Samurai Champloo: Sidetracked

All this is unusual, but it fits the style of the show, something the game goes out of its way to do. The story of Sidetracked is presented as a "lost chapter" of the TV series, and it's scripted by the show's writers and packed with the same postmodern gags an𝐆d trippy visuals. Also, players can choose bet🌱ween either Mugen or Jin at the beginning, and each follows a different path through the story. Each one's fighting style is intact as well - monkey-like Mugen hops around and slashes like crazy, while calm, collected Jin uses more graceful, precise strikes.

Rounding out the package are an unlockable third character, a dream sequence aimed at old-school gamers and a free-roaming castle town players can visit between levels to buy music and play shaved-ice-eating minigames. Assuming its rough edges are hammered out before its spring release, Sidetracked's sense of humor 𝔍a💟nd unique approach could make it worth snagging.

After graduating from college in 2000 with a BA in journalism, I worked for five years as a copy editor, page designer and videogame-review columnist at a couple of mid-sized newspapers you've never heard of. My column eventually got me a freelancing gig with GMR magazine, which folded a few months later. I was hired on full-time by GamesRadar in late 2005, and have since been paid actual money to write silly articles about lovable blobs.