The Secret of Monkey Island Walkthrough
Full list of𝔉 Carla's Sword Fighting Insults/Replies
====================꧃===============================
Carla's Insult: My la🍸st fight ended with my hands covered in bloo🃏d
Reply💙: I trust now you've learnt to stop 🃏picking your nose
Carla's Insult: My tongue🌺 is sharper than♍ any sword
Reply: First you'd better stop 🐎waving✱ it like a feather duster
Carla's Insult: Only♍ once have I met such a coward
ꦕReply: He must have taught you everything you know
Carla's Insult: My name is feared in evꦜery dirty corner of 🐠this island
Reply: You got that job as Janitor after all?
Carla's Insult: I will milk every drop 💛𒁃of blood from your body
Reply: How appropriate, you fight like a cow
Carla's Insult𝐆: Every word you say to me is stupid
Re🍌ply: I wanted to make sure you were confortable with me
Car🦄la's Insult: Have you a boat ready for a quick escape?
Reply: Why? Do you want to borrow one?
C﷽arla's Insult: If your borther's lik𒐪e you, its better to marry a pig!
Reply: You make me think somebody already did
Carla's Insult: I've got💛 the courage and skill of a master swordsman
Reply: I'd be in real trouble if you ever uꦑsed them!
Carla's Insult: You are a pa🌼in in the 𒈔backside, Sir.
Reply: Your Haemmoroids are playing up again huh?
Carla's Insult: There are no clever moves that ඣcan save you now
Reply: Yes there are, you just never learnt them.
Carla's Insult: No oꦉne will ever catch me fighting as badly as you do
Reply: You run THAT fast?
Carla's Insult: My sword is🍰 famous all ove꧒r the Caribbean
Reply: Too bad no one's ever heard of YOU at all!
Carla's Insult: My wisest enemies run away at t💃he meer sight of me
Reply: Even before they've smelt your breath?
Carla's Insult: I usually see people🌺 like you passed our 🥃on the tavern floors
Reply: Im glad to hear you💜 attended your family reౠunion
Carla's Insult: Now🔯 I know what filth and ꦦstupidity really are:
Reply: Im glad to hear you attended your family reun꧒ion
Note: The last two insults listed t💖here have the same reply. T✤hats not a typo,
both really do have the same answer. :)
You need to counter five of Carla's insults to win. At the 🌄end of the🐠 dual
Carl🌌aܫ, the sword master, will surrender and say you've
won. You'll receive a T-shirt as proof of beating the sword masteܫr for the
pirate.
Optionaဣl: As with 🍒all three trials, after completing it you can return to the
Scumm Bar pirates and show them how suc🐼ces🌸sful you've been with the trial,
however you DO NOT🔯 have to do this to proceed wit💯h the game.
After completing your first triaᩚᩚᩚᩚᩚᩚᩚᩚᩚ𒀱ᩚᩚᩚl a cut scene will play, where LeChuck's
lieutenant ("Bob") breaks the news about Guybrꦯush's antics on the island. Bob
offers to 💝take control of the matter, but LeChuck decides that he will deal wiꦑth
Guybrush himself. Note: If you do the Thievery trial fiꦇrst, you will not see
this cut scene.
After the cut scene has finished, you c꧋an return to the pirates to brag about
your success inಞ the trial, o🌜r alternatively, move on to....
[2]... Trial Two: Treasure Hunter-y
====================================
Return to the Meléé Island map, and click on the "v🦋illage" location. ♈From the
lookout point, head into town, keep going east u🔯ntil you are on the Clock Tower
screen. Here you will see a dodgy look𓆏ing man in a flasher-mac, with a parrot on
his shoulder. Talk to him and he wi♛ll ask you if have a brother called♌ Sven.
Answer with "No but I🌟 had barber called Domonique". The dodgy man wil༺l offer to
sell you a treasure map for 300 pieces of eight. Buy it. 🦹On it are "Dancing
Instructions" and Guybrush thinks he's been ripped﷽ off, but actually they are
directions to the secret treasure of💞 Meléé Island.
Return to the MeléÃ&fnof🐓;© Island map, and click on the "Fork" location. From here you
need to head...
North | You should see the yellow flowers |ꦓ West. You should see campsi✅te |
North (Left path) | West | North | West - skeletal remains shoul🅰d be here |
North | North | East | West |♑ North - You'll see a garden full of red flowers |
East...
You are now at the treasure's secret location, 🐽and it seems that X really do🥀es
mark the spot. Use your shovel on the X and you'l﷽l dig up the🧸 treasure, and
refill the hole with the soil.
Optional: As with all three trials, after completing it you can re🐷turn to the
Scumm Bar pirates an♔d show them how successful you've been with th🐬e trial,
how🔯ever you DO NOT have to do this to p🐲roceed with the game.
You can return to the pirate𝔉s to brag about your success in the trial, or
alternatively, move on to....
[3]... Trial Three: Thievery
=============================
For this trial, you need🦂 to steal a golden idol from the Governors mansion.
Return to the Mel♔éé Island map, and click on the Village. Head intoꦉ town, go
through it to the screen with t🌳he church and the store. You'll see a "Pssssst"
on the screen coming from the alley-way, and with the new spec💫ial edition,
you'll hear it too (w00t for voice acting!!!!).
Optional: You can go intღo the alley way if you want, but you do not have to do
this for the story to progress. W🎉hen you go into the alley-way you are
confronted by Fester Shinetop, the towဣn sheriff allegedly, he threatens you and
tells you that he hasꦜ his eye on you. Leave the alleyway to go back to the
church/store screen and....
Head west,🧸 go through the arch to head towards the governor's mansion.
Outside the mansion are a tied up group of killer "Piran♓ha Poodles", and
Guybr𝓀ush w꧃ill not go near the Mansions front door with those dogs there so we
♐need to do something... In your invenཧtory, use the yellow flowers with the meat
from the S💃cumm bar. This creates "Meat with Condiments", give this🗹 to the
ꦚpoodles, using the G🌠ive command not the Use command. This puts the poodles to
sleep, and Guyꦐbrush can now open the mansion door and enter. Do so.
Once inside, you can look around the mansion if yo🔥u want. To progress with the
trial, enter the do🌞or immeꦡdiately to the right of the entrance. I cut scene will
follow where Fester follows Guybrush and a fight ensues. After a few minutes 🦹of
automated adventuring, Guybrush finds the idol but its locked in a chest,෴ he
appears from the ups✱tairs door and declares he needꦚs a file. You'll also find
some new junk in your inventory, some of which will be useful, some of whi🐲ch is
literally junk.
Leave the mansion, head back to the church screen ar💖ea of town. West of the
church is the prison, go in there, and talk to the prison💞er, Otis. Guybrush says
he wilꦫl not talk to him ‘cos he's got halitosis (bad breatꦚh).
Return to the store, tell the storekeeper you꧂ need some breath mints, h🎃e will
sel😼l you some. Return to the prison and give the breath mints to Otis. Also give
him the Gopher Repellantܫ. Otis will give you ♊a carrot cake in return, open it
and you'll꧟ find a file. Ohh silly, silly Otis! Doh!
Return to the mansion🌠, click on the whole in the wall where the portrait used to
hang, and Guybrush will return to fighting Fester🧸, and eventually appea🌞rs from
the upstaꦆirs doors again, this time with the idol.
Fester followsꦡ you. Tell him the idol should be in a museum. Th🎉e Governor will
appear ꦿand tell fester to buzz off. After a few awkward lurrrrve moments with
the Governor, Guybrush will regain control.
Hurray, you've completed the three trials, you can now go to💃 the pirates and
j♓oin them. As you leave the Mansion though Fester arr🐬ests you.
Y𒁏ou find yourself on the Dock in the village on Meléé Island. 🎀Fester has tied
the Idol arounﷺd your ankles, and throws༺ you into the water.
Note: You gain an Xbox 360 achievement here if you leave Guybrush unde📖rwater for
10 minutes.
There 𒁏are loads of great tools to cut the rope holding Guybrush underwater but
they are all out 🐈of reach. So, instead, pick up the idol and walk to the ladder.
Guybrush will pick up a💫 Sword on the way too for good measure.
When yꦺou return to the docks, you'll see LeChuck’s ghost ship sail off into the
sunset (proverbially speaking, as it's nighttime). The old lookout ge💎ntleman
comes and tells you that the Governo𒀰r has been kidnapped by LeChuck. Guybrush
decides he needs to form a crew, get a ♕ship, and sail off after the evil Ghost
Pirate and his future "Plunder Bunny" Elaine Marley - Governor of Mel🐻éé Island.
NOTE: You no longer need to return to the pirates🅠 of the Scumm Bar. In fact꧃, if
you do you will find they are gone.
[cr]--- Finding a Ship and Crew
===============================
First of all꧋ lets get a crew together. We need three crew members.
[cr1]---Crew Member 1: Carla the Sword Master
=============================================
She's the easiest crew me﷽mber to obtain. Simply retܫurn to her hideout, tell her
t𝔍he governor has been k🅷idnapped and she will return to your crew.
[cr2]---Crew Member 2: Meathook
===============================
Go to ꦡthe Meléé Island map screen. In the N😼ortheast corner of the map you will
find Hook Islan♈d. Go there. Use the rubber chicken wi🥀th the transfer line.
You'll slide over to the is⭕land. Go to the house's door, open it, go inside.
Inside is Meathook. A man who for years has lived in fear of a terrib✅le beast
hidden in his basement. Tell him the govern♏or has been kidnapp🌺ed, suggest that
y🅰ou should get a crew together and get a shi𝔍p and go after LeChuck. Meathook
agrees to join your crew if you🍰 face the ter🌊rible beast in the basement.
Meathook takes y𓆏ou to the back of the house and opens up the𓄧 high security area
of the basement. Open the final wooden 𒊎door, then touch/poke/tickle the paꦍrrot
inside.
Note: Once t✤he parrot's door is open, your usually commands wil🐼l change to a set
of commands that basically just touch the parrot in some odd way. Any of thes🍎e
commands will progress the story.
After t🅰ouching the bird, Meathook agrees t♏o join your crew.
[cr3]---Crew Member 3: Otis, the Prisoner
=========================================
Return to the Mel🦄éé Island map screen, click on the village, and return to the
Scumm bar. Pick up🍸 all the mugs on the tables, head to the back of the bar area,
and pick up the mugs on the table that has the cook so💟bbing at it.
Optional: You can talk to the cook and g꧙et🎃 some back-story on the kidnapping of
Elaine, and how she was such a big help to the cook. You donÃ&ceꦡnt;€™t need do this to
progress the story but there’s some funny li♐nes in the dialog which make it
worth
listening too.
Go into the kitchen - the cook wꦏont stop you, he's too busy sobbing - and u꧅se a
mug with grog barrel in the corner.
Leave the Scumm bar.
Note: T𝔍🌄he grog is slowly eating through the mug. On screen you will see how bad
the mug has deteriorated, and how clos𝓰e to death it is. Before the mug totally
collapses, use it with a fresh mug. Guybrush will tip the grog in🌃to the f🐷resh
mug, which again starts to slowly be eaten away.
Quickly return to the prison, making sure to pour grog into fresh mug𓃲s on the
way, then "use" the grog on the prison lock. This relꦕeases Otis. Ask𓃲 him to be
in your crew, he tricks you and leaves, bu🐻t does return to be on the crew before
you sail so �𝄹�it's not a problem that he's tricked you at the moment.
[cr4]---Get a ship:
===================
With a 🐻full crew enlisted, its times to get a ship for them to sail in.
Return to the MelÃÂ&copཧy;é Island map, click on the bright lights. This takes you to
"Stan’s Previously Owned Vessels". Stan is ๊a maniac. Wearing a bright, long,
plaid jacket, he talks like the car salesman from hell,ꦛ and waves his arms
around like he's talking in semaphore.
Tell him you want to buy a cheap boat. He takes you to the boat♓ at the top of
the jetty. The famous "Sea Monkey". When he asks you how much you have toಞ spꦅend,
tell him you want it on credit💯. He refuses, but tells you the storekeeper will
give credit to people with jobs. Ah-haaaaa, I see some credit on the ho🐎rizon,
skipper! As you leave Stan's to goꦛ to the storekeeper, Stan jumps you again and
gives you a compass and his business guide.
Return to the MeléÃ&Ac💧irc;&cop🤪y; Island map, go to the village, and return to the
storekeeper. Tell him you'd like some credit. He asks you if you have a j𒊎ob, say
of course.
IMPORTA༒NT: At this point save your game, and pay clos💫e attention to the
Storekeeper's safe lock. He walks up the stairs to the safe🏅, and opens it. This
is the safe's🐠 ಞcombination. Make sure you remember it!
When the storekeeper comes back to his desk, he💛 asks you 🐲your job. Any reply
here will have th꧙e same effect, he'll refuse to give you credit. He will return
to the safe and 🌜put the credit note back. This action gives you a second chance
to witness and remember the safe's combination.
When h🐲e's returned toᩚᩚᩚᩚᩚᩚᩚᩚᩚ𒀱ᩚᩚᩚ his desk again, ask him if he can ask the sword master one
more time if she would train him. He reluc🥂tantly agrees to go ask, and🎐 leaves
the store. With the store master gone, you can go to theಌ safe and open it.
NOTE: The combination varies each game, so i cannot list it here, but ▨you move
the ha🎃ndle using the PUSH and PULL commands. If you make a mista𝄹ke, the lock
returns to the start position and you must star🗹t over♔.
When you have successfully opened the saf♍e, a fanfare will trumpet and Guybrush
will automatically pick up the credit note.
Leave the store, an🦹d return to Stan. Ask him to show🐟 you the cheap boat again.
When he asks how you want to pay, tell him you have a ᩚᩚᩚᩚᩚᩚᩚᩚᩚ𒀱ᩚᩚᩚcredit note from the store
keeper. He accepts it glee.
This is where things get a bit tricky.🎶 You have to negotia🅰te with Stan to get
the price down so that he will accept the♐ maximum value of the credit note -
5000 pieces of eight - for the ship.
To do this, ask about extras, when Stan tells yo💞u♊ about an extra say you can
live⭕ without that piece of junk. Repea💛t this until Stan starts to talk about
extras you've already⛄ been told about. At this point say "enough about extras
already". There will be approximately 10 extras before Stan starts to rep🔥eat
himself.
At this point, ask Stan how much he thinks the ship is worth. Heꦦ will 🔯say
something silly like 7k or even more.
Tell him you think you should thin🥃k about it, and try to leave. When Stan asks
you to return, do so. Ask about some more extras - 2 or 3 wi♐ll do - then ask the
price again. Iꦚf it's still over 6k, leave and come bac🌳k. Then ask about extras
yet again. Keep✤ repeating this until Stan🌸 says the boat is worth somewhere
𒀰between the 5000 and 6000 pieces of eight mark. The common value at this point
is 5800.🃏 At this p♈oint say you want to make an offer, and offer 5000 pieces of
eight. Stan will reluctantly agree.
Viola you have a ship. He will me𒅌et you at the Docks to pick her up.
Go to the Docks. Stan will greet you there, make some spiel abou👍t🍰 having many
offers for the bo🌊at while it was sat there, but he refused. The mast drops off
the boat and Stan makes a ha🤡sty retreat. At this point your crew turns uꦇp, and
you are ready to set sail for Monkey Island.
[c]--- Part Two: The Journey:
______________________________
Your crew are utter 🦋gits. They refuse to do any worꦫk, and spend their time
sunbathing on the deck. Guybrush finds himself stoo🀅d on the deck with the lazy
crew sunbathing.
Go up the🗹 mast and pick up the jolly roger (pirate) flag. Return to the deck and
go into the captains bedroom. Open the💮 desk drawer, look inside and pick up the
book. Pick up the feather pe🦄n/quill, and the ink pot. Note the cabinet next to
the bed, you need a key for this to open in.
Leave the captain's bedroom, and🦩 go down the hatch to the lower deck. (This
access point can be hard to see, bu🌠t d🍃irectly behind the crew members, at the
bꦕottom of the mast area.) You are in a room that has one room going off it, and
one room going further down. Go down toꦯ the very bottom of the ship.
Next to the leaking🦂 water is a barrel of gunpowder, pick up some. Pick up the
rope. Open 🐈the chest at the bottom right of the screen and pick up the wine.
Go up one floor 🌃and enter the kitchen. Open the wall 🧸cabinet, pick up the
cereal, open it to find a prize, "look at" the prize to discover ꧂its a monkey
headed key. Pick up theꦚ pot on the kitchen counter.
Return to the Captain's bedroom, open the cabinet with the key, p൩ick up the
ch🍃est, open it, and pick up the leaflet, "look at" it to disco🔴ver it is a recipe
fo🧜r a voodoo spell to take peop♔le to monkey island.
🦂Return to the kitchen. Try a🧔nd place every item from your inventory into the
cooking pot. Guybrush will refuse to ꩵput some items in, anything else will go in
and even if it's not part💎 of the recipe it will help clear y✨our inventory for
one you get to Monkey Island.
Once you've added all the correct ♈items to the pot, it will explode, anꦫd
Guybrush will be knocked out by the fumes.
When he wakeꦛs up, use the Meléé Island treaseure map with the flames
b🐼elow the cooking pot. Then return to the lower deck of the ship,
pick up some more gunpowder. Go to the 🎐main deck where the crew are sunbathing.
ZOMG - Were at Monkey Island!
Use the rope with the back en🌄d of the cannon. U🌠se the Gunpowder with the cannon
nozzle. Finally,🅠 use the cooking pot to be human cannoned over to Monkey🐷 Island.
[d]--- Part Three: Under Monkey Island:
________________________________________
After Herman Toothrot’s welcome🍬, click an𒊎ywhere on the screen to remove your
head
from the sand and put out the fir꧑e in your pants. Jeez, I bet that sounds wei♚rd
out of context... lol.
Pick up the Banana, and note the row b𒐪oat, you'll be needing that later on. Read
the note. Be sure to pick up and read all🏅⭕ the notes you find in the game, as
reading them all will gi♏ve Xbox 360 users an achievement.
Click the jungle to enter the Monkey Island map.
On this islan🔯d the map is bi🔯gger than the screen, so by walking to the edges of
it, the map will scroll over to reveal the rest o𝓡f the island.
♓From the beach, go westꦓ, the map will scroll. You'll see another beach. Go to
it, pick up the note, and༺ return to the Monkey Islꦉand map.
Option: You can talk to Herman more here foღr more back-story if you wish before
leaving for the map again..
On the far 🦋west side of the map you'll see a crater type structure, follow the
peak of♚ the crater around to find th🌺e "Fort". Click on it to go there.
At the fo🌠rt, pick up t🤡he rope, and push the cannon. Pick up
the cannon ball and the gunpowder.
Optional: You c🐎an ♌talk to Herman more here for more back-story if you wish.
Return to the map.
Go east, ꦬfollow the mountain ridge and you'll fin🦩d the river fork. Go there.
Pick up the rock and the n☂ote, follow the 🍷path around to the walkway in the
rock. ♈Go up it. Pick 𒅌up the note. Pull/Push the rock see saw all the way so that
the rock is on the right, and the empty part of the 🌠see saw is on the left. Then
pull/push it back three times. Wal𒅌k up the rock path to the top of the path.
Optional:𓃲 You can talk to Herman more here fo✃r more back-story if you wish.
Push the rock off the top of the plateau. ⛦The rock will hit the see saw, and
send the big rock flying over to t🙈he beach and hit🐷ting the banana tree. You'll
know when it hits the banana tree as you'll hear Guybrush s✨aying "Wow, that was
a one in a million shot!"
Note: If you donâ&Aci🔯rc;€Â™t hit the boat with the rock, you will complete the game with
the crew coming with you, and�ܫ� stranding Herman on Monkey island. If you move the
rock see saw and hit the board with a rock, then🅠 you will strand the crew on the
island, and bring Herman with you to the end🤡 game. You need to complete both
scenarios for an Xbox 360 achievement.
Head back down the paths to the river's dam (picking up new notes on ♐the wಌay) -
where Guybrush says "Gosh, it sure is h🌠ot here". Use the Gunpowder with the
"Dam" (right hand side of the river, in the rocky bit). Then when stood ♑at the
dam, u🧸ꦏse the flint rock with the cannonball. This bows the damn up and sends
water flowing down the river.
Return to the beach you washed up on to ﷽find two more bananas.
Return to the Monkey Island map, and head to the east to thܫe "pond" at the end
of the river you flooded. There you will find a rope. Pick ip up, along𝔉 with the
note.
Optional: You can talk🌌 to Herman more here for more back-story if you wish.
Return to the map, head east more to൲ the beach, ᩚᩚᩚᩚᩚᩚᩚᩚᩚ𒀱ᩚᩚᩚpick up the message in a bottle
and read it. Return to the map, head further east to﷽ the Clearing. This is the
Mo♎nk✅ey Headed entrance to LeChuck's lair. Remember where this is, we'll be back
here later.
Optional: You can talk to Herman 🌸more here for more back-story if 🗹you wish.
Return to the map and go to the "Crack" - ju꧑st north🀅 of the beach where you
washed up.
Use one of you𓄧r ropes with the strong branc🍸h. Climb down. Use the second rope
with the tree stump, climb down, pi📖ck up the oars, return to beach where you
washed up. Use the oars with the board.
Us♛ing the boat on the Monkey Island map, you can💛 now row around to the north
side of the island, do this and click on the Beach to land the b🃏oat. Pick up the
note.
Head to the jungle ꦆarea to access the Monkey Isꦓland map. Head North west to the
Cannibal village. Go the far west par🍃t of the village, near the large monkey
h🌱ead sacrifice area, and pick up the two bananas. Tr🅠y to leave the village.
As you try to leave the village, you are confronted by the cannibals. They l▨ock
you up in a hut. Note: Herman&Atꦑilde;¢Â€Â™s🧔 banana pickers are here, but we cant do anything
with them yet so donâ&Ac♐irc;€Â™t bother picking them up.
Pick up the note... jeez♊, all these bloody notes, haven’t they heard of twitt🐼er,
facebook or email???
Pick up the skull, and use the loose floo𝔉r board. You will escape the hut and
automatically return to the Monkey Island map.
Re♒turn to the beach you left your boat, then row back to the beach you washed up
on.
Just north of this beach🌼 you will find a monkey walking around. Click on h🌳im.
This will bring up a jungle area screen with the monk🌜ey repeat♛edly walking
around and climbing trees. Give the monkey all♏ five bananꦇas to make him follow
you. If you gave him less than fi🌳ve bananas he would only follow you for a short
while.
With the monkey, return to th♌e Monkey Head entran🌌ce to LeChuck's lair. DO NOT
use the boat, you must walk!
When you reach the totem poles at the fence blockin♕g you from accessing 💖the
monkღey head, click on the "nose" on the left hand totem and "pull" it. This
opens the gate. But when you let go, the gate closes. The monkey sees t𝄹his and
haꦍngs himself on the nose allowing yoꦍu access to the Monkey Head.
Pick up the small idol directly in front of the monkey head.🐼 There are lots of
idols but you can only pick up one.
Return to the cannibඣal village, and give them the idol. They♋ will be very
pleased and walk off. Walk into the hut you wܫere originally locked up in, a🔯nd
pick up the ba🦄nana pickers. Leave the hut. As you leave the village you will see
Herman. Give hღim the banana pickers and he will give you the key to꧂ the Monkey
Head.
Return to the clearing with🌠 the Monkey Head and idols. 🌊Use the key in the
Monkeys Ear... what a weird key!
The m♑onkeys mouth drops open and you can walk through here to get to LeChuc🌌k’s
lair. Enter the monkey head, but leave strai🌳ght after, then return to the
cannibal village.
Ask the cannibals for 🧸the head of the navigator, but they wont give i𒁏t to you as
its the only one🐈, and they'd hate to lose it. Give them the lღeaflet from your
inventory named "How to geꩲt ah𝕴ead in navigating". They give you the Navigators
head. We need to use this to find out way thru the catacombs to LeChuckâÂ&e🌱uro;Â&trade൲;s lair.
The cannibals will also tell you that if you bring them a r𝓰oܫot they can make a
tonic to kill LeChuck off for good! Sounds great, 💧le♕ts do it!
Return to the Monkey Head. Enter it. "Use" the navigators head... you 💮can "Talk"
to it too if yoﷺu want! Follow his nose to the lair. For example, if you are at a
T-ju𝔉nction, and the head points left, you go left.
Follow this all the way to LeChuckâÂ⛦;€Â™s ship. When you arrive the ship, do not go
on
it yet! Instead, t𝓰alk to the navigat🔯ors head, and ask him for the necklace he's
got wrapped around him - it makes you inꦏvisible to LeChuck's crew. You can ask
hဣim nicely and "pretty please" him into submission, or you can threaten him by
ღsaying you'll kick him into the lava. Choice is yours, either way he eventually
gives you the necklace. When you get it "Use" it.
Walk to the ship. You will vanisඣh, and get a blue ꩵline shimmering around you. Go
the left of the deck, enter LeChuckâ€&﷽Acirc;™s cabin, a🐼nd use the compass in your
invent𝐆ory with the꧒ key hanging up. This will suck the key over to you without
alerting LeChuck.
Go back on deck, go to the mast, and at the bܫottom of it is a hatch. Go dow🍌n
there. You'll ♌see a Pirate sleeping with a bottle of g🧸rog in his hand. We come
to this in a minute. For now, go right, you'll enter the ho𒊎ld. Walk to where෴ the
chickens are, a🥂nd you'll find a feather on the floo💞r. Pick it up. Return to the
sleeping pirate, and "use" the feath🎉er with the sleeping pirates feet. Do this
two or three times꧙ and he'll drop the ♚grog. Pick it up.
Return to the hold with the chickens and pigs. 🐷Use the key from LeChuckâ€&Acir🍸c;™s room,
with the locked hatch. Go down, and use the grog with the🌄🍷 rat's tray. This
kills it off. Nꦿow go and pick u൲p the grease. Return to the main deck. Use the
grea🅺se with the right hand side door, the grease stops it squeaking. Enter, and
pick up the tools. "Great, more inventory".
Return to the hold with the a🍃nimals, use the tools with the glowing chest, this
has the root in it, pick it up.
Return ♛to the cannibals, give them the root. They give you a spritzer full of
Ghost Pi꧙rate zapping goodness (part of your five a dayܫ I’m sure!). Return to
LeChuck's lair. You'll find Bob there, all alone. LeChuck has𝓀 left to go back to
the church on Meléé✃ Island to marry Elaine! Nooooooooooooooo! At this point
either Herman, or your crew, will ဣenter and talk to you and Bob - depending upon
whether you sunk the ship ꦑor not with the rock see saw.
[e]--- Part Four: Guybrush Kicks Butt:
_______________________________________
You get returned to Mel&Atil𝔍de;ƒÂ©ÃƒÂ© island docks, and a ghost appears. Zap him with the
spritzer and make your way to the church, zapping any ghosts who may🍌 get in your
way. Enter the church and ꦐuse any of Guybrush's t💙alk options to stop the
wedding.
LeChuck is peeved... he's not a happy bunny at having the wedding stꦆop. Howeverꦺ,
just as you think about spritzing him, Elaine abseils do𒐪wn to the church floor
from the roof saying she had things under control all along and Guybrush didnâ€Â&⛎trade;t
need chase after her to rescue hꦓer. NOW SHE TELLS 🍨US!!!!!! GRRRRRRRRRRR!!!!!!
Just as we find out that the bride of LeChuck is in⛎ fact two monkeys with
Elaine's bottle of Gho🌳st Pirate Spritzer, they run off with it, leaving Guybrush
to spritz LeChuck.
OH NO!!! The bottle's squirter has jammed! LeChuck winds up for on🍸e heck of a
big punc꧟h right into Guybrush's face and send him sailing into the air and
landing in the Grog machine at Stan's Previously Ownedꦰ Vessels.✤ Stan tries to
sell LeChuck a boat and ge♕ts a punch in his face for his trouble too. LeChuck
rattles the grog machine and Guybrush falls out. Quickly pick up tಌhe bottle of
grog on🐼 the floor and "Use" it with LeChuck. If you don’t do it quick enough you
will get "punched" around the island🎶 until you successful spritz L♍eChuck with
the grog bottle. If you fail to pick up the g♕rog bottle LeChuck will eventually
punch you back to Stan's, but only a𝐆fter visiting nearly every other landmark
site on M😼el&Atil෴de;ƒÂ©ÃƒÂ© Island.
And thatâ€Â&t🌃rade;s tha🍃t. When you've spritzed LeChuck, he explodes into the most
wo🃏nderful fireworks display that MelÃ&💦Acirc;©ÃƒÂ© island has ever seen, and Elaine and
Guybrush, stand together admiring the show - a blossoming reꦿlationship starts.
The End.
[v]... Authorized site List:
_____________________________
www.gamefaqs.com
www.neoseeker.com
www.supercheats.com
344567.top
cheatplanet.com
If you see this guide elsewhere please let me know. If yo🤡u w💞ish to
include thi𒁏s guide on your websi🍰te please notify me first and ask,
thanks.
[vi]... Guide Updates
_____________________
v1.1:
- Doh! I missed out the part about setting fire to the MeléÃ&fn🙈of;©💝 Island
treasure 🌜map while in the Sea Monkey's kitchen. Thanks tౠo Nicholas for
the heads up!
v1.2
- Ad✱ded 344567🔯.top and cheatplanet.com to authorised sites list.
- Correction: There's no note at the fort. Thank💧s to donnieRe𒁃dboY for
pointing that out.</p>
Weekly digests, tওales from the communities you love, and more

I'm GamesRadar's Managing Editor for guides, which means I run 澳洲幸运5开奖号码历史查询:GamesRadar's guides and ꦉtips content. I also write reviews, previews a🃏nd features, largely about horror, action adventure, FPS and open world games. I previously worked on Kotaku, and the Official PlayStation Magazine and website.