8 silent protagonists that broke their silence (and why)

Shut your mouth!

Back in ye olde 8-bit video game eraꦚ, voice acting couldnt really happen. Many games sported the now-cliched silent protagonist, a hero that acts without speaking. Even when dialogue appeared in text boxes, characters didnt always speak directly. Earthbounds Ness and Breath of Fires Ryu didnt speak even one word to th🦩eir parties!

So in todays world, why would developers go back to the silent era? Let the 🃏likes of Nolan North and Troy Baker flex their golden pipes all over gaming, you say. But sometimes, a silent protagonist breaks his silence for a reason--a single profound quote, a burst of excitement. Here are eight reasons why silent protagonists let words slip out of those tight-lipped mouths...

Jak gets moody (Jak 2)

At their core, Jak and Daxter are a classic comedy duo. Jak is the straight man, and Daxter is the comi🌜c. Jak conveys this in the simplest terms by not talking, and much of the games humor comes from his stone-faced or blinking reactions. Hes like a silent film star.

This isnt the case now, as Jak literally found his voice after the first game. Jak 2 sees him grow away from the originals comic roots, tu꧃rning irritable and evil. Th⛦is cant be expressed with facial expressions alone, so Actor Mike Erwin (Hulk, American Pie 2) lends his voice talents to Jak for some of the sequels. Although he has since been replaced, Jaks silence has forever been broken.

Samus Aran talks to her commander (Metroid: Other M)

Metroid heroine Samus Aran couldnt speak in her NES debut, and Nintendoဣ made the choice to give her no text dialogue either. In fact, most players had no idea she was even female until they finished the game, surprised by the 8-bit bikini under her Varia Suit. She had a little text dialogue in other games, but it✨ was within her own head, never toward another person. Grunts of pain came with the Super Smash Bros. and Metroid Prime series, but she still never broke away from internal monologue.

Then came 澳洲幸运5开奖号码历史查询:Metroid: Other M, the first Metroid game with full voice acting. Samus was fina꧟lly given a voice, provided by actress Jessica Martin (Grimm, In the Pines). While it came across as annoying and unemotional, Samus at last got to break her nearly 20 year silence by speaking with Commander Adam Malkovich. Their shared, checkered past is conveyed only through voice acting.

Isaac Clarke finds love (Dead Space)

Isaac Clarke is an everyman just like BioShocks Jack. The games horror works so well because we can insert ourselves into Isaacs space suit. In the original game, he doesnt speak, and we hardly ever see his face. Screams of terror and g🎉runts of pain are the only things that pass through his lips.

This changed in the sequels. Gunner Wright, who provides Isaacs moans in the first game, lends full-on voice talent for 澳洲幸运5开奖号码历史查询:Dead Space 2 and 澳洲幸运5开奖号码历史查询:Dead Space 3. Without this voice, we would have never experienced his relationship-building conversations with those games leading ladies. Though we lose the ability to insert ourselves, we watch Isaac lead his o♔wn relationships, something only achieved through voice acting.

Jack quotes his parents (BioShock)

BioShock makes a lot of right moves. It sports an emotional soundtrack, a dark atmosphere, and a🅷 fairly likable protagonist. Jack is accessible because of his silent, everyman quality; we can insert ourselves as the hero because we dont hear, or see him. He silently follows orders over Raptures PA system, taking him deeper into the l♋abyrinthine dystopia.

Of course, Jack is only silent after the games opening. Many forget, but BioShock actually begins with a brief monologue from Jack, all about the great things his parents ജsaid hed do. Great things indeed, and a filmic way to begin a masterpiece of a game. He fights Big Daddies, rescues Little Sisters, and confronts the truth about those loving parents. Golf, anyone?

Alcatraz is assimilated (Crysis 2)

Crysis has always been about the Nanosuit, allowing us to leap long distances, turn invisible, and run at super speeds. The focus is always on the powered-up gear, not the soldier inside. Its actually quite easy to forget youre controlling a squish human. Crysis 2s protagonist Alcatraz even relies on the suiꦜt to keep him alive. A previous mission gone-wrong results in heavy damage to Alcatrazs upper body, damaging his lungs and vocal chords. Thus, he doesnt--and cant--talk.

But at the games climax, the Nanosuit fully assimilates with Alcatraz, feeding him memories of the previous wearer, Prophet. While lying unconscious in a crater in New ♚Yꦜork Citys Central Park, he communicates with Prophet himself. When he awakens from the crater, he is asked for his identity. The answer? They call me Prophet. Alcatraz finally speaks, but in the form of another soldier. Deep, man. Deep.

Bomberman rescues a friend (Bomberman Tournament)

Bomberman never speaks for a number of reasons, but the biggest is that he doesn't need to. Bomberman g💫ames are never about story, but about blowing up friends in tricky, symmetrical arena♏s. The Bombers dont need to talk when you and your friends are swearing at each other during Battle Mode.

That changed with 澳洲幸运5开奖号码历史查询:Bomberman Tournament on the Gameboy Advance. The game is guided by an RPG structure in its story mode, beginning with a disaster on the pꦕlanet Phantarion. When bomber Max goes missing, Bomberman is called into action--his fellow bomber could be in danger! Then, the same head-wrapped, only-eyes-on-his-face Bomberman actually gets to speak with dialogue boxes. He breaks his silence out of concern for a friend. Very noble, Mr. Bomb.

Quote remembers his name (Cave Story)

Quote is the robot protagonist of 澳洲幸运5开奖号码历史查询:Cave Story, and although his world is filled with other taཧlking bots, Quote himself remains quiet. He and his partner Curly have amnesia--this explains their rare speech--and remembering things is key to completing Cave Story. Quote utters a password to open a door, but he can say one word more with the help🍨 of Curly.

Scavenge the games Sand Zone, and you can find Curlys Panties (not a j🍬oke). This unlocks Curly Mode, which allows you to play as the lady robot herself. In this mode, you can acquire the Ma Pignon mushroom during the story and feed it to Quote. When you do, hell remember his name--a reward for your exploration. At least he can say that much.

Nintendo titles dont use voice talent as often as other developers, so its common for the likes of Mario and Luigi to spout strings of nonsense, understandable only thanks to the text balloons on screen. Less talkative is Link, th🍒e hero of The Legend of Zelda. Aside from grunts of pain or sword swings, he doesnt speak.

Except for that one time in 澳洲幸运5开奖号码历史查询:Zelda II: The Adventure of Link. In the Water Town of Saria, Link can find a mirror item called the--wait for it--Mirror (pretty basic naming there). When he discovers it, he st🔴ates, I found a mirror under the table. Outside of that one sentence, he speaks to no one. Actually, hes the only 🌌one in the house when he finds the Mirror too...is speaking to his reflection? Kinda dumb, Link.

These heroes rarely speak, but when they do, it is to make a point or evolve as a character. Do you know of other soft-spoken protagonists? Is there aܫ silent character you wish would speak up? Let us know in the comments below, and keep those words flowing!

Check out more remarkable protagonists in our 澳洲幸运5开奖号码历史查询:100 best heroes in games, or quiz yourself with our test of 澳洲幸运5开奖号码历史查询:10 painfully generic video game chaꦺracters!

Freelance Writer

Tony lives in Maryland, where he writes about those good old-fashioned video games for 🐽GamesRadar+. His words have also appeared on GameSpot and G4, but he currently works for Framework Video, and runs Dungeons and Dragons streams.