Sonic Riders review

Sonic finally grabs a board and busts a few Tony Hawk(ish) tricks of his own

GamesRadar+ Verdict

Pros

  • +

    Fast

  • +

    smooth game when it works

  • +

    Large cast of characters

  • +

    Decent

  • +

    generic techno tunes

Cons

  • -

    Sliding all over the damn place

  • -

    Over-simplified tricks are weak

  • -

    Multiplayer modes don't do much

Why you can trust GamesRadar+ Our experts review games, movies and tech over countless hours, so you can choose the best for you. 澳洲幸运5开奖号码历史查询:Find🌠 out more about our reviews polic♚y.

What was once a great and respectable franchise has now become a dumping ground for half-baked games. Sonic Riders straps the world-famous, sonic-booming hedgehog onto a hoverboard in the hopes of creating a blow-your-hair-back, thrill-a-minute mix of Mario Kart and snowboarding trickster SSX. It's fast all right. A⛦nd loud, too. But everything else that matters (control, course layout, decent multiplayer ... you name ꧒it) comes up dead last.

The various hoverboards, or "Extreme Gear," constantly move forward, thanks to a ste♊ady supply of air flowing through the board's holding tanks. As you race, the air gauge slowly drains, while busting out mid-air, Tony Hawk-lite tricks keeps the tank full and the board zooming ahead. If you run out of air during a race, you gotta hoof it to a pit stop while the seven other riders fly past.

There are three types of contestants in Riders: grinding, flying and smashing🅘. Though you're all zipping through the same course (now available in jungle, desert and floating garden models), there are places where each type can break through a shortcut. Knuckles, for example, can basically plow straight ahead and demolish rocky obstacles, while Tails can opt tܫo launch off a ramp and soar over the whole mess.