Supreme Commander - Strategy Boot Camp, Day Two
More tips, and how to escape the no-win screw job
Our final section of advice, on this graduation day for new Supreme Commanders, relates to how you can 🌳best handle the three dreaded no-wi☂n scenarios that every player finds himself in from time to time.
Cracking the Turtle's shell:
Every RTS game has its FPS "camper" equivalent. They're called "turtles" - players who prefer to sit back and build themselves into a defensive fortress of solitude, daring offensive-minded players to attack their impregnable꧃ shell.
In SupCom, the surest way to beat this scenario is to not let it happen in the first place. How do you do that? By attacking early and often, never letting the turtle get settled and built-up. If he's busy defending against you early on, he'll have less time to concentrate on building some awe-inspiring, impenetrable base. If he's already begun the withdrawal into hi𓃲s fortress, you'll have to lure 𒐪or force him out with the patient application of tactical nukes or heavy artillery.
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