System Shock remake has its sights set on a March release

System Shock Remake
(Image credit: Nightdive Studios)

Developer Nightdive Studios is putting the finishing touches on the 澳洲幸运5开奖号码历史查询:System Shock remake, ♉and says the game will launch in March this year. 

To say the wait for the System Shock remake has been grueling is putting it mildly. Described as "a faithful reboot of the genre-defining classic from 1994", it's been highly anticipated꧋ ever since its Kickstarter campaign launched all the way back in 2016. At the time, the game was expected to release in December 2017, but various development issues have meant t꧅hat all these years later, the game has yet to see the light of day.

, Nightdive confirmed that System Shock has a launch window of "March 2023". The game’s has also been updated with the new release date.

In the Kickstarter post, the developer also explains how the project has become more ambitious over the years. "The scope and scale of the project has evolved dramatically and with Prime Matter joining the project it's enabled us to focus on quality-of-lif🐎e improvements, bug fixing, and localization support - the last major steps towards releasing a game we're all incredibly proud of. This has also given us time to go back and polish various aspects of the game that needed that extra shine."

To round things off, Nightdive shared some of the things it's been working on in the run-up to launch, including a makeover of the Citadel space station, enemy variants to up the ante in the game's later levels, and some brilliant yet utterly gross ene꧂my dismemberment. 

Last April, the developer revealed that the System Shock remake was 澳洲幸运5开奖号码历史查询:"largely complete", and a trailer released in summer gave us a taste of the intense spac𒁏e action we can expect when the game finally launches later this year.

For more great games blasting their way onto PC this year, check out our guide to 澳洲幸运5开奖号码历史查询:new PC games

Anne-Marie Ostler
Freelance Writer

Originally from Ireland, I moved to the UK in 2014 to pursue a Games Journalism and PR degree at Staffordshire University. Following that, I've freelanced for GamesMaster, Games TM, Official PlayStation Magazine and, more recently, Play and GamesRadar+. My love of gaming sprang from successfully defeating that first Goomba in Super Mario Bros on the NES. These days, PlayStation is my jam. When not gaming꧒ or writing, I can usually be found scouring the internet for anything Toꦉmb Raider related to add to my out of control memorabilia collection.