Silent Hill dev wishes he "hadn't designed f**kin Pyramid Head," won't say why
Ominous

The Silent Hill developer responsible for creating the utterly nightmare-inducing Pyramid Head says he regrets creating the monster but, rat🐓her ominously, won't reveal the reason.
Masahiro Ito, who was art director on Silent Hill 2 and Silent Hill 3, recently took to Twitter to pa🦩ssionately express his regret for bringing Pyramid Head to life. "I wish I hadn't designed fxxkin Pyramid Head," Ito wrote. It's slightly concerning that Ito also refuses to explain why he wishes he hadn't created Pyramid Head. "I don't tweet the reason," he followed up.
I don't tweet the reason.
Of course, if you've ever struggled to get to sleep at night because you were thinking about Pyramid Head, you can only imagine what sort of horrors are lurking a🅷round the mind of the person who creates this stuff. The reason Ito regrets creating Pyramid Head could be as simple as wanting to forget an unpleasant mental image but not being able to because of its ubiquity in pop culture, which is actually a pretty haunting thought now that it's written out.
The Silent Hill rumor mill has been churning at full strength for years now, but so far nothing official has surfaced from Konami, Kojima, or any video game developer or publisher involved with the series. Most recently, reported that 澳洲幸运5开奖号码历史查询:Konami is set to revive the series, but it's best to 🌌take any rumor or report with a healthy dose of s♔alt at this point.
In the meantime, check out our extensive guide to the 澳洲幸运5开奖号码历史查询:best horror games of all time.
Weekly digests, tales from the communities y💦ou lꦗove, and more
After earning an English degree from ASU, I worked as a corporate copy ed♚itor while freelancing for places like SFX Magazine, Screen Rant, Game Revolution, and MMORPG on the side. I got my big break here in 2019 with aꦜ freelance news gig, and I was hired on as GamesRadar's west coast Staff Writer in 2021. That means I'm responsible for managing the site's western regional executive branch, AKA my home office, and writing about whatever horror game I'm too afraid to finish.