Saboteur - interview
GTA WWII? We g🦄et first details on this gorgeous and intriguing mash-up
GamesRadar: Are there any other aspects to the stealth gameplay?
TF: Like y🎀ou alluded to, there are special stealth kills if you can get the drop on somebody.
PH: We should talk about the suspicion system...
TF: The player can exist and blend into the wor🐽ld because he is an ordinary dude more or less. And like I said earlier, unless he is doing something suspicions, the Nazis will generally treat him as civilian. At the same time, we have guys that we call "questioning" - they're like an officer, but more suspicious of everyone. Those are guys that you are generally going to want to avoid. Then we have a "papers" mechanic, so that the player has a kind of "get out of jail free" card if they get caught in a stupid activity.
PH: There's a flip side to it, too. That Nazi officer wil💝l go around and ask your character "papers please" and if you're in a low Will To Fight zone and you don't have the papers, you're in an immediate confrontation.
GamesRadar: You mentioned melee earlier. Can you go into more detail on that?
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