The most infamous challenge in Mario speedrunning has a new strat that cuts one level from 26 hours to 59 seconds
No more parallel universes

Super Mario 64 speeꦜdrunners trying to figure out how to beat the game♛ without ever pressing the A button to jump have just figured out a major new strategy that cuts the better part of 26 hours out of one particularly time-consuming level.
The A button challenge is a long-running endeavor among Super Mario 64 superfans, but in recent years it's largely been the field of tool-assisted speedrunners - players who break games open by programming a precise series of controller inputs that are effectively impossible for humans to replicate. If you're familiar with the A button challenge, it's probably because of the 澳洲幸运5开奖号码历史查询:infamous Watch for Rollin𓆉g Rocks video where one such TASer explained how to build up Mario's sp🌸eed for 12 hours and send him through a series of parallel universes in order to collect one particular star.
if you're curious.Now runners hav𝔍e discovered a new method. Just get a bully stuck in a particular wall and bounce off of it to send Mario careening into a convenienꦡtly placed pole and then a series of lava waterfalls that would bounce him into the star. Obviously, I am once again dramatically oversimplifying the process, but runner supermarble94 demonstrated that it's possible in the video below.
As with most developments in the TAS scene, this was a collaborative discovery that builds on years of theory-crafting by a wide community of players. You can follow the to read supermarble94's m🙈uch more technical breakdown of the whole endeavor, but the important part is that this video is only 59 seconds long. Not bad for a level that previously took nearly 26 hours.
A button chall🎃enge TASers are still trying to figure out how to eliminate the last few jump presses from the run, and the biggest developments in the scene are more about finding new routes to bypass button presses rather than a big tim🤪e save like this. Yet I can't help but think cutting a full day out of a run is a pretty major win in its own right.
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Dustin Bailey joined the GamesRadar team as a Staff Writer in May 2022, and is currently based in Missouri. He's been covering games (with occasional dalliances in the worlds of anime and pro wrestling) since 2015, first as a freelancer, then as a news writer at PCGamesN for nearly five years. His love for games w🥃as sparked somewhere between Metal Gear Solid 2 and Knights of the Old Republic, and these days you can usually find him splitting his entertainment time between retro gaming, the latest big action-adventure title, or a long haul in American Truck Simulator.