GamesRadar+ Verdict
Pros
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Engaging gameplay
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Simple way of making cash
- +
Tense missions
Cons
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Ugly visuals
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Devoid of original ideas
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Low-rent X-COM clone
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The missions, though visually tedious, retain X-COM 's hꦛeart-murmuring menace. Running out of action points just as a soldier comes nose-to-proboscis with some hulking ET is true horror - he'll be dead next turn. Then a fluke shot bysomeone from ourteam scores a fatal hit, despite 8% odds of success. Joy. It's this irregular, tension-building t𝄹hat keeps the formula so fresh, even when packaged as shoddily as this.
The only major alteration is that cash now comes from building a base in each zone of the globe - occasionally contested by the efforts of aliens. It's simpler, but less satisfying than the old way of winning the purses of nations by consistently keeping their𝄹 populace safe from ram♛paging space beasties.
More info
Genre | Strategy |
Description | Try not to mistake this for UFO: Afterlight, another unrelated tactical strategy game involving combat with aliens. Instead, compare it to X-COM: a tactical alien shooter that's pretty much the same game. |
Platform | PC |
US censor rating | Everyone |
Release date | 30 May 2007 (US), 30 May 2007 (UK) |