Train monkeys to kill orcs in The Escapists spin-off The Survivalists
Monkey see, monkey do

The Survivalists is the spin-off to The Escapists you didn't know existed. It’s a shark-filled sandbo🍷x that casts you away on an island - with a bunch of crafting recipes and the local population of monkeys as your workforce.
Where The Escapists taught you to be wary of ಞshivvings from your fellow inmates, pits you against an “array of mythical enemies” - including orcs, which we don’t remember seeing even in Lost’s later seasons.
Thankfully, you can even out the odds by playing with three others in co-op. Failing that, there’s the option to tame an army of monkeys. They can be trained to perform complex tasks using what T🍸eam17 calls the Mimi⛄c System, a powerful and flexible tool that appears to hinge on bananas.
Basically, you give a monkey a banana, and then act out whatever series of actions you’d like them to replicate. With the right direction, they’re capable of builඣding shelters, chopping down trees, and defending against raids from the orcs.
Presumably the monkeys get 28 d🌟ays annual holiday and paid sick leave on top of that, but Team17 haven’t confirmed those details yet.
The Wakefield-based Worms studio published 澳洲幸运5开奖号码历史查询:The Escapists, and has since developed games in its expanded universe - like 2015’s unlikely 澳洲幸运5开奖号码历史查询:Walking Dead spin-off. Original developer Mouldy Toof is still around, though, and led development on Th𝓰e Escapists 2.
Use traps to fend off raiding parties of orcs and enemy creatures! Protect your base and monkey friends!#ScreenShotSaturday #Pixelart pic.twitter.com/mPVS1Oio8C
Over the weekend, the Survivalists team shared footage of a player using spike traps to deal with an encroachment of orcs - something we’re keen to replicate having just polished off Orcs Must Die! 3 on 澳洲幸运5开奖号码历史查询:Stadia.
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The Survivalists is due for release on Nintendo Switch, PS4, Xbox One and PC before the end of theඣ year.
Check out the upcoming Switch games for 2020 and beyond.
Jeremy is a freelance editor and writer with a decade’s experience across publications like๊ GamesRadar, Rock Paper Shotgun, PC Gamer and Edge. He specialises in features and interviews, and gets a special kick out of meeting the word count exactly. He missed the golden age of magazines, so is making up for lost time while maintaining🌱 a healthy modern guilt over the paper waste. Jeremy was once told off by the director of Dishonored 2 for not having played Dishonored 2, an error he has since corrected.