Star Citizen revealed by Wing Commander creator Chris Roberts

The creator of Wing Commander and Freelancer has revealed his new space sim, and our friends at๊ about it. The new game titled Star Citizen promises explorat𒅌ion, combat, and a living universe, all in a graphically rich pay-once-with-microtransactions package.

Roberts told ♏PC Gamer the title has already been in development for a year and will feature both single-player and multiplayer elements. He also d﷽id a quick demonstration of the Squadron 42 campaign, in which players enlist to fight off hordes of spacefaring barbarians either on their own or with friends.

While Squadron 42 is more akin to a traditional linear narrative, the game will also have a full open world with expanding regions for discovery and support for advancing as a trader. He described it at his Game Developers Conference Online panel as something like 澳洲幸运5开奖号码历史查询:EVE Online meets 澳洲幸运5开奖号码历史查询:Battlefield.

“The overarching game is a big persistent universe, but there is this single-player aspect you can play offline, sort of like the Wing Commander experience," Rob🍨erts said. "So imagine that you’re in this massive persistent universe,🍎 but you sign up for a tour of duty on the front lines against the barbarians — that’s your single-player experience. Then after that you’re out in the world to make your fortune.”

The game's (which is at the moment experience service outages from high traffic) features a Kickstarter-like pledging mec𝓡hanism. Roberts hopes to raise $2 to $4 million from the crowd, which will then bꦓe matched by private investors once consumer interest is guaranteed.

Supporters will be awarded with early beta access, as♈ well as a range of credits and ships depending on their pled🙈ges, when the game goes live for $60 in late 2014.

I got a BA in journalism from Central Michigan University - though the best education I received there was from CM Life♔, its student-run newspaper. Long before that, I started pursuing my degree in video games by bugging my older brother to let me play Zelda on the Super Ninte🦄ndo. I've previously been a news intern for GameSpot, a news writer for CVG, and now I'm a staff writer here at GamesRadar.