Check out this real-time PS5 Unreal Engine 5 tech demo

(Image credit: Epic Games)

Lumen in the Land of Nanite is a real-time PS5 Unreal Engine 5 demo that Epic have unveiled𝓡 to announce their new engine today. 

You can watch the astoღnishing 9 minute demo below, which is a showcase for what games can achieve with Unreal Engine 5, and which Epic has confirmed to be running live on a PS5 in real-time. 

This d♏emo is designed to highlight two major new technologies with Unreal Engine 5, Nanite and Lumen (hence the demo's title.) Nanite technology is "virtualized micropolygon geometry [that] frees artists to create as much geometric detail as the eye can see", according to Epic. The press release goes on to explain that "film-quality source art comprising hundreds of millions or billions of polygons can be imported directly into Unreal Engine—anything from ZBrush sculpts to photogrammetry scans to CAD data&md✱ash;and it just works." That answers why the environment's look so photorealistic in the demo.  

Lumen is a technology that focuses all around in-game lighting. As Epic explains that "artists and designers can create more dynamic sceౠnes using Lumen, for example, changing the sun angl🌌e for time of day, turning on a flashlight, or blowing a hole in the ceiling, and indirect lighting will adapt accordingly." For developers, this will mean that "an artist can move a light inside the Unreal Editor and lighting looks the same as when the game is run on console." 

While this is just a tech demo, it's a seriously exciting look at what next-gen games could like when the PS5 and Xbo🍎x Series 𝔉X launch this holiday. 

That's not the only announcement that came from Epic today. They also revealed 澳洲幸运▨5开奖号码历史查询:Fortnite's PS5 and Xbox Series X launch date, as well as the full release of 澳洲幸运5开奖号码历史查询:Epic Online Services, which will allow developers to add crossplay to their games.&nbsꦅp;

Ben Tyrer is a freelance games journalist with over ten years experience of writing about games. After graduating from Bournemouth University with a degree in multimedia journalism he's worked for Official PlayStation Magazine as a staff writer and games editor, as well as GamesRadar+ (hey, that's this website!) a🧔s a news editor. He's also contributed to Official Xbox Magazine, Edge, PC Gamer, GamesMaster, PC Games N, and more. His game of the year - no matter the year - is Rocket League.