Red Steel review

It shoots, slices and dices, but is it any fun?

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Red Steel ’s sword fighting offers a similar hate-it-then-love-it experience. At first, you’ll only be able to slash vertically and horizontally by making these same motions with the remotꦫe - these moves don’t always register, so you're more likely to flail about wildly hoping to score a hit. Aꦓs the story progresses, you’ll learn a variety of parries, dodges and attacks that feel more responsive and add some strategy to the steel-on-steel duels. The "hammer", for example, has you holding the Z button as you thrust both the Nunchuk and remote downward, delivering a devastating dual-sword attack to your opponent.

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GenreShooter
DescriptionA cool idea that just doesn't work. Word is there's already a sequel in the works for this sword-happy shooter, so let's hope it turns out better than this murky affair.
Platform"Wii"
US censor rating"Teen"
UK censor rating""
Release date1 January 1970 (US), 1 January 1970 (UK)
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A full-time freelance writer based in Lizzie Borden's hometown, Matt Cabral has covered film, television, and video games for over a decade. You can follow him on Twitter @gamegoat, friend him on Facebook, or find him in the basement of an abandoned building hoarding all the canned goods, med-kits, and shotgun shells.