Survival horror icon Clock Tower is getting an "enhanced version" and first Western release
The 1995 cult classic predateꦦs the likes of 🌠Silent Hill and Resident Evil
Survival horror pillar Clock Tower is getting an "enhanced versiꦺon" for modern consoles that will not only revitalize the gam🌼e, but also officially bring it to Western audiences for the first time.
WayForward, the studio best known for the charming Shantae games as well as a litany of spinoffs like Adventure Time and RWBY titles, announced the reworked retro release today in collaboration with Sunsoft and Limited Run Games. The latter is 🐲also backing about 20 other games in of retro revivals and new physical releases, including Colossal Cave, GEX, Tomba!, and Rollercoaste𓆏r Tycoon 3.
Clock Tower is a 2D point-♐and-click adventure game infused with survival horror elements, namely fleeing and hiding from the murderous and unpredictable antagonist Scissorman. It was originally released in Japan in 1995, a year before Resident Evil and four years before Silent Hill, and is often regarded as one of the early, formative survival horror games.
"A te🧜nse atmosphere, chilling sound effects, detailed 2D animations, and randomized elements to maximize replayability demonstrate why Clock Tower is considered a groundbreaking pioneer in the survival-horror genre," as WayForward puts it.
WayForward, which will co-develop and publish the new Clock Tower release, is bringing it to Sw💎itch, PS4, PS5, Xbox, and PC in "early 2024." A digital version will come first, followed by a physical version from Limited Run Games. The studio's promising a "new animated opening, motion-comic cutscenes, and vocal theme sonꦫg performed by Mary McGlynn" as well as features such as an "art gallery, save states, and other modern enhancements."
16 years later, a legendary roguelike is getting a prequel thanks to a Kickstarter campaign from earlier this year.
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Austin has been a game journalist for 12 years, having freelanced for the likes of PC Gamer, Eurogamer, IGN, Sports Illustrated, and more while finishing his journalism degree. He's been with GamesRadar+ since 2019. They've 𒊎yet to realize his position is a cover for his career-spanning Destiny column, and he's kept the ruse going with a lot of news and the occasional feature, all while playing as many roguelikes as ꦜpossible.