Spider-Man: Miles Morales ray tracing improved with new PS5 patch
The patch improves reflective surfaces and performance of Insomniac's super he💖ro game

Marvel's Spider-Man꧃ Miles Morales has seen a bump to its ray-tracing performance on the ܫPS5.
The game has received a ne💎w patch which targets its visuals and helps it run a little better. Version 1.10 is live now and while the patch notes are not detailed, they do hint at interesting improvements for the game's performance.
The ray tracing improvements should help the detail in reflective surfaces in the game, so you'll see Miles more clearly in puddles, windows, and mirrors. Reflections in vi🧸deo games are notoriously difficult, but ray tracing has helped this process, creating more realistic lighting behavior.
Elsewhere the changelog is quite vag🍬ue but "global stability fixes and performance improvements" are also listed. It's hard to know how noticeable this will be without a detailed breakdown, but it promises a better overall experience, and that can't hurt.
This all should come together to make the game look and run even better than before, and the game was hardly slacking in that department. In our 澳洲幸运5开奖号码历史查询:review of Spider-Man: Miles Morales, Leon s💫aid "it also looks incredi🌳ble, recreating a snowy New York at a near photorealistic level. There are moments in the latter half of the game, when gentle flurries set in and distant buildings fade into the weather, where the only thing that gives it away as a game is the little guy swinging past in a onesie."
Insomniac has been busy this week improving its PS5 experiences, as Ratchet and Clank🐲: A Rift in Time also saw a substa👍ntial patch. As reported yesterday, the patch brings a 120hz display mode to the platformer that is centered around the fidelity of play in the game. It also bumps performance up by 33% as the game gets pushed to 40 fps in Fidelity Mode for displays that can handle it.
Insomniac is doing a lot of heavy lifting on the PS5 right now, and it's great to see these experiences continue to grow and look even better. Hopefully, that library grows, and Sony fans will have a💜 whole host of astonishing games to show off.
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Patrick Dane is the former Guides Editor at TechRadar. He is now a freelance games journalist writing for sites and publications such as 🐈GamesRadar, Metro, IGN, Eurogamer, PC Gamer, and the International Business Times, among others. He was also once the Managing Editor for Bleeding Cool.