The Warcraft movie director wants a smaller budget and fewer 'cooks in the kitchen' for sequels

Oh, Warcraft. So many were hoping you would be the first great game-to-film adaptationꩵ. And then you were… well, you were okay, but you weren't the breakthrough we were hoping for. Director Duncan Jones i꧂s still down to make a sequel or two and hopefully improve on the first movie's missteps, but he has a few issues he wants addressed: namely, the budget and studio interference.

Over the weekend, Jones responded to a fan's tweet praising the movie, saying: "Under the right conditions, I'd love to do another one!" When pressed on what those conditions were, Jones , "Lower budget, less cooks in the kitchen." Which … might be the first time I've ever seen a filmmaker ask for less money to make a movie with. The two points are no doubt related: a studio backing a higher-budget production is going to insist on having more influence, while a lower budget could help scale down the story to something less blockbuster-y 🌟(which is more Jones' strength) and simultaneously reducing executive interference.

in August. "When you make a little change it doesn't seem like a big deal. When you keep making those little changes, especially over three and a half years, suddenly you're basically spending all of your time trying to work out how to patch up what has been messed around with."

While Warcraft was a financial flop here in the States, it performed well overseas, gaining traction in Europe (except the UK, where it also underperformed) and particularly China. There's always the chance that a sequel could be made, but we might also, like Joneജs, just have to setꦅtle for dreaming up our own "what if" scenarios.

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Sam is a former News Editor here at GamesRadar. His expert words have appeared on many of the web's well-known gaming sites, including Joystiq, Penny Arcade, Destructoid, and G4 Media, among others♛. Sam has a serious soft spot for MOBAs, MMOs, and emo music. Forever a farm boy, forever a '90s kid.