This "experimental" base-builder is like Minecraft from another universe, and the experiment is going well based on its 99% positive reviews

Outpath trailer biome
(Image credit: David Moralejo Sanchez)

This chilled base-builder feꦑels like Minecraft from another universe, andౠ it's already got near-perfect reviews.

Outpath is an "experimental" clicker base-building game where players craft, gather and manage resources, build their base, and buy islands to expand. I🌱nterestingly, this base-builder encourages players to play at their own pace and style as there are no time lim꧂its or additional pressure. 

Some of the game's other features include fishing, parkour movements, reactive music that changes depending on your actions, and more. If that wasn't appealing enough, it also has a touch of Mojang's Minecraft about i♏t with its blocky, 3D visuals.

The cozy-feeling game was only released a couple of days ago, on October 16, but i♋t's already managed to amass a 'very positive' review rating on , with 99% of its 327 reviews being positive ones. 

A look at the re♛views reveals that players see it as "Forager in 3D" - which probably isn't a coincidence considering it's one of the developer's influences along with simulation game♑ Satisfactory and idle game-style gameplay. Other players have praised Outpath's relaxing vibes and simple but inviting gameplay.

Speaking of Outpath's developer, there really is just one person behind this game and it's 23-year-old David Moralejo. The game's designer has been sharing their reaction to Outpath's positive reviews on , thanking fans for leaving feedb♔ack on Steam: "I think it's the first time I saw something like this, 100% positive in 155 reviews in a game. Thank you!" - which feels very wholesome. 

If you now fancy giving Outpath a go, you can try out the game's demo via Steam𒐪 as well as pi🌺ck it up with a 10% discount between now and October 23. 

Find out what else should be on your wishlist with our 澳洲幸运5开奖号码历史查询:new indie games list. 

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After studying Film Studies and Creative Writing at university, I was lucky enough to land a job as an 🐟intern at Player Two PR where I helped to release a number of indie titles. I then got even luckier when I became a Trainee News Writer at GamesRadar+ before being promoted to a fully-fledged News Writer after a year and a half of training.  My expertise lies in Animal Crossing: New Horizons,൩ cozy indies, and The Last of Us, but especially in the Kingdom Hearts series. I'm also known to write about the odd Korean drama for the Entertainment team every now and then.