeat from the jaws of victory.

Proulx says he made his FPS because✨ he hates Call of Duty, loves Halo, and wants Titanfall 3 – and reckons Splitgate 2's new battle royale mode is "f***ing aw🐓esome." We're going to ignore the irony that Splitgate just dropped a battle royale and that Titanfall 3 doesn't exist in part because EA told Respawn to instead keep operating the battle royale money machine that is Apex Legends, because it's really not the b🔴iggest problem tonight.

It's hard to overstate how thoroughly and widely Splitgate 2 is getting dunked🍌 on after Proulx's SGF appearance. The reaction hasn't been universally negative, of course; are simply celebrating the surprise update, and . It's not like Splitgate 2 is going to keel over because of this.

B♈ut if an Imagine Dragons remix in your battle royale trailer is the last criticism on peoples' minds, you may, perhaps, have messed up. Across , , and , and both in an🐓d out of the game's immediate communities, Splitgate 2 optics are measurably worse than they were about 10 hours ago.

"Hat wa⛄s cringe as hell," on the Splitgate Reddit. "This was just cꦐringe," of the game's SGF slot.

"If I w🐼as a dev and I had spꦚent years working on a game and my boss went on stage and looked like this much of a jackass I'd be so pissed," .

"I now feel embarrassed for likingꦬ this game," another Splitgate Reddit post .

"As a Splitgate 1 fan and a founder pack owner for Splitg𝔉ate 2, I can't believe how HORRIBLE of a fumble I just witnessed," . Posts just like this are coming up faster than the mods or auto-mods can delete them for purportedly being low-effort.

And, I mean,🃏 if you've lost the dad hat enthusiasts, what else is the🅘re to lose?

Here's everything announced at Summer Game Fest 2025.

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//344567.top/games/fps/splitgate-2-dev-snatches-defeat-from-the-jaws-of-victory-channeling-borderlands-4s-randy-pitchford-by-upsetting-fans-even-when-his-fps-is-looking-pretty-good/ exXK7BQyHtSK52jejeTezM Sat, 07 Jun 2025 00:57:25 +0000
<![CDATA[ Latest from GamesRadar+ UK in Ps5 ]]> During 澳洲幸运5开奖号码历史查询:Summer Game Fest 2025, Like a Dragon developer RGG fully lifted the lid on its mysterious Proj💙ect Century game, revealing its official title to be🐬 Stranger Than Heaven.

I'm proudly among tꦅhe contingent of RGG fans that would gladly take another Judgment game over Like a Dragon. Don't get me wrong, I love Nancy the Crawfish as much as the next guy and the mainline Yakuza series' antics are endlessly amusing, but I find them just a little bit bloated – p𓃲articularly 2024's Like a Dragon: Infinite Wealth. I also prefer the darker, grittier nature of the Judgment games' worlds and storytelling.

Maybe that's why I'm so attracted to Stranger Than Heaven, asi꧙de from the fact that it's literally about a detective, although I'd still prefer to see what Takayuki Yagami has been up to since 2021's Lost Judgment.

Anyway, I digress. The new Stranger Than Heaven trailer doesn't actually reveal a whole lot about the game other than its title, but we once again get to see prot🃏agonist Mako Daito roam around a bustling Japanese city busting bad guys in a fashion much more violent than you'd expect from an RGG game.

Whereas 澳洲幸运5开奖号码历史查询:the first trailer took us back to 1915 Ja🐈pan, this new one takes place in 1943, suggesting the Project Century codename was more than just a throwaway title.

I'm really into the game's jazzy vibe throughout the trailer. A brassy quintet opens the scene with ✤a sultry number that intenไsifies with the action scenes, and it really sets the tone for an LA Noire type detective story that I could see myself becoming very, very invested in.

Anyway, this is all to say: Stranger Than Heaven is no Juꦇdgment, and maybe that's OK, because what it looks like is a game wearing vaguely similar clot🎃hes but with completely different mechanics, physics, and world design that could be an exciting new direction for RGG.

In the meantime, here are the 澳洲幸运5开奖号码历史查询:best Yakuza games to play right now.

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//344567.top/games/action/i-was-sad-it-wasnt-judgment-3-at-first-but-rgg-has-officially-sold-me-on-its-gritty-time-hopping-jazzy-action-game-now-officially-titled-stranger-than-heaven/ X8Ct2vGwMyBDqeE3LycHJP Sat, 07 Jun 2025 00:24:24 +0000
<![CDATA[ Latest from GamesRadar+ UK in Ps5 ]]> The reveal of Resident Evil Requiem at Summer Game Fest 2025 was a time to be alive. It looks like the ninth mainline Resident Evil game is going to feature Grace Ashcroft, ꦓFBI agent and daughter of Resident Evil Outbreak's Alyssa, as she embarks on a no doubt terrifying journey to confront her past.

It's been a long time coming. 澳洲幸运5开奖号码历史查询:Resident Evil Village was released four years ago in 2021, and after a fairly flat announcement that Resident Evil 9 would be coming "soon" last year, fans of the 澳洲幸运5开奖号码历史查询:best survival horror game franchise ever had all but lost hope – until 澳洲幸运5开奖号码历史查询:we finally got a glimpse of Capcom's chilling next chapter. There are still so many questions to be answered about the 澳洲幸运5开奖号码历史查询:upcoming horror game. How does Grace fit into the story so far? Where on the 澳洲幸运5开奖号码历史查询:Resident Evil timeline does Requiem take place, given all the snapshots of a decimated Raccoon City shown in the trailer? Most importantly, is this really th🐈e end of the Winters family saga?

We'll have to wait and see, but if you're as hyped for Resident Evil 9 as I am, here's everything we know about Requi♛🔜em so far - including its 2026 release date.

Resident Evil Requiem release date

Resident Evil Requiem trailer

(Image credit: Capcom)

The Resident Evil Requiem release date has been set for February 27, 2026.

The news came as part of the official game reveal at Summer Game Fest 2025, where Capcom finally gave us a first look at Grace Ashcroft's journey. There's no sign of pre-orders yet either, but check back soon as we keep learning more about the mysterious n🉐ew Resi game.

Resident Evil Requiem platforms

Resident Evil Requiem trailer screenshot of Grace Ashcroft in the FBI office

(Image credit: Capcom)

According to the official Capcom website, Resident Evil Requiem will launch on PS5, Xbox Series X, and PC platforms in February 2026.

It's a bummer for anyone still rocking a past-gen console, but I can't lie - it's looking pretty special in t💜he RE Engine, and all that juicy raytracing will l♛ikely make all the difference in a horror franchise like this.

Resident Evil Requiem trailer

The first Resident Evil Requiem trailer shown at Summer Game Fest introduces us to Grace Ashcroft, the assumed daughter of Resident Evil Outbreak File 1 and 2 protagonist Alyssa Ashcroft. She appears to be working as an FBI agent i꧟n the wake of a virus outbreak that is sweeping the continent - which should have ever🐬y Resi fan's skin tingling - as she's urged to face her past.

A series of flashback stills play out as Grace struggles to compose herself, interspersed with shots of a decimated Raccoon City following the events of Resident Evil 2 and 3, before she suddenly finds herself strapped to a gurney and screaming for help. The story is still nꩲebulous at best, judging from this trailer, but it's the perfect way to whet our appetites for "a heart-stopping experience that will chill you to your core" according to the .

Resident Evil Requiem story and setting

Resident Evil Requiem trailer screenshot of Raccoon City Police Department, destroyed following the events of Resident Evil 2

(Image credit: Capcom)

It looks like Resident Evil Requiem is bringing us back to the series roots: the Raccoon City disaster. Grace Ashford is our protagonist, the daughter (or other relation, presumedly) of Alyssa Ashford from the Resident Evil Outbreak games on PS1. It seems she will hav🍷e to delve back into her own dark past to confront personal demo🅰ns, though what the gameplay itself might look like is yet to be seen.

We don't know much about the story just 𓂃yet, save that Grace certainly has a lot of trauma to unpack. Paired with Capcom's dedication to technological advancements, we're told to expect "a story with rich characters and gameplay that's more immersive than ever before."

Can I pre-order Resident Evil Requiem?

Sadly, pre-orders for the new Resident Evil ♊game are🍬 not available just yet. With the game only recently announced, expect to wait quite some time for the opportunity.

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//344567.top/resident-evil-9-requiem/ oqNEoxce6ByvApLtrrGJL5 Sat, 07 Jun 2025 00:15:40 +0000
<![CDATA[ Latest from GamesRadar+ UK in Ps5 ]]> The Bo🥂rder🧸lands series has been suffering a massive, series-wide review-bomb for nearly three weeks now, and developer Gearbox has finally addressed it.

Over the ᩚᩚᩚᩚᩚᩚ⁤⁤⁤⁤ᩚ⁤⁤⁤⁤ᩚ⁤⁤⁤⁤ᩚ𒀱ᩚᩚᩚpast 19 days, beginning on May 19, the entire Borderlands series has been blasted on Steam. According to its recent reviews, the most popular game in the series is Tiny Tina's Wonderlands, with 29% positive reviews. That lack of popularity runs through every numbered entry, down to 2014's Borderlands: The Pre-Sequel, which has just 9% positive reviews.

The culprit is the 澳洲幸运5开奖号码历史查询:new Borderlands user agreement, which players quickly blasted as 'spyware' for reports that it granted high-level access to your machine under the guise of anti-cheat software. Some members of the community have stood up to suggest that that's not really the case, and that Gearbox and its p✨ublisher and parent company have all been quite chill about modding and the like, but it's not done much to impr🎐ove the review scores.

Now, 19 days after the first drops of that review-bomb downpour started to fall, Gearbox has issued its response. In a , it said that "we know there have been some concerns fr🐭om Borderlands fans about Take-Two's Terms of Service." Desiring to address some of those concerns, Gearbox kicked off with the eminently reassuring "Take-Two does not use spyware."

It says it asks for permission to collect some data, but💧 that doesn't mean it's actually doing it on every game or service. Where it does collect, Take-Two is trying to "personalize the ౠuser experience," not take a digital peek at its players.

Secondly, the company addresses anti-cheat concerns, saying that what it actually wants to ban are "mods that allow users to gain an unfair advantage," to "protect the integrity of the game experience." Generally, it argues, Take-Two "does not seek to take action against mods that are single-player only, non-commercia🌄l, and r🧸espect the IP rights of its labels."

Whether that does enough to assuage the fears of players, I'm not convinced. Somehow I doubt it, especially since Gearbox snuck this whole thing out while all eyes were elsewhere thanks to 澳洲幸运5开奖号码历史查询:Summer Game Fest. Given that it's also tried dropping steep discounts and full giveaways on ♔some ওof these games, however, clearly it knows it needs to do something a little different. But even if that does work, it's still got to compete against the Twitter account of Borderlands boss Randy Pitchford, which 🐭is probably doing about as much damage as the EULA.

Borderlands 4 boss Randy Pitchford wants to know what makes a game bigger or better, and he's using Borderlands 2 and 3 to find out

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//344567.top/games/borderlands/gearbox-finally-responds-to-series-wide-borderlands-review-bomb-after-19-days-says-its-owner-does-not-use-spyware-and-its-actually-ok-with-most-mods/ LLvEgs3suJUU3MzvAScSE8 Sat, 07 Jun 2025 00:05:34 +0000
<![CDATA[ Latest from GamesRadar+ UK in Ps5 ]]> While there's still no 澳洲幸运🐽5开奖号码历史查询:release date for Gears of War: E-Day, series creator Cliff Bleszinski has decided now is the time to just let it all hang loose and reveal he kind of winged it with some of that Locust and Riftwo🥂rm stuff. , Bleszi💛nski shared that a major showdown in Gears of War 3 kind of... makes no sense.

In Gears of War, the Locust Horde are mutated humanoids, the result of genetic experiments, and develop their own governing society. This also included a religion known as the Trinity of Worms which worshipped the Riftworms, giant, 10-mile-long worms which𝔍 created the Hollow, where the Locust reside. Despite the rich lore surrounding the Rift🍸worms and their relation to the Locust, it turns out some stuff was left blank.

During Gears of War 3, one Locust k🤪nown as Ketor Skorge, awoke a Riftworಞm to be used as a weapon of mass destruction in their war against the humans. There's just a tiny detail missing from the fact that Skorge was able to command the Riftworm at will: Bleszinski has no idea how he did it.

According to his tweet, Bleszinski has no explanation for how the Locust "g💃ot control of the Riftworm in the first place, and two: how they guided it to their desired ta🍌rget."

While sharing his retrospection, Bleszinski defends his lack of explanation with a sim🐎ple idea that some gamers can get behind, while others will demand✨ answers for: "Sometimes ya just put stuff in a game you think is cool. You don't have to fully explain everything; let 'em wonder."

The only 🎉issue now is that regardless of how much Gears of War fans "wonder," they'll know in their heart o💛f hearts that even the creator doesn't have a clue.

REPO and Schedule 1 receive the highest honor an indie game can possibly get outside 2 seconds in a Nintendo sizzle reel: Geoff Keighley telling the world they're outselling some genuine AAA juggernauts

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//344567.top/games/gears-of-war/gears-of-war-creator-admits-he-cant-explain-a-key-event-within-one-of-his-games-sometimes-ya-just-put-stuff-in-a-game-you-think-is-cool/ 8hyWnzeUerjXitfaCcUFfS Fri, 06 Jun 2025 23:54:16 +0000
<![CDATA[ Latest from GamesRadar+ UK in Ps5 ]]> Capcom has announced Street Fighter 6' season 3 lineup at 澳洲幸运5开奖号码历史查询:Summer Game Fest🔥, with a host of fan-favourites returning, and possibly the strangღest DLC pick to date.

Hot on the heels of launching the game on 澳洲幸运5开奖号码历史查询:Nintendo Switch 2 and releasi🏅ng Elena, the final Season 2 DLC, Capcom has confirmed Season 3 of Street Fighter 6 will be Alex, C. Vipeౠr, Sagat, and Ingrid, courtesy of AEW pro wrestler Kenny Omega .

Cap🍃com once again proves it can't move past Street Fighter 2, with it getting another rep this season, while Street Fighter 3 and 4 both get a second character on the roster with Alex and C. Viper, respectively.

However, Ingrid is the funny one, she was created specifically for Capcom Fighting All-Stars – a 3D crossover fighter which w💮as canceled – before appearing in the extremely mid Capcom Fighting Evolution. The character has become somewhat of a meme within the Street Fighter community, but now she's in a canon Street Fighter game.

Meanwhile, Alex is the best possible pick Capcom could've made if you ask me. The poster boy of Street Fighter 3, who really should have been in the base game since it's the first in the series to be set after SF3. Plus, he's one of the finest fighting game characters ever made in my fine opinion, thanks to his hard-hitting pro ༺wrestling style. And it's single-handedly confirmed that I will be sticking wi๊th SF6 for another year.

Capcom revealed that Sagat will be coming this summer, with C. Viper following in the fall. Meanwhile, we'll be waiting until 2026 for Alex and Ingrid, who ar🎃e releasing in "early spring" and "late spring" respectively. We also saw a tiny bit of Sagat gameplay with an absolutely gorgeous rendition of his classic Thailand stage making an appearance.

Sonic's Takashi Iizuka dunks on Mario Kart World as Sonic Racing Crossworlds unveils Hatsune Miku, Persona 5, and Minecraft Steve

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//344567.top/games/fighting/street-fighter-6s-third-dlc-season-is-a-banger-with-possibly-the-weirdest-dlc-pick-to-date-announced-by-aews-kenny-omega-playing-dress-up/ HoPwLERixWJizdqGRm2Hfc Fri, 06 Jun 2025 23:24:16 +0000
<![CDATA[ Latest from GamesRadar+ UK in Ps5 ]]> 澳洲幸运5开奖号码历史查询:Splitgate 2 is an upcoming portal battle royale shooter whose development team maybe takes the crown for strangest moment of 澳洲幸运5开奖号码历史查询:Summer Game Fest so far.

CEO and co-founder of developer 1047 Games, Ian Proux, takes to the stage, leans on a baseball bat, and says they made the game "B🌠ecause I grew up playing Halo, and I'm tired of playing the same Call of Duty every year, and I wish we could have Titanfall 3."

He finishes, "Splitga𒁏te battle royale launches free, right now, and it's fucking🌺 awesome." Splitgate 2's full 1.0 launch is out now, and it has a battle royale mode too.

There are new maps, modes, weapons, and a loa𒁏d of balance changes too. You can see it all in action during the trailer that shows a frenzy of shooting, rockets, and melee hits while people run through porta🌃ls. All is soundtracked by Imagine Dragons.

Over on the Splitgate , a player🌄 asks, "Who asked for Battleꦅ Royale and $80 bundles? We loved Splitgate because it wasnt like every other game/company doing the exact same things... I knew before i even opened the store that there was going to be absurd prices... just makes me sad, man..."

Another player ,𒁃 "Idk why y'all decided to do this shit. I'm not mad about a battle royale mode, I'm glad there's more stuff to enjoy, that's not the issue. The issue is you advertised it as 'bigger than a campaign,' which just isn't true."

Keep all the way up to date with our 澳洲幸运5开奖号码历史查询:Summer Game Fest schedule.

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//344567.top/games/fps/splitgate-2-dev-says-he-made-his-fps-because-he-hates-call-of-duty-loves-halo-and-wants-titanfall-3-and-his-new-battle-royale-is-f-ing-awesome/ vdttUQZwDWEKSSUgKFnJXf Fri, 06 Jun 2025 23:24:02 +0000
<![CDATA[ Latest from GamesRadar+ UK in Ps5 ]]> Jurassic World Evolution 3 was officially announced during 澳洲幸运5开奖号码历史查询:Summer Game Fest 2025 Live, with a dino-filled t♈railer that confirmed the upcoming adventure is releasing on October 21, 2025.

The announcement trailer was narrated by the one and only Jeff Goldblu🥀m, who will be reprising his role as Dr. Ian Malcolm once again. Goldblum also previously appeared in the Jurassic World Evolution 2 back in 2021, which put a heavy focus on the movie franchise wiꦺth the likes of Bryce Dallas Howard also appearing in her role as Claire Dearing.

We don't yet know if any other famous voices will be in the third entry alongside Goldblum, but it's great to hear Ian Malcolm is back, and he even says his most iconic line to introduce the new 🌸game: "Life finds ꧂a way". Classic.

Most exciting of all, though, is what is shown off, with the debut trailer showcasing va𝐆rious dinosaur families roaming around parks. Who knew baby T-rexes could be so cute? And don't even get me started on the pterosaurs we see perched by their parent. We haven't seen young dinos in the series before, and with ♋the promises of bringing some family life to parks, the cute factor is frankly off the pre-historic charts.

Set to land on PC, Xbo𒁏x Series X|S, and PS5, the trailer also confirmed pre-orders are now live🌟 for the upcoming entry, with Frontier revealing a Deluxe Edition in an official press release following the announcement.

The Delu♛xe Edition comes with four additional dinosaur "family units", including the herbivore Protoceratops, tyrannosaursꦇ relative Guanlong, which is known for its feathery plumes, the Thantatosdrakon, and Concavenator which is said to be an "aerodynamic hunter."

Those who pre-order will also get the Badlands Set at launch, which gives you a collection of scene⭕ry items inspired by the original Ju🅠rassic Park film's dig site, and more.

If you're a fan of the pre-historic animals, check out our pick of the 澳洲幸运5开奖号码历史查询:best dinosaur games for more, or see what else awaits us in our roundup of 澳洲幸运5开奖号码历史查询:new games for 2025. You can also keep an eye on our 澳洲幸运5开奖号码历史查询:Summer Game Fest 2025 schedule to get ready for more announcements.

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//344567.top/games/simulation/jurassic-world-evolution-3-officially-announced-with-an-adorable-trailer-filled-with-dinosaur-families-and-jeff-goldblum-and-its-coming-this-october/ 6b8kAo36VZADidrbSqFp8o Fri, 06 Jun 2025 23:02:57 +0000
<![CDATA[ Latest from GamesRadar+ UK in Ps5 ]]> The human brai🗹n is honed on a millennia of survival instincts, which means that we can often tell from a glance if something is bad news.🍒 Snakes. Lions. Roadworks. A twisted mass of muscle and bone, splintered ribcage blooming toward the ceiling while a slack-jawed head dangles from where its hips should be. That last one is admittedly quite specific to Ill, a first-person survival horror which has spent several years cooking since its reveal in 2022.

Though developer Team Clout has kept its debut body horror close to its chest, the studio has re𓄧surfaced at Summer Game Fest 2025 with a new trailer and news that it's now working with Mundfish Powerhouse – a newly-launched creative label from Atomic Heart's Mundfish – to bring Ill to life. "Before this, we had more questions than answers," Max Verehin, creative director at Team Clout, tells GamesRadar+. "With Mundfish we stil✤l have a lot of questions, but now we have people with answers."

Looking grim

ILL screenshot showing the player loading their revolver while a rotting human holding a brick staggers out of a doorway into a grimy hallway

(Image credit: Team Clout)

There's a weightiness to everything we've seen from Ill so far. The protagonist's revolver looks powerful enough to take your arm off when 🥂it fires, while the game's monsters move with a shuddering awfulness. While Ill's research base setting and body horror leanings scream The Thing, I'm also reminded of Half-Life 2's infamous level We Don't Go To Ravenholm – which, despite being very combat-heavy, leans on its physics and environmental interactivity to create desperate reactivity.

"We love Half-Life 2, and we love games of that era," says Verehin, when I point out the similarities. "You remember when ga🎃mes around Half-Life 2, they all had this Havoc 💖engine? You shoot a bunch of barrels and they all fly by? We're trying to make that in Ill as well, because we like it. You enter a room and start fighting with the monster. The monster drops dead on the barrels, the barrels drop, and it's a mess. After the fight, the area you fought in is completely different. You feel the world is alive."

Verehin admits the team is being "really careful" with balancing the randomness associated with more malleable physics. Too much is a recipe for jank and bugs – as anyone who's been killed by a wayward chair in Half-Life will attest to – but with restraint, with shelves rattling and objects falling over because something is over there, the sweet sp🧔ot is found. "You feel the weight of the revolver, of the animations. It's one of the concepts that we are trying to bring from the earli▨est ideas of Ill toward the final product. You will feel how brutal and impactful the game [is], and we are pushing that."

A monster that looks like several humans mushed together crawling at the end of a dark hallway

(Image credit: Team Clout)

"You ca🔯nnot make a pure horrඣor experience when players have guns"

Max Verehin, creative director of Ill

Outside of Half-Life 2 – which shares Ill's "Eastern Bloc [...] Mixed with sci-fi elements" setting – Verehin's own inspiration comes from his own tastes and digging into what other people find scary. "When browsing TikTok, there's a lot of inspiration in that," he explains. "♏You can see fucked up stuff that gives you ideas for the monster [...] You see something that doesn't have to be scary, and you don't expect it to be scary. I'm leaning into that and tryi🌜ng to translate it into monster design."

While many of the 澳洲幸运5开奖号码历史查询:best horror games struggle to keep those scares when you can fight back against their baddies, Team Clout plans to lean right into it. Comꦦbat is front-and-center in Ill, although getting the pacing has still proven a "huge" challenge for the studio. Besides it being actio𒊎n-heavy, players will have an "arsenal" of guns to fight back with – although for the sake of fear factor, they won't be able to kill everything in sight.

ILL screenshot showing a humanoid figure covered in bodily fluids walking in a very dark corridor

(Image credit: Team Clout)

"We want to [include🦂] the survival horror element, the classic PT-like horror genre w꧒here you don't have a weapon, you're just a victim," says Verehin. Certain sections of Ill will prevent players from fighting back, and even when you can go trigger-happy, Verehin circles back around to maximizing fear through sound. "Even if you have guns, [what if] there is nobody around? You can't kill them, but you can hear them. You can see fucked up stuff that you cannot kill, but it can kill you."

"It's [a balancing act], but this is definitely a challenge," explains Verehin. "You cannot make a pure h൲orror experience when player🀅s have guns."

Ill doesn't fit as neatly into one box as, say, something inspired by Resident Evil's survival horror or Silent Hill's psychological tension. If anything, V﷽erehin suggests it's an "action horror" mor𒅌e in line with "'90s horror movies" than anything else. But ultimately, Verehin believes horror players know what they like – however their tastes are categorized. "People are really eager to have another good fucking horror game," he suggests. "We are trying to deliver that."


Ill is planned to launch on PC, Xbox Series X|S, and PS5 at an unspecified time. Meanwhile, our 澳洲幸运5开奖号码历史查询:new games 2025 list has everything you need to plan out your year

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//344567.top/games/horror/ill-looks-like-a-gnarly-cross-between-half-life-and-the-thing-and-its-developer-has-just-one-goal-delivering-a-good-f-king-horror-game/ U5RRAZCGPQoqTsVTQfnuFW Fri, 06 Jun 2025 23:00:00 +0000
<![CDATA[ Latest from GamesRadar+ UK in Ps5 ]]> The thing I'm loving most about Lies of P: Overture is the distinct lack of puppets – so far, anyway. I've traveled back in time to the moment the Krat disaster began, before corrupted puppets roamed the streets and this gorgeous Belle Epoque world was thrown into chaos. That means most foes I've come up against are either humans, aggressive and homicidal as 澳洲幸运5开奖号码历史查询:Resident Evil 4's ganados, or a variety of mutated beasts.

With the help of a special new weapon type added in the DLC, slicing and shooting my way through Krat City Zoo has been a cathartic blast. Sure, there's the threat of a certain "Puppeteer of Death" looming overhead, but it seems I have some time (and plenty of mutant elephants) to kill before I jump that hurdle. Overture presents an opportunity to take a break from the puppet plague, and it comes at precisely thꦇe right time.

A real boy's journey

Lies of P: Overture

(Image credit: Neowiz)

The tension has peaked by the time I gai🐠n access to the DLC. Upon returning to Hotel Krat in Chapter 9 of the base game and finding Gepetto kidnapped, our puppet protagonist receives a new mission: to take down big boss Simon Manus, rescue his father, and put an end to the Alchemists once and for all.

He🎃re, I can choose to either head to the boss battle to finish the main story, or dive straight into the DLC by repairing and using the Hotel Krat stargazer. A prompt appears when I open the fast travel menu, urging me to𝓰 head to the Path of the Pilgrim stargazer in the Malum district, and away I go.

Some might find it strange to head into a prequel before even finishing the main story. But the way I see it, Overture gives players a chance to grind out some more ergo in preparation for✃ the final showd💃own without having to re-clear zones. Plus, thanks to the introduction of difficulty levels, I can bump myself way down to Butterfly's Guidance – the so-called "very easy" difficulty – to help re-familiarize myself after nearly two years away from Lies of P. I'll be straight up with you, though: very easy mode is still plenty challenging.

Lies of P: Overture

(Image credit: Neowiz)

After a short cutscene, P wakes up in a snowy field. Ge♌mini the cricket is notably startled, commenting that 🎀he hasn't seen snow "since…."

He trails off. As I explore my new surroundings, it becomes clear that this place really is familiar to my cricket pal. Between despatching large, wolflike beasts emanating clouds of Freeze 🐈damage – a new status effect in Lies of P: Overture – and hostile, near zomboid human foes throwing themselves at me in a frenzy, Gemini marvels at Krat City Zoo in the distance. He knows for a fact that the zoo was destroyed before the events of the story so far – which is my first true hint that, somehow, we've managed to go back in time.

Pulling the strings

Lies of P: Overture promotional artwork of P standing on a snowy mountain path looking out at the Krat Zoo

(Image credit: Neowiz)

L♎ies of P: Overture managed to calm me down from the main game's ♔chaos.

Before I can even process what that means, I'm presented with a mini boss. This mutated brute was probably once some kind of wolf – or maybe a large primate? – but it looks more like an Umbrella Corporation experiment from the 澳洲幸运5开奖号码历史查询:Resident Evil timeline now.

My Lies of P combat skills are immediately put to the test as the thing launches itself at me. I've already equipped all of my fire-based throwables and forged a fiery new weapon especially for the DLC, but having to learn a brand new moveset is a ♔different beast entirely (pun intended).

For once, my rustiness at puppet-slaying is a godsend. I can see the need for approach code-switching being pretty jarring to anyone coming into the DLC straight off the back of thꦺe base game, given how differently these animals move compared to humanoid puppets. But thanks to Clair Obscur: Expedition 33, my parry game is strong these days. Two tries and a LOT of thermite later, I claim victory

Lies of P: Overture

(Image credit: Neowiz)

The zoo's ma൩in building is deserted once I finally reach it, my only welcome being a large, partially-destroyed double staircase bisecting the wood-paneled walls. Paintings adorn them in various states of vandalism, each depicting a strange creature fromꦛ a far off place. Somewhere in the distance, a human moans in pain. Pinocchio to the rescue!

After listening as "Marchiona, Puppeteer of Death" ominously in🅺troduces herself over the crackling ෴intercom system – a problem for another time, no doubt – I quickly scale the intact staircase. More those ganado-like human foes await, loping about the landing before hurtling toward me with an earsplitting shriek. But in my rush to clear the building, I almost miss the source of the pained moaning from earlier.

Just beyond the stairs, a man sits slumped against a balcony bannister, unmoving. An interact button appears when I approach him, and I'm surprised to find he's still alive. The man pleads with me to find a woman at the Savanna Expedition Center – "a stalker with red hair" – before he chokes on his last breath. I mentally file away the clue before heading back into the main building – and that's when things really get interesting.

Don't nock it 'til you try it

Lies of P: Overture

(Image credit: Neowiz)

I'll be straight up with you, though: ver🧔y easy mode is still plenty chal𝓰lenging

Getting a bow in Lies of P is something I didn't know I needed so badly. The limited array of ranged weaponry was a bit of a sticking point for me in 2023, with only throwables and certain mechanical arms being up to the task when I wrote up my 澳洲幸运5开奖号码历史查询:Lies of P review.🍃 But now, I can't imagine pressing ahead without 𒁃it.

Of course, my first bow-kill is a bit of an exploit. I bait a huge, pustule-ridden mutant elephant up a set of stairs by accident, panicking 🌳as I realize he hasn't lost interest. Dashing through a narrow stone awning that leads out onto a patio turned out to be more than a knee-jerk fight-or-flight response when, seeing that the elephant is still charging at me despite being stuck on the other side, ♋I decide to get some target practice in.

The damage stats on the thing are pretty low, I note, but the bow comes with the same basic functionality as any other weapon: a light attack, heavy attack, and two Fable Arts specials. It can even block and parry damage, though if I'm u🎃sing a bow, I'll hopefully be far enough away from an enemy to avoid being hit anyway.

Lies of P: Overture

(Image credit: Neowiz)

Once comfortable with the controls, I finally put the giant beast to rest. It still takes a lot of chipping away, even on easy mode – most humanoid enemies are felled in maximum two strikes with my saber-dancer sword combo, but I lose count of how many this utter damage sponge soaks up before finally going down.

After a bit of an ergo boost back at the Hotel, I tell myself – because yes, you can jump between timelines through any stargazer while playing Overture – I know the bow will be my new go-to.

I don't know how Neowiz did it, but Lies of P: Overture managed to calm me down from the main game's chaos. Sending arrows flying into mutated elephants, bears, and a particularly nasty kangaroo feels immensely satisfying after spending so long clearing Krat of steampunk nightmare machines. Not only that, it offers players a moment to take a break from the main story's drama to gain a little context as to how it all came to pass in the first place.

This is a DLC that does everything a DLC should: make meaningful changes, tell a thrilling new story, and get its playerbase hyped for a grand return. Just promise me you'll stock up on fire weapons beforehand. Lots of fire weapons.


Lies of P: Overture is out now to play on PC, PS5, Xbox Series X, and last-gen consoles. Check out all the other 澳洲幸运5开奖号码历史查询:new games set to follow in in 2025 and beyond!

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//344567.top/games/action-rpg/lies-of-p-overtures-mutant-kangaroos-and-new-difficult-settings-give-the-long-awaited-dlc-a-resident-evil-4-vibe-and-i-wouldnt-have-it-any-other-way/ j7TWXz6jXHDriBcCjxwMmc Fri, 06 Jun 2025 23:00:00 +0000
<![CDATA[ Latest from GamesRadar+ UK in Ps5 ]]> For Atomic Hear꧋t, th𒁏e five-year journey from announcement to launch was a rollercoaster.

In its earliest days, prospective fans were enamored with its Soviet BioShock-esque premise, with one combat trailer alone racking up nearly eight million views. Anticipation was sky-high by launch, yet its reception in 2023 was ultimately more polarizing – we scored it 2.5 in our 澳洲幸运5开奖号码历史查询:Atomic Heart review. That didn't stop the game from becoming a commercial success for first-time developer Mundfish, though, and just last week Atomic Heart passed the 10 million player🌺 mark.

Just over two years after launching its debut game, Mundfish has returned to announce Atomic Heart 2 at Summer Game Fest 2025. The developer also has a multiplayer spi💛n-off in the works, so to catch up on everything thಌe studio has been working toward, we caught up with Mundfish founder and CEO Robert Bagratuni to chat via translator.

Back in the USSR

Atomic Heart 2 combat gameplay with the player raising several robots into the air

(Image credit: Mundfish)
Checking the schedule

Borderlands 4 screenshot of new Siren Vex

(Image credit: Gearbox)

Our 澳洲幸运5开奖号码历史查询:new games 2025 list has rounded up every title launching♌ this year - handy!

With the first Atomic Heart sitting at a Metacritic score of 70, Bagratuni says Atomic Heart 2 ♏will carry lessons for♛ward from the development of its predecessor. Rather than pointing to any one issue, though, Bagratuni says the heft of these improvements

"We started playtesting about one year before the launch, but we froze about six months before the launch," says Bagratunཧi. "Six months before launch, we couldn't really change the game. I saw certain challenges and things we could have done differently – for examplꦺe the first dungeon [we could] make it more simple for the player to pass and get into the open world a bit faster. [But] it was impossible to change."

Bagratuni suggests that "global circumstances also affected scores" at launch (the company faced backlash for its alleged ties to Russia), but when asked if that will affect the stu𒁏dio's run-up to Atomic Heart 2, insists Mundfish's focus will be on telling the story it started in the first game. "We were always building a story about technology, and how it affects and changes the modern world" he explains. "This has always been the vision [...] The story itself resonates very well with the audience, no matter what is happening around it, so I think right now we're just concentrating on the story."

Atomic Heart 2's story will be a continuation of the game and its post-launch DLC, and build upon the same dystopian technological themes.. "It's not just like a 40 minute Black Mirror segment," says Bagratuni. "It's going to be a huge world with lots of digitalization, and even though it's sci-fi🎐, it's an imaginary world but it's very believable."

BioShocked

Someone sat against a giant underwater window with a whale passing by in Atomic Heart 2

(Image credit: Mundfish)

Besides the story, protagonist P-3's Polymer Glove – which grants powers ranging from telekinesis to electricity attacks – will also return, with players now able to use both hands at the same time. The change brings Atomic Heart 2 closer in line to the Plasmid abilities of BioShock, which the first game was compared to heavily before its launch. Yet despite similarities between the Polymer Glov♛e and Plasmids, and even the retrofuturistic societal collapses portrayed in both games, it was a "big surprise" when players compared Atomic Heart to Irrational's seminal shooter.

"When we were creating Atomic Heart, we were not thinking of BioShock, believe it or not," explains Bagratuni, who says the team only learned about the similarities through comments on the game's first trailer. The CEO adds that the Polymer Glove was created in response to expectations from starved BioShock players. "We actually added that when we realized that if we weren't going to be added, people would be real𝔍ly disappointed. This was something they were now expecting from us."

With those expectations proving difficult for Mundf🎐ish to match in 2023, Atomic Heart 2 presumably benefits from being﷽ more of a known quantity. Though we'll have to wait a little longer to see how it shapes up, there's one last bit of good news for fans – Atomic Heart 2 isn't the only game in development at Mundfish.

The Cube

Atomic Heart 2 developer Mundfish's spin-off game The Cube, showing two characters with guns looking at a giant floating cube

(Image credit: Mundfish)

You know what they said about buses: wait for one long enough, and two will come at once. The same principle applies to Atomic Heart fans, who are not only getting a sequel, but a multiplayer spin-off called The Cube. An MMO RPG shooter set after the events of Atomic Heart's fourth DLC, The Cub𒊎e will stick players down on – you guessed it – a giant floating cube made up of rotating rows. The setting is so big it has its own biomes, while deep inside is an "equation" that humanity's survival hinges upon.

It is, admittedly, a deeply weird premise. The idea came to Bagratuni while he was sketching during a "very boring, very long call" between Mundfish's co-founders, and within🌜 ꦉtwo hours of hanging up, the team had brainstormed the game's core concept.

Yet multiplayer shooters are a difficult nut to crack right now. Sony's attempt to wade into the genre, 2024's Concord, resulted in the game being 澳洲幸运5开奖号码历史查询:shuttered within two weeks of launch. Earlier this year, EA cancelled yet another shooter in the works at Respawn. It's not a recent problem, either, with Sega pulling the plug on extraction shooter Hyenas in 2023. When asked how The Cube will fare differently, Bagratuni emphasizes the game's "exploration, character development, and storytelling" –ꦫ factors that are usually prioritized more in single-player games.

"The Cube is spinning, and while it's spinning, the biomes are changing," says Bagratuni, pointing to the 🌄game's unique setting. "They start to connect, and you start getting into very different situations. You meet different creatures – some of them you can communicate with, some of them you can't. You start exploring where they live, how they live, their habitat, and so on."

A shootout on a tropical location where a lot of the ground has been raised in a perfect cube shape, in Mundfish game The Cube

(Image credit: Mundfish)

"It's an incred🍌ibly complex, complicated challenge"

Creative director Robert Bagratuni

The ever-changing setting sounds as complicated as it seems, and as we get more into the tech side of things, Bagratuni becomes increasingly animated. "It's an𒁃 incredibly complex, complicated challenge. We had to write our own physics [w🦂ith] the ballistics system. We had to rewrite the gravitation system and engine."

"We had to optimize the renders in order for it to actually work," he laughs. "This is art!"

Bagratuni describes the behind-the-scenes workings as a "technologica𝓡l breakthrough," and claims that "for the first time in the history of computer games, so many objects can rotate in real-time, online [and] simultaneously". He points to the launch of Crysis in 2007, which he describes as an "epitome of technological revolution" in gaming: "I definitely draw inspiration from what it meant back then."

That, Bagratuni stresses, is why he thinks The Cube will succeed. While I can't spea💧k to the game in action, having only seen some (admittedly very pretty) screenshots, the confidence is certainly there. The premise, as strange as it sounds, is incredibly intriguing. With bothꦛ The Cube and Atomic Heart 2 on the horizon, the future is looking busy for Mundfish – and although only time will tell how either game shapes up, it already feels like Mundfish is trusting more in its own vision than anyone else's.


If you're looking for something to play now, our 澳洲幸运5开奖号码历史查询:best games 2025 list pulls together everything we've been loving so far this year

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//344567.top/games/action/fresh-from-unveiling-atomic-heart-2-and-wild-spin-off-the-cube-mundfishs-ceo-has-his-sights-set-on-making-a-game-as-impactful-as-crysis-this-is-art/ CC3xw4pp688FuYDJULhMYd Fri, 06 Jun 2025 23:00:00 +0000
<![CDATA[ Latest from GamesRadar+ UK in Ps5 ]]> Capcom revealed the nasty new trailer for Resident Evil 9 at 澳洲幸运5开奖号码历史查询:Summer Game Fest 2025 after , and almost a year 澳洲幸运5开奖号码历史查询:after it announced the sequel during Capcom Next Summer 2024.

In the trailer for the survival horror game we now know as Resident Evil Requiem, harried FBI agent Grace Ashcroft is actively investigating an "unidentified disease," one that melts people's faces off, if the bl𝓡ack-and-white crime scene pics on her computer screen are any indication. She's tasked with analyzing a fresh corpse at the hotel where her mother – Resident Evil Outbreak reporter Alyssa Ashcroft – was killed eight years ago.

When Grace gets to the hotel, it seems to be the family re💖union from hell she was expecting. She's tied up and left dangling upside down like a whole pig at the butcher, and an unidentified man holed up in one of the rotting hotel's rooms calls her "the chosen one."

Later, Raccoon City is an unrecognizable pile of ash. Slithering monsters and dying people wreak mayhem on both their homes and♛, presumably, you.

I'm happy🃏 to see it. Thanking both God and my lucky stars, I'm also glad to remind you that Resident Evil 7 director Koshi Nakanishi is in control of t𓆏his Resident Evil installment. Can you tell from all the screaming?

For someone like me, who plays Resident Evil not for the bombs and bullets, but for the severed arms and bubbling gore, Requiem is a gift from horror heaven. I think the mildewy claustrophobia in 7 is more stifling than it feels in any other game in the 29-year-old mutant horror franchise, and 9 looks ambitious and ready to make it worse.

After Resident Evil 5 and 6 nudged the survival horror series toward hot and messy action – a creative decision detested by many fans –☂ Resident Evil 7 was like 1,000 volts to the chest. It revived Resident Evil, which had strayed so far from its roots, and it took it back underground.

It makes sense, then, that Nakanishi would have found it "really difficult to figure out what to do after 7," as he said during last year's Capcom summer stream. "But I found it," he continued to say about 9, "and, to be honest, it feels substantial."

The footage we saw during today's Summer Game Fest confirms this to be nauseatingly true, and I've never been more excited to get sick.

Resident Evil Requ🉐iem is out on Fꦿebruary 27, 2026 for PS5, Xbox Series X/S, and PC.

Keep up with our 澳洲幸运5开奖号码历史查询:Summer Game Fest schedule.

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//344567.top/games/horror/capcom-finally-reveals-first-trailer-for-resident-evil-9-at-summer-game-fest-a-year-after-its-announcement/ 37gJ52SoA6ycaKDZroJeFS Fri, 06 Jun 2025 22:58:09 +0000
<![CDATA[ Latest from GamesRadar+ UK in Ps5 ]]> 澳洲幸运5开奖号码历史查询:Summer Game Fest 2025 revealed a new trailer for publisher Annapurna's upcoming narrative adventure game Mixtape, which looks so sugar-pure and wistul, I'm almost prepared to starting missing being 15.

𒀰The trailer – which you can watch 🥀below – shows three friends entrenched in suburban ennui, getting ready to get wasted and cover a McMansion with toilet paper.

"On thei♎r last night together, three friends embark on one final adventure," Annapurna writes in its trailer's description on YouTube.

"En route to their final party together, a perfectly curated playlist draws three friends into dreamlike reenactments o🐭f their formative memories. Experience a variety of narrative vignett🅠es exploring the pivotal moments that shaped them," Annapurna continues. "Players will immerse themselves in the teenage wasteland by playing through a mixtape of joyful gameplay, from skateboarding and flying to taking photos after hours at an abandoned theme park, hitting baseballs, and putting on a fireworks show from the backseat of a car.

"Iᩚᩚᩚᩚᩚᩚ⁤⁤⁤⁤ᩚ⁤⁤⁤⁤ᩚ⁤⁤⁤⁤ᩚ𒀱ᩚᩚᩚt's the gre🌸atest hits of the teenage experience, from the first kiss to the last dance."

Despite the run-ins with overzealous cops and the dumb fire hazards '80s-set Mixtape shows its protagon𒊎ists getting into during the Summer Game Fest trailer, it's undeniable that the game has captured the stupid/totally fucking sick dichotomy that makes up a lot of my favorite teenage memories.

In this way, Mixtape could be a new Life is Strange – its depiction of wild childhood appears♏ similarly mystical, like a friend's kitchen at 1AM. Even better, its soundtrack features songs from bands like🐻 Portishead and The Cure, so I can remember all of my trips to Hot Topic while I play in 4K detail.

Stay up-to-date with our 澳洲幸运5开奖号码历史查询:Summer Game Fest 2025 live coverage.

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//344567.top/games/adventure/nostalgic-new-mixtape-trailer-demonstrates-the-impossible-power-of-a-life-is-strange-like-i-now-want-to-attend-my-high-school-reunion/ UQJwYfJcwzwFd3jYnKSRx7 Fri, 06 Jun 2025 22:40:02 +0000
<![CDATA[ Latest from GamesRadar+ UK in Ps5 ]]> The 澳洲幸运5开奖号码历史查询:007: First Light trailer that dropped during the State of Play earlier this week had 澳洲幸运5开奖号码历史查询:some serious Casino Royale energy thanks to its decision to opt for a Bond origin story, a𓃲nd developer IO Interactive is really doubling down on that with a new Hitman collab.

IO's CEO, Hakan Abrak, took to the stage at 澳洲幸运5开奖号码历史查询:Summer Game Fest earlier today, joined by a🧸cting legend Mads Mikkelsen. That's because, in celebration of the reception of First Light, IO is collaborating with itself, bringing the Danish actor's Casino Royale character, Le Chif🤡fre, to Hitman as an elusive target.

If it's been a while since you last took on one of those targets, they're characters who you've only got one chance to ta✱ke out, and can only access for a limited time. That's true of Le Chiffre, who'll head to Hitman 1's Paris map, but will only be available for 30 days.

Voiced by Mikkelsen, it's a very good likeness, and it does seem like there's a decent amount of new dialogue in there too. What's even better, however, is that if you do manage to take him out - something that sounds tricky, given Mikkelsen's suggestion that his character wi🎐ll stay one step ahead of the player - you'll get "a unique reward" that you'll be able to take with you in 007: First Light.

I've got no idea what that might be, and with the James Bond game not releasing until next year, it'll be some time before we find out, but if you ever wanted a reason to jump into one of the澳洲幸运5开奖号码历史查询: best stealth games of recent years, this is it.

Keep all the way up to date with our 澳洲幸运5开奖号码历史查询:Summer Game Fest schedule.

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//344567.top/games/action/you-can-get-a-unique-007-first-light-reward-if-you-kill-mads-mikkelsens-casino-royale-character-in-hitman-in-the-next-30-days/ mtwsGpaTQkejTj4noDqYSW Fri, 06 Jun 2025 22:36:00 +0000
<![CDATA[ Latest from GamesRadar+ UK in Ps5 ]]> Mindseye, the original game from an 澳洲幸运5开奖号码历史查询:ex-GTA 5 developer, is launching June 10, and a new trailer shown at 澳洲幸运5开奖号码历史查询:Summer Game Fest 2025 reveals it's alꦡso getting a Hitman co♔llaboration coming this July.

As the Mindseye trailer winds down, a brief shot of the back of Agent 47's bald, barcoded head looking out over the neon-drenched city appears. "Ohhhhh! That's fire," scꦑreams one person in the audience.

The CEO of IO Interactive, Hakan Abrak, took the stage to say, "You may have noticed🍨 Agent 47 will be contracted for a very special assignment in Red Rock City."

Agent 47 will be a playable character in a post-launch mission made by the Build a Rocke🌞t Boy devs, not IO.

It's a fascinating coll꧒aboration to be announced before the game is even out, as we d👍on't really know what the tone of Mindseye is just yet.

The premise is protagonist Jacob Diaz is a ൩former soldier whose neural implant could save humanity from a rogue AI.

The devs are promising to add new material every single month, creating an "ever-expanding player experience," so this could be the first collaboration of🃏 many.

So far, Mindseye looks like a cross between Watch Dogs,🏅 GTA, with maybe a little hin𝕴t of Cyberpunk thrown in, so I'm not too sure where Hitman and its stealthy sandboxes fit in. We'll have to wait until summer to find out how these post-launch missions and monthly expansions work in-game.

Keep all the way up to date with our 澳洲幸运5开奖号码历史查询:Summer Game Fest schedule.

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//344567.top/games/action/ex-gta-5-dev-remembers-hes-about-to-launch-a-game-announces-mindseye-collab-with-hitmans-agent-47/ sKfDUHAfBfDWMrtsSPytZQ Fri, 06 Jun 2025 22:35:06 +0000
<![CDATA[ Latest from GamesRadar+ UK in Ps5 ]]> 15 years after the banger that was 澳洲幸运5开奖号码历史查询:Scoܫtt P𒊎ilgrim Vs. The World: The Game, the graphic novel series is getting another beat 'em up revealed at 澳洲幸运5开奖号码历史查询:Summer Game Fest in the form of Scott Pilgrim EX, developed by Tribute Games, which was r💧esponsible for Teenage Mutant Ninja Turtles: Shredder's ൩Revenge.

Scott Pilgrim EX is an online four-player brawler that looks to be recapturing the River City Ransom-vibes of the previous Scott Pilgrim game, using what looks to be a fully-explorable map like River City Girls. Its trailer promises s🦩even playable characters, but only shows off Scott Pilgrim and Ramona Flowers. Given the previous game had Wallace, Knives, Stephen, Kim, and Nega Scott, I could see Tribute Games reusing the same cast as last time. Although, given her role in animated show Scott Pilgrim Takes Off, I could see them adding Ramona's ex-girlfriend Roxie Richter to that list this time.

EX is pegged to launch in 2026 on consoles and PC (only Nintendo Switch however, there's no 澳洲幸运5开奖号码历史查询:Nintendo Switch 2 version), and it 🧜will have an original story written by Bryan Lee O'Malley (the creator of the Scott Pilgrim series). Not only that, but indie band Anamanaguchi to compose the soundtrack following their incredible soundtrack for the original game and their songs for the animated show.

Tribute Games was founded by Jonathan L💯avigne, who worked on the original Scott Pilgrim Vs. The World game at Ubisoft, so the developer is a natural fit for another Scott Pilgrim title. But 🌠even without that connection, TMNT Shredder's Revenge is one of the best beat 'em ups of the last decade, so Scott Pilgrim EX should be in good hands, regardless.

Sonic's Takashi Iizuka dunks on Mario Kart World as Sonic Racing Crossworlds unveils Hatsune Miku, Persona 5, and Minecraft Steve.

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//344567.top/games/action/a-new-scott-pilgrim-beat-em-up-is-coming-from-the-developers-of-teenage-mutant-ninja-turtles-shredders-revenge/ N9tV8YCikCt6udjjcUBBhM Fri, 06 Jun 2025 22:27:35 +0000
<![CDATA[ Latest from GamesRadar+ UK in Ps5 ]]> After years of waiting that saw 澳洲幸运5开奖号码历史查询:Dying Light: The Beast turn from Dying Light 2 DLC into a full, standalone game, it's finally releasing this 🔯August. The news was announced during t♛oday's Summer Game Fest kickoff stream.

Dying Light: The Beast launches August 22 across PS5, PS4, Xbox Series X/S, Xbox One, and PC. The news comes alongside a new trailer showcasing a load of in-game action featuring everythiไng you've come to expect from Dying Light. Namely rooftop parkour, terrifying undead, and even worse humans.

The Beast was originally set to be DLC for 2022's Dying Light 2, but after the "very eager community" leaked key story details in 2023, the team piv෴oted to e🃏xpand the concept into a full, standalone game. It's still a smaller experience, with roughly 18 hours of playtime to complete 💟the main stꦆory, but that sounds heavenly in the modern sea of open-world titles we now find 🐎ourselves immersed i🗹n.

The Beast launches at a price of $59.99, according to the game's which is a few steps cheaper than what we've come to expect from the typical AAA launch. $80 games may be upon us, but at least we've got some smaller experiences like this and 澳洲幸运5开奖号码历史查询:Mafia: The Old Country to respect our time and money in equal measures.

Follow our 澳洲幸运5开奖号码历史查询:Summer Game Fest 2025 live coverage for more as it happens, or dig into our great big guide to the 澳洲幸运5开奖号码历史查询:best survival horror games out there to fill your zombie needs in the meantime.

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//344567.top/games/survival-horror/2-years-after-getting-too-big-to-be-dying-light-2-dlc-dying-light-the-beast-finally-launches-this-august/ Es23szFPGkEcxdEH3jdNY4 Fri, 06 Jun 2025 22:21:58 +0000
<![CDATA[ Latest from GamesRadar+ UK in Ps5 ]]> Watching the first half hour of the big 澳洲幸运5开奖号码历史查询:Summer Game Fest 2025 keynote today was an exercise in patience as I waded through an ocean of dark fantasy Soulslike reveals hoping for something different to bob above the surface like some divine emergency ♑raft, and Out of Words was exactly that lifeline for me.

Out of Words is a 🍌co-op platformer with big It Takes Two energy, but with a genuinely gorgeous stop-motion animation style that, according to presenter Lucy James of GameSpot fame, is entirely crafted by hand. Think Harold Halibut but even pre♎ttier. (Sorry, Harold.)

I mean, just look at this thing:

According to Out of Words' Epic Games listing, where you can wishlist the game, the story takes place in "the colo𒊎rful realm of Vokabulantis" and is about the first time dual protagonists Kurt and Karla held hands.

"Out of Words is a journey for two, and this adventure will require cooperation, communication an𒀰d perfe🐈ct timing between you and your co-player," reads the description.

Sounds a lot like It Takes Two, huh? Don't get me wrong, I absolutely love Split Fiction, but I found It Takes Two's story to be a lot more engrossing and emotionally impactful. There's no t𓂃elling if Out of Words will resonate in the same way, but it's encouraging that it seems to deal with a struggling romance like It Takes Two, a topic that hits that much harder when you're playing with your partner.

Some of the physics-based puzzles in the trailer look pretty inventivꦆe, and it seems like there's a lot that tinker around with the game's gravity system in neat-looking ways. Epic confirmed that you'll be able to play online and in couch co-op.

Out of W💫ords is in co-development at games studio Kong Orange and stop-motion animation studio Wired Fly, with a vague "coming soon" release window on PS5, Xbox Series🍸 X, and PC via Epic.

In the meantime, here are the 澳洲幸运5开奖号码历史查询:best co-op games to play right now.

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//344567.top/games/co-op/this-seriously-pretty-couch-co-op-platformer-looks-like-a-stop-motion-it-takes-two-where-everything-has-been-crafted-by-hand-and-i-need-it-in-my-veins-yesterday/ Gs8pbu2Pr2EY9ehRHCQhMh Fri, 06 Jun 2025 22:17:30 +0000
<![CDATA[ Latest from GamesRadar+ UK in Ps5 ]]> 澳洲幸运5开奖号码历史查询:Arc Raiders, a sci-fi extraction shooter wh🍨ich has quietly, and sometimes less quietly, become the eight most-wishlisted game on Steam, finally has♑ a release date: October 30, 2025.

Announced at tonight's big 澳洲幸运5开奖号码历史查询:Summer Game Fest live show, the Arc Raiders release date reveal follows the game's second tech test, w♏hich developer Embark Studios says was instrumental in fine-tuning the game in these final stretc𝕴hes.

"Y𝓡ou gave us thoughtful, sharp feedback, and the test helped us hone in on plenty of things we’re addressing in the last stretch of development: there are bugs to squash, as well as general polish and performance improvements to be done," .

"We're fine-tuning game balance and the player economy, and will work on an even better onboardin🦄g experience for players who come in new to this genre."

With release now just months away, Grøndal adds that "the game will also be expanded, with more locations to explore, more ARC enemies to fight, a larger selection of weapons and gear to find and craft, more adventures to embark on, and more ꦉfor players to strive towards and discover."

Embark says it's in itꦇ for the long💖 haul, setting up plans to "grow, evolve, and support ARC Raiders after release."

Arc Raiders is coming to PC, PS5, and Xbox Series X. Its October 30 release date puts it relatively close to the planned September launch of Bungie's Marathon, another extraction shooter vying ജfor a slice of the genre's perhaps too-small p♑ie.

This story is developing.

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//344567.top/games/fps/the-8th-most-wishlisted-game-on-steam-arc-raiders-is-still-the-extraction-shooter-to-watch-and-its-coming-this-october-ready-to-challenge/ YjWhKafxnB4oeQgCxarbNe Fri, 06 Jun 2025 22:01:28 +0000
<![CDATA[ Latest from GamesRadar+ UK in Ps5 ]]> LEGꦡO Voyagers is a new two-player co-op puzzle adventure th🦋at's coming from the team behind one of my favorite ever puzzle games.

Unveiled a few moments ago at 澳洲幸运5开奖号码历史查询:Summer Game Fest, Lego Voyagers comes from the studio behind LEGO Builder's Journey, which might♊ have gone under your radar because it was one of the earliest games to launch via Apple Arcade. It would be two years until it made its way to Steam, where its positive reviews have been gradually trickling in over the past few years.

LEGO Voyagers captures much of the chill vib𒀰es of its prede🌼cessor, which revolved around an 'adult' brick helping its 'child' through a series of puzzle-based dioramas. Now, however, it's two bricks jumping into building-based co-op on equal footing, in a surprisingly large-scale step up from the original game.

Two surprisingly animate bricks jump around a series of LEGO vistas, by train, catapult, and even, apparently, rocket ship. where Builder's Journey ha🍌d you placing bricks in just the right places, however, Voyagers seems to offer a touch more freedom, letting you piece together...pieces however you please to let you progress. It looks adorable, and it's re-unlocked Builder's Journey in my brain, which I'm ver𒁃y grateful for.

LEGO Voyagers is coming to PS🌼5, PS4, PC, XBOX Series 🐽X|S, and Nintendo Switch, but there's no release window just yet.

Keep all the way up to date with our 澳洲幸运5开奖号码历史查询:Summer Game Fest schedule.

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//344567.top/games/lego-voyagers-is-a-co-op-follow-up-to-a-critically-underrated-puzzle-game-and-its-just-as-adorable-as-its-predecessor/ xW8sK5nbj38o4C3AsbqAHa Fri, 06 Jun 2025 22:00:49 +0000
<![CDATA[ Latest from GamesRadar+ UK in Ps5 ]]> Chronicles Medieval is a fresh strategy game from Raw Power games, a new developer team. Revealed during the 澳洲幸运5开奖号码历史查询:Summer Game Fest 2025 live stream, you can "engage in♛ intense combat, fight for land, glory, and legacy, and lead massive armies into epic scale battles." And it's all narrated by Tom Hardy with theജ least-weird accent he's ever done in his entire career.

C♏hronicles Medieval is a third-person strategy game that allows ꦬyou to get in amongst the nitty gritty combat yourself.

The trailer is mostly cinematic, showing off gorgeous graphics and knights on horseback, leading armies to war. The short glimpse of gameplay we get shows someone trotting to tꩲhe front of their troops before a battle breaks out.

The Steam page states it's a dynamic sandbox world that we'll have to work our way up through. You'll start with nothing and have to make a name for yourself by fighting in small skirmishes, battling on medi👍eval fields, an𝓰d taking part in sieges.

Eventually, once you've amassed enough power, you can build and♚ defend castles against foes, with the help of soldiers you'll recruit, train, and lead, issuing orders on the field of battle.

It sou⭕nds like an interesting mix of small-scale action and big-picture strategy. Perfect if you find yourself losing attention when controlling scores of tiny units from high above.

Hardy's narration adds an element of story to the game. We'll all be creating our own characters and deciding their story for ourselves. I'm interested to see how the game will react to ouꦯr choices.

Keep all the way up to date with our 澳洲幸运5开奖号码历史查询:Summer Game Fest schedule so you don't miss any 澳洲幸运5开奖号码历史查询:new games.

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//344567.top/games/strategy/new-strategy-game-chronicles-medieval-has-you-fight-third-person-battles-with-tom-hardy-narrating-in-a-surprisingly-normal-accent-for-once/ Uc8rf5NbXfikQRjJNjL6Ei Fri, 06 Jun 2025 21:33:27 +0000
<![CDATA[ Latest from GamesRadar+ UK in Ps5 ]]> During today's 澳洲幸运5开奖号码历史查询:Summer Game Fest 2025 showcase, Bandai Namco lifted the veil on its upcoming 澳洲幸运5开奖号码历史查询:Code Vein sequel and its release date – which isn't all that far off.

The surprise announcement came in the form of a stunning featuring the iconic anime-esque style of the original action RPG, showcasing both its gorgeous visuals with cinematic moments as well as its actual gameplay. Bandai Namco's new trailer doesn't just show off the Code Vein sequel, however – it also reveals the game's release window, which is apparently set for sometime next year in 2026.

That doesn't leave too long between now and the Code Vein 2 launch, wh♓ich will fall around seven years or so after the original game's own 2019 release. According to the developer, fans of the OG gem don't have to worry about missing out on the new title, either, as it's coming to virtually all platforms aside from the Nintendo Switc😼h 2: Steam on PC, PlayStation 5, and Xbox Series X|S.

While the trailer doesn't detail much of the story in Code Vein 2, the description from Bandai Namco does provide fans with a glimpse of what might come. "If time were a weapon to wield," read the developer's words, "could you undo the sins of ruin? Bound By Blood, Revenants gather once more." Revenants, meaning the same vampire-like immortals brought back from death from the first Code Vein.

Commღents so far see fans speculating about the potential setting and story, with one admitting they "wonder how it'll tie into Code Vein 1 and God Eater," Bandai Namco's othe♊r beloved action RPG series. Another player guesses the sequel will take place "after the true ending of Code Vein." There's no telling for sure unil the game releases, but there's thankfully not too long left to wait before 2026.

Looking for more 澳洲幸运5开奖号码历史查询:new games to wishlist? Here's a full rundown of the 澳洲幸运5开奖号码历史查询:Summer Game Fest 2025 schedule to keep your calendar up to date.

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//344567.top/games/action-rpg/bandai-namco-unveils-code-vein-2-a-stunning-follow-up-to-the-2019-anime-action-rpg-that-still-has-one-of-the-best-character-creators-ever/ mtCU2TPH5iV9nTmqZFjqVd Fri, 06 Jun 2025 21:33:22 +0000
<![CDATA[ Latest from GamesRadar+ UK in Ps5 ]]> Sega has revealed a new trailer for Sonic Racing: CrossWorlds at 澳洲幸运5开奖号码历史查询:Summer Game Fest 2025, which confirmed that the spirit of the all-timer Sonic & All Stars Racing Transformed is alive an♓d well.

The new Sonic racer features a host of Sega guest characters like Hatsune Miku, 澳洲幸运5开奖号码历史查询:Persona 5's Joker, and most importantly, Ichiban Kasuga from the Yakuza series... oh, and Minec🍬raft's Steve and Alex are there, too, cause why not?

The racer is set to launch on September 25 on PS4, Xbox One, PS5, Xbox Series X|S, PC, Nintendo Switch, and it's also been confirmed for the new Nintendo Switch 2.ಌ Note that the PC and current-gen console versions are more expensive. Sega says via a press release, though, that "there will be a paid upgrade path available for owners of the Nintendo Switch version."

After the trailer debuted, Sonic's dad – Sega developer Takashi Iizuka – decided to throw hands at "another kart racing game" by announcing that Sonic Racing: CrossWorlds will have online cross-play. This was presumably a dig at 澳洲幸运5开奖号码历史查询:Mario Kart World, which is odd, since that game is only on Switch 2... unless there was another recently rele🌜ased, major kart racing game we don't know about.

Despite not mentioning it at the show, the confirmed that the Minecraft characters will be included as a part of Sonic Racing: CrossWorlds Season Pass. With every subsequent DLC getting twওo characters, except for one which gets four. There's also a Sonic Prime pack with variants of Knuckles, Tails, and Amy from the Netflix series coming at launch. So to get all the characters you'll need the Digital Deluxe version which is $90, so maybe don't throw shade at Mario Kart so soon.

Shockingly, Sega did not mention CrossWorlds containing SpongeBob SquarePants or other Nickelodeon series (more like SoNick am I right?) like Avatar🀅: The Last Airbender and Teenage Mutant Ninja Turtles, which were Minecraft characters also leaked alongside these other characters, so I'd wager we might be seeing SജpongeBob drifting before too long, anyway.

Make sure to check out 澳洲幸运5开奖号码历史查询:Summer Game Fest 2025 schedule so you don't miss any 澳洲幸运5开奖号码历史查询:new game reveals.

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//344567.top/games/racing/sonics-takashi-iizuka-dunks-on-mario-kart-world-as-sonic-racing-crossworlds-unveils-hatsune-miku-persona-5-and-minecraft-steve/ oDurUtrZrrAS4ehUKdBrQQ Fri, 06 Jun 2025 21:30:55 +0000
<![CDATA[ Latest from GamesRadar+ UK in Ps5 ]]> 澳洲幸运5开奖号码历史查询:Death Stranding 2 just took the stage at 澳洲幸运5开奖号码历史查询:Summer Game Fest, with a strangely domestic presentation that put one of Hideo K🌠ojima's favorite actors in the spotlight.

The trailer features Lucy anꦉd Neil, as the latter joins the former for what appears to be a medical appointment. After a jump forward ✨in time, however, Lucy confronts Neil, asking if he really doesn't remember her, showing him a sign on her hand – of the astrological sign of Cancer – that links the two together.

Neil is played by actor Luca Marinelli, who previously made headlines the last time he showed up in a Death Stranding 2 trailer, when every noted just how ༒much hཧe looked like Solid Snake. Kojima had this to say about the scene, which was far more normal than pretty much any trai💎ler I've come to expect from his studio since his departure from Konami.

"In DS2, Neill and Lucy are very important characters. I can't really say because it'll be spoilers, but you saw the Cancer mark on their hands🌃. So they have this deep connection, that's revealed throughout the story.

Last time in DS1, we had ᩚᩚᩚᩚᩚᩚ⁤⁤⁤⁤ᩚ⁤⁤⁤⁤ᩚ⁤⁤⁤⁤ᩚ𒀱ᩚᩚᩚCliff, who was played by Mads. And of course, by story, he will not be in DS2. But this time, Neil will be pla🦩ying like the role that Mads did. And Cliff was a very popular character, but I think we have to top that character. Luca Marinelli was a great actor, he did a great performance, so I think you'll like this new character Neil too."

Keep all the way up to date with our 澳洲幸运5开奖号码历史查询:Summer Game Fest schedule.

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//344567.top/games/action/death-stranding-2-shows-a-surprisingly-normal-new-clip-starring-the-metal-gear-solid-doppelganger-who-kojimas-a-massive-fan-of/ 9MZiagLA4hBqYLjPYUCeDm Fri, 06 Jun 2025 21:19:35 +0000
<![CDATA[ Latest from GamesRadar+ UK in Ps5 ]]> The first game announced at tonight's 澳洲幸运5开奖号码历史查询:Summer Game Fest live show was a pretty solid surprise: Mortal Shell 2, a direct follow-up to the 2020 Soulslike ac༒tion RPG from developer Cold Symmetry.

Mortal Shell 2 is coming to PS5, Xbox Series X, a⭕nd PC (Steam) in 2026.

At first blush, it looks like an embellished, even groꦛsser iteration on the first game – hopefully with tight combat and level design this time.

Mortal Shell was a fun, fairly short little action romp that𓃲 was absolutely crying out for a sequel that could refine its legitimately interesting ideas, so Mortal Shell 2 is exciting stuff indeed.

"Mortal Shell II is a standalone sequel action-RPG with adrenaline-charged, high-stakes combat," Cold Symmetry says of the reveal trail🐠er. "Possess warrior 🌠Shells, dethrone false gods, redeem a ravaged world."

says it "sign💯ificantly expands on the original with unrestricted, adrenaline-charged combat, deeper weapon design with extensive upgrade options, and an emphasis on fr෴ee exploration."

The central hook of Mortal Shell was adorning your character in the forms and fighting styles o𒊎f other warriors via Shells. Mortal Shell 2 is obviously building on that idea, but there seems to be a markedly greater focus on the world around you, with the devs teasing 🌞"more than 60 dungeons" to explore. That alone, quite frankly, already sounds bigger than the entirety of the first game.

Very importantly, Mortal Shell also looks brutaꦅl as all hell. Our Harbinger is killing dudes with other dudes, bludgeoning folks to death with their own tongues, shotgunning entire rows of miscreants, and just overall taking a sword to the squishy bits of countless horrors. Mortal Shell 2 has a bit of a Texas vibe so far: everything is big. Mouths, teeth, tongues, snails, axes. Waiter, another grisly Soulslike RPG, please, I haven't had enough.

Nioh 3 announced for 2026: Team Ninja's genuinely great Soulslike series is back with a bigger open world, and there's a demo out today.

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//344567.top/games/action-rpg/thats-another-soulslike-rpg-for-my-list-mortal-shell-2-is-coming-to-consoles-and-pc-next-year-and-im-a-big-fan-of-the-gigantic-gross-stuff-in-its-trailer/ QoLH32PVpCfbzPZgut6yNP Fri, 06 Jun 2025 21:16:10 +0000
<![CDATA[ Latest from GamesRadar+ UK in Ps5 ]]> The 澳洲幸运5开奖号码历史查询:Future Games Show Summer Showcase is back once more this weekend to ofꦯfer a glimpse into what's on the horizon of the release calendar, so you may want to jot down some details on how to watch the wholeꦫ thing.

First up, the time. The Future Games Show returns 1pm PT, 4pm ET, 9pm BST, 10pm CEST on Saturday, Jun𝔍e 7. Tomorrow, basically – there's not too much time left to wait. There are a lot of places you can watch the Future Games Show Summer Showcase stream, but a few of the popular ones are , , and .

We've included some of the links for you to click on. As ever, try to turn up 10 minutes early for the countdown and come equipped 👍with🤪 snacks to ensure you don't miss a beat.

One of my favorite parts of a Future Games Show is who is on hosting duties, and this showcase doesn't disappoint either. You've got Vincent Valentine himself from Final Fantasy 7 Rebirth, Matthew Mercer, and The Last of Us Part 2 star Laura Bailey,ღ who yo🐎u may recognize as Abby Anderson.

As for what's in store, you can expect world premieres, demoꦬs, interviews, and new trailers from over 50 upcoming games from AAA, indie studios, and all else in between. Some of the many highlights include a new trailer for Supermassive ꦜGames' Directive 8020, a developer presentation for Mafia: The Old Country, and much more.

Trying to catch up? Here's everything announced at the PlayStation State of Play June 2025.

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//344567.top/games/events-conferences/how-to-the-watch-the-future-games-show-summer-showcase-2025/ wDsfaMUvq8cVEG4g2XYWhK Fri, 06 Jun 2025 20:00:00 +0000
<![CDATA[ Latest from GamesRadar+ UK in Ps5 ]]> 澳洲幸运5开奖号码历史查询:Hollow Knight: Silksong has gotten so꧂me more updates on its Steam pag🎃e, and some fans once again reckon the game is going to shadow drop tonight or during Sunday's Xbox Games Showcase.

To call whatever happens to Silksong a shadow drop feels a bit wrong. We've known about the game for years; the only thing we don't know is exactly when it's coming out. Anyways, whatever you want to call the event, people seem to think it'll release tonight or Sunday. Stop me if this sounds ▨familiar.

Certainly not for the first time, some changes have been logged on . Four days ago, we got a 澳洲幸运5开奖号码历史查询:change to the game's trailer a♔nd 10 different languages for its achievem♕ents. Last night, we got some operating system changes added. It looks like Silksong can be played on Windows, Mac, and Linux. Act surprised.

The Silksong community reacts to every little breadcrumb with voracity, but these might be more than just crumbs. We did, after all, 澳洲幸运5开奖号码历史查询:get conf✅irmation via the Switch 2 Nintendo Direct that the game will launch this year.

"It’s fucking happening," writes one fan on . "My guess is Xbox showcas🎃e but it might be today too," replies gaming news T✃witter account .

The reason people believe it might come on Sunday's Xbox event instead of the main showcase tonight is that 澳洲幸运5开奖ꦐ号码历史查询:Microsoft has been pushing Silksong for a while, so it may want the glory of an🅺nouncing that it's finally ready to play.

on the Silksong subreddit is even offering to buy otꦅhers free copies of the game if we get more news of it tonight. The catch is that you have to help them karma farm by upvoting their ♓post, but hey, it's free.

"We've come full circle," . "The silksanity ♉started with checking SteamDB. We had fake news as silkposts. Now, it is about to end. What do we have? Checking SteamDB and fake news for silkposts. We have come full circle. This means that Silksong will be an endless loop of Hornet looping back to Moss Grotto every single time she ♒is about to silk the song or whatever Hornet likes doing. Leth told this to me in my deathbed."

What's on your 澳洲幸运5开奖号码历史查询:Summer Game Fest wishlist? I'd like to see a Haze remake announced, b♍ut✨ I'm not betting on it.

If you want to keep up with everything that's going on this weekend and beyond, check out the 澳洲幸运5开奖号码历史查询:Summer Game Fest 2025 schedule.

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//344567.top/games/action-rpg/hollow-knight-silksong-fans-are-less-ok-than-ever-after-team-cherry-confirmed-a-2025-launch-with-fresh-steam-updates-pre-summer-game-fest-provoking-doubters-and-believers-weve-come-full-circle/ cHiJwLAAhDYLdLiEYKC698 Fri, 06 Jun 2025 18:36:16 +0000
<![CDATA[ Latest from GamesRadar+ UK in Ps5 ]]> One thing gamers love is seeing the voice of a character play their own game. Actor Jennifer English recently streamed herself playing her most recent credit, 澳洲幸运5开奖号码历史查询:Clair Obscur: Expedition 33. The extremely French 澳洲幸运5开奖号码历史查询:JRPG-inspired title has garnered immense attention and popularity for its gameplay and story, but English decided to 🎉focus on soꦿmething a bit different at the start of her playthrough.

English, t澳洲幸运5开奖号码历史查询:he voice of Maelle, and her partner, Aliona Baranova, streamed their activities on , where they spent quite a bit of time in the very first area of the game. During the prologue, players will f🍷ind themselves in a plaza full of people preparing for the gommage, a sad parting that the community attempts to soften through festivities, even accommodating tho💯se saying farewell to their lovers in the... closest way.

English and Baranova had searched "for ages" for the "sex hotel" known as the Life Enjoyer. At this time, you can play as𒊎 either Gustav or Sophie, and they chose to take control of the latter. They approached the hotel and began the surprisingly lengthy interaction.

First, it starts with a series of muffled – but clearly passionate – gru𓂃nts. "Filthy rascals," Baranova jokingly said. Then, Sophie herself provides some commentary: "Some prefer more… intimate goodbyes."

Now, with most object interactions in Clair Obscur, players will get the same commentary or description if they examine or use 𝓡it agai🔜n. For this particular interaction, however, there's a humorous little Easter egg that English and Baranova were determined to bring out.

After clicking on the hotel 30 times, rather than seꦯx noises, a muffled voice will come through from one of the hotel patrons.

Scolding the player, the hotel guest says: "Come on you've been listening f𓃲or too long!" Both English and Baranova got a kick out of this, laughing and clapping, finding the time-consuming endeavor thoroughly worth it.

"It made tꦏhings more exciting at first but now it's awkward!" the guest adds.

For anyone looking for a laugh in arguably one of the most d𓂃epressing games of the year, be sure to search for this hotel before it all goes to hell in a handba༺sket.

In a remarkably similar situation in 2023, after her performance as Shadowheart in Baldur's Gate 3, 澳洲幸运5开奖号码历史查询:English could barely keep it🦩 together as she watched Baranova sleep with Lae'zel, Shadowheaꦍrt's RPG nemesis.

Clair Obscur: Expedition 33 devs say "our game was crafted with love," and don't want anyone using their RPG "to spread hate"

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//344567.top/games/rpg/clair-obscur-expedition-33-maelle-actor-and-her-real-life-partner-play-the-french-jrpg-for-themselves-immediately-hunt-down-the-notorious-sex-hotel-a-perfect-way-to-balance-out-the-darkness/ d2AnTidCGeVuBiWjybdPd5 Fri, 06 Jun 2025 17:58:49 +0000
<![CDATA[ Latest from GamesRadar+ UK in Ps5 ]]> 澳洲幸运5开奖号码历史查询:Red Dead Redemption 2 is one of the most gorgeous games ever made. It beautifully blends realism with a subtle stylization that ensures you can still see at night and objects you can interact with are fairly obvious. It surely doesn't need a remake, but Arthur Morgan's actor, Roger Clark himself, thinks Rockstar may already be cooking one uඣp.

"I think it's already starting to happen," Clark tells . "What's also starting to happen is that classic games, games that did well, and games that still are able to hold on tꦑo their fandom are getting remastered now more than ever before. So, I don't know, the data isn't going anywhere, but the technology to refine its graphics is only just going to keep getting better and better."

We've seen plenty of Rockstar games get remasters or ports to modern consoles, and I'm not even talking about GTA 5. There was the GTA Trilogy remaster (that had a bunch of bugs in it) and the PC port of Red Dead Redemption, which has finally got John Marston actor Rob Wiethoff playing the game some 15 years after it first released.

"I don't think a remake of [Red Dead Redemption 2] i🐠s something that we can write off for the future, or a remaster," Clark adds. "We've already started to see it f♓or GTA 5 and the original Red Dead Redemption. So, I think possibly it'll remain in the limelight with modern versions of the same game, because the stories are what keeps the players coming back."

Red Dead Redemption 2 doesn't even h▨ave a current-gen update and it still looks amazing, so maybe we'll at least get that patch sometim♏e in the future. If Rockstar goes big enough, a PS5 and Xbox Series X-level modernization could very well pass for a remaster.

In the meantime, check out the 澳洲幸运5开奖号码历史查询:Summer Game Fest 2025 schedule so you can keep up with everything that's going on over the weekend.

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//344567.top/games/red-dead/dont-write-off-a-red-dead-redemption-2-remake-or-remaster-arthur-morgan-actor-says-weve-already-started-to-see-it-for-gta-5-and-the-original/ k4bQzNbBbnSTCA4LurN5hi Fri, 06 Jun 2025 17:47:01 +0000
<![CDATA[ Latest from GamesRadar+ UK in Ps5 ]]> The Elden Ring Nightreign Night Aspect Expedition and its final boss, Heolstor the Nightlord, is a serious challenge, not only because the fight is a difficult but also because getting to Day 3 and leveling up is an ordeal in itself. There's a lot to prepare and some essential equipment to find on Days 1 and 2, so there's plenty of pressure to succeed before you've even reached the last day of this 澳洲幸运5开奖号码历史查询:Elden Ring Nightreign Expedition.

However, overcome the challenges of Days 1 and 2 and you'll hopefully be ready to face Heolstor with some ranged weapons, Holy damage, and lots of flasks – all essential thin🙈gs to beat this boss which can rip open space to gain a fragment of the power of another Nightlord. It's an intense fight, so here's everything you need know to beat Heolstor the Nightlord in Elden Ring NIghtreign and complete the Night Aspect Expedition.

How to beat Night Aspect in Elden Ring Nightreign

Elden Ring Nighreign Night Aspect Expedition roundtable hold menu

(Image credit: Bandai Namco)

Beating the Night Aspect Expedition is no easy feat. Of all the 澳洲幸运5开奖号码历史查询:Elden Ring Nightreign bosses. It's the only Nightlord boss that features two health bars – The Shape of Night, followed by Heolstor the Nightlord. That makes it quite the endurance test as you'll need to manage your consumables and flasks effectively.

Here are the esse♕ntials you ⭕need to know before taking on the final Nightlord:

  • Best characters: Good ranged damage is essential, so Ironeye and Recluse are great choices. Duchess and Executor are great for their high Dexterity (Duchess also has high Intelligence for sorceries) and Wylder, with his high grappling hook mobility, also works well as a melee option.
  • Weakness: Holy damage
  • Boss attack types: Physical, Fire, Poison, Magic
  • Phases: 4 (Shape of Night Phase 1 and 2, Heolstor the Nightlord Phase 1 and 2)

With the Night Aspect Expedition being arguably the toughest in Elden Ring Nightreign, setting yourself up for success early on is important. Make sure you've chosen a good team of the 澳洲幸运5开奖号码历史查询:best Elden Ring Nightreign 💖characters and have your best Relics equipped, ideally ones that boost things like Vigor and Endurance and enhance your character's abilities. With Heolstor's main weakness being Holy damage, any Relic perks that increase Holy Attack Power are good to have too but not essential.

When it comes to the Expedition itself, you need to work hard and fast, and I strongly recommend that you focus on getting up to at least level 13 in Days 1 and 2. Having high Vigor and Stamina as a result will help you a lot for this fight, so make sure you're killing evergoal and field bosses to build up runes fast. Grabbing extra flasks from churches goes without saying too!

Elden Ring Nighreign Night Aspect Expedition holy weapons as a reward for killing boss

(Image credit: Bandai Namco)

Obviously, you'll also want to try and get at least one purple-rarity (Rare) Holy-damage weapon for your main source of damage against the Nightlord. Prioritize plundering points of interest with the Holy icon next to them on the map or, at the very least, get some Holy Grease or Holy Water Pots. You can learn about the 澳洲幸运5开奖号码历史查询:best Elden Ring Nightreign weapons here so that you know what can help.

I also recommend grabbing as many Warming Stones as you🍰 can. Each member of your team should have at least two stones but if one player collects four for the final fight, it can be a big help. Make sure you spend any leftover runes you have on these sorts of useful items before heading into the final boss arena too.

Elden Ring Nightreign Shape of Night tips

Elden Ring Nighreign Night Aspect Expedition shambling Shape of Night boss

(Image credit: Bandai Namco)

Now that you've hopefully made it all the way through to the Night Aspect boss in El🌳den Ring Nightreign, here are some quick tips for 💧defeating the Shape of Night – the first boss you'll face in this climactic final battle:

  • The Shape of Night is easy, but don't use your flasks: The shambling Shape of Night is, overall, quite slow but its sword attacks can still be hard-hitting. If you do get hit, it's best to retreat and drop a Warming Stone instead of using a flask as those should be saved for Heolstor.
  • At 70% health, the Shape of Night draws a colossal sword and dagger for Phase 2: While the phase-switch animation is a good opportunity to get some damage in, be a lot more careful around the Shape of Night afterwards. With three weapons drawn, it can become much harder to face head-on and as a group since it's flailing arms can be hard to read, and its sweeping attacks can easily hit multiple players. This is where ranged characters can shine, firing arrows or spells and taking turns drawing its attention.
  • Scarlet Rot is a nice damage boost: Since avoiding hits from the Shape of Night is important, you'll want to balance dealing damage without putting yourself in danger and the damage-over-time effect from sufficient Scarlet Rot build-up can be a big help here, if you have a weapon that can apply it. This also works on Heolstor too, who is otherwise immune to most status ailments.

Elden Ring Nightreign Heolstor the Nightlord tips

Elden Ring Nighreign Night Aspect Expedition Heolstor swinging poison sword

(Image credit: Bandai Namco)

With the Shape of Night beaten, it'll turn into the substantially more powerful Heolst💞or the Nightlord. You're🍸 doing well to get this far, but this boss is quite a lot stronger, so here are some tips:

  • Do not group up around the boss and spread out: Heolstor deploys a lot of area-of-effect attacks, so attacking all at once in melee range is a surefire way for everyone to get large chunks ripped out of their health bars.
  • Use ranged attacks where possible: With Heolstor's added aggression, it tends to focus almost all its melee attacks on just one player at a time, so the other two should chip away from afar with bows and sorceries if possible.
  • Heolstor is quick and will change targets often: I've observed this boss changing its target mid-attack combo a number of times and it can teleport right up to you. Even if you're far away, you aren't necessarily safe, so always be prepared.
  • Don't rely on crits for bringing down Heolstor: All of the Nightlords can occasionally be hit with critical attacks after breaking their stances, but Heolstor is much more robust than the other Nightlords. Powerful attacks, such as Ironeye's Single Shot Ultimate Art that are great for stacking up stance damage should instead be used sparingly to stagger Heolstor and potentially cancel some of its most dangerous attacks.

Elden Ring Nighreign Night Aspect Expedition final boss Heolstor creating exploding fissures of fire

(Image credit: Bandai Namco)
  • Run away from Heolstor when Phase 2 starts: The second phase begins when Heolstor reaches about 70%-60% health. You'll know it's happening as it'll rise into the air and open a giant rift in the sky, exposing a colored area which related to a particular damage type (fire, poison, magic, sleep, madness, etc). Run away while this is happening to give yourself the best chance of avoiding the massive exploding fissures he creates when he crashes back down.
  • Dodging Heolstor's attacks and constant movement is vital: Yes, this is obvious and applies to literally every boss, but Heolstor's hard-hitting attacks become even deadlier after this phase transition as they can also inflict high-damage status ailments like sleep and madness depending on the rift it opens. Unless you're parrying as Executor, try to evade as much as possible to stay alive and avoid status build-up.

With Heolstor defeated you've essentially completed Elden Ring Nightreign. You'll be separated from your companions for a solo ending sequence which leads into a cutscene, the credits (which you can skip without missing anything) and then another cutscene. After that, you'll appear back in the Roundtable Hold with extra 澳洲幸运5开奖号码历史查询:Elden Ring Nightreign skins to unlock for your characters!

If you've not already completed it, make sure you finish the Elden Ring Nightreign Duchess Remembrance to get some of her best Relics.

© GamesRadar+. Not to be reproduced without permission.

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//344567.top/games/action-rpg/elden-ring-nightreign-night-aspect-heolstor-nightlord/ 7HJqDCTNDfpJfzNoaqvHfe Fri, 06 Jun 2025 17:25:43 +0000
<![CDATA[ Latest from GamesRadar+ UK in Ps5 ]]> Shortly after 澳洲幸运5开奖号码历史查询:No Man's Sky developer Hello Games unveiled its exciting Switch 2 ed💧ition in a video, the community caught wind of 𓄧its awkwardly auto-generated captions – leaving studio lead Sean Murray to fend for the team's solid reputation online.

The entire situation is downright hilarious, with the auto-generated captions accompanying the first look at No Man's Sky on the Switch 2 implying that Hello Games is hiding a secrဣet room full of deaf kids – and yes, you read that right. The captions in question read as follows: "For the last year, we've had this little secret room hiding some d🍒eaf kids." What was Murray actually saying in the video, though?

According to the dev, who fights for his life and Hello Games' honor in a new , he was talking about "dev kits" – not deaf kids. "Ignore the auto-generated captions," instructs the lead. "We did not have a secret room hiding deaf kids. Nintendo never once sent u💃s deaf kids. We were hiding dev kits. DEV KITS." Sure, you were. Fans are flooding the replies, jokingly pretending to doubt Murray's assertion that he⛎'s not holding deaf children hostage.

"Let the deaf children go, Sean, they've done nothing to deserve this treatment," exclaims one such player. Another questions, "Where are the children, Sean?!" It's amusing, and it's not even the only funny recent post from Murray, either. Elsewhere, the dev an edited photo of himself on Steve Irwin's body. He pleads with the community, asking desperately, "How d꧂o you delete an image from the internet?"

Admittedly, he DOES look like Irwin in the Switch 2 release reveal, thanks to his beige shirt. In all seriousness, though, I personally love seeing light-hearted interactions in good humor between devs and fans like these two threads. Along with the edition coming to Nintendo's new console as well as the 澳洲幸运5开奖号码历史查询:free update that dropped just yesterday, adding "huge robot towns" and more, the posts are, if nothing else, fun.

Love exploring space? Here are some great 澳洲幸运5开奖号码历史查询:games like No Man's Sky to check out next.

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//344567.top/games/survival/no-mans-sky-boss-assures-fans-hello-games-did-not-have-a-secret-room-hiding-deaf-kids-following-the-survival-games-unfortunately-auto-captioned-switch-2-trailer/ UboiBiXbfiTPG6uYUE56Rc Fri, 06 Jun 2025 16:36:41 +0000
<![CDATA[ Latest from GamesRadar+ UK in Ps5 ]]> How long is MindsEye is a question you'll be contemꦓplating if you're planning on picking it up at launch, as we all want to make sure we're getting value for money from our game purchases – without committing to a 100-hour epic that we have no capacity for or intention of seeing through to its conclusion. Although it hasn't released yet, we already have a good idea of how long it will take to beat MindsEye thanks to comments made in interviews, so if you want to find out more then we've rounded up all of the available information here.

If you're wondering is we've got the lowdown on its status with Microsoft's subscription service in our separate guide.

How long to beat MindsEye?

MindsEye

(Image credit: Build A Rocket Boy)

As the game isn't out at the time of writing, we don't have any anecdotal evidence of how long it will take to beat MindsEye yet. However, in interviews director Leslie Benzies has said that MindsEye provides around 澳洲幸运5开奖号码历史查询:20 hours of no-filler content as players want games they can actually reach the end of, and that "20ish" hours to beat is a "good length for a game."

Benzies has stated his aim to "create something that is finishable, but have some side things that will fill out the universe," so it's possible that it will take around 20 hours to beat MindsEye's main story while having other activities available to extend that time if you want to partake. There's also a "Premium Pass" that's currently bundled for free with pre-orders, including a Horde Mode mission and three future extra missions and challenges drops from Q3 2025 to Q1 2026, so those will exte🔯nd the M𒐪indsEye length further if you get the pass.

© GamesRadar+. Not to be reproduced without permission.

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//344567.top/games/action/mindseye-length-how-long-time-to-beat/ 6kV6VzYphE8LGixmsw2KgR Fri, 06 Jun 2025 16:35:22 +0000
<![CDATA[ Latest from GamesRadar+ UK in Ps5 ]]> Update: During today's Summer Game Fest showcase, the Lies of P: Overture DLC released on PC, PlayStation, and Xbox, alongside a new highlighting its gameplay. 澳洲幸运5开奖号码历史查询:

Lies of P Overture
, the meaty expansion f⛦or the gothic fairytale soulslike, might be shadow dropped by the 🦩end of the week.

Tonight's 澳洲幸运5开奖号码历史查询:Summer Game Fest Live is right aroundꦕ the corner, so it's pretty unfortunate that the DLC's last trailer seems to have in full and shows off multiple bosses that'll probably kick my butt whenever it decides to come out.

What's more is that the trailer even ends with an "Available Now" message - the same one that's apparently on the Xbox Series X|S home page for some players. That last point makes me think developer Neowiz could be planning to debut the expansion right after the 澳洲幸运5开奖号码历史查询:Xbox Games Showcase wraps up this Sunday, June 8.

I turned on my Xbox Series X to check, too, and, alas, heartthrob Pinocchio wasn't there to announce his availability. So until Neowiz itself reveals the expansion's release dat👍e, try not to get too excited. (But, still, chances are high we see it at one of the big gaming events this week.)

Lies of P game director Jiwon Choi previously told GamesRadar+ that the 🐓DLC would take veterans between 15 and 20 hours ♓to complete, but if you're still banging your head against the base game - first, stop doing that, it's not good for you, and second, rejoi💮ce - the devs are also adding free difficulty options alongside the expansion.

In the meantime, you can keep track of all the news coming this week with our 澳洲幸运5开奖号码历史查询:Summer Game Fest Schedule. Lies of P is bound to show♕ꦫ up at one of them, right?

Here's our 澳洲幸运5开奖号码历史查询:Summer Game Fest predictions.

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//344567.top/games/action-rpg/lies-of-p-overture-dlc-seems-to-be-closer-than-we-thought-an-xbox-leak-points-to-a-shadow-drop-coming-very-soon/ jbvV55JNBo7e2b3vcNM3Z3 Fri, 06 Jun 2025 16:02:27 +0000
<![CDATA[ Latest from GamesRadar+ UK in Ps5 ]]> The 澳洲幸运5开奖号码历史查询:Nintendo Switch 2 is officially here, and as Xbox fades into the shadows of the console market, PS5 stands atop the hill, ready to meet a new challenger. Naturally, these two platforms both have their separate appeals, so comparing them feels a bit like a🎐n apples-and-oranges debate. Still, if you're like us, you want to compare all the latest hardware to see what wins in a battle for supremacy.

Not to mention, this is a hotly anticipated war following on from the last console generation. The Nintendo Switch and the PS4 both became two of the best-selling game consoles of all time, so it's only natural that we size up the next era of hardware sales wars we'll be watching for the next couple of years. The PS5 has been on the shelves since 2020, so Nintendo has had nearly five yeꦗars to watch on and prepare for the fight ahead. Of course, the PS5 was always going to be more powerful in terms of raw specs since it isn't trying to be something you take on the go.

But this isn't just a battle of raw specs. Game con🌱soles today are pricey, especially if you have to balance their costs with rent, bills, food, pets, and even kids you're raising. The PS4 and the first Switch were a bit more affordable, which allowed more gamers to grab one of each after they had both been discoun🌸ted. The PS5 and Switch 2 are both a bit more expensive, so you may find yourself choosing between one or the other. I'm here to break down the pros and cons of each in all the separate categories that matter, so read on to get the fight underway.

Price

Two PS5 Slims standing vertically, one with a disc drive and one without.

(Image credit: Sony)

Nintendo Switch 2

PS5 Slim

PS5 Digital

MSRP

$449.99 / £395.99

$499.99 / £479.99

$449.99 / £429.99

Record-low

$449.99 / £395.99

$449.99 / £384.95

$399.99 / £329

Since the first Nintendo Switch was the affordable kid on the console block, it's a little surprising to come straight out of the gate and realise that the PS5 is actually ahead of the Switch 2 in the pricing race. Sure, the PS5 Slim and PS5 Pro do take over from the Switch 2 as a premium option, b🐈ut if you're looking for either console as cheap as they come, the digital edition of the PS5 is cheaper than a Switch 2. Moreover, the PS5 is older, which means it's more likely to get discounts more often. We've seen this in the past, and the record-low prices of both PS5 models can clai♎m to be cheaper than the Switch 2.

This is a tough round to call, depending on what it is you're looking for from a console. The Switch 2 only has one edition so far, but it has a lot of versatility in its price tag. ඣIt's also cheaper than many of the opposing handhelds on♈ the shelves with equivalent specs. The PS5's cheaper versions cut some of its versatility out, meaning if you want to play physical media, you'll need to spend more.

Portability

Photo taken of the PS Portal by writer Rosalie Newcombe, running the cloud streaming feature.

(Image credit: Future/Rosalie Newcombe)

Nintendo Switch 2

PS5

Fully portable

PlayStation Portal sold separately

Playable offline

Portal requires internet connection

This round goes the way you might expect, although it's not the clear-cut win that you might think. Certainly, since the first Switch launched, the PlayStation ecosystem has really upped its portable game to combat both the Switch's appeal and the growing 澳洲幸运5开奖号码历史查询:best gaming handheld market.

The PS5 now has the 澳洲幸运5开奖号码历史查询:PlayStation Portal, which, although sold separately, does allow you to take your PS5 gaming sessions on the go. Thankfully, cloud streaming on it is now a thing, meaning you're not just limited to Remote Play for a PS5 that has to be on while you play in another room or when you're out and about. Not only do we have the PlayStation Portal, but Remote Play via one of the 澳洲幸运5开奖号码历史查询:best mobile controllers is also an amazing way to keep playing when you can't make it to the couc♍h. It's annoying that Pl⛦ayStation Plus doesn't have the same cloud streaming credentials as Xbox's Game Pass, though.

As valiant an effort as that is, PS5 doesn't really stand up properly to the Switch 2 if you're looking for a truly versatile, from-the-ground-up portable experience. The Switch 2 is a handheld device first and foremost, so it's naturally going to win the portability contest. Just like the original Switch,ꦜ the versatility here is almost unmatched, especially due to the detachable Joy-Con controllers.

Comfort

Hands holding Nintendo Switch 2 and playing Mario Kart World

(Image credit: Future)

Nintendo Switch 2

PS5

Thinner controllers

Thicker grip style

Asymmetrical thumbsticks

Symmetrical thumbsticks

Matte surface

Textured surface

Lighter Pro Controller

Heavier DualSense controller

A few of th𒁏ese rounds come down to personal preference, but maybe none more so th𒅌an comfort.

Depending on what you prefer, the Switch 2 and PS5 can both be plenty comfortable to use in longer sessions. I'm going to say that for most people who want a traditional console-on-the-couch experience, the PS5 is going to be a better stay-at-home setup since that's what it's designed to do. At the same time, its controllers are a bit larger, they're more rounded, and thus far, there are more of them. If you prefer a heavier controller, the DualSense and 澳洲幸运5开奖号码历史查询:DualSense Edge have a bit more substance to them, n💙ot l𝕴east because of their haptic feedback and trigger resistance.

DualSense Edge thumbstick

(Image credit: Future)

In handheld mode, the Switch 2's increased size over the original Switch makes it a bit easier to hold. Similarly, its new matte texture feels a bit more premium than the first Switch, but does make it a tad slippier. It does feel like Nintendo has missed a trick in upgrading the comfort of Switch 2 when you compare it to the more recent handheld PC rivals it now faces on the shelves. Having some rounded grips,𝔉 back buttons, or a slightly bulkier design mꦏay not be as appealing as the slimline design of the first console, but it'd make it a lot more comfortable to hold for longer periods of time.

It's also a shame that the Switch 2 kept its asymmetrical thumbstick layout, since this brought in some discomfort for people, namely, thumb cramps. The offset vs symmetrical thumbstick debate has been raging on for decades, so I'll let you decide what you prefer, but certainly in handheld devices, we've noticed that the more recent options like the 澳洲幸运5开奖号码历史查询:Nitro Deck+ and 澳洲幸运5开奖号码历史查询:Scuf Nomad,🌜 which have symmetrical st♔icks, are much more comfortable.

Display

Nintendo Switch 2 homescreen showing on the console on a wooden desk

(Image credit: Future)

Nintendo Switch 2

PS5

4K when docked / 1080p in handheld mode

4K resolution

4K 60Hz refresh rates when docked / 120Hz when in 720p docked / 120Hz 💃1080p in 𒅌handheld mode

Up to 120Hz refresh rates

Since the PS5 doesn't actually have its own display, this is another comparison of apples and oranges. The Switch 2's enlarged display now supports 1080p resolution, which is more than the Steam Deck can say. It's an LCD, HDR-compatible screen that has a 120Hz refresh rate. That makes for some really smooth handheld gaming and gives some of the handheld gaming PCs like the 澳洲幸运5开奖号码历史查询:Asus ROG Ally X a run for their money.

In docked mode, things change, however, since the Switch 2 can only handle 4K 60fps, which is a bit limited compared to th𒉰e PS5, which can boot🐲 4K games out at your eyeballs at up to 120Hz, so long as you have a compatible display.

PS5 has more power under its hood, so for those looking to max o🐭ut the visual fidelity that's possible on a console, the PS5 is the clear choice. However, in handheld mode, the Switch has an impressively vivid displa📖y despite not opting for an OLED panel.

Controls

Nintendo Switch 2 Joy-Con next to original Nintendo Switch OLED Joy-Con

(Image credit: Future)

Nintendo Switch 2

PS5

Detachable Joy-Con for multiplayer

Multiplayer requires separate purchase

Shorter thumbsticks

Taller thumbsticks

Smaller face buttons

Larger face buttons

Separate directional buttons

Separate directional buttons

Smaller bumper and trigger buttons

Larger bumper and trigger buttons

No back buttons

No back buttons

HD Rumble 2

More advanced haptics

Gyro controls

Gyro controls

Mouse controls

Limited external mouse support

Both consoles have their wins in this category. The Switch 2's controllers are versatile, probably more than any other gaming platform around today, if you don't count the 澳洲幸运5开奖号码历史查询:Lenovo Legion Go. The Joy-Con 2 controllers are easy to use in handheld mode, in a more comfortable grip for a traditional gamepad feel, or to flip on their side, pass to a friend, and use in multiplayer. That versatility does put the P⭕S5 to shame, since playing multiplayer will mean an additional purchase of a🎃 separate controller, which doesn't come in the console's box.

The Swi🌃tch 2 also has an official pro controller, and probably an accumulating line of officially licensed third-party controllers in the pipeline. The offi✱cial one has back buttons, but doesn't seem to change too much compared to the original Switch's Pro pad.

There's one big potential issue wi๊th the Switch 2's controls, though, and only time will tell if it's going to cause troubl⛎e this generation.

Victrix Pro BFG review image showing the various components and attachments of the gamepad set out on a table

(Image credit: Future / Duncan Robertson)

Nintendo hasn't been able to get the words "Hall Sensor" out of its mouth in the lead up to Switch 2's launch, and that's not exactly🐼 encouraging when its lasౠt generation of controllers have been plagued by stick drift. Even if the Joy-Con 2 controllers and the official Pro Controller have been redesigned from the ground up, it's hard to imagine that if Nintendo wasn't using a stick drift-immune technology here, it wouldn't make a show of it.

Then again, it's not as though ꦓthe PS5's DualSense hasn't been plagued by this issue either. Fortunately, Sony's gamepad has a lot more going for it in the way of haptic feedback and trigger resistance, which may not be as versatile as the Joy-Con's motion controls or funky new mouse controls, but certainly do a lot to ground you in virtual worlds when implemented properly.

Looking into the 澳洲幸运5开奖号码历史查询:best PS5 controllers, you can actually see plenty of versatility if you're willing to pay extra for it. There's the Access controller, there are guitar controllers, there's an upcoming fight stick, and there are excellent Esports controllers like the 澳洲幸运5开奖号码历史查询:Victrix Pro BFG as well.

Connections

Nintendo Switch 2

PS5

2x USB-C

2x USB-C

2x USB-A ports

2x USB-A

HDMI 2.0

HDMI 2.1

Ethernet

Ethernet

3.5mm audio

3.5mm audio via controller

Bluetooth

Bluetooth

Wi-Fi 6

WiFi 6

As you can see from the table above, the connection battle is pretty close between the Nintendo Switch 2 and PS5. Honestly, this one might be a clear-cut draw, because even when you take accessory possibilities into account, both pla🐭tforms have their strengths🎶.

Potentially, PS5 does sneak past in this round thanks to its HDMI 2.1 compati꧒bility, which allows for higher refresh rates at 4K. For the most part, however, this is a close call.

Games

Returnal

(Image credit: Housemarque)

Nintendo Switch 2

PS5

Nintendo Switch 2 Exclusive games

PS5 Exclusive games

Backwards compatible with Switch catalog (mostly), plus vir𒐪tual consoles through an onl♔ine subscription

Backwards compatibility with PS4 and Pl𝕴ayStation Classܫics catalog (for and extra fee)

Locked to Nintendo eShop

Locked to PS Store

Physical games available

Physical games available (for disc version)

Both the PS5 and 澳洲幸运5开奖号码历🎉史查询:Nintendo Switch 2෴ feature backwards compatibility with their previous generations. The PS5 can play PS4 games, the Nintendo Switch 2 can play original Switch games. Both seem to have gone about this problem in similar ways, by making the larg♔e base of games compatible with the new-gen hardware, but by opting for paid "next-gen꧃ upgrades" for some of the heaviest hitters.

There have been PS5 exclusives this generation, but Sony has put more of an emphasis on remasters and remakes, as well as third-party publishing and acquisitions for them to now call their own. From the standout first-party family that arguably won Sony the PS4 generation, things haven't been quite as exciting, and even Spider-Man 2, Horizon Forbidden West, and God of War Ragnarok felt very similar to the last-gen entries we had seen already. Ne♋wcomers like Returnal and Helldivers 2 have been standouts, and we're still awaiting new work from🦄 Naughty Dog and Sucker Punch this generation. Remasters of Horizon Zero Dawn, The Last of Us (parts 1 and 2), Days Gone, Demon Souls, Horizon Zero Dawn, and more have shown that Sony is happy riding on the coattails of its previous successes.

At the ๊same time, its investmen⛦t in live service has left a lot to be desired, with Concord being the biggest showing of how that's gone.

Helldivers 2 Warbond

(Image credit: Sony)

Switch 2 Editions of games like BOTW and TOTK seem to be taking a similar approach, and although we've started the generation off with Mario Kart World and the first 3D Donkey Kong game in decades,🦹 mainline Mario and Zelda games feel like they're missing from the launch lineup. These will undoubtedly arrive in th🌄e next few years, but it'll be interesting to see just how much onus is now going to be put on remaking what's come before with the Switch 2.

Something else to consider is that Sony♛ has opened its doors this generation, bringing its new releases to PC players. It's very much following the footsteps of Xbox, which has made its games (even the supposed exclusives) available on everything with an internet connection. In fact, Nintendo now enters the fray as the last bastion of exclusive platforms in the games industry. It'll be interesting to see how that impacts the brand going forward, but it means that the Switch 2 is the only place you can play Nintendo games. If you want to play PS5 or Xbox games, you can ♔play on a PC and not miss too much.

Mario Kart World screenshot showing Mario drifting into pole position on a highway corner with Peach, Donkey Kong, Bowser, and Toad behind him, all while a giant goomba rushes the pack on foot

(Image credit: Nintendo)

Remember also that both platforms have their online subscriptions. PS Plus give🦋s you access to three free games every month, as well as a catalog of classics and current-gen games to download and play. Switch, on the other hand, only gets you virtual console libraries from previous eras.

All told, this round has a lot that remains to be seen. It may well come down to the Switch 2's performance in third-party games. Third-party support for the PS5 is already set in stone at the moment for the majority of games that come out. The first Nintendo Switch started out great with its third-party support, but the limitations of൲ its hardware let it down after a few years, with fewer and fewer demanding titles making the leap across to🐭 Nintendo's platform. Indie support, however, has always been good on the Switch, but the same is true of PS5 as well.

Performance

Cyberpunk 2077

(Image credit: CD Projekt Red)

The Nintendo Switch 2 was never going to be able to compete with the PS5 from a perf🥃ormance perspective. Playing Cyberpunk 2077 on each one, side-by-side, reveals the weaker hardware at play from Nintendo. This is still impressive performance - the device is a fraction of the size of the PS5, and it's running a game that gave the PS4 some trouble just a few years ago.

If, how🍸ever, you're looking for docked-only gameplay and want the best textures, most sophisticated ray-tracing, and the highest quality disඣtance rendering, the PS5 makes far more sense.

The Nintendo Switch 2 is still zippy in these harder performance tests 𝄹- in fact, I've been surprised by just how smooth action feels in both handheld and docked modes. It's just not quite got the power grunt behind it that the PS5 does.

In real-world terms, that means a drop in sharpness and detail, especially across more complex objects like faces and hair. The difference isn't as large as you might expect from a handhe🍌ld, but it's certainꦰly still there.

Storage

Verbatim Vi7000G in a PS5, sitting next to an RGB keyboard

(Image credit: Future / Duncan Robertson)

Nintendo Switch 2

PS5

256GB internal storage

1TB internal storage

Additional storage up to 2TB (MicroSD Express)

Additional storage up to 8TB (M.2 SSD)

The Switch 2 puts up a solid fight in this round thanks to i🐭ts up to 2TB of additional storage, but the PS5 has storage supremacy thanks to its additional M.2 port. Even without that, the close to 1TB of space you get out of the box means you have plenty of space for those beefy 4K ga𝄹me files.

That brilliantly integrated extra storage slot means you can put any Gen 4 SSD inside the PS5 and benefit from its loading times. Storage and fast loading times are one of the hills PS5 has always been willing to die on, so it's no surprise that this was a feature the brand wanted to ensure was there. With up to 8TB of extra space thanks to the 澳洲幸运5开奖号码历史查询:best SSDs for PS5, Sony takes this round in a clear victory.

Nintendo Switch 2 vs PS5: which should you buy?

Nintendo Switch 2 Joy-Con in Joy-Con grip on a wooden desk with blue backlighting

(Image credit: Future)

All in all, this is actually a pretty close race. In the end, it's going to come d𒅌own to you, what your playing habits are, and what games you simply can't do without.

If you play mainly on the go, or you just can't miss th🧔e next entries in some of Nintendo's biggest franchises, a Switch 2 is the only place you'll be able to get that truly portable experience you can take with you. It's also the only place you'll be able to play those games because Nintendo refuses to move into the current era with the rest of the gaming industry.

PS5 Pro and PS5 original console side on on a wooden table

(Image credit: Future)

If you mainly play at home but still want some portability options, the PS5 is going to be the better option. It has higher resolution and frame rate capabilities, more power under its hood, and has been designed as ✃a home console more than a do-it-all and do-it-everywhere device. Moreover, if you want to ensure you have a gaming platform for all sorts of third-party games, and don't want to risk not having access to these titles (or not waiting a year or more for a seriously downgraded version), then the PS5 is your winner.

Luckily, both have their merits in terms of price, and there's a close call in many of the rounds we've listed above. Console gaming has two serious contenders with the PS5 and Nintendo Switch 2, and in a few years, it'll be very intriguing to see how the two platforms sell against one another and compare to the successes of the 🐈PS4 and Switch race.


For more on Nintendo's new console, check out the 澳洲幸运5开奖号码历史查询:best Nintendo Switch accessories, the 澳洲幸运5开奖号码历史查询:best Nintendo Switch controllers, and the 澳洲幸运5开奖号码历史查询:Nintendo Switch Vs Switch OLED.

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//344567.top/hardware/handhelds/nintendo-switch-2-vs-ps5-a-battle-of-the-console-giants/ k5HvK5J2dUgt9RKCVn8ffA Fri, 06 Jun 2025 15:23:56 +0000
<![CDATA[ Latest from GamesRadar+ UK in Ps5 ]]> Is MindsEye on Game Pass is a question that Xbox and PC owners will be currently asking themse💫lves, as the launch of this action-adventure thriller is just around the corner now. Interest in the game has been rising thanks to the involvement of director Leslie Benzies, who previously had h♏igh profile roles in producing the 3D Grand Theft Auto games before leaving Rockstar. To find out more, here's what you need to know about MindsEye and Game Pass.

Is MindsEye coming to Game Pass on Xbox or PC?

MindsEye

(Image credit: Build A Rocket Boy)

If you were hoping to get the game for free as part of your gaming package, then I'm afraid I have some bad news – MindsEye is not on Game Pass, so will not be coming to Microsoft's subscription service on Xbox or PC. That means if you want to pick it up at launch on 𓄧June 10, 2025 then you'll need to purchase it, with the price currently set at $59.99 / £54.99. However, if you pre-order MindsEye then you do get the additional deluxe content at no further cost, which includes weapons and skins, a Horde Mode mission, plus access to extra missions and challenges in the future.

The offerings available through Microsoft's subscription service are being regularly reviewed and updated, so this isn't to say that MindsEye won't be coming to Game Pass at some point in the future ꦕas that may well be possible. However, unless we get a surprise announcement in the next few days, we can say for sure that MindsEye on Game Pass is definitely not happening at launch.

© GamesRadar+. Not to be reproduced without permission.

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//344567.top/games/action/mindseye-game-pass/ cwWoQ3J89MWvfsQz4DHkm8 Fri, 06 Jun 2025 14:54:45 +0000
<![CDATA[ Latest from GamesRadar+ UK in Ps5 ]]> Following the arrival of Sony's hotly anticipated 澳洲幸运5开奖号码历史查询:PlayStation State of Play showcase earlier this week and the first look it provided of Romeo is a Dead Man, Grasshopper M💃anufacture CEO Goichi "Suda51" Suda says it's arriving in 2026 – "probably," anyway.

The 澳洲幸运5开奖号码历史查询:new "ultra-violent 🤪science-fiction" acti💖on game took fans of the developer's past gems by surprise, impressing with its colorful visuals and punchy gameplay. While Romeo is a Dead Man is set to launch sometime next year, Suda51 explains why the 2026💯 window might not yet be set in stone.

"Romeo Is A Dead Man is scheduled for release ൲in 2026൩, probably," writes the lead in a recent about his upcoming game.

Suda51 continues, implying that the reason behind any potential delay is "obvious" – GTA 6, of course. "Why 'probablyඣ?' That's kinda obvious, isn't it?' That One Game had its ღrelease date announced, right? Every publisher wants to make sure to steer clear of That One Game's release date," as Suda51 describes.

"But what if wꦅe were to flex a little and release it on the same day... Yeah, nope – just thinking about that is way too scary."

It's a valid decision to make – after all, Suda51 isn't alone in doing so. He's correct in saying other publishers "want to make sure to steer clear" of GTA 6 and its long-awaited launch, as it's 澳洲幸运5开ও奖号码历史查询:previous༒ly been likened to "a huge meteor" that leaves others in the industry wanting 🍸to "stay clear of the blast zone." One anonymous source said they"don't want to be anywhere near" Rockstar Games' sure-to-be-m𒆙assive release – an understandable admission.

Hopefully, however, Romeo is a Dead Man gets to launch in 2026. It sounds like it's on track to do so, any🗹way, as Suda51 himself states how "at this point, our development team is working at full force to get this thing finished."

Four years have passed since Grasshopper Manufacture's previous new release on the Nintendo Switch, No More Heroes 3, so it's safe to say Romeo is a Dead Man has fans at the edge of their seats in anticipation.

Need even more to look forward to? Here are other 澳洲幸运5开奖号码历史查询:new games coming this year and beyond.

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//344567.top/games/action/as-gta-6-looms-suda51s-new-action-game-romeo-is-a-dead-man-is-only-probably-launching-in-2026-every-publisher-wants-to-make-sure-to-steer-clear-of-that-one-games-release-date/ ETDqSgGtS4kmsw3FtfGBwa Fri, 06 Jun 2025 14:39:08 +0000
<![CDATA[ Latest from GamesRadar+ UK in Ps5 ]]> Chinese media conglomerate Tencent reportedly acquired 15.75% of Arrowhead Game Studios, the company behind galaxy-spanning shooters Helldivers and 澳洲幸运5开奖号码历史查询:Helldivers 2.

A new report from Swedish site (per ) claims that Tencent bought up about 16% of t♌he developer worth around $83 million in July, 2024, just a few months after its mammoth hit game came out. For context, Arrowhead is reportedly valued at approximately $532 million, according to DI, and has an operating profit of $76 million.

This 🌜likely won't change Arr♒owhead Game Studios' day-to-day business - the galactic war in Helldivers 2 will probably chug on as planned - but company co-founder and CCO Johan Pilestedt did tell DI that the partnership could open doors for the developer to reach gamers in China.

Helldivers 2 obviously sold like gangbusters last year, shifting 12 million copies in 12 weeks, and it hasn't really hit the brakes since. Pilestedt recently celebrated the fact that around 2.5 million people were 💜jumping into Helldivers 2 weekly well over a year after release.

On the other hand, it's not particularly good news for those opposed to consolidation in the video game industry, as Tencent has its fingers in so many pies that it's difficult to keep track of its shopping spree. The company holds a minority stake in everything from Remedy Entertainment (Alan Wake), 澳洲幸运5开奖号码历史查询:FromSoftware (Elden Ring), and Dontnod (Life is Strange) - alongside a majority stake in Supercell (Clash of Clans) and it outright owns Riot Games (League of Legends). Heck, just this year Tencent snagged a 25% minority stake in a new Ubisoft subsidiary that'll handle Assassin's Creed, Far Cry,ꦕ and Rainbow ✅Six.

A new Helldivers 2 cape is in the works to "honor the service and victory of those who fought to defend Super Earth against the Illuminate invasion."

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//344567.top/games/third-person-shooter/tencent-reportedly-snaps-up-16-percent-of-helldivers-2-studio-arrowhead-continuing-a-prolific-spree-of-share-buying-that-includes-ubisoft-fromsoftware-and-more/ WDuPj3NbQcAhiYn9PjK6sC Fri, 06 Jun 2025 14:22:46 +0000
<![CDATA[ Latest from GamesRadar+ UK in Ps5 ]]> The second I finally got my hands on the SteelSeries Arctis Game Buds, I became a gaming earbuds convert. I like to get the majority of my handheld gaming done in bed, and their discreet and compact size has allowed me to get all comfortable and cozy when playing my original Switch.

With one of the 澳洲幸运5开奖号码历史查询:best gaming earbuds at my side, I don't have to deal with the fear of a bulky headset digging into the sides of my head in bed. Sure, it's not unheard of for me to pick up one of the 澳洲幸运5开奖号码历史查询:best gaming headsets like the SteelSeries Arctis Nova Pro Wireless if I'm playing a big new game release and want to get a bit more oomph than the Game Buds' 6mm neo🐼dymium audio drivers can provide. Yet the $199.99 / £159.99 gaming earbuds are far more convenient not just for their small size, but as their Qi wireless compatibi✅lity has meant I can charge them via the charger I already use for my Android-based smartphone at my bedside.

Now that the 澳洲幸运5开奖号码历史查询:Nintendo Switch 2 has arrived, my night-time handheld gaming routine has been shaken up a notch. But the good news is, not only is the Switch successor compatible with the gaming earbuds, but both the Bluetooth and the 2.4GHz wireless connectivity work a treat. I was already pretty smitten with SteelSeries' first foray into the world of b❀uds, but the Switch 2's release has just made me even more smitten than ever before.

SteelSeries Arctis Game Buds 
The SteelSeries Arctis Game Buds impressive sound quality from its 6mm neodymium drivers, and their Bluetooth and 2.4GHz connectivity, easy-to-use tap controls, and wireless charging compatible case impressed me the first time around. But now their Switch 2 compatibility has earn🐠ed the high-quality buds a place as one of my favorite accessories for the brand new Ninty handheld so far.

UK:

I've only had the Switch 2 for one night, but that was enough to be reminded of why the 澳洲幸运5开奖号码历史查询:SteelSeries Arctis Game Buds are my go-to bit of audio tech when it comes to handhelds - and just about every console when a headset isn't up for the task. Driving through the lush and vivid world of the new 澳洲幸运5开奖号码历史查询:Mario Kart World as my gi💝rl Princess Peach felt almost cathartic as I was comfy ꦿunder the covers, and even better once I had popped the wireless dongle onthe handheld's top USB-C port.

Immediately, there were zero compatibility issues, and the moment I switched to 2.4GHz mode, the smooth jazz OST from the new kart racer sounded stunning through the little buds. For the time being, it is a little too quiet for my liking, even with the handheld's built-in volume restriction settings toggled off. However, I suspect this wilไl be remedied once the inevitable future firmware updates for the Arctis Game Buds roll out, as is usually the case with audio gaming tech when there's a new console afoot.

Photo by Rosalie Newcombe of the limited edition SteelSeries Game Buds attached to a Nintendo Switch 2.

(Image credit: Future/Rosalie Newcombe)

The Arctis Game Buds are still legendary

However, where the Game Buds shined t🌼he most was when I switched things up to the new Nintendo Switch Online GameCube game library. ꦓAs a Legend of Zelda die-hard fan, I immediately wanted to see how the score of Legend of Zelda Wind Waker sounded through the earbuds, and I was not disappointed.

Again, things were a bit on the quiet side, but the second the intro started rolling, I had goosebumps from the sound the little buds could muster. I fully intended to spend the upcoming weekend playing an unholy amount of hours in Mario Kart World, but the fact that I can now play Wind Waker in bed, and get extra immersed with thanks to the game buds active noise canceling feature means I'll likely re-play through the Zelda classic for the 100th time in♋stead.

Photo of the Nintendo Switch 2 hooked up to the SteelSeries Arctis Game Buds taken by Rosalie Newcombe.

(Image credit: Future/Rosalie Newcombe)

It's not just the Nintendo Switch 2 that pairs with the SteelSeries' signature buds. If you still haven't picked up the new handheld💛 or want to wait a while, you can use them alongside your gaming PC, PS5, Xbox Series X (if you get the Xbox version), Steam Deck, and the🍸 original Switch, too. I managed to sneak in some time with the new Deltarune chapters on the PS5, and the buds' wireless dongle easily connected to the USB-C port at the front-facing side of my Sony console and made Toby Fox's brand new tunes sound sublime.

Just don't expect the kind of eardrum-bursting sound quality as the brand's Arctis Nova headset range. Or even a similar sound to that of the 澳洲幸运5开奖号码历史查询:best wireless headsets like the 澳洲幸运5开奖号码历史查询:Astro A50 X- as I said before, there are only 6mm audio drivers powering these little buds. But ra✃ther than offering up the best possible sound quality out there, the Arctis Game Buds combine a huge range of high-end features into one super convenient package - whꦕich is why they now never leave my side.

The Nintendo Switch 2 compatibility means I have all the more reason to ensure I take them wherever my new handheld goes. I just hope SteelSeries starts to roll out Switch 2 game audio presets as part of its Arctis app, and gives t♓he volu🌜me some tweaking, to ensure their new rightful place in my new Switch 2 gaming setup.

Our best Nintendo Switch Micro SD Express Cards, 澳洲幸运5开奖号码历史查询:best Nintendo Switch 2 Cameras, and the 澳洲幸运5开奖号码历史查询:best Nintendo Switch controller guides are bursting at the seams with accessories that will give you more value out of your brand-new handheld.

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//344567.top/hardware/headsets-headphones/the-steelseries-arctis-game-buds-are-switch-2-compatible-and-now-im-more-obsessed-with-them-than-ever/ FbsdTzMKL82HvaN56yqksS Fri, 06 Jun 2025 13:16:04 +0000
<![CDATA[ Latest from GamesRadar+ UK in Ps5 ]]> One of the biggest controversies currently rocking the Borderlands community stems from an update to Gearbox and 2K owner Take-Two Interactive's privacy policy and terms of service, which has led some fans to worry about the collection of their personal data, among other concerns. However, two prominent modders are now trying to reassure fans that the situation might not be a🐈s concerning as it first appeared.

Although Take-Two's latest update to its terms of service and privacy policy was released in February, concerns were raised among fans only recently, when they were greeted with the agreements upon loading their Borderlands games. These have ranged from concerns about the collection of data, such as accounts and telephone numbers, to more extreme allegations that the games could somehow functio🔯n like "spyware" if users agree to the updated terms.

All this has led to a widespread review bombing of the games on Steam. Right now, Borderlands 2 is being offered for free for a limited time, b꧑ut the recent reviews have been flooded with complaints about the terms of service. Now, though, two prominent Borderlandౠs modders are trying to reassure the fanbase that there's "nothing new" about the agreement in the first place, and it certainly shouldn't have an impact on any game modding.

"I'm sure with thousands of new players trying Borderlands 2 for the first time, I'm bound to be asked 'What about the TOS?!,'" Borderlands modder Epic (the same person leading the effort to revive the Borderlands Online MMO) writes on Twitter. "I've told people it's nothing new many time🍸s before. But don't just take my word for it, here is trusted modder Apple's statement on it."

Epic shares a Discord message from Apple1417, who's created a number of mods before for the Borderlands games. "Recently there's been a lot of misinformation and fearmongering concerning the new 2K TOS," they write. "Rest assured, there is nothing different about it compared to what was there previously – the main clause everyone's freaking out about was already there.

"It will not have any effect on Borderlands modding," they continue, adding: "We'll remind you the Gearbox forums used to have a modding section, all the way since [Bor♔derlands 1], they've never even taken any steps against it, let alone legal action. So please, don't worry about it."

Whether this will serve to calm down anxious fans is another matter, though. After all, the number of negative reviews on Borderla🦹nds 2 has only risen since being offered for free, despite the fact that the backlash started weeks ago, and﷽ even back then, some fans suggested that people were "overreacting" to the whole thing.

Borderlands 4 might not feature fan-favorite Tiny Tina, as her voice actor says they "haven't heard anything" about returning to the series.

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//344567.top/games/borderlands/borderlands-games-are-still-being-review-bombed-on-steam-following-take-two-terms-of-service-backlash-but-modders-say-the-main-clause-everyones-freaking-out-about-was-already-there/ UPJ4MomUKACQmiKfVJvFZF Fri, 06 Jun 2025 11:12:40 +0000
<![CDATA[ Latest from GamesRadar+ UK in Ps5 ]]> 澳洲幸运5开奖号码历史查询:Clair Obscur: Expedition 33 develope💦r Sandfall Interactive says it's recently🍰 become aware of "discussions online" regarding the RPG and its creators' values – discussions the studio wants to put to rest for good.

The team reveals as much in aﷺ new , referencing the conversations devs have caught wind of online. "We've noticed discussions online concerning us and our values, so we want to make this absolutely clear," writes Sandfall, explaining that its RPG was developed by folks from all walks of life – and hate isn't tolerated. "Expedition 33 was created with respect and tolerance by teams and partners from diverse backgrounds,💞 cultures, and perspectives."

Sandfall concludes with a simple message, pleading with fans not to "spread hate" with Clair Obscur: Expedition 33 in mind: "Our game was crafted with love. Please don't weaponise it to spread hate." Replies largely see players rallying in support of the studio, with one thanking the team for "making an amazing piece of art," and another sta💜ting they can't "recommend this game enough" as Clair Obscur: Expedition 33 is "a masterpiece."

Fans are also commenting in agreement with Sandfall's words, with a player implying that hatred of any sort clearly goes against the me♉ssage in Clair Obscur: Expedition 33. "Anybody who thought nationalism or bigotry was the point of the game must have ignored every conversation in Lumière and then uninstalled the game before ♐disembarking," they say, going on to express support for the Sandfall devs themselves. "Love y'all."

Overall, it's a refreshingly wholesome interaction between devs and fans – one that can't go amiss as so many conversations surrounding 澳洲幸运5开奖号码历史查询:new games seem to be plagued by hatred of one shape or another – hatred that can admittedly be difficult to escape in online echo chambers.

Playing the new RPG yourself? Here are our best 澳洲幸运5开奖号码历史查询:Clair Obscur: Expedition 33 tips to read if you're diving in.

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//344567.top/games/rpg/clair-obscur-expedition-33-devs-say-our-game-was-crafted-with-love-and-dont-want-anyone-using-their-rpg-to-spread-hate/ k2Uw839vppkYnVNdKZSptB Fri, 06 Jun 2025 10:33:10 +0000
<![CDATA[ Latest from GamesRadar+ UK in Ps5 ]]> Borderlands 2🐽 is temporarily completely fr🔥ee to download and keep on Steam, and Gearbox boss Randy Pitchford is even throwing in some extra loot keys to sweeten the deal, but that's apparently still not enough to stop the looter shooter's ongoing review bombing.

Despite the recent good news that 澳洲幸运5开奖号码历史查询:Borderlands 4 is 澳洲幸运5开奖号码历史查询:releasing earlier than pr꧋eviously announced, there has been a lot of negativity in the fanbase lately. This follows a controversial comment made by Pitchford, who suggested that "a real fan" w▨ould buy the upcoming game even if costs $80, as well as a change to Gearbox owner Take-Two Interactive's privacy policy and terms of service, which left some players worried about the collection of 🍌their personal information.

The latter point is ꦕlargely to blame for the Borderlands games on Steam getting hit with an onslaught of negative reviews – Borderlands 2, for example, still has an "overwhelmingly negative" recent rating, despite the ongoing limited-time offer.

"Borderlands 2 is FREE this weekend on Steam!" Pitchford proclaims on Twitter, sharing the offer. "Free is free, yo! Get it ♏and check it out if you haven't played it. It's an oldie, but a gooꦺdie."

Pitchford also shares a "SHiFT code for free loot keys in Borderlands, [The Pre-Sequel], 2, 3, and Wonde🎀rlands," which unlocks three Golden Keys in the games for some loot. "Good luck, and happy looting!" (the code is 96XTT-STHJJ-JJTTT-TBJT3-CBTZX if you're interested).

Have either oꦫf these gestures stopped the negativity, though? No. In fact, looking at Steam's recent reviews bar graph, the number of negative reviews was actually larger today and yesterday (when the game was first offered for free) than it's been for a full month, with complaints still focused on the aforementioned privacy policy and terms of service.

At least this time, players don't seem as annoyed about the whole "real fan" debacle as they were when Pitchford announced Tiny Tina's Wonderlands was also temporarily free, while making sure to emphasise that "real fans who ♔may be cost sensitive" might be happy about that fact.

Borderlands 2 is free until 8 June, anᩚᩚᩚᩚᩚᩚ⁤⁤⁤⁤ᩚ⁤⁤⁤⁤ᩚ⁤⁤⁤⁤ᩚ𒀱ᩚᩚᩚyway, so if you want it✤, be sure to grab it while you can.

Borderlands 4 boss Randy Pitchford wants to know what makes a game bigger or better, and he's using Borderlands 2 and 3 to find out.

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//344567.top/games/borderlands/borderlands-2-is-temporarily-free-on-steam-and-randy-pitchford-is-even-throwing-in-free-loot-keys-inviting-even-more-negative-reviews-as-take-two-privacy-policy-backlash-continues/ QVhFExJZoxvFF4o6N2JSQA Fri, 06 Jun 2025 10:18:46 +0000
<![CDATA[ Latest from GamesRadar+ UK in Ps5 ]]> When 澳洲幸运5开奖号码历史查询:Death Stranding arrived in November 2019, several months before the COVID-19 pandemic upended our lives and outlooks, it was widely considered the strangest mainstream videogame we'd ever seen. The first project by Hideo Kojima following a messy divorce from Konami, the company at which he made his name, the game defied convention or easy sum🎶mary. Its protagonist, portrayed by The Walking Dead's Norman Reedus, was a courier named Sam Porter Bridges, and the game mainly involved trudging across desolate, ankle-spraining terrain with an infant strapped to his chest, while burdened with luggage and chased by ghosts.

Looking back at the gam💖e, Kojima concedes ⛄that it was "weird". One of Bridges' first tasks was, remember, to hoist the US President's cadaver on his back, on a cross-country dash to a local incinerator. But beneath the eccentricity there was also something vaguely humorous about its central challenge: to carry heavy cargo upon your back across North America without tripping. The taller the load, the greater the chance you'd topple. It's the kind of idea you might expect to find in the work of an indie darling such as Bennett Foddy. And yet, with Sony's keen backing, and Kojima's attention-grasping reputation, a game founded on an indie-esque fancy was rendered as an extravagant epic, one featuring celebrities scanned into the game in screamingly high definition, plus a wistful, expensive soundtrack and a story whose looming relevance nobody foresaw.

Sam Bridges looks over Mexico in Death Stranding 2: On The Beach

(Image credit: Kojima Productions)
Subscribe to Edge Magazine

The cover of Edge Magazine showing Cronos: The New Dawn spread across all the way to the back cover

(Image credit: Edge Magazine)

This feature originally appeared in 澳洲幸运5开奖号码历史查询:Edge magazine. For more in-depth features and inte💦rviews diving deep into the gaming industry delivered to your door or digital device, or !

Set in a fragmented America, Death Stranding portrayed a world in which society had collapsed into isolated pockets, connected only by the delivery people who hauled essentials between them. Porters such as Bridges were the new lifeblood of civilisation – not soldiers, not scientists, but logistics workers. At launch, reactions were divided. Some praised the game as visionary, a slow and meditative counterpoint to the combat-heavy overfamiliarity of big-budget games; others derided it as self-indulgent and odd. And then, shortly after its release, everyoneᩚᩚᩚᩚᩚᩚ⁤⁤⁤⁤ᩚ⁤⁤⁤⁤ᩚ⁤⁤⁤⁤ᩚ𒀱ᩚᩚᩚ entered a world of quarantine, masks and contactless delivery. We were cut off from our friends and family members. Toilet roll became scarce. Death Stranding's vision of human connection maintained through screens and packages suddenly felt less like speculative fiction and more like an act of prophecy.

Key info

Developer: Kojima Productions
Publisher: Sony
Platform(s):
PS5
Release date:
June 26, 2025

Kojima had already written the script for a sequel. Then, during the pandemic, he fell severely ill. He won't discuss the specifics, but i🔯t was serious enough to trigger in him something of an existential crisis, a renewed eagerness to make the kinds of games "that don't already exist in the world", ones with resonant messages. When he recovered, he found himself back in his studio's cavernous office, but almost completely alone. "Everyone else was working remotely," he says. "I felt that perhaps I would never meet anyone again."

He watched as the world shifted to online meetings: "We were having drinking parties and school events, but now entirely online, an almost entirely digital existence." It felt exactly like the chiral network, Death Stranding's version of the Internet, which protagonist Sam Bridges was tasked with bringing online, city by city. And yet, rather than feeling the satisfaction of a proven prophet, Kojima felt only dismay. "Something had been lost," he says. "Physically, we weren't connected any more. Nobody could travel. Humans can't be fully human if they can't travel any more." Yes, Zoom and all the other tools had ostensibly brought us together. But online c🎐onnection, Kojima realised, was not the catch♊-all cure that his game had suggested to the global epidemic of isolation and loneliness.

Sam Bridges, Fragile, Tarman, and Rainy talk on the bridge of their ship in Death Stranding 2: On the Beach, from the Edge Magazine cover feature

(Image credit: Kojima Productions)

The pandemic passed, but the fragmentation and yearning for reconnection? Those remained. Kojima tore up the story he had written for 澳洲幸运5开奖号码历史查询:Death Stranding 2. The sequel, he decided, would🦹 instead be a cautionary tale about the risks of relying upon digital connectedness in lieu of physical presence. 'Should we have connected?' became Death Stranding 2's motivating question.

It's a message Kojima relays to a group of about 30 journalists from around the world on the first morning of a four-day preview event (or "boot camp", as it's referred to on several occasions by staff members) at his studio's luxurious HQ in Tokyo's Shinagawa district. It's here he spent the lockdown period alone, fretting. Today, an e🤡ntire wall of the office contains the signatures and messages of notable visitors to the studio. The names include Hollywood heavyweights such as Timothée Chalamet and Nicholas Cage. Some dismiss Kojima as a star collector, but there's something else going on here. Having spent the COVI☂D lockdown isolated in this place, it's understandable that he'd want everyone who visits to leave a reassuring reminder of their presence.

Sam Bridges stands in front of a flying ship with fire below it in Death Stranding 2: On the Beach, from the Edge Magazine cover feature

(Image credit: Kojima Productions)

Nobody really does these kinds of events ♛any more.

"Nobody really does these kinds of events any more," Kojima says over a microphone in the studio's pristine white canteen, styled after the set designs of Stanley Kubrick's 2001: A S⛦pace Odyssey. And it's true: in-person, group press trips, once a weekly occurrence for magazines such as this one, have fallen from fashion in the digital age. It's not difficult toꦐ see why. When preview code can be delivered anywhere in the world in no time at all, to get so many people to travel halfway the world to sit in a room in order to play a videogame might seem needlessly costly, across several metrics. But the physicality is the point, Kojima says, smiling. "I wanted to bring you all here, to be in the room together, talking, with the chance to make friends with a stranger." Nobody could accuse videogames' best-known director of failing to fully commit to the bit.

And yet the shift of focus, and of underlying message, is not immediately clear in what we have all come to play. Death Stranding 2: On The Beach begins 11 months after its predecessor concluded. We find Bridges in hiding, a prickly recluse, shut off from the countryജ he had previously united. In another eerily resonant plot point, he has been made redundant by the Automated Porter Assistance System, an AI-based program that initially provided support for porters but soon took over the business of logistics, making their jobs obsolete. He now lives in what looks like a kind of futuristic shipping container, a building that blends with its surroundings via holographic technology, spending his time raising Lou, the infant that, at the end of the original game, he freed from its artificial womb and welcomed into the world to raise as his own child.

Sam Bridges prepares to blast enemies in Death Stranding 2: On the Beach, from the Edge Magazine cover feature

(Image credit: Kojima Productions)

The wind-worn off-road courier and the bonny 18-month-old make an unlikely couple, but, considering the trials they have endured together, their bond is understa💜ndable. It's certainly interesting from a gameplay perspective. In the opening moments of Death Stranding 2 you explore the sharp, rusty rocks around your home, keeping your balance as you lunge from outcrop to outcrop, protecting the child strapped to your chest all the while. The sense of delicate stewardship will be familiar to any parent who's navigated the outside world with a baby in tow, and the extrem♈e setting here only compounds a sense of fretful parental responsibility.

When, midway through your trek, the area is hit by a minor earthquake, Lou begins to wail. There is a command dedicated to soothing your child, lifting the baby aloft with a cluck and a bounce – an interaction that is familiar in life, but rare in videogames, of the sort that Kojima has always been inspired to include in his work. "Let's go home and get you fed," Bridges says, when the tremors settle. We now see him in his newfound embrace of hermetic domesticity🅘, cooking food, tidying toys, stockpiling nappies and putting Lou to bed. But he has not entirely let go of his old life. This is, we📖 see, a man who keeps a pistol in his cutlery drawer, just in case.

Death Stranding 2 begins in earnest when Bridges receives an unexpected visit from Fragile, the enigmatic courier played by Léa Seydoux. She now runs a private delivery service, Drawbridge, one of many powerful private contractors that run North America. She gives Bridges a new mission: to connect Mexico, settlement by settlement, to the chiral grid. In a universe filled with arcane terminology and concepts, it's a pleasingly accessible premise: no matter where in the world y🍬ou live, it's easy to understand the idea of connecting remote settlements to the Internet. Fragile offers to care for Lou as you head out, and Bridges accepts the mission with surprisingly little resistance. We're back in the old boots, hiking and lunging between settlements in Mexico, and dialling in for family check-ins with Fragile and the baby, like a businessman away on a work trip.

Fragile looks at Sam Bridges in Death Stranding 2: On The Beach

(Image credit: Kojima Productions)

Rural Mexico is, however, hardly a welcomin💮g environment. The expanse of territory is marked by plunging ravines and thickly forested mountains; bandits roam its landscapes searching for porters like you, who they can attack and loot. The weather is more extreme than before: punishing sandstorms can roar in without notice, reducing visibility and violently pushing you sideways. Earthquakes cause landslides. Headwinds slow your progress to a crawl, while tailwinds risk causing you to stumble over rocks. Rain is a dangerous substance that ages the skin of anyone it touches, and when it falls it immediately begins to damage your cargo and can quickly raise the waterline in the local rivers, reducing the number of places where it's safe to cross. But while the world is brutal and punishing, it is also littered with valuables, all of which tempt you to make brisk diversions to add them to your teetering backpack 🅺and increase the potential rewards you'll receive at the next outpost or settlement.

Every sojourn requires careful planning: is there enough life left in your boots to make the next journey? Will there be BTs – those spectral monsters, drawn to noise, that will claw Bridges down into a tar-like ooze if they catch him – for which you'll need specialist weapons and grenades? If rain is predicted, should you pack a spray that can restore your cargo? Will you take the necessary materials to build, say, a lookout tower, from which you'll be able to locate and track enemies? Every decision has a physical cost, measured in bulk♐ and weight. Overprepare and you risk becoming encumbered, and it usually pays to leave some spare kilograms for treasure you might find along the way.

Death Stranding 2 PS5 screenshot of Sam walking across a desert hillside with boxing trailing behind him

(Image credit: Kojima Productions)

Most of this feels familiar. You soon access vehicles, and the capacity to build structures which duly appear in the game world of o🌠ther players, who can leave social-media-style 'likes' to show their appreciation. But the pacing is far snippier and more refined than in the first game – the result, it feels, of taking on feedback and recalibrating the balance between cutscene and action. Quality-of-life improvements abound. It's difficult to shake the feeling that this is🎃 the game Kojima and his team intended to make the first time around.

The pacing is far snippier anꦦd more refined than in the first game.

But then, within a few hours, it seems as though it's all over. Mexico has been reconnected𝓰 in record time, and, in a dramatic climax, we see Bridges sustain a loss from which he may never recover. What now? The answe💯r arrives quickly: Australia.

The switch to a new continent means more than a change of terrain. Something fundamental shifts. The task of reconnecting settle💧ments is the same, but the texture is clearly different, as you acquire increasingly efficient and varied types of weaponry. You soon leave behind foot-based missions and start to use upgradable vehicles. Then you begin to receive missions in which you're tasked not with delivering cargo but with clearing out enemy encampments. The realisation dawns: combat is far more central to Death Stranding 2's loops and rhythms than in its predecessor, where you were almost always outgunned and therefore encouraged to avoid conflict.

Sam Bridges rides a futuristic motorbike in Death Stranding 2: On The Beach

(Image credit: Kojima Productions)

"The first game was like the Silk Road," Kojima explains. "It was about 𝄹extending connections across a country, to allow useful supplies to travel. But the flipside is that negative things can travel more freely too: cockroaches, violence, drugs." Death Stranding 2, then, is intended to show the risks of interconnectivity. "It's represented by the prevalence of weapons. I'm trying to conjure the era of the East India Company, when resources could move freely around the world but, at the same time, this enabled these private companies to become more powerful than governments."

While it's still possible to use stealth, popping out of the tall grass to take down a dawdling security guard, for example, the game encourages a more direct approach. You may approach an enemy encampment from a rocky outcrop, set down your now-removable backpack, build a lookout tower that enables you to mark and track every foe, then use your sniper rifle to take out each one in series. It's all pleasingly taut and game-like and feels, in fact, like a concession to those players who bounced off Death Stranding's eccentricities as well as Kojima reconciling with his own past. Squint and you could be forgiven for thinking you were playing – whisper it – a contemporary update to 澳洲幸运5开奖号码历史查询:Metal Gear Solid 5.

A boss fight in the rain in Death Stranding 2: On the Beach, from the Edge Magazine cover feature

(Image credit: Kojima Productions)

"I felt that myself when I played the game," Kojima admits when presented with the comparison. Drawbridge, the company you now work for, has the use of a futuristic airshꦺip, the DHV Magellan (named after Ferdinand Magellan, the 16th-century Portuguese explorer who became the first to circumnavigate the globe), which doubles as a movable base of operations, housing Bridges' living space. "When you return to your bed on the Magellan, it's the same feeling as returning to the plant in Metal Gear," Kojima says. Nods to and echoes of his former work abound. While staying in Bridges' accommodation in any of the bases – static or movable – you can spend some time playing a series of challenges in VR that are almost indistinguishable from Metal Gear's beloved VR missions. Even the sound effects are similar. There are traditional boss battles, too, complete with glowing weak spots.

Even so, the new focus on combat is surprising (even if the bullets you fire are described as tranquillisers rather than deadly projectiles). Death Stranding was clearly designed to upset the expectations of Kojima's audience; it was a game about striding out into the world to make connections, rather than sneaking around with a silenced SOCOM. Beneath the strangeness lay a radical design ethos. Death Stranding wasn't about winning, conquering or killing. It was about carrying, balancing, connecting. It introduced a system called the Strand mechanic: players could leave behind ladders, ropes and 🎃structures in their own games that would appear in others', anonymously aiding fellow travellers they would never meet. This asynchronous multiplaꩵyer design was an elegant metaphor for interdependence. In helping others, players helped themselves.

Sam Bridges jogs down a road towards a sandstorm in Death Stranding 2: On The Beach

(Image credit: Kojima Productions)

When James Cameron came to make the sequel, Aliens, he ma💯de a very smart decision to make the film not about horror, but about action.

"I have a 'stick and the rope' theory," Kojima tells us. "So many games are just about the stick. Even in games where you're connected with each other online, everyone's just battling with the stick." The rope, he says, is something uꦯsed to wrap around things and bring them toward you. "In Death S🅷tranding I wanted to make a game that was all about the rope. The sequel balances the stick and the rope."

To explain why he made this adjustment, Kojima settles into one of his favourite themes: comparisons to cinema. "When I first wrote the draft for Death Stranding 2," he says, "I referenced to my staff the first two Alien films. The first Ridley Scott film was so frighteniꦜng. There were face-huggers, and monsters bursting from people's chests, and at first nobody knew what it was all about." But by the end of the film, he says, the audience had seen the alien, and understood the rules of the universe, so it was no longer frightening. "When James Cameron came to make the sequel, Aliens, he made a very smart decision to make the film not about horror, but about action. It gave the story a new dimension, which was unfamiliar. That is what I wanted to do with this sequel. Everyone understands Death Stranding's world, so now we've introduced battles to give it this new dimension."

The new focus on combat will appease those players put off by the first game's passive approach. But Kojima has not shied from diffꦿicult themes to go alongside the fighting. Grief is a central consideration of the game, a ke📖en presence for Bridges, for whom the burden of loss is something he must carry physically.

Sam Bridges hides in stealth in Death Stranding 2: On the Beach, from the Edge Magazine cover feature

(Image credit: Kojima Productions)

One of Kojima's parents died when he was a teenager, s𝐆o he is intimately familiar with loss. His father came home from work one day, fell down, unconscious, and started shaking. The family called an ambulance. Kojima travelled to the hospital with him. His father's eyes were💝 open all the way, but he was unable to speak. Kojima felt his father wanted to tell him something. He never found out what. In this way, Kojima lost his innocence and, to a degree, his childhood. He spent his teenage years having to care for his family, making decisions for which he felt unprepared and ill-equipped. "The loss of my father was a major theme in the Metal Gear series," he tells us today. "Those games explore the theme of how you surpass your parents. Death Stranding looks in the other direction: you assume the parent's perspective, looking toward the child."

One of the game's central questions focuses on the story of Bridges' baby, Lou. Kojima has a son himself. "You think you know everything about your son, but the🐼re are some things that you don't," he says. "In the first Death Stranding, Sam travels together with Lou, but he doesn't interrogate who Lou is very much. In the sequel, that has changed. It's like how an adoptive parent might not know everything about their chܫild. They might have questions. That's the emotion I wanted to elicit."

Wearing a white dress, Tomorrow raises her hand in Death Stranding 2: On the Beach, from the Edge Magazine cover feature

(Image credit: Kojima Productions)

Narrative intrigue abounds, but so do more traditional game-like elements. This is a work stuffed with design ideas, with upgrade trees and satisfying incentives. Completing deliveries contributes toward a five-star rating for every facility and settlement in the game, and each time you achieve a new star rating you're rewarded with tools, weapons and upgrades. Facilities and structures that you or others build into the world can be upgraded using materials; with time, the idea is that the game will become crisscrossed with roads, ziplines and vehicle-charging stations. In this way, just about everything in the game 🍷can be turned into a mission, since everything is ripe for investment and nurture. Kojima's Rolodex of celebrity friends adds a less traditional incentive to explore and extend your reach, since many of the facilities are run by recognisable faces. As before, these cameos can be a little distracting,ꦜ but at the very least they always leave an impression.

I've🎃 never wanted my team to grow larger thꦺan 150 people.

It's the astonishing degree of depth and variety elsewhere that makes the real impact, though. There are wildfires, natural disasters and all manner of inventive online features which, as in Hidetaka Miyazak꧅i's work, allow players to collaborate in mystical, indirect ways. And while the fundamental tasks could be described as industrialised fetch 🧸quests, the cargo ranges from vinyl records to pyjamas and live animals, the ways in which they can be ferried expanding accordingly.

Kojima claims the game provides at least🌄 70 hours' worth of adventure. The scale of the production – and the sheen with which everything is delivered – is particularly notable when you consider the comparatively small size of its development team. "I've never wanted my team to grow larger than 150 people working on one game project," Kojima says. His friend, Mad Max director George Miller, once told him that his instincts were correct, and that nomadic sheep-herding communities limit their flocks to 150 sheep, this number being the limit of what a human being can realistically track. "I talked to George last year and he congratulated me on keeping the team small," Kojima says. "I had to admit I went a little over 150, and we laughed about it."

Fragile looks in a swamp in Death Stranding 2: On The Beach

(Image credit: Kojima Productions)

It's easy to assume that Kojima Productions, with its extravagant HQ turning out such a lavishly produced sequel, is a blockbuster studio, but Kojima insists his work has an independent spirit. He sees himself as the head of a family, a role he has had to assume from childhood, and says he regards raising children and raising his young staff as the same. And while the director's handprints are as visible on Death Straꦕnding 2 as the impressions the BTs make in the soil whenever they approach, it's clear that the game is the result of manifold creativity from a team that has been allowed to express itself in countless ways.

Always eager to reach for a second metaphor, Kojima also compares his staff to apprentices in a kitchen. Yes, he wants them to start by washing dishes, but only so that they can work their way up and one day be able to open restaurants of their own. He resists the idea of an assembly-line studio in which each developer handles only one task; instead, he wants creators who understand 💃not just the "bun" but the whole "hamburger" – the lighting, the systems, the emotions. It's a vision of mentorship not as delegation, but as artistic awakening – and in Death Stranding 2 the results of this growth and development are clear. Yes, this is, as advertised, a Hideo Kojima game. But it's run through with an ethos that, in time, could outlive even the man himself.


Thinking of catching up on Kojima's past work before you set out on your delivery route? We've got the 澳洲幸运5开奖号码历史查询:best Metal Gear games ranked to get you started. More from Edge? Vampire Survivors kicked off a game development gold rush, but has a legitimately new genre emerged between the cash-ins?

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//344567.top/games/open-world/death-stranding-2-hands-on-an-emphasis-on-combat-and-vehicles-feels-like-an-evolution-of-metal-gear-solid-5-while-continuing-to-push-the-first-games-in-depth-hiking-physicality/ MUcYuVd3dRJa6Yc2ZBsHtf Fri, 06 Jun 2025 10:00:00 +0000
<![CDATA[ Latest from GamesRadar+ UK in Ps5 ]]> Months of beta tests and limited access have passed, and 澳洲幸运5开奖号码历史查询:Dune: Awakening is finally here – but so far, feedback on Steam has b🧜een anything bu𓆏t consistent.

It seems like things might be stabilizing now, however. Just hours into advanced access for Dune: Awakening, the survival MMO set in a creꦺative re-imagining of author Frank Herbert's own t꧙imeline and universe, . There were various reviews indicating server issues, with fans advising they couldn't reach friends and stating that things were "so crowded even on low population servers."

One review describes the server-related debacle in detail, "the server structure is a big mistake🎐" because each Sietch (as Dune: Awakening server instances are called) is "populated with more than the playable capacity, which is a mere 60 players." Meanwhile, the overall server population could hit over 200 people – so "you end up waiting for one of the other 60-200 players in your Sietch to log out before you are able to play."

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This means queues and long waiting times – something I know a solid majority of MMO players are no good at, as a Final Fantasy 14 frequenter myself. Not all with advanced access to Dune: Awakening are unhappy, though – review🦩s are looking a lot more consistent and stable today, . It seems love of the gameplay itself is proving more powerful than hatred of it🌳s server system after all.

"It good," as one fan so eloquently . Another leaves a positive review, , "I don't hate it," despite any technical issues. "I'm here for the story, crafting, exploring, and base building" – and although I personally haven't had the chance to hop into the game myself yet, I'll also be doing so for those very same features. If my time during my 澳洲幸运5开奖号码历史查询:Dune: Awakening preview was any indicator of the final product, I ca🐈n't wait.

Need something else to look forward to? Here are the other biggest 澳洲幸运5开奖号码历史查询:new games this year and beyond.

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//344567.top/games/survival/dune-awakening-launched-to-mostly-negative-reviews-thanks-to-server-frustrations-but-it-seems-fans-of-the-survival-mmo-are-content-now-i-dont-hate-it/ z35gsVS2QGRQ2UJXXqcW2f Fri, 06 Jun 2025 09:32:16 +0000
<![CDATA[ Latest from GamesRadar+ UK in Ps5 ]]> 澳洲幸运5开奖号码历史查询:Black Myth: Wukong was kind of a spectacular success when it came out on PC and PS5 last year. A single-player action game, based on ancient literature, outselling some of the biggest gaming franchises in the world certainly wasn't on my bingo card. But if you haven't joined the 20 or so million people who have bought the game, there's a good chance you were waiting for one of two things: an Xbox port or a discount. And, well, 🤡today's your lucky day.

Black Myth: Wukong developer Game Science announced that its breakou🎐t action game is coming to Xbox Series X|S on August 20, 2025, a full year after its initial launch.

There was 澳洲幸运5开奖号码历史查询:tons of discussion around whether Black Myth was restricted by some kind of PlayStation exclusivity, and in a new , the studio seemꦜingly denied such a deal again. "Bringing Black Myth: Wukong to Xbox Series X|S - and ensuring the experience met our internal quality standards - was no easy feat," Game Science wrote. "Fortunately, we were able to complete this challenging task smoothly within the first year of the game's official release."

I don't think there's any conspiracy to uncover here, though - the studio just really likes that date. Wukong was first revealed on the same date in 2020, and anotꦡher UE4-boa꧃sting trailer dropped exactly a year later in 2021.

The other big news is that Black Myth: Wukong will finally be discounted on all digital storefronts for the first time ever. The 20% discount kicks off later this month and runs for three weeks on Steam and the Microsoft Store to ♎give Xbox folks slightly more time to get their cheaper pre-orders in. PS5 players have two weeks to grab it on sale starting July 18.

You can check out 🍎the differing dates and times onඣ Game Science's official announcement .

Check out our ranking of the 澳洲幸运5开奖号码历史查询:best Xbox Series X|S games of all time and keep up to date with all the 澳洲幸运5开奖号码历史查询:new games of 2025 and beyond.

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//344567.top/games/action/black-myth-wukong-is-coming-to-xbox-a-full-year-after-hitting-ps5-and-pc-alongside-the-breakout-action-games-first-ever-discount/ p4MQApiB7edd75Qb2sUHwj Fri, 06 Jun 2025 09:28:55 +0000
<![CDATA[ Latest from GamesRadar+ UK in Ps5 ]]> Zenless Zone Zero 2.0 is upon us, taking the now year-old urban action RPG to the Waifei Peninsula for a more martial arts-flavored arc. The opening volley of the 2.X journey c🍃enters around Yixuan, a central character positioned as a master to the Proxy protagonists. We've known Yixuan for a few weeks now, but we've only just gotten to play as her, and she's instantly made a name for herself as one of the game's strongest characters.

She's also instantly become one of my favorites. Yixuan is a supremely reactive fighter, capable of rapidly parrying att𝕴acks on field as well as saving resources for explosively high burst damage in enemy stun windows. The black-on-gold aesthetic of her inky strikes is a feast for the eyes, smothering enemies in damage numbers that tickle my brain like a hit marker motivates a Call of Duty player. And thanks to her additional HP scaling, she also has a bit of a tanky bruiser feel to her that matches my tastes in action RPGs perfectly. She ܫmay end up being my new main, especially once her apparent go-to partner Ju Fufu is released in the coming weeks.

But, in my experience and according to virtually the entire Zenl▨ess community's preview analysis of Yixuan, the stronges♈t character of them all is still Hoshimi Miyabi. It's been this way for months. Like Miyabi, Yixuan also has a unique element, the Ether-adjacent Auric Ink, and she's even introduced a new character class called Rupture, but Miyabi remains in a tier of her own. She's our only playable Void Hunter – Yixuan is distinctly described as a Void Hunter-rivaling "Grandmaster" – and, more importantly, the strongest damage dealer in the whole game by some distance.

This was something I was eager to discuss in a May interview with Zenless Zone Zero producer Zhenyu Li. Personally, I'm glad Zenless isn't pushing the power ceiling higher every other update, at least not anymore. But how will new characters handle the Miyabi effect, and how will developer HoYoverse balance its characte♓r ambitions with a new effort to buff old characters, starting with 1.0 star Ellen Joe, up to a more comfortable power level?

Responses lightly edited for clarity and length.

Zenless Zone Zero 2.0 art

(Image credit: HoYoverse)

GamesRadar+: Yixuan has become the star of update 2.0, billed as a Void Hunter-level fighter. Our only current playable Void Hunter, Miyabi, has been known as the strongest character in Zenless Zone Zero since her release. How are you living up to those expectations with Yixuan?

Producer Zhenyu Li, HoYoverse: From a narrative perspective, Yixuan serves as the master to the Phaethon siblings (our protagonists) in Season 2. She's not just a mentor teaching them techniques but also plays a crucial role in helping the protagonists confront their inner selves during the 2.0 plot. As an Agent, Yixuan holds the title of "Grandmaster" and possesses unique Auric Ink attributes and a Rupture specialty, mastering two different Ultimate modes. Her combat prowess is undeniable. As a result, Yixuan plays an absolutely vita😼l role in both driving the Season 2 storyline and enriching the new sandbox combat stage experience.

Do you ever regret making Miyabi as strong as she is? Or are you happy for there to be standout, super powerful characters like Miyabi, and then other characters like Evelyn can be almost as strong while still being fun to play in their own way?

As the only Void Hunter currently featured in the game, Hoshimi Miyabi's exceptional power level perfectly aligns with both the plot's background and the team's expectations. Whether it's Hoshimi Miyabi or Evelyn, each character's power level is determined by their narrativꦓe and character background, ensuring it meets the expectations players form during gameplay.

Zenless Zone Zero characters

(Image credit: HoYoverse)

We've heard that older characters will receive adjustments based on their combat performance and game feel. Can you share some of the Agents you are looking to adjust, and how you determine which characters are most in need of a boost? How frequently do you plan to release changes for old characters?

In version 2.0, we will first implemen🍰t optimization adjustments for Ellen. As the first S-Rank character in Zenless Zone Zero since launch, Ellen represents the bond between us and the players who have accompanied Zenless Zone Zero along the way. That's why we chose her as the first character from the past to receive optimization.

During our internal evaluations, we were quite satisfied with Ellen's combat design and experience. So, for the version 2.0 optimization, we have thoughtfully integrated the Hollow Zero "Icy Blade" into Ellen's skills, while also introducing an "Activate Potential" featu🤡re for her. Proxies who own Ellen can unlock this feature by participating in an event. After unleashing her potential, Ellen will gain new 😼Basic Attack skills and more team composition possibilities, with her passive mechanism also updated to enhance her damage output further.

While this type of adjustment🌺 may not have a fixed frequency, it's something we will continue to explore in the long term.

Many players have hoped to see a way to bring the character-specific gear from Hollow Zero into other modes as some sort of equipable item. One Hollow Zero modifier for Corin was shown in a developer discussion, fueling these hopes. Can you speak to how Hollow Zero gear is influencing your character adjustment plans?

I🐎n version 2.0, we will be making optimization adjustments to Ellen, including integrating her gear "Icy Blade" from Hollow Zero into her skills in a more streamlined way. As a long-term live service game, our team places great importance on optimizing the experience for characters that players already own. Moving forward, we will consider both overall gꦬame balance and player feedback when making adjustments to existing characters, with gear integration into Agent skills being one of the directions we're exploring to enhance the player experience.

Zenless Zone Zero 2.0 Ju Fufu scratch art

(Image credit: HoYoverse)

A previous developer discussion mentioned plans to give all three characters in your team more of an on-field presence in the future. Can you share more details on how new and/or existing characters will be more visible in battle?

Our initial intention in introducing the follow-up attack mechanism in version 1.6 was to address the issue of off-field characters having insufficient presence during combat. We wanted Agents to maintain a certain level of visibility on the current battlefield even when they're switched to an off-field position. This🌄 ensures that as your three-person squad executes their combat mechanics, each character maintains a balanced presence, a crucial part of improving the overall combat experience. Of course, to explore richer combat possibilities, we will continue to boldly experiment with new combat mechanics and expand the combat system. Our goal is to enhance the overall presence of all characters through gameplay improvements, rather than simply strengthening individual characters.

Speaking of new characters: we've already seen an alternate version of Anby with the S-Rank Silver Soldier. Are you planning to release S-Rank versions of other A-Rank characters?

What we can reveal for 🍰now is that there will definitely be more S Characters in the future. As for which characters specifically—stay tuned and look forwarꦅd to it!

How do you respond to concerns that, in the Waifei Peninsula, Zenless Zone Zero may lose some of the pop, urban, modern look that drew many players to the game?

The overall design of Waifei Peninsula still centers around modern, trendy urban elements, but unlik♋e the previous Sixth Street and Lumina Square, we've incorporated more diverse stylistic expressions and fresh attempts to build on these existing urban impressions. Our goal is to bring players a new and engaging experience. After all, even in the real world, there isn't a single image or definition of what a trendy urban environment looks like.

Zenless Zone Zero 2.0 Waifei Peninsula temple

(Image credit: HoYoverse)

From the 2.0 teaser trailer, it looks like many new characters feature a greater range of body types, from the extremely small to the extremely large. Will we actually get to play as a very tiny Thiren and a very large robot, or will those characters be unplayable, or normalized for gameplay?

Anything is possible—looking forward to all the unexpected surprises these characters will bring to ൲everyone!

We've heard that the Proxies themselves are also becoming more active characters in 2.X by training under Yixuan. Is the long-term vision to release playable, combatant, S-Rank versions of Belle and Wise?

In Season 2, the siblings will learn mystical arts from Yixuan, the High Preceptor of Yunkui Summit, further honing their ability to manipulate Ether. They'll wield Eye Arts—Break, Reveal, and Seek—within the Hollow, giving Phaethon an even bigger role in more open-ended, explorable 3D stages. Whi💟le they work to resolve the Sacrifice crisis, the secrets behind the siblings' eye implants begin to surface.

With the HDD system upgrade, their Ether compati🦄bility has been restored, allowing them to enter the Hollow in their own bodies—and the true power of their eye implants goes far beyond that. In the future, the Phaethon siblings will undergo transformations and upgrades, evolving in both identity and ability. Though the Hollow remains a dangerous place, stay tuned to discover th𓄧e siblings' future powers and how their roles within the Hollow will expand.

Zenless Zone Zero 2.0 Yixuan black outfit

(Image credit: HoYoverse)

It was also mentioned that the 2.X patches will add a way to take our relationships with characters to a new level, beyond the story encounters and trust levels we have already. I know some players have been talking about romance. Can you clarify your plans here?

The Agent♛ companionship system will continue to expand in both narrative and gameplay, as we strive to enhance interactions between players and Agents, showcase their charm beyond combat, and create a sense of daily companionship.

On the narrative side, we'll highlight the Agents' unique appeal and their bonds with players by weaving in their personalities, backgrounds, and relationships with the Proxy. In terms of gameplay, we'll unlock more shop 🐠functions alongside events and exp൲and interactive features with Agents. For example, the flower arrangement gameplay introduced in version 1.7 event "Say It With Flowers," and in version 2.0, the Gravity Cinema in Lumina Square will open during events, letting players enjoy movie-watching interactions with Agents and spend relaxing moments together in front of the silver screen.

In the future, as more Exploration Areas are released, addition🐽al shop functions wil🦂l be optimized and expanded, enabling even more interactions between players and Agents, and offering deeper insights into their daily lives and personalities in New Eridu.

Finally, some players were surprised not to see the previously teased Angels of Delusion idol characters in the 2.0 teaser. Can you shed some light on when and how these characters will appear in-game?

What we can share for nowꦗ is that the Angels of Delusion faction will debut in version 2.X, but please stay tuned for more details about the launch date and the ꦡfaction itself.

Zenless Zone Zero tells Wuthering Waves, Genshin Impact, and Honkai Star Rail to hold my beer, giving out free S-rank characters and weapons for its anniversary.

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//344567.top/games/action-rpg/the-big-zenless-zone-zero-2-0-interview-buffing-old-characters-standing-up-to-miyabi-the-missing-idol-faction-and-the-undeniable-yixuan/ A5KsXqhGcwEKC7UnCTPoeG Fri, 06 Jun 2025 04:01:00 +0000
<![CDATA[ Latest from GamesRadar+ UK in Ps5 ]]> The FC 25 Season 8 Ladder Players list is here, and with it comes our first batch of Shapeshifters items. Grind your way through 澳洲幸运5开奖号码历史查询:EA FC 25 during June and you can deploy Raf🍃ael Leao as a striker – or, if you own the Premium Pass, try Jan Oblak at centre-back. There's a sneak peek at the upcomingꦑ Women's Euros Path To Glory promo, too. See it all on the FC 25 Season 8 Ladder Players list.

How do I get FC 25 Season 8 Ladder Players?

FC 25

(Image credit: EA)

FC 25 Season 8 got underway on Thursday, June 4 and runs for five weeks – introducing FC 25 Shapeshifters cards, and giving a tease of two FC 25 Path To Glory items too. (PSG midfielder Paulina Dudek, and Arsenal rival Frida Maanum.) You build toward🌸s cards and other rewards by gaining SP across Ultimate Team, Manager Career, Player Career, and Clubs. Each 1,000 SP you collect completes a level on the ladder, and there are 💫35 levels in total.

What's the deal with the FC 25 Premium Pass?

FC 25

(Image credit: EA)

First introduced for the 澳洲幸运5开奖号码历史查询:FC 25 Season 7 Ladder Players list, EA has added a second set of rewards accessible via the Premium Pass. It costs 1,000 FC Points, which is around £8.99 – although you can also get it for 500,000 in-game coins. You can see all the extra treats it rewards you with in Season 8 using our 澳洲幸运5开奖号码历史查询:FC 25 Premium Pass guide.

Who are the best FC 25 Season 8 Ladder Players?

FC 25

(Image credit: EA)

The FC 25 Season 8 Ladder only lasts 35 days, meaning it has five fewer levels than usual – capping out at 35, rather than the usual 40. The best two players available are AC Milan forward Rafael Leao🗹 and Brazilian Icon Kaka, bothꦰ of whom score an OVR of 97. Leao is the Level 35 standard reward, while you need the Premier Pass for Kaka. Also intriguing are three FC 25 Shapeshifters cards which move goalkeepers to outfield positions: Jan Oblak (CB, Atletico Madrid), Mike Maignan (CM, AC Milan) and Gregor Kobel (ST, Dortmund). All are rated 96 – but you can only pick one…

What other FC 25 Season 8 Ladder Rewards are there?

FC 25

(Image credit: EA)

As ever, a mix of bundles for other modes, Evolutions and UItimate Team packs are on offer as you grind towards Level 35. There are even pack choices to be made at various stages. For instance, at Level 33 you can select a 85 x8 Gold Players Pack, or an 89 x2 Gold Players Pack. (And, for the first two weeks of June, there's still a chance of packing an 澳洲幸运5开奖号码历史查询:FC 25 TOTS player.) For help unlocking all the rewards, dip into our 澳洲幸运5开奖号码历史查询:FC 25 tips and 澳洲幸运5开奖号码历史查询:FC 25 Player Roles guides.

Where is the full FC 25 Season 8 Ladder Players cards list?

FC 25

(Image credit: EA)

The complete FC 25 Season 8 Ladder Players cards list is below. We've added a new column for this guide which tells you whether an item is part of the standard rewards set, or a Premium Pass inclusion. An🐟 asterisk means you need to choose one of multiple options.

Level

Player Name

Status

Pos

Team

OVR

XP

Level 1*

Pedro

Premium

LB

Napoli

95

1,000

Level 1*

Alexis Sanchez

Premium

CAM

Udinese

95

1,000

Level 5*

Stephan El Shaarawy

Standard

ST

Roma

94

5,000

Level 5*

Vincenzo Grifo

Standard

LB

Freiburg

94

5,000

Level 5*

Fikayo Tomori

Premium

CDM

AC Milan

95

5,000

Level 5*

Robin Le Normand

Premium

CM

Atletico Madrid

95

5,000

Level 10*

Giacomo Bonaventura

Standard

LW

Al-Shabab

94

10,000

Level 10*

Ciro Immobile

Standard

RB

Besiktas

94

10,000

Level 10*

Andrea Belotti

Standard

CDM

Benfica

94

10,000

Level 10*

Douglas Luiz

Premium

CB

Juventus

95

10,000

Level 10*

Yan Couto

Premium

LW

Dortmund

95

10,000

Level 10*

Samuel Lino

Premium

RW

Atletico Madrid

95

10,000

Level 20*

Paulina Dudek

Standard

CB

Paris SG

95

20,000

Level 20*

Frida Maanum

Standard

CAM

Arsenal

95

20,000

Level 25*

Granit Xhaka

Standard

CB

Bayer Leverkusen

95

25,000

Level 25*

Jorginho

Standard

CAM

Arsenal

95

25,000

Level 25*

Martin Zubimendi

Standard

RW

Real Sociedad

95

25,000

Level 25*

Jan Oblak

Premium

CB

Atletico Madrid

95

25,000

Level 25*

Mike Maignan

Premium

CM

AC Milan

95

25,000

Level 25*

Gregor Kobel

Premium

ST

Dortmund

95

25,000

Level 30*

Ruben Loftus-Cheek

Standard

CB

AC Milan

96

30,000

Level 30*

Ainsley Maitland-Niles

Standard

LM

Lyon

96

30,000

Level 30*

Conor Gallagher

Standard

ST

Atletico Madrid

96

30,000

Level 30*

Sandro Tonali

Premium

LW

Newcastle United

96

30,000

Level 30*

Riccardo Calafiori

Premium

ST

Arsenal

96

30,000

Level 35

Rafael Leao

Standard

ST

AC Milan

97

35,000

Level 35

Kaka

Premium

RW

Brazil

97

35,000

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//344567.top/games/ea-sports-fc/ea-fc-25-season-8-ladder-players/ KkkhaLz57FChQCvDUR7ZWT Thu, 05 Jun 2025 21:00:00 +0000
<![CDATA[ Latest from GamesRadar+ UK in Ps5 ]]> Amid a flurry of news about high-profile releases like 澳洲幸运5开奖号码历史查询:Silent Hill f, 澳洲幸运5开奖号码历史查询:Ghost of Yotei, and Nioh 3 during yesterday's 澳洲幸运5开奖号码历史查询:PlayStation State of Play, a genuinely stunning pirate RPG called Sea of Remn𒐪ants made its debut, and I can't stop thinking about it.

Sea of Remnants is a curious li'l thing. It's billed as "a visually rich ocean adventure RPG" and a "sensory feast" with an aesthetic defined by𓆏 "sharp-edged comic book flair, vibrant graffiti e💃nergy, and absurdist glitch aesthetics."

You play as a "puppetfolk sailor seeking lost memories," and you'll be able to recruit more than 300 (?!) companions across an open world map crawling with mermaids, 🌼giant crabs, flying sea serpents, as well as normal pirate adversaries like, you know, other pirates. You know what, I'm going to stop trying to describe this oddity of a game and just let you watch the trailer, because it really is something else.

Behold, Sea of Remnants:

There's for this game with plenty of detailed d🦩escriptions, yet I still don't feel like it's really been described to me.

The devs say it's an open-world turn-based RPG, which is fine, but it's also a free-to-play, mobile-friendly (iOS and Android) game develop🔥ed by Identity V studio Joker and published by NetEase. How is it being monetized? There's no mention of multiplayer, so I'd be surprised if there's a store selling junk like loot boxes.

Wait, I think I smell something. Did you catch that little gambling animation ar꧑ound the in the trailer? Is this a gacha game? Loot boxes by another name? That sure would explain the unf🗹athomable 300+ companions, and it would also suit NetEase's involvement. Who knows, but the more I read about this game the more confused I become.

I really have 🧸no idea if this game will end up being any good, but it is highly intriguing, like alternate universe Sea of Thieves. NetEase doesn't exactly have the most pristine reputation for post-launch support, but I'm a big fan of Identity V, Sea of Remnants' visual style, and pirate games in general, so I'll be keeping a close eye on this one.

In the meantime, here are the 澳洲幸运5开奖号码历史查询:best RPGs you can play right now.

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//344567.top/games/rpg/this-gorgeous-free-to-play-pirate-rpg-from-the-studio-behind-one-of-the-longest-running-asymmetrical-horror-games-stole-the-show-in-a-state-of-play-that-already-wowed-me-with-silent-hill-f-and-ghost-of-yotei/ RW7giT3bearXAvAV9jgKER Thu, 05 Jun 2025 20:55:42 +0000
<![CDATA[ Latest from GamesRadar+ UK in Ps5 ]]> Yesterday's澳洲幸运5开奖号码历史查询: PlayStation State of Play came with plenty of exciting new game announcements, such as 澳洲幸运5开奖号码历史查询:Romeo is a Dead Man, as well as further looks at highly-anticipated games, like Sucker Punch Productions' 澳洲幸运5开奖号码历史查询:Ghost of Yotei. Notably, one of the new ꩲand exciting titles introduced to players was another Marvel game; this time, a tag-teaming 4v4 fighting game.

Marvel Tokon: Fighting Soul will be coming to PS5 and PC in 2026, boasting a huge lineup of Marvel characters to choose from, a🌊nd 4v4 combat. Marvel Games has linked up with Dragon Ball FighterZ studio Arc System Works for its new fighting game.

Of course, t🧸he 4v4 system isn't found in the Dragon Ball title, or most fighting games, as it's a lot to keep track of and can stall the smooth action of a fight. Game director and lead battle designer, that coming to the decision of a 4v4 system wasn't easy: "Team VS fighting games have a long tradition of 2v2 or 3v3 formats, so this is something we discussed in-depth within the development team."

Sekine shared that eventually a 4v4 system was agre𓆉ed upon because, "at its core, we felt that the appeal of team VS fighting games is the intensity of the battles with multiple characters on screen at once. Additionally, one of the appeals of Marvel comics is seeing the vast cast of characters coming together to create all kinds of unique team-ups."

To make the 4v4 system work seamlessly, the studio implemented some different playstyle optionsꩵ. During a from Marvel Entertainment, the devs explained how the different fighting styles for the 4v4 system works.

In order to tailor to each player's preferred playstyle, Arc System Works developed two fighting styles for players to switch betwee🌌n: the first being the option of playing as the lead while having the three other characters assist, and the second allowing players to swap the assists in and out as the lead at will. This allows players to adapt their playstyle on the fly, and avoid having to master every single character's moveset. According to Sekine, "you only need to master one character in order to play."

With Marvel Tokon: Fighting Soul being PvP, it will be following the success of the latest live-service Marvel PvP, Marvel Rivals, which has set a high bar. Hopefully with t𒉰he implemented playstyle options, Arc System Works' approach to the 4v4 tag-team won't prove to be the game's downfall.

Move over Marvel vs. Capcom, PlayStation invited Arc System Works out for drinks and now we're getting a new tag fighter in the absolutely gorgeous Marvel Tokon: Fighting Soul

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//344567.top/games/fighting/marvel-tokon-devs-want-to-push-the-whole-tag-team-fighting-game-genre-forward-with-4v4-and-insist-its-not-that-overwhelming-wait-do-i-have-to-practice-four-characters-just-to-win/ hdrACiSrDaqCtENKxy9Gxe Thu, 05 Jun 2025 20:10:23 +0000
<![CDATA[ Latest from GamesRadar+ UK in Ps5 ]]> Since the release of 澳洲幸运5开奖号码历史查询:The Elder Scrolls IV: Oblivion Reಞmastered in April, many new players have been fl🍃ocking to the classic RPG, diving into the land of Cyrodiil for the first time. This means a whole new generation of gamers get to explore the game's secrets and vast world. It also means some weird stuff is confusing folks all over ag♑ain.

Communities collided when, recently, one player found something that even some classic players had never seen before: an Obliv👍ion gate within an Oblivion gate.

At first, this could be mistaken for a bug. Oblivion is beloved for its quirkiness, which includes some less-than polished features and even game-breaking bugs. Vete𓆏ran players were worried that the remaster would have removed all of the jankiness that gives the game its charm, but were happy to find t💮hat everything was in – and out of – place.

When it comes to Oblivion gate inception, however, tღhis is actually something Bethes🍎da intentionally designed.

When Redditor PerformanceOk9933 walked through an Oblivion gate and found a second one facing them in the distance, they couldn't believe it. Taking to the , and quickly earning over 11,000 upvotes, they said, "I just entered this gate to oblivion, it's behind me. I am moving along and found ANOTHER gate to oblivion st🎃raight in front of me. I've never s🎉een that before has anyone else?"

Random Oblivion worlds five and six (there are only seven, despite many more gates) actually both feature this oddity; each gate will provide players with an entirely separate exit to somewhere else in the map. These gates also act as their own separate entrances to these particular Planes of Oblivion from the Cyrodiil map, rather than being ✨a one-way portal.

While one player informed PerformanceOk9933 of this fringe information, others wer▨e just as shocked. "Dude what the fuck? I've played this game for 20 years [...] Never realized this," one classic player commented.

Funnily en♉ough, new comments from similarly bewildere꧑d players . "This is the newest thread on this I could find... 19 years of playing Oblivion and the first time I encounter this is in the remaster," said one player 26 days ago.

"Bringing this 🅰post back from the dead because I just experienced my first connected gate EVER in the remaster," concurs another.

Others jokingly asked if this extra gate led them to Elder Scrol♏ls 6 or, perhaps, a famili🔯ar cart in Skyrim. Nearly 20 years on, there's still plenty left for plenty of folks to discover in Oblivion.

Oblivion Remastered player absolutely dunks on the Dark Brotherhood's most annoying target with a parkour kill that would put Assassin's Creed to shame

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//344567.top/games/the-elder-scrolls/some-oblivion-remastered-players-were-shocked-to-find-oblivion-gates-inside-other-oblivion-gates-but-this-is-one-of-the-rpgs-old-quirks-that-thankfully-survived-the-remastering/ okozF7VzB3x8uuwqmcEYTj Thu, 05 Jun 2025 18:36:12 +0000