The Elder Scrolls 3: Morrowind restarts your Xbox and Microsoft showed Bethesda how to do it
"Some𓂃times you get a very long l🧸oad, that's us rebooting the Xbox"

The Elder Scrolls 3: Morrowind used a special trick from 澳洲幸运5开奖号码历史查询:Microsoft to keep from running out of memory: quietly re💮starting your Xbox.
Bethesda game director Todd Howard revealed the secret technique from deep in his studio's history in an interview on . He used it as an example of the long-standing relationship between the two companies, which he cited as the main reason it made sense for Microsoft to buy Bethesda's parent company ZeniMax.
"There's a lot of conjecture of how these things come about, and at the end of the day, it's relationships," Howard said. "The relationship we've had, that's ultimately🐬 what it's about, it's not one piece of technology or one strategy. And those relationships are from the original Xbox - 'how are we gonna get [Morrowind] to even work?'
"And working with them, there have been great tricks that they've taught us. I think my favorite one on Mꦯorrowind is, if you're running low on memory you can reboot the original Xbox and the user can't tell. You can throw a screen up. When Morrowind loads, sometimes you get a very long load, that's us rebooting the Xbox."
"It's called memory management," Xbox boss Phil Spencer interjected, laughin𝔍g.
Howard said that particular approach was "like a Hail Mary", but every game has a story like it. You know, like that🐠 time Bethesda threw a "double memory party" to celebrate Microsoft increasing the RAM on Xbox 360, which would mean big returns for The Elder Scrolls 4: Oblivion. Howard has still "never seen a programmer happier in my life."
The relationship goes two ways - Spencer said he knows what Bethesda's "unannounced" projects are and he's very excited.
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I got a BA in journalism from Central Michigan University - though the𝕴 best education I received there was from CM Life, its student-run newspaper. Long before that, I started pursuing my degree in video games by bugging my older brother to let me play Zelda on th𓃲e Super Nintendo. I've previously been a news intern for GameSpot, a news writer for CVG, and now I'm a staff writer here at GamesRadar.