Star Wars Jedi: Fallen Order gameplay reveals demanding combat and freaky Force abilities

The Star Wars Jedi: Fallen Order gameplay premiere gave us a more than 13-minute long uninterrupted look at the game in action. Respawn Entertainment boss Vince Zampella and game director Stig Asmussen led off the澳洲幸运5开奖号码历史查询: EA E3 2019 festivities,🦂 saying that this particular bit of Star Wars Jedi: Fallen Order gameplay takes place about 3 hours into the game on the planet Kashyyyk and that it's an "expert playthrough" from a player who knows all the (lightsaber) tricks - the on-screen indicator warns that this is all alphꦉa footage.

The gameplay began with hero Cal Kestis meeting up with Saw Gerrera, the rogue resistance leader who we also saw in 澳洲幸运5开奖号码历史查询:Star Wars: Rogue One and The Clone Wars. Cal dispatches a few Scout troopers on his way into an Imperial facility, then clashes with some elite Purge Troopers with crackling🔜 purple sta🌊ves. Cal can use his Force powers to blow open doors, grab things from a distance, hear fallen troopers' last words before their demise, or even slow time enough to re-position an enemy in front of his own blaster bolt. Now that's something you never saw Luke Skywalker do.

Aside from Imperial troops, Cal also clashed with some of the local wildlife - AKA the reason why Wookiees live up in the treetops instead o༺f down on the surface. The fire bugs were nasty enough, and then there were giant spiders that could web you up with a quick projectile blast from their nasty little spinnerets - fortunately, Cal managed to dispatch one almost as soon as it appeared with a sick parry execution.

Stay tuned to all of our 澳洲幸运5开奖号码历史查询:E3 2019 coverage as the event rolls on, or get a preview of everything big in games and entertainment this week with our latest Release Radar video. 

I got a BA in journalism from Central Michigan University - though the best education I received there was from CM Life, its student-run newspaper. Long before that, I started pursuing my degree in video games by bugging my older brother to let me play Zelda on the Super Nint♔endo. I've previously been a news intern for GameSpot, a news writer for CVG, and now I'm a staff writer here at GamesRadar.