Spider-Man: Miles Morales gets a 60fps ray-tracing mode
Insomniac teased the new mode last month

The rumoured 60fps ray-tracing mode for 澳洲幸运5开奖号码历史查询:Spider-Man: Miles Morales has finally arrived. Thᩚᩚᩚᩚᩚᩚᩚᩚᩚ𒀱ᩚᩚᩚe new feature arrived in a recent patch, almost a month after developer Insomniac first teased it.
As spotted by Twitter user ax_zero, the recent 262MB patch adds a new graphics mode to the game's visual settings. That mode - 'Perfor🦋mance RT' - "is an alternate version of the 60 frames per second 'Performance' mode, adding ray-tracing by adjus🔜ting the scene resolutions, reflection quality, and pedestrian density."
That means that you might notice a few graphical tweaks or slightly fewer NPCs on ꧋the streets of New York, but the pay-off should mean dramatically improved༒ lighting effects without having to dip down to 30fps.
#PS5Share, #MarvelsSpiderManMilesMorales New RT 60fps mode in 𒅌Miles Morales pic.twitter.com/cL7YdjdNeK
While Insomniac seems to have dꦚropped the upgrade with little fanfare, players have assumed that the feature was on its way for a while. Last month, just after launch, the studio replied to a tweet expressing a desire to get a 60fps version , leading players to believe that it was working on the mode behind closed doors. Given that there had been little word on it since then, however, the upgrade is likel𝔉y to come as a pleasant surprise to many.
If you haven't yet tried out the wall-crawling adventure, you should. In our 澳洲幸运5开奖号码历史查询:Spider-Man: Miles Morales review, Leon 🐟Hurley writes: "It also looks incredible, recreating a snowy New York at a near photorealistic level. There are moments in the latter half of the game, when gentle flurries set in and distant buildi𝔍ngs fade into the weather, where the only thing that gives it away as a game is the little guy swinging past in an onesie."
Stuck trying to complete some side-quests? Head to our 澳洲幸运5开奖号码历史查询:Spider-Man: Miles Morales sample guide.
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I'm GamesRadar's Managing Editor for news, shaping the news strategy across the team. I started my journalistic career while getting my degree in English Literature at the University of Warwick, where I also worked as Games Editor on the student newspaper, The Boar. Since then, I've run the news sections at PCGamesN and Kotaku UK, and also regularly contributed to PC Gamer. As you might be able to tell, PC i𒁃s my platform of choice, so you can regularly find me playing League of Legends or Steam's latest indie hit.