Q&A with Ninja Gaiden Sigma's director

Does Sigma make any use of PSN or the PS3's hard disk?

Hayashi: We'll use the hard disk in order to ensure stress-free gameplay for players. You won't be bothered with "Now Loading" messages while playing Ninja Gaiden Sigma.

Sigma is also c🌊ompatible with PlayStation Network. Worldw♛ide scores and rankings will become available and detailed information on each player can be referred to via PSN.

How do you think the PS3 as a format will fare? Why do you think it's suffered from a relatively slow start in Japan?

Hayashi: I am not an analyst. I'm just a game developer. My mission is to provide the best action game for PS3 users. That's all that matters to me, and I promise that you'll experience something really fantastic with Sigma.

What have you found to be the main differences between developing for the Xbox 360 and PS3?

Hayashi: Sorry, but I can't answer that question. I haven't developed for Xbox 360. My last project, Ninja Gaiden Black, was for the original Xbox.

We heard a rumor a while ago of an Xbox 360 version of Sigma. Is there any truth in that?

Hayashi: I would take that rumor as proof that people's expectations for Sigma must be very high. But it is just a rumor.