The Top 7... impractical characters
When the world needs saving, ꦓdon't rely on these ill-prepared nutjobs
4. Prinnies (Disgaea)
PS2 | 2003
Man oh man, how we love the Prinnies. How can you not love slang-talkin' demonic penguins? But if you think about it, they're terrible soldiers in both 💙idea and execution.
First, they're incredibly stupid. Their sexy demoness ruler, Etna, pretty much has to hold their hand every step of the way while they yell "dood!" repeatedly. Second, they E🌳XPLODE if handled too rough. What's advantageous about an army of easily detonated soldiers? Finally, they get around on stiff, unbending peg legs. So they're walking bombs that have no knees? Now you're just being silly.
3. The Tekken farm (Tekken series)
Multi | 1994
But then Tekken 2 brought us Al🍸ex and Roger - a dinosaur and kangaroo, respectively. Both are bred to fight and brandish boxing gloves. So, what, y🍬ou unearth a fossil, bring dinosaurs back to life and expect them to behave? Didn't the Tekken scientists see Jurassic Park? Alex is going to bite someone's head off in the first round and that's that.
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Then came Panda, an alternate version of Kuma.꧃ So now they're expecting pandas to trade blows with androids, assassins and demon-possessed CEOs? Right. A real panda would sit down, mun♏ch on some food and then maybe. We're not even sure if it's possible to train a panda to fetch, let alone perform 10-hit combos.
Not content to have just one dinosaur in the game, Namco licensed manga staras a playable character in Tekken 3. He's a foot tall, has puny arms and can't speak. Sounds like a winning mi🌊x of traits for a street fighter.
We geꦐt it, these animals are meant to be fun and are bonus content, but that doesn't make them any more fit for the ring. One good punch to the gut and they'd run off in search of easier prey - classical conditioning or no.
A fomer Executive Editor at GamesRadar, Brett also contributed content to many other Future gaming publications including Nintendo Power, PC Gamer and Official Xbox Magazine. Brett has 🌜worked at Capcom in several ♐senior roles, is an experienced podcaster, and now works as a Senior Manager of Content Communications at PlayStation SIE.