Starfield fans are divided on whether having 1,000 planets is a good thing

Starfield
(Image credit: Bethesda)

Starfield will have 1,000 planets to explore🉐, and fans are divided on whether or not that's actually a good thing.

During Starfield's gameplay debut at the Xbox and Bethesda Games Showcase, Todd Howard revealed that the 澳洲幸运5开奖号码历史查询:Starfield map would feature 澳洲幸运5开奖号码历史查询:100 star systems with 1,000🌸 planets to expl𓄧ore. At least some of those pla🔜nets will feature detailed locations to visit, but you can ﷽also land anywhere on the surface of any world in the game.

says. "It will just mean everything is super spread thin and empty. There is no way to make that many planets and have most of them matter AT ALL."

That concern is e༺choed by people like , saying "I hope the worlds don’t feel empty," and , who says "I'd rather have a smaller amount of pl꧟aces to explore but of better quality than a vast amount of places with shallow depth to it." Even our colleagues at have doubts about whether Bethesda can make all those planets interesting.

This being the inte🎉rnet after a m🦹ajor game announcement, these concerns sparked a wave of contrary, positive comments.

"I continue to see the word 'empty' pop up," writes. "Do people expect space to be fully populated🔯 or settled? When I go to Yosemite National park I don't look at all the natural beauty and say 'this looks ಌempty.'"

In another post, asking "Why are people acting like there isn't a full sized Bethesda game in here?" user says. "So much of the '1000 planets procedurally generate🎶d' talk seems to miss the fact we kn✃ow Bethesda games are already big, with 10s of thousands of lines of dialogue and thousands of characters to interact with."

It's a safe bet that many of those planets will be largely devoid of things built🌌 by human hands - either constructed by people in-universe, or built by the hands of the designers at Bethesda.

It's uncleaꦫr how much of a role procedural generation will play in Starfield, but Howard did mention in an that "we're pushing proc🧜edural generation further than we have in a very, very long time."

After the reveal, fans can't stop calling Starfield No Man's Skyrim.

Dustin Bailey
Staff Writer

Dustin Bailey joined the GamesRadar team as a Staff Writer in May 2022, and is currently based in Missouri. He's been covering games (with occasional dalliances in the worlds of anime and pro wrestling) since 2015, first as a freelancer, then as a news writer at PCGamesN for nearly five years. ♔His love for games was sparked somewhere between Metal Gear Solid 2 and Knights of the Old Republic, and these days you can usually find him splitting his entertainment time between retro gaming, the latest big action-adventure title, or a long haul in American Truck Simulator.