Sid Meier's Civilization Revolution Cheats

Sid Meier's Civilization Revolution FAQs

Sid Meier's Civilization Revolution Hints

  • PS3 | Submitted by misrale

    Good Start

    To kick of a game choose the Spanish as they start off with Navigation. After creating your city create 2 warriors and a Galleon load 1 into the galleon and keep the other there. Then sail off in search of friendly villages and artifacts more important the Atlantis artifact which can be found a♏ny where on the map on sea squares. If you find Atlantis you will get 3 free techs, the one that you were researching, and 2 other free techs. Note: you 🧜can not choose the techs it chooses for you. But this is a great way to gain a lead in Technology


  • PS3 | Submitted by Alyssa :)

    Atomatic Domination Victory

    Your civilization has to survive and have the highest score by the year 2100. By that time you win a domination victory automatically. But you only have to destroy one civilization. (That does not include the Bar💃barians, but you can defeat them too.)


Sid Meier's Civilization Revolution Unlockables

  • Xbox 360 | Submitted by Zorbora

    Achievements

    640K Ought to be Enough (30) - Win a Technology Victory on at least King difficulty.
    80% of Success is Showing Up (5) - Accumulate culture to unlock a famous person.
    A Great Wind is Blowing (15) - Win as a Russian civilization.
    A Knight Without Fear or Blame (15) - Win as an Arab civilization.
    A Penny Saved is a Penny Earned (20) - Win an Economic Victory.
    A Revelation of Man (20) - Win a Cultural Victory.
    A Short Life of Glory (15) - Win as a Greek civilization.
    Absolute Power is Kind of Neat (25) - Win without changing governments on King difficulty or higher.
    All Others Must Fail (15) - Win as a Mongolian civilization.
    An Indomitable Will (15) - Win as an Indian civilization.
    Before all Else, Be Armed (5) - Earn a special unit ability in combat.
    Blood and Iron (15) - Win as a German civilization.
    Buy the Ticket, Take the Ride (3) - Make contact with another civilization.
    Citizen of the World (45) - Win a Cultural victory on Deity difficulty.
    Culture is Worth a Little Risk (9) - Build a Wonder of the World.
    Curse of the Drinking Class (25) - Develop a city to produce 200 resources per turn.
    Destroyer of Worlds (30) - Win all types of victories (Domination, Technology, Cultural, and Economic).
    Difficulties Mastered (30) - Win a victory with each civilization.
    Embiggens the Smallest Man (30) - Win a Cultural Victory on at least King difficulty.
    Fair and Softly Goes Far (15) - Win as a Spanish civilization.
    Flower and Song (15) - Win as an Aztec civilization.
    Good Afternoon, Doctor Jones. (9) - Discover an ancient artifact.
    Have Fun Storming the Castle (20) - Win a Domination Victory.
    Here's Looking at You, Kid (45) - Unlock all famous persons.
    Home is Where One Starts From (3) - Construct a special building.
    I Will Not Be Triumphed Over (15) - Win as an Egyptian civilization.
    Ideas Control the World (20) - Win a Technology Victory.
    Imagination Rules the World (15) - Win as a French civilization.
    Indistinguishable From Magic (45) - Win a Technology victory on Deity difficulty.
    Let a Hundred Flowers Bloom (15) - Win as a Chinese civilization.
    Napalm in the Morning (3) - Defeat an enemy unit.
    Once More Unto the Breach (5) - Combine three identical units into an army.
    One Mistress and No Master (15) - Win as an English civilization.
    Organized Knowledge (25) - Develop a city to produce 200 science per turn.
    Playing the Game (45) - Win an Economic victory on Deity difficulty.
    Power Never Takes a Back Step (25) - Win with only one city on at least King difficulty.
    Scientia Potentia Est (3) - Complete development of any technology.
    Such Joy Ambition Finds (45) - Win a Domination victory on Deity difficulty.
    That We May Live in Peace (25) - Win the game by year 1000 AD on King difficulty or higher.
    The Fruit of Labor (5) - Build a second city in a game.
    The Guy Who Signs the Checks (30) - Win an Economic Victory on at least King difficulty.
    The Root of All Evil (25) - Develop a city to produce 200 gold per turn.
    The Universal Brotherhood of Man (25) - Develop a city to produce 100 culture per turn.
    The Will to Win is Everything (25) - Win 20 battles with one unit.
    This World is a Harsh Place (15) - Win as an African civilization.
    Veni Vidi Vici (15) - Win as a Roman civilization.
    Vi Victa Vis (30) - Win a Domination Victory on at least King difficulty.
    Victory Over Lesser Men (15) - Win as a Japanese civilization.
    We the People (15) - Win as an American civilization.
    What is the City But the People? (25) - Grow a city to size 20.