Runes of Magic review

Hi-ho it’s off to grind we go

GamesRadar+ Verdict

Pros

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    It's free!

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    Copies WoW

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    with new features

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    A kinky French maid free with every house

Cons

  • -

    Grind

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    grind

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    grind

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    Copies WoW

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    with hardly any new features

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    Doesn't offer enough to compete

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Who actually likes killing boars? T🌌he World of Warcraft phenomenon has passed us by entirely because we couldn’t understand the appeal of spending hours hackin📖g and slashing through hordes of low-level creatures in order to gain experience. Replace the boars with giant mushrooms, and you’ll see that Runes of Magic makes efforts to follow the same baffling formula as WoW.

In the lead up to Runes’ release, one of the main worries about the game was that it would attempt to follow the well-trodden path of WOW much too closely – a route many a failed MMO has dared to take. With the exception of a few new features this is exactly what Runes has done. The interface is unnervingly similar to Blizzard’s game, and the rune system – which the developers proudly claim is one of Rౠunes’ defining features – resembles the gems and socketable items found in other MMOs.

Yet the Arcane Transmuter is an interesting mechanic that does help to distinguish Runes from its 🌳subscription-based rivals. This feature allows you to strip stats from armour and weapons and transfer them elsewhere. This may stand it head-and-shoulders above its free-to-play peers, but it isn’t enough to compete with the genre’s he꧒avyweights.

This is a solid MMO that ticks most of the boxes that fans of the genre will be looking for, especially those who like statistical spreadsheeting. The dual-class feature and promised update schedule do distinguish it somewhat, but it&r👍squo;s still completely overshadowed by its behemoth ri🐽vals in terms of gameplay, character development, refinement and detail.