The Finals update takes yet another swing at stopping players from lobbing C4 at each other

A player from The Finals vaults over an enemy
(Image credit: Embark Studios)

The ౠdevs behind⭕ The Finals have taken another swing at decimating an ongoing trend which sees players forgoing their weapons and lobbing C4 at each other.

Last week, we reported how He𒁃avy mains in The Finals were yeeting C4 at eve♚ryone around them, entirely ignoring their ac🃏tual guns in favor of the explosive devices. Developer Embark Studios tried to quash the behavio✅ur, deploying a patch that reduced C4 damage to 210 from 240, and the blast radius from 2.4 metres to just 1.6 metres.

from Embark, the developer has once again put down the damage of C4, knocking it down from 210 to 155, and reducing the minimum damage players can take from C4 from 120 to 100.

That might not sound like a huge amount, but keep in mind that since the initial nerf, the C4 has 🔯had its damage reduced by nearly hal🍒f. There's no reduction of the C4's blast radius with the new patch for The Finals today though, so clearly Embark isn't worried about multiple players getting taken out by one C4.

Elsewhere, the irritating Cloaking Device has seen a bit of a nerf. The activation time has increased from one to two seconds, so it'll take players double the time to drop out 🧸of view from enemies, and the minimum requires charge time to activate has been increased from 1.5 to 2.5 seconds. I guess Embark has seen players moaning about getting taken out by annoying invisiblꦚe enemies on repeat.

The new update also boasts a 澳洲幸运5开奖号码历史查询:limited-time solo PvP༒ mode for The Finals, which pits 12 players against one another for the biggest cash haul possible. There's no squad to rely on anymore for your cash, so you'll have to get to work ♛on your own.

Check out our guide to 澳洲幸运5开奖号码历史查询:The Finals best loadouts if you're after some of the best gear to put together for an elite build.

Hirun Cryer is a freelance reporter and writer with Gamesradar+ based out of U.K. After earning a degree in American History specializing in journalism, cinema, literature, and history, he stepped into the games writing world, with a focus on shooters, indie games, and RPGs, and has sinceꩲ been the recipient of the MCV 30 Under 30 award for 2021. In his spare time he freelances with other outlets around the i🥂ndustry, practices Japanese, and enjoys contemporary manga and anime.