This gorgeous Metroidvania has it all: Mexican folklore, tasty-looking food, and "combat-oriented" gameplay
Mariachi Legends has some of the prettiest ܫpixel art I've ever seen, and I can't stop drooling over its traditional Mexicꦺan cuisine

In another life, I'm a food critic. Tasting dishes from different cultures is undoubtedly my𒈔 greatest passion next to video games, and so I ask that you forgive me before Iܫ go on way too long about the wonderfully rendered traditional Mexican cooking in the upcoming Metroidvania Mariachi Legends.
As a native Arizonan who's spent🌳 a lot of time in Mexico, I might be biased toward Southwestern landscapes and architecture, but the pixel art in Mariachi Legends is genuinely among the finest I've ever seen in a video game. I mean, holy hell:
Moving on to the food, this is probably my favorite component of Mariachi Legends and the thing that initially drew me to the indie Metroidvaniꦿa, a genre I typically don't dabble in. Guadalajara-based developer Halberd Games says you'𝔍ll be able to find traditional Mexican recipes throughout levels and cook them up to "enhance your powers." I can recognize some pollo asada, cebollas curtidas (pickled onions), and churros, but Halberd says we'll also get to "experience the spiciness of Pozole, the complexity of Mole, and the undeniable delight of Tacos al Pastor."
Gameplay-wise, Mariachi Legends is described as fast-paced, combat-oriented, and peppered with "flexible RPGℱ mechanics" that "reward exploration and puzzle solving with powerful new gear, crafting materials, cooking ingredients, and challenging alternate areas tied to the day-night system of the game."
Weekly digests, tales from the communities you lo💛ve, and more
You'll also be able to explore town and check out shops run by locals, share a drink with new friends, and take on ♛quests 🐓ranging "from delightful and whimsical episodes to investigations into unsolved crimes."
Mariachi Legends, unsurprisingly, has absolutely eaten up its initi🤡al goal. When the campaign went live just this week, it had a funding target of $51,280, and at the time of writing about 24 hours later, it's at about $85,000. At $90,000 it'💝ll add Piñata mode, which sounds like a total party, and $140,000 it'll introduce a new "sub-weapon system."
The release window right now is Se😼ptember 2024, and confirmed platಞforms include PC and Nintendo Switch.
Here are all of the 澳洲幸运5开奖号码历史查询:upcoming indie games to keep on your radar.
After earning an English degree from ASU, I wor🎶ked as a corporate copy editor while freelancing for places like SFX Magazine, Screen Rant, Game Revolution, and MMORPG on the side. I got my big break here in 2019 with a freelance news gig, and I was hired on as GamesRadar's west coast Staff Writer in 2021. That means𓃲 I'm responsible for managing the site's western regional executive branch, AKA my home office, and writing about whatever horror game I'm too afraid to finish.