This Tears of the Kingdom time-saving trick works way better than it should
How does Link not get obliterated by this

Generating dozens of ice platforms in 澳洲幸运5开奖号码𒉰历史查询:The Legend of Zelda: Tears of the Kingdom is fairly easy, and somehow doesn't crash the🐽 enti🐭re game.
The standard method of generating ice platforms would ordinarily be using an ice-imbued item with a lake. The big-brained player dep🥃icted below takes it to a whole new level though, jump-attacking down a vast waterfall with an ice weapon to create dozens of ice platforms in t💞heir wake and send them plummeting down to Hyrule below.
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This wild strategy for generating heaps of ice platforms somehow doesn't crash Tears of the Kingdom completely, and we've honestly got no clue how. By all rights, the game should, at the very least, be significantly stuttering when generating all th🍷ese items at this speed while transitioning between the sky islands and Hyrule below, but no.
"I'm actually losing my mind that you didn't get hit ONCE by an ice sheet on the way down," writes one dumbfounded viewer. That's actually a fair point - the player is only saved by the fact that the waterfall propels the ice platforms outwards instead of straight down, meaning Link is saved from being diced into tiny slices of a Hyrulian at the bꦚottom.
Some commenters are puzzled that Tears of the Kingdom doesn't throw out an "emergency blood moon" in this situation. There's the belief that if you "break the game too hard," Tears of the Kingdom throws up the Blood Moon cutscene to fix itself, but we've got absolutely no idea where this belie✤f has come from, or if it has any basis in fact whatsoever.
For now, we'll just keep being utterly perplexed at the latest community discoveries and cꦆreations in Tears of the Kingdom.
You can check out our 澳洲幸运5开奖号码历史查询:best Zelda Tears of the Kingdom vehicles if you're wondering how to snappily assemble some method of transport.
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Hirun Cryer is a freelance reporter and writer with Gamesradar+ based out of U.K. After earning a degree in American History specializing in journalism, cinema, literature, and history, he stepped into the games writing world, with a focus on shooters, indie games, and RPGs, and has since been the recipient of thཧe MCV 30 Under 30 award for 2021. In his spare time he freelances with other outlets around the industry, practices Japanese, and enjoys contemporary manga and anime.