Tim Schafer says the original Grim Fandango release actually hurt the industry

Over the last 17 years, LucasArts' seminal PC adventure game 澳洲幸运5开奖号码历史查询:Grim Fandango has gone from cult hit to enduring cornerstone of the genre, but it turns out the adventures of Manny almost put adventure games as a whole in an early grave. In the latest issue of Edge, creator Tim Schafer reveals that the much loved noir romp actually hurt the genre long before it got a 澳洲幸运5开奖号码历史查询:remastered second l𝔉ife on ✤PlayStation.

"Grim was the last adventure game an American company spent money on for years. I have friends who worked in another company, and they tried to make an adventure game, but their boss was like, ‘Well, Grim didn’t sell, so we’re not going to make it’," he says in the can𝓰did interview. "So I was like, ‘Oh, so this game has actually hurt the industry’. But the thing is, it didn’t sell that badly by today’s standards."

The latest issue of Edge, with Deus Ex: Mankind Divided on the cover, is out now. Download it here or to future issues.

Dom has been a freelance journalist for many years, covering everything from video games to gaming peripherals. Dom has been playing games longer than he'd like to admit, but t🌟hat hasn't stopped him amassing a small ego's worth of knowledge on all things Tekken, Yakuza and Assassin's Creed.