GamesRadar+ Verdict
Pros
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Springy
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weighty and slick physics
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Glows with lustrous
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sparkling colour
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Creative co-op play
Cons
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Co-op is one-PC only
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Not as fun alone
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A bit pricey for what you get
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Bungling through Trine’s side-scrolling levels of physics puzzles with two friends is definitel𒈔y the way to go. In single-player, you 🗹transform between these three characters, using their abilities to solve puzzles step by step. Conjure a platform as the Wizard, swing from it as the Thief, then turn into the Knight to bash the skeletons on the other side.
In co-op, up to three of you can solve those same puzzles together: the Wizard cཧan levitate a box with the Knight standing on it, while the Thief dangles beneath. It’s a funny, surprising and creative way to play, but you do all have to play on the same PC. One on keyboard and mouse, the rest on gamepads. Chummy, but hardly convenient.
The physics simulation driving all this is springy, weighty and slick. The Thief’s elastic grappling arrow is particularly funky to 𒈔bungee from, and the Knight’s sledgehammer shatters skeletons with a delicious crunch. Trine feels exquisite. It looks exquisite, too. The simple storybook tale leads you through soft-lit caverns that glow with lustrous, sparkling colour.
Your abilities, alone or in co-op, start out versatile and grow broader. All three heroes discover new powers and earn points to level-up existing ones. Onꦓce the Wizard learns to create free-standing platforms in mid-air, and upgrades them to let the Thief grapple onto them, there’s little that combination won’t solve.