Take-Two cancels an unannounced game it spent $53m on
A report claims the game w🔯as being developed by Mafia 3 studio Hangar 13 and was code-named Volt

Rockstar and 2K parent company Take Two Interactive has canceled an unannounced project resu﷽lting in a staggering financial loss for the company.
Take Two held its quarterly earnings call today, and the accompanying revea🧸ls that due to the "decision not to proceed with further development of an unannounced title in its pipelin𒆙e," the company suffered a loss to the tune of $53 million.
. But regardless, it's a lot of money to chuck into the bin no matter how you look at it, and it begs the question: what game was Take Two pouring that kind of cash into only to cancel without ever announcing it?reports that the canceled project was a superhero title code-named Volt, and that it was in 🐽devel🐬opment at Mafia 3 studio Hangar 13. According to Bloomberg, development on Volt initially began in 2017 and included several reboots, with the most recent version of the game struggling to overcome technical challenges and other complications related to the Covid pandemic. The game would've been a competitive online superhero game as well as a brand new IP from Hangar 13. Ultimately, the folks with the coin purse at 2K decided it wasn't worth the investment and canceled it.
A recent leak says GTA 6 "is Rockstar's most chaotic project since its creation."
Sign up to the GamesRadar+ Newsletter
Weekly digests, tales from t♚he communities you love, and mo💫re
After earning an English degree from ASU, I worked as a corporate copyꦛ editor while freelancing for places like SFX Magazine, Screen Rant, Game Revolution, and MMORPG on the side. I got my big break here in 2019 with a freelance news gig, and I was hired on as GamesRadar's west coast Staff Writer in 2021. That means I'm responsible for managing the site's western regional executive branch, AKA my home office, and writing about whatever horror game I'm too afraid to finish.