Pokemon Mystery Dungeon: Explorers of Time / Darkness walkthrough

Pokemon Mystery Dungeon: Explor🦂e🎐rs of Time/Darkness Walkthrough

By MajesticMystic

v1.02

June 8, 2009

SPOILER WARNING: This guide is littered with spoilers, 🍬as I tend to try and be

verbose when I w🌜rite. Tread lightly if you hate them, or you know, ju💧st play

without using a walkthrough.

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Table of Content

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Section 1 - Introduction

Section 2 - Version History

Section 3 - My Game Info

Section 4 - The Walkthrough itself (pre-credits)

  4.1 Starter Selection

  4.2 A Stormy Sea

  4.3 The New Guild Recruits

  4.4 The Scream

  4.5 Gatekeepers

  4.6 The First Official Exploration

  4.7 Team Skull

  4.8 The Guild's Big Expedition

  4.9 Groudon's Heart

  4.10 The Mystery of Fogbound Lake

  4.11 Dusknoir

  4.12 Grovyle the Thief

  4.13 The Only Option

  4.14 Dusknoir's Secret

  4.15 Into the Future

 &n𒅌bsp;4.16 The Secret of the Planet's Para💃lysis

  4.17 A New Dawn

  4.18 The Guild's Crew

  4.19 Lapras

  4.20 To the Hidden Land

  4.21 The Last Adventure

Section 5 - Walkthrough for post-credits

  5.1 Graduation from the Guild

  5.2 The lost explorer of fame, Scizor

  5.3 The Prince of the Sea - Manaphy

  5.4 The Fabulous Team Charm

  5.5 The distortion of space, and the dastardly plot ๊of Darkrai

  5.6 The last of your storyline

Section 6 - Optional Dungeons

  6.1 Mission Unlocked Dungeons

  6.2 Seven Treasure Dungeons

  6.3 Storyline unlocked dungeons

Section 7 - FAQs (Frequently Asked Questions)

Section 8 - Not-so-boring Legal Stuff

Section 9 - Contact Me

Section 10 - Credits

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Section 1 - Introduction

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Welcome to my second attempt at writing something us❀eful for ꦬa game I like.

This time, I will be writin🍸g about Pokemon Mystery Dungeon 2 (Explorers of

Timꦇe/Darkness), and I ﷽hope you will find this document informative and helpful.

Also, En🔥glish is not my first language so please excuse any grammar errors🎶 you

find. Aside from those, I have nothing🌊 more to say so... read on!

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Section 2 - Version History

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v1.00 The guide was created.

v1.01 Added🃏 one question and fixed o♋ne GLARING OVERSIGHT. Seriously, how did

   yꦏou guys not notice that I forgot to write a Table of Contents? Also, I

   re𝔍alized I forgot to mention key chambers in some dungeons, so I added them.

   (I neveꦰr publicized this version BTW)

v1.02 Added the seven treasure dungeons and Final𒊎 Maౠze, and corrected tidbits

  🅷; here and there. I'll be working on the mission unlocked dungeons next.

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Section 3 - My Game Info

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Main Pokemon - Meowth (Seth)

Partner - Pikachu (Pi♔kachu) (I have no creativity. Sue me)

Exploration Team Name - Anima

Game Version - Darkness

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Section 4 - The Walkthrough itself (pre-credits)

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4.1 - Starter selection

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After selecting New Game, the game will welcome you into the world w﷽ithin, and

start to hand out a questionnaire for you to fill. Your answers🌼 will determine

what the game gives you for your starter.

Keep in mind of one thing 𝓡- Your start♛er is extremely important in the game,

because until you beat the pre-credits part of the♌ story, you're basically

stuck with controlling🅰 your starter all the way. That being said, all the

starters have their own strengths and weaknesses and eac🐭h one of them 💦can beat

the game quite easily if you use them right, so if it's your first time p💛laying

through the game,🎃 just answer the questions truthfully and take what the game

gives you. If🎃 you REALLY just want the one starter, though, there is an excell-

ent FAQ on GameFAQs that explains all ther꧒e is to know about choosingౠ your own

starterꦅ. F𒁏or the record, the list of starters you can get is below:

Grass Types: Bulbas𝓡aur, Chikorita, Treecko, Turtwig

Fire Types: Charmand📖er, Cyndaquil, Torchic, ꦍChimchar

Water Types: Squirtle, Totodile, Mudkip, Piplup

Normal Types: Meowth, Skitty, Munchlax

The yellow rat that's everywhere: Pikachu

So yeah. Once your starter has been decided (reset the game if yo🌳u don't like

the on🌠e the game gave you), you will 𝓰then be asked to pick your partner. Like

your starter, your partner is always going to be on your team, so yo💫ur select-

ion here is 𓆉fairly important too. However, your partner tend to see🐻 far less

action than your sꦓtarter does, so it isn't *quite* as vital. Furthermore, y🍰ou

can actually directly choo♛se your partner. All starters that is neither a

normal type nor the same type as your starter can be chosen, ꦇthough the game

will only li🍎st seven possible choices at a time. To reset the list, choose any

p🍌artner, then select "No", and the game will offer you a new list. Once y🐈ou

choose your partner, ⛎you will then be asked to name him/her (for the sake of

convenience I will refer to your partner as a male from now on), an🌺d then the

game starts!

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4.2 - A Stormy Sea

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Cu𒁏t✃scene, cutscene, cutscene. You start off with a conversation between two

(desperate sounding) folks, a view to a storming sea, a🍷nd then you wꦇill see

y💯our starter zonked out on a beach - the only thing that is on yourဣ mind is

you will fall unconscious before you actually do.

The scene will ꦚthen turn to youꦓr partner, who seems to be desiring to enter a

buꦫilding with a footprint-based security system, but simply can't muster up the

courage to do so. He takes out some sort of personal treasure, museജs a bit, and

walks♔ off. You will then see a Zubat and a Koffing (remember, Pois💃on types are

BAD), who will make a plan on robꦜbing your partner of his personal🌃 treasure.

Back at the beac𝔉h, looks like your partner has arr𒈔ived too, ignorant of the

undoubtfully fateful encounter he will ta🐓ke part in, and admires the scenery

for a♚ bit. However, he then notices you on the beach, and shakes you awake. A

conv🐼ersation will break o🌠ut, during which your starter establishes the facts

that 1) you have amnesia and 2) you 🐓were a human who had somehow turned into a

[insert your starter species here]. You also get to name yoꦉurself now - keep ✨in

mind that, even if you don't f♓eel creative, you should probably give your

starter a hum🤡an name because... well, to imagine that your starter was a h🌸uman

named "Meowth" is a bit... weird.

Before you can talk too much, though𒊎, the aforeme♒ntioned minor villains enter

the scene and pull off their plan - they steal ♓your partner's personal trea-

sure thingy and run off to a cave nearby. Your partner, being💛 too scared to

chase after them on his ow💮n, asks you to help. Better l♏end your assistance.

Dungeon - Beach Cave

Length - 4 floors (+ Beach Cave Pit)

Resident Pꩵokemon - Kabuto, Shellder, Corsol💎a, Shellos

My levels upon entry - Seth (5), Pikachu (5)

PMD2 does a significantly be🦩tter job than PMD1 in getting your feet wet, so

much that I really don't have much to explain here. Any t൩ime you pick up an

item, the game will tell you what does it do. Keep in mind, however, you🐲 can

only retain🌱 one item for now - make it a Sleep Seed if possible, or Blast Seed

otherwise (If you can't find 💙neither, Oran🐎 Berry will do). The monsters here

are not tough - your startoff normal move sho෴uld be able to kill🧸 Shellder and

Shellos in one hit (unless you're Pikachu, in which case Thun✱dershock won't

kill Shellos), but Kabuto and Corsola, thanks to their rock typing, can♏ resist

your hit and probably su🧔rvive it - follow it up with a standard A-button tackle

to save PP. Eventually you'll traverse through the four floors, hopefully wit🏅h

a good item in hand, and make it to the bottom.

💟At the bottom you will find Zubat and Koffing, staring into the horizon. Youಌr

partner demands them to give back his personal treas🅺urꦅe, but the very mention

of the fact that the rock thing could be a treasure makes it all but po🍌intless

to talk. Luckily, where words don'꧙t work, violence probably will.

Boss Battle - Zubat + Koffing

Difficulty - Somewhat easy

Your opponents are not tough, for the ⭕matter. Koffing is sligh🍨tly more durable,

but Zubat possesses the dangerous Leech Life a🀅ttack🐓 that can drain over half

your HP away if you're a grass type, and heal half the damage back. If you hav🌠e

a Sleep Seed, start off by throwing🌳 it🌠 at Zubat, while both your partner and

Koffing appr🐠oaches you. A double attack🤡 from both you and your partner should

knock Koff🅺ing out, and t𓆏hen you can simply walk forward and kill Zubat. If you

don't have a Sleep Seed, stay your gro🗹und on the first turn (use Growl if you

have it, or simp💃ly press B+A to wait a turn) while the two approaches, and then

kill ﷽them with attacks. The fact that you only have one item holds you back a

bit, but Zubat and 🤪Koffing dies easily so it's not a huge problem.

Once those two are 🎃down, they'll 𒐪drop the rock thing and run away. Your partner

picks up 🎃his rock, and talks about it with you. Basically, he dreams of being

an explorer to solve the mystery of h🔴is rock, but he's too chicken to actually

sign up to the local explorer team guild (the one you saw him trying to🍒 get in

earlier). He then asks y𒅌ou to form൲ an exploration team with him. Obviously say

yes, because No isn't going to get you anywhere. Congratulaᩚᩚᩚᩚᩚᩚ⁤⁤⁤⁤ᩚ⁤⁤⁤⁤ᩚ⁤⁤⁤⁤ᩚ𒀱ᩚᩚᩚtions, you have 

passed what is basically t𒁃he "prologue" of t🧸he story. Save when prompted, and

get in the habit of doing so too.

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4.3 - The New Guild Recruits

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Both꧟ of you head back to the guild, and after a bit of troub♓le analyzing your

footprints, y𓄧ou two get in. A Chatot comes out to greet you, and after a bit of

conversation he brings 🌌you two♐ to the guildmaster, Wigglytuff, to introduce you

to him.

Wigglytuff: ...

Chatot: Guildmaster...uh...guildmaster?

Wigglytuff: *suddenly turns around* Hiya!

Well, since♈ we're forming a team, we need༺ a team name. Note that it is auto-

matically prefixed with "Team"♋, and you can name it anything you wish (or jusဣt

the default Pok🧸ePals - I named mine Anima.) Once that's done and over with,

Wi🦂gglytuff gives you a bunch of stuff to start off - an official exploration

team badge, a wonder map, and more importantly a treasure bag. The ಌt🌊reasure bag

means you can now hold 16 items instead💛 of 1, and it comes with tꦏwo items as

well - a Zinc Band and a coloured ribbon. Bo🧔th of 💃them are hold items, meaning

you ha🌞ve to manually have your༒ team members hold them at the start of each

dungeon (it gets annoying fast, but what can yoꦚu do). The Zinc Band raises

special defense by 8, while the coloured ribbon raiꦏses all four of your stats

byಌ 1 each. They're not spectacular, but they'll do for now. 

A𝓰nyways, since we're training in the guild, we'll be living inside i♓t as well.

Cha🌜tot shows you to a bedroom, and all too quickly it's bedtime. Your partner

talks with you about the eve🍎nts of the day (get used to it - he does that a

lot), and then you go to sleep.

The next morning...

Suffi꧋ce 𝔍it to say, you wake up, albeit not in a fashion that I would've chosen

given a choice. The guild assembles, listen to Wigglytuff's "words of wisdom"�⛎�,

and then sing the guild's anthem or something. Then, everyone w🎀ill scatter and

you are free tꦗo move - but not foꦓr long. As soon as you try to go anywhere past

Chatot, he w🥃ill stop you, and calls you to the job board, basically. He (and

your partner) will explain some basic informati🎃on about the dungeons you'll be

facing, and the dangers of fainting, thenꦚ gives your team tౠhe job of... retri-

evinಌg a Spoink's pearl. Your partner is less than impressed with the lack of

excitement of your task, but you don't get a choice because you're apprenticesꦑ.

Oh well, time to move out.

Dungeon - Drenched Bluff

Length - 6 floors (+ 7F)

Resident Pokemon - Anorith♒, Chingling, Lileep, Shellos

My levels upon entry - Seth (6), Pikachu (6)

The game will proceed to explain more basics to you, and I'l♏lꦿ give you a tip

too - muc💎h like how you fought the boss battle before, when a Pokemon is two

panels away from you and yo🐈u cannot attack it with some sort of ranged attack,

wait a turn with B+A so the Pokemon wi꧃ll walk up to 🔯you and suffer your attack,

instea🅠d of you g♑oing up and suffer one of ITS attacks. Got it? Good.

You may pick up some Geo Pebbles 𓄧in the dungeon, which is something the game

doesn't automatica💯lly explain to you. Geo Pebbl🦹es are throwable items, and you

can "set" one set of throwable items like how you set ꦜmoves, and press L+R to

throw one. Geo Pebble𓆉s can hit up 🦋to ten squares away from you for 10 damage,

and the target doesn't hꦇave to be in a straight line with you either﷽ - if it is

3 squares above you and 1 square to your🐬 left, throwing a geo pebble while

facing up will hit it. It's not something you want to do right now, because 1𝔍0

damage is weak and 🐻you should use a move on a Pokemon anyways (killing a poke-

mon that never had a move used on it will result in 🌼only hal🅺f the experience),

but it's useful for attackinꦑg from a distance if you ever need such a tool.

Th🅘ere🙈 are also various pointy sticks you can pick up later - those will do more

damage, but th🅘ey can only be thrown in a straight line.

Enough rambling abou൩t throwable items - Simply march on, find t🦩he staircase

in each floor, and loot everything you can loot on the way. If you're play🔴ing

Explorers of Darkness I'd recommend you save up🔜 the first two blue gummies you

find (they're kind of rare in Darkness) 🍨to save🌊 you a lot of headaches later.

The residen🐲t obstacles pose littl𓆏e threat - Anorith and Lileep resist normal

still, but they can't do muc🅠h back. Water users beware, though - If there is a

Shellos anywhere on 🌸the floor who is not asleep, uꦛsing a water attack will

result in it being✨ drained by the Shellos (due to its Storm Drain ability)🉐 and

doing nothing. Shellos isn't much threat otherwiseꦺ, however. Chingling has

Wrap and can use it to immobilize 🐻you, causing you to take dama🤪ge for a few

turns while being helpless to being bashed✨ by anything that ဣcan bash you, but

given that nothing in🍎 the dungeon can really attack very well, it's not pa♑r-

ticularly worrisome.

Once you desce♔nd six floors under, you'll find the pearl automatically via a

cutscene. No boss battle♊ necessary. You then return to the guild.

The Spoink is so excited about having its pearl back, it gives you 💞a whole slew

of goodies - three stat boosting items🦩 (they're very rare!) and a whooping 2000

Poke! (Poke is the curre♏ncy of the world) Unfortunately, Chatot comes in at

this point and point♏ out that, since you're apprenticin💝g under the guild, 90%

of your cash in♓come goes to the guild as well, so you actually only getౠ 200P.

Bah. At least you keep all your item rewards.

Dinner time! And after that, ꦜit's bedtime for you (don't do those two in quick

succession in real🌺 li💝fe unless you want to gain weight). Partner talk, blah

blah blah, sleep.

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4.4 - The Scream

🉐---------------------------------------------------------------------෴----------

Morning, Loudred, Anthem. Once again, Chatot will stဣop you from going anywhere,

and this time he will give you a job from the *other* job b﷽oard - ꧅the outlaw

board. Basicaꦗll🤡y, the jobs on the outlaw board involves you taking down a bad

guy, and don't worr♐y about how bad guys always hurt - there are always really

petty thieves that will be of little trou♋ble to you while you apprehend them.

However, seeing that this is꧋ still a bit more of a deal than just findingꦚ some-

one's los🦹t items, Chatot calls in Bidoof, who is *just* your senior, to give

you a tour of both the guild and the town. Basically, for now you have th🍌ree

service you can access in town - Duskull's banꦕk, Kecleon's Shopsไ, and Kangas-

khan's Storage. You'll regain control in t🌊he town.

Store all 🦄your money (you don't want to lose them by accidentally faint♔ing, do

you?), and any items you don't need imღmed🎶iately but will need in the future

(cha൩nces are you don'🌼t really have anything to store at this point - status

healing items are useless for the 📖m🦩ost part, and so are most orbs), and you

shoul🐻d then visit Kecleon's Shop. Unless you have 80♔0P there really isn't any-

thing🍃 that's worth buying, but y🍬ou should sell those useless items, and you

kill 𒆙two birds in one stone - you need to visit the shops to advance th♈e story.

Enter the Ma♍rill/Azurill brothers, who will buy an apple ꦏand get another one

for free because they're so darn cute. Azurill, however, will trip, and 𝕴while

you lend your assistance, something *really* weird happens.ꦉ Must be your day🌼-

drea🐠ming, though - after all, it doesn¡¯t seem like you're getting enough sleep

lately. Go back to the first screen🌼 of the town for another cutscene, where

you see a Drowzee offering assistance to the two littl✅e brothers in findi🐓ng

something they have lo🧔st. The brothers are more than hꦉappy to have help, and

they walk past you. However, Drow🧸zee accidentally bumps into you ꦚand BAM - 

another weird visi🦋on, this time starring Drowzee as the villain. But the vision

must be false, right? I mean, D✱rowzee doesn't LOOK like a vil🐬lain...

Anyw🔯ays, finish your business in town, 🍬and then head back to the guild to talk

to Bidoof. 𝔉Select Yes, and another cutscene will occur. You will see the job

ꦡboard's updater, Dugtrio in faction, and who should appear on the updജated

outlaw board but... Drowzee! Youꦇ panic and rush off in a hurry to save Azuril𓄧l.

On your way past you see Marill who tells𒅌 you that Drowzee and Azurill have

h෴eaded for a place c😼alled Mt. Bristle, so that's where we'll be going next.

Dungeon - Mt. Bristle

Length - 9 floors (+ Mt Bristle Peak)

Resident Po🃏kemon - Doduo, Geodude, Machop, Nidorina, Nidorino, Spinarak, Starly

My levels upon entry - Seth (8), Pikachu (8)

This dungeon is basically the game's way of telling you "playtime's over".𓄧 Re-

member how those Pokemon yo๊u've met in the p꧙ast two dungeon who can't really

hurt you? Times c꧅꧑hange, my friend, and enter Doduo and Starly, who can make

quite a d༒ent in your HP bar with their normal moves (on the account that they

actually g🅠et STAB). As you climb up ဣyou will find them using STAB flying moves

too, which won't huღrt Pikachu as much but equal to a world of pain for ♛grass

types. Dodu﷽o also has a nasty habit of running away when low 🐎on HP - that's

where your Geo Pebbles will come in handy. Machop can also hi🐎t🐟 you with a STAB

Low Kick, but since the starters a🐓re all so light it really can only hurt you

much if 🍬it u😼sed Leer on you beforehand and/or you're a normal type. Geodude

resists normal type like all ro꧂ck types do but otherwise isn't much of a worry;

Spinarak can slow you down with ⛦Spider Web and String Shot as well as som♛etimes

poisoning you with STAB poison sting, but it doesn't really🅺 hurt unless you're

a grass type. Finally, Nidorina and Nidorino lacks a good way꧟ of hurting you,

but has the Poison Point ability꧋ which poi🎉sons you 30% of the time when you

attack them with a move that makes ▨contact. Poison is very annoying so watch

yourself around them.

As you make your way up,𝔍 you should watch your levels. Ideally, y♎ou should be

at leꦑast level 10 before you fin🔯ish all nine floors. This is also probably the

fi🍃rst dungeon where hunger can become a concern, but you should have enough

apples and useless berries like Rawst to fil💜l up your stomach. Ascend carefully

but sure🌜ly and you should be able to hit the top without too much trouble🔜.

At the top, yo♌u find Drowzee threatening Azurill into stealing something for

him. You a🍎rrive as the heroes, but your confi⛄dence wavers somewhat. Drowzee

notices t♍hat, and HIS confidence as the bad guy gets boosted. He then attacks

you. Yay. Note that you are 🧸fully healed whenever 🌼you enter a boss fight.

Boss Battle - Drowzee

Difficulty: Middlish

Drowzee haꦏs about 100 HP, and he can attack fairly well with STAB confusion,

which can 🔯easily take ou꧙t 30 HP. He can also use Hypnosis and Disable, which

are both VERY bad if they hit, since two Con✤fusion equals death basically. He

can🦋 also use Pound though ﷽it's a bit of a waste of turns, since he can't hurt

you ne♍arly as well with it as it can with Conf🐻usion.

If you have a 📖Sleep Seed or an X-Eye seed, throw it atꦬ him - the time you buy

is probably more than enough to beat all his HP down. ꦬIf you don't, watch out

for Confusion and heal quickly. Mo﷽ves tend to not have perfect accu🌃racy in 

this game, so you will get�♍� free turns here and there, and hopefully that's

enough to bring him down. Don't be surprised if you get kill🐲ed and have to

do the dungeon again, but it is perfectly🦩 doable to win on your first try.

After the fight, the local sheriff deputy, Ma𒅌gnezone, will introduce himself

to you and take over from there. He ꧅also claim🅘s to have sent your reward on

Drowzee's head to the guild. One teary reunion l🌜ater♒, you return to the guild

to find that, yup⭕,🔯 90% of your reward has been taken again, and you only get

300P out of the 3🐎000P you could have got. No item reward this time, but ah

well. You do get something👍 even better though - an expansion of your Treasure

Bag, an꧋d now you can hold 24 items instead of 16! Woot!

๊You know the drill - dinner, talk, sleep. Tonight's topic is a bit more inter-

esting though - You delve into t𒉰he topic of Time Gears, which ꩲare supposedly

instrumental in keeping the worl🅷d's time in place, ☂and not even the most wicked

criminals will steal them - supposedly. Too bad right while you talღk, one of

the time gears are g✃etting stolen by a Grovyle. Ruh-roh.

Morning... Loudred... Assembly... and Chatot gives you your ♎assignment of the

day - look 💯up the two job boards and do som🌺e posted work. In other words, you

now have the freedom💝 of choosing your own jobs. Yay! If you don't understand

anything, go upstairs and talk to Swellow - she'll explain the basics. Alಌso,

keep in mind that you can do mu💫ltiple jobs🔴 at the same time as long as they

are all located in the same dungeon. The jobཧ bulletin board mostly consists of

jobs that are like "retrieve item X"🦹 or "find Pokemon Y" on a specific floor,

but sometimes it will also contain "give item 🃏Z to Pokemon W" jobs, in which

case YOU have to provide t🃏he item. Look at its rewards and determine whether

it's worth it to do♕ those kind of jobs before you accept them. Outlaw hunts

are simpler - on the floor the outlaw is in, as soon as y💦ou enter the outlaw

(as a miniboss) will appear near you. They're no joke, so if you🀅're doing out-

law hunts in a🌄 tough dungeon (Mt Bristle, for example), pack Sleep/X-eye seeds

to make your life easier.

If you want to select jobs based on their rewards, look out fo📖r the ones with

"uncertainties" in their prizes. You have a c﷽hance of gettin🔯g multiple items

(more than two) sometimes, and the⛎ ones with reward simply as "ꩲ?????" can later

on allow you to recruit the client at level 1, or 💝get an egg. These are the

ones that ✨should have priority. Failing that, rewards containing useful TMs,

gummie♕s and Reviver Seeds are always good. Also take 🤪note that the cash shown

on the reward section i༺s the cash you will ACTUALLY get - if it says the job

will reward you with 200P, the💙 client will actually give 2000P, and then you

get 2𝔉00P (because everything else goes to Wigglytuff).

Anyways, you need to do 2-3 missions before the sto꧙ry will advance, so try to

pick as many as you can. Don't forget to save your items and mo𓄧ney in town

before setting off. For money maꦿnagement, I'd recommend you to save up about

8000P before starting to buying stuff from the green Kecl⛄eon, b🙈ecause sometimes

﷽you will want to buy a good T🌟M from the purple Kecleon instead (if you see one,

that is).

While you're 🌟inside the dungeon, when you get on the specified floor a message

will appear saying that you have reached a des🌟tination floor. This holds true

even if you accep🗹t a Pokemon retrieval request that doesn't give you a specif🤡ic

floor. Finally, if you're doing multiple jobs in o🐟ne dungeon, make sꦫure you

don't leave the dungeon until you've do🐼ne everything. That is all. Have fun!

You'll be repeating this day quite a bit later, in between storyไ dungeons.

Dinner... bed. Your partner doesn't have ♌much to say in a "filler day" (as I

call it). If you haven't finished enough ♕mission you will have to repe📖at the

day, but if you did, you'll move on to the ꦚnext chapter.

--------🍸----------------------------------------🥃-------------------------------

4.5 - Gatekeepers

---------------------------------------------ও-------------꧒---------------------

Morning... Loudred... Assembly. Before Chatot can bark any orders at yoไu, Lou-

dred comes first and assigns you sentry duty🐠, because Diglett had🉐 to fill in

for Dugtrio who...is...not...ther♈e...for...some...reasons. I t🔴hink. Anyways,

off you go!

The minigame is simple - You will see a footprint, and🐲 you must determine what

Pokemon does ൩the f♊ootprint belongs to. More hint will be shown as time passes,

but the sooner you finishes the job, th𝓀e more points you get, and the better

rewards you get in the end. Have fun at it.

At the end of the day, Cha🃏tot will give you some rewards based on your pe🍒rfor-

mance. I🌜f yo✤u get perfect, you get 500P and a bunch of stat boosting items.

Yay.

Dinner... Bed... Morning... Loudred... Assembly.... Filler 🌊day. Do some more

missions. You should probably be at B꧃ronze rank at the end of the day, whic🍷h

means your sto༒rage space went from 64 to 96. Yay. If you didn't... no matteཧr,

you can reach it at a later date.

-----------♊--------😼------------------------------------------------------------

4.6 - The First Official Exploration

----------------------------------------------------------------꧑---------------

Morning..ও. Loudred... Assembly. After 🏅the song ends, Chatot announces that,

egads - a🦂 time gear has been stolen! (Guess who's behind i꧙t?) It has some imm-

ediate and rather traumatizinꦏg effect on the local wildlife, s🌃o the guild is

asked to notify Magnezone iꦗmmediately upon seeing any sus▨picious characters. Ah.

But that's not something important now, ⛄because Chatot gives you your assign-

ment for the day - to thoroughl♔y investigate a w🃏aterfall that reportedly hides

a secret. Woot, a proper ex✱ploration! About time! Oh and uh,🍨 keep note that

you don't actually HAVE to go to the waterfall RIGHT NOW. Yo𒊎u can act✤ually go

accept more jobs and do tꩲhem and there will be no consequences beyond h🐲aving

your storyline delayed - this allows you to toughen yoꦬurself up before doing

the storyline. That being said, as𓄧 long as you play smartly with your head,

there is no reasoꦐ༒n that you should need "toughening up" - not now, and not

ever.

Before ဣyou can go much farther, Chimecho will call ൩out to you. To make a long

story short, You can now recruit ♉new team members and Chimecho will be respon-

sibl🦩e for assisting you to ꦗmanage your team. How do you recruit new team mem-

b𝓡ers, you ask? Well, you beat the crap out of them, of course! Well, at least

that's the most pro🎀minent way. I believe this is also the time whe𝔍re you can

recruit members (albeit at level 1...) from some missions - the clꦗient will

be the P𝓰okemon you recruit. You can turn down offers to join up 💞as well - in

dungeons this wꦐill simply resulting 🍸the Pokemon going away, but in missions,

if you decline a recruit you will get 1000P instead and get this - you g𝔍et to

keep ALL of them😼! No share for the big fat pink blob of ಌannoyingness! (Just

kidding - Wigglytuff is an awesom🌜e character. You'll see). You'll see more of

what💝 I m💖ean when you actually get some hands on experience. Also note that you

can summon Chimecho on th🔯e crossroads, as well - there will now be a bell,

which you can ring to get her to come to you. This is pretty poin♊tless right

now, though, and Chimecho is such a nic𒐪e person I'd muchꦗ rather take the effort

of going up to her instead.

Also, in Treasure Tow🐎n, Marowak's Dojo has opened up. It's right below the

Duskull Bank, and basicall🎀y provides you with "practice dungeons" to... level

up in or somethi﷽ng, I guess. It's really pointless, since the dungeo▨ns are all

so sh♉ort you tend to not get in many fights before you clear them, unless you

purposely hang around to fight things - b🌳ut that's bad for youꦇr stomach, and

as you can'ꦗt bring items in the dungeon. Stick to a real dungeon for your level

up needs, instead.

Anyways, if you want, finish some more m🔥ission♉s before you head off to the

secret waterfall ⭕- but I'm going to assume you just went ℱto town to prepare and

now headed straight for the waterfall. The two of you test the streng🦄th o♌f the

waterfall, and behold - another vision, this time starring a familiar-🍃looking

figure jumping straight through the waterfall. Your p♒artner actuall🧜y trusts

🐠t♔his crazy vision this time, and you try it out as well. Behold, a new dungeon!

Say hello to Waterfall Cave!

Dungeon - Waterfall Cave

Length - 8 floors (+ 9F)

Resident Pokemon - Tangela, Whooper, Lotad, Grimer, Barboach, Psyduck, S🐽urskit,

  Poliwag, Whiscash

My levels upon entry - Seth (11), Pikachu (11)

Lots of water types here💧, but there are𝄹 some odd ones out. Grass types are

awesome here against the waᩚᩚᩚᩚᩚᩚ⁤⁤⁤⁤ᩚ⁤⁤⁤⁤ᩚ⁤⁤⁤⁤ᩚ𒀱ᩚᩚᩚter types, though Tangela and Grimer resists them.

The Pokemon here are n☂ot especially dangerous, and since you're higher levelled

STAB attacks do𒐪n't hurt as much. Poliwag can be a nuisance w💝ith Hypnosis and

a ranged🎐 Bubble🐟, though, and Surskit's Bubble rather hurts too. Defensively

speaking, Poliwag stands out (again) w𒁏ith Water Absorb -  so don't use watﷺer

moves on it - and Grimer has the Stench 🎐ability, which causes contact moves to

sometimes trigger "a horrible 🔥stench", which basically cringes you for a few

turns. The normal precaution will do fine in the dungeon - it's not a very h﷽ard

one.

Once you des⛄cend in the bo🔯ttom, you'll see a giant gem. Trying to budge it

gives no immediate results, but eventuallꦗy triggers another ꦡvision and... Oh

d🌜ear, it's a trap! Too late𒊎 for you, though - a deluge sweeps in and you get

carried far, far away, into a hot spꦬring. You de🔜cide to relax before heading

back for your report.

Back in the guilꦡd, you report about what you've found in the waterꩲfall, and

surprisi♐ngly, Chatot doesn't care in the leaওst that you couldn't bring back

souvꦅenirs, and praise you highly for your work! Your partner is al𒀰l happy

because of it,🔥 but you're not, because that figure you've seen in you𓂃r vision

is... famili🥃ar looking. It's round, has rabbit like ears, a🥂nd a furball looking

thing on its forehead and... Yu🌱p, it's everyone's favourite guildmaster🧸, Wigg-

lytuff! Chatot🍬 can't believe that Wiggly𝄹tuff may have been to the cave before,

seeing that Wigglytuff is the one who ordered you to investigate the pl🦋ace, but

Chatot checks with him anyways.

Wigglytuff: "Oh, memories! Sweet m🐎emories! YOOM...TAH!"

Wigglytuff: *dances around a bit*

Wigಞglytuff:♎ "Yes, yes! When I think hard, maybe I did go there once!"

Aww man, looks like your discovery🌃 was for naught, after all. Oh well, we did

get as far as Wigglytuff did,൩ so that must...be saying...som🐠ething, right?

Dinner, and more talki♏n⛦g. Nothing interesting to talk about tonight except some

personal mushiness, and moღre wondering about Seth's amazing vi🅺sionary ability.

You do figure out how these visions are trigge🔴red, though - that should come in

handy sometimes. However, Chatot th🌊en interrupts you and calls you to Wiggly-

tuff's chamber. Apparently, the guild is mounting an expedition soon,🥃 and even

though rookies are never even considered to take part in the expediꦏtion, yo𒊎u

make it anyways ꦺbecause of your exemplary performa꧒nces lately. Yay!

------------------ꦇ---------------------------------------------------------🐎----

4.7 - Team Skull

--ꦦ-----------------------------------------------------------------------------

Morning, Loudred, Assembly. Chatot ex🍸plains about the expedition to everyone,

and e🔯veryone gets excited. Today's assignment, however, is simply the two

boards again. Don't let it fool you into t꧅hink everything tha🤡t happens today is

ordinary, thou♛gh - as soon as you walk upstairs, who should you meet but your

old friends(?) - Zubat an🔴d Koffing! You'd think they would run away with tails

between their legs (metaphorically speaking, any💧ways - Koffing certainly have

neither taiꦆls nor legs), but they don't. There's a good reason, too - introdu-

cing the boss of the duo, Skuntank!

🥃Yeah. Skuntank *stinks* the crap out of everyone in the vicinity like a proper

skunk would, and talks🀅 about the expedition almost as something that could

fetch them profit. ✨Some bad. Ah well, we can'tཧ let that keep our spirit down -

time to do some jobs! I'll leave you to it. Yeah.

The next day is sentry 🔴duty because it's Diglett's turn to not be responsible

for his job. You know the d🌌rill - identify footprintsꩵ, and get a reward if you

do well. No stat boosting items this🉐 time around, though, but yo♔u do get a

♌Reviver seed if you do perfectly. You can ne🐈ver have too many Reviver Seeds.

In the next morning's assembly, you learn that Team Skull has soꦰmehow wiggled

its way into your guild and will be all👍ies for your expedition! What the hell,

Wigglytuff and Chatot? Don't you care about ou💟r sense of smell? Everyonဣe gives

a rather lame hooray, which seems to upset♑ Wigglytuff a great deal... better

give a full spirited hooray,ꦅ even if it hu♔rts! Anyways, it's another filler day

so get your gears working.

Tip: if you're doing escort missions, you 🅺may want to keep a rollcall orb in

po🌱ssession - sometimes your client will🏅 get lost and wander off, so a rollcall

orb is great for that situation.

Once you're done f♉or the day, you see a scene of Te⭕am Skull running around,

looking for the food stock of the guild. The next morning, afteꦚr t♎he assembly,

Chatot gives you your task of the day - forage for perfect apples, be൩cause for

"some mysterious reasons" (cough) they have all diꩲsappeared. Ch𓄧atot is even

"begging" you to bring back some perfect apples! Wo🌸w. Better get to it. Your

next 🅰destination: The Apple Woods. Unfor🐻tunately for you, Team Skull caught

wind and is planning on doing something bad. Damnꦯ.

In the town, a new shop has opened - The Electivire link sho▨p. Basically, you

can link two, three or even all four of your moves to♛gethe🐬r, and doing so

will allow you𝔍 to use multiple moves in one turn. 🅠However, you cannot use one

of the moves in the link alone without using the other movꦿes as well, so you

are basically t🐓rading versatility for power.🀅 Some may like the trade; I don't.

You can decide for yo🌠urself whether it's worth it or not. It cost 500P per

linking session. Eಞlectivire does, however, have a much more important use -

remembering moves. You see, sometimes you may want to relearn a movꦚe you chose

to delete, and Electivire can help you remembe🍌r it. M𝄹uch more important, how-

ever, is accessing moves you would not have been abl🦋e to ꧙access otherwise -

sometimes you recruit Pokemon at too high a leve🌄l, o♎r with too many level 1

moves,🀅 or you want a move that is impossible to le🍰arn by level up after evo-

lution♒. Electivire will allow you to access those moves. Remembering moves is

free, but you can only remember moves that a♌re learned by level-up, so if you

chose to lea𝐆rn a TM and delete it later, you can't relea꧟rn it from Electivire

and have to find the same TM again.

Anyways, prepare y🍌ourself, and ꧒head off to Apple Woods.

Dungeon - Apple Woods

Length - 12 floors (+ Deep Apple Woods)

Resident Pokemon - Beedrillꦍ, Budew, Burmy, Butterfree, Caterpie, Combee, Exe-

     ggutor, Gloom, Hoppip, 𒁏Kakuna, Oddish, Paras, Weedle

My levels upon entry - Seth (11), Pikachu (11)

Grass and bug ty🍸pe Pokemon prevails here. Every single Pokemon in the region

res🤪ists grass types and are weak to fire, so if yꦍou're a fire type you can

have fun roasting everything through. However, several Pok𝐆emon here can fight

back with poi🐼son, so stock up on Pecha berries or (if you're like me and dis-

like sta♒tus healing items) hurry up with those stairs. The Pokemon are a♛lso

all weak to flying types, so if yo🌠u managed to got yourself an Aerial Aceꦰ TM,

it will be helpful here.

Most Pok𝓀emon here tries꧙ to annoy you with poison and paralyze more than actu-

ally trying to hurt you, so there's not much to worrౠy about here. However,

watch out for Beedrill and Exeggutor - B♔eedrill can fire Fury Atta🎀cks at you.

Mꦬulti-hit attacks are not as dangerous as it has been in the fiওrst game, but

that's only because their accuracy 🔴was nerfed - if you're unlucky enough that

most of the Fury 🤡Attacks hit, you're in for a world of pain. Exeggutor has

Hypnosis, and is strong enough to🌜 cause you problems while you're asleep with

STAB Seed Bomb/Confusion and a fai🀅rly strong Stomp. Paras has Dry Skin which

absorbs water damage like Water ꧑Absorb, but al𓄧so gives it an even bigger

fire weakness - a STAB f💖ire attack will likely cause over 100 damage to it.

Still, try to recruit one - it can learn spore eventually, which is ver🌟y help-

fওul. Budew can put up Water Sport to put a damper in your pyromaniac tendeꦑn-

cies, but that will merely delay a horrible b𝓀urning death 🗹for a few turns.

The dungeon is quite long, so watch your belly. However, as long as y꧃ou can

dodge threats well enough, this d🌞ungeon is quite easy to na♎vigate.

At the depth of the woods, yo🌠u wi💯ll see a tree with perfect apples. However,

Team sk🔜ull pops in at this point. They try to pull another fast one on you, but

you are too smart for them this time, so they instead resor✤t to yet another

stink attack. It proves too much for your team to handle♛, and by the time you

come to, all the perfect apples are gone! D൩amn. There💝 is nothing you can do

here, so let's head back.

Chatot iꦡs besides himself upon hearing that you failed. Not only is he🔯 scared,

he is also very angry at you - ᩚᩚᩚᩚᩚᩚ⁤⁤⁤⁤ᩚ⁤⁤⁤⁤ᩚ⁤⁤⁤⁤ᩚ𒀱ᩚᩚᩚno dinner for you! Also, you hওave to go with him

to re🐼port to Wigglytuff that there is no more Perfect🦹 Apples. 

Dinner time... but none for you, and none for Wigglytuff either it 🃏seems. You

will then be in the guildmaster's room. Wigglytuff is still the happꦛ🍬y go-lucky

guy he always is, but then he ဣhears that he have to do without perfect apples

for a while, and.ꦛ.. oh dear. Ever ൩heard of the move Hyper Voice? Luckily(?),

Team Skull walks in at this point and presents to Wigglytuff a p𒈔erfect apple.

Well,ꦺ Wigglytuff is happy, but you're n༒ot, and neither is Chatot (With you at

least). Blah.

You now get to listen to Team Skull doing 🃏more plotting. Looks like they're

targeting Wigglytuff now, and frankly, afꦬter what we have seen of꧃ Wigglytuff,

we can't exactly predict the outcome of it all. Stay tuned. For now, t𒊎hough,

you are hungry, sad, and have to sleep.

In the next morning¡¯s assembly, Chatot announces that the expedཧition members

will be chosen soon. Afte෴r the assembly he tells you t✱o do the job boards, and

(being ꧅the inconsiderate jerk he had always been) tells you that you shoul🌳d

just give up trying to be chosen bꦗecause Wigglytuff must be "Seething with

ang✃er inside" (somehow I find that a hard 🐬picture to imagine). Urgh. At this

point, however, Bidoof c🍌alls you go to your room, and you'll see Sunflora and

Chimecho as well - they ar🐻e soꦜ nice they gave you some food to eat! They also

give you words of encouragement.

Once out꧑side, Croagunk will call you and tell you about his new swap shop. Sad-

ly, it's really useless to you right now, since you can't get 🔜anything that can

be swapped, but I¡&Atil꧃de;‚¯ll tell you what he does when you can actually 🦩use his ser-

vice.

Time to work! You should know💫 the drill by now. Keep in mind if you faint in a

dungeon, all the j🙈obs you've completed in the same dungeon will be nullified.

Reviver Seeds are good!

The next day... sentry duty! again, you should know t🍷he drill by now. Yoꦡu get

better priz🃏es if you beat your🎃 previous record, but the important thing - the

Reviver Seed is there as long you get all six correctly. W𒅌ork hard!

(Note - I found that, if you get fiveꦅ ofꩵ six correct, and still get over 7000

poi🎶nts (not a small 𒅌feat for sure), you will get, amongst other things, a Nec-

tar. Nectar gives double the a🉐mount of IQs as a gummi that correspond to the

Pokemon's type, so if you ♐don't need Reviver Seed desperately and you're good

enough with the game, going for 💫the Necta♌r might be a better option.)

The next day... is another filler day. Yay. Again, look out ꦗ൲for the ones with

totally ????? as the reward, especially📖 if you want the client - I got a Sur-

skit thi🔯s way, and any client you don't need to join up will give you 1000P

instead, which is always good. 

Anyways, dinner time! But before you can eat, Chato﷽t (much to everyone's cha-

grin) announce꧟s ⛎that he... has an announcement to make. The list of people...

er, Pokemon who will take part in the eඣxpedition will be announced in the next

morning assembly! Tha♍t shutted people up fine, but i⛄t's no longer necessary

because it's chow t✃ime! At you room, your partner announces that since h𒉰e gave

his 110% after the perfect apple disaster, h﷽e will have no regrets even if he

doesn't get picked. Yeah, right. Oh and...

Grovyle: "There it is! Another Time Gear!"

The next morning... It's the moment of truth!

The first to go is... Loudred!

The second to go is... Corphish!

The third to go is... well that's a surprise, Biꦅdoof!

And then we have... Chimecho and Sunflora!

And... those are the Pokemon that will be go🔯ingꦫ on the expedition!

Oh wait, looks like we're out. Damn. But then... hmm... oh wait𝔉, there are

more people who are going? And they are... Diglett, Dugtrio, and🃏 Croagunk. Oh,

and you and your partner too. Wait a minute...

Yup, everyone i♓s going. Chatot is a bit... put off at t♏his, but Wigglytuff

certainly seems to be having a lot o♒f fun, and everyone els𓆏e is very happy

abou💧t it too. So now... it's time to prepare for the expedition.

Basically, t💃he expedition involves you going through a few dungeons 🌼in quick

succဣession. You will have access to your storage, but not t🌠he bank or any

other town/guildജ facilities. You will also not be able to use anyone you re-

cruited - it's jꦬust you and your partne🍌r. Unless you got some movesets to make,

there isn't🦄 really anything else you need to🅺 do to get ready. Just save all

your money as usual, and pack your usual dunge෴ꦯon gears, and go. THIS would be

a better opportunity to use the MarowakÂ&Aci🃏rc;¡Ã‚¯s dojo༺ if you want to do some last

minute training, because ༺you can't go t𝓰o a real dungeon now.

Oh and, bᩚᩚᩚᩚᩚᩚ⁤⁤⁤⁤ᩚ⁤⁤⁤⁤ᩚ⁤⁤⁤⁤ᩚ𒀱ᩚᩚᩚefore you start all that, your treasure bag is expanded again. It can

now hold 32 items. Prepare yourself 🗹properly,🦩 and then talk to Chatot to ad-

vance the story.

So, th🎀e expedition will have its target set o🅠n Fogbound lake, a mysterious

locܫate shrouded in perpetual fog. And a locate isn't mysterious enough without

the rumour of a treasure of utmost beau🍸ty, too! Also, since so many people are

g𝓡oing, they will be split in groups for better mobility: Sunflora, Loudred,

Diglett and Croagunk will go together as one; Dugtrᩚᩚᩚᩚᩚᩚ⁤⁤⁤⁤ᩚ⁤⁤⁤⁤ᩚ⁤⁤⁤⁤ᩚ𒀱ᩚᩚᩚio, Chimecho and Corphish

will go as a group; Wigglytuff will be going ♛with Chatot (and Wiggl꧙ytuff does

not seem very happy with that); Team Skull wil🍌l tꦗravel by themselves (thank

goꦉodness). As for you two... you are grouped with Bidoof.

So, the expedition is fully underway! Woohoo!

----------------------------ღ------------------------------------------♛---------

4.8 The Guild's Big Expedition

-------------------------------------------------🧜------------------------------

You arrive at a cave entrance, complet🔜e with a Kangaskhan Rock which allows you

to save and access your storage. Don't ask ༺how a rock allows you to access a

storage a good a third of a way across the conওtinent - you'll see them iℱn even

weirder places. 

Also, there are two entrances you can take at this point, Craggy Coast and Sꦅide

Path. I'll list both dungeons:

Dungeon - Side Path

Length - 5 floors

Resident Pokemon - Gastrodon, Spheal, Wingull

My levels upon entry - Didn't actually go

Dungeon - Craggy Coast

Length - 9 floors

Resident Pokemon - Dratini, Ga🀅strodon, Krabby, Sealeo𝐆, Spheal, Wingull

My levels upon entry - Seth (13), Pikachu (13)

When you take the Side Path, upon finish🥃ing five floors you will simply loop

back to the entrance again - This a🌊llows you to train for a bit and collect

more supplies, 🌃if needed. Craggy Coast is what you must take to advance the

story.

Anyways, whichever path you take, you'll have ꦕa lev♐el 14 Bidoof as an ally. If

you've done an꧋y escort missions, Bidoof is kind of like an escort, except...

well, he's level 14, so he can actually do some fighting. He can𓂃 use Headbutt,

which (backed 💫up by STAB) can do some decent damage, and his🐼 stat up/down moves

(Growl and Defense Curl) are doubly as effective due to hi🌳s 🐲Simple abilities.

♛However, you cannot ꧃control what moves he use or what tactics he uses, and he

d🍌oes not gain experience/level/IQ. Treat him like an𒊎 escort - he can take a

couple of hits and dish back some pain, but🎃 if you leave him alone he'll s🐻till

get killed quickly. 🃏He's also the first NPC you've seen that has IQ skills -

you'll probably⛄ see his PP Saver activat🦩e sometimes.

For the residents, Gastrodon (li൩ke their pre-evolved fo🀅rm Shellos) can absorb

water attacks on the floor, and they🎃 h♐ave also gained a ground typing to block

el🎐ectrical assaults. The rea🔴l danger of the dungeons, however, are Spheal and

its evolution Sealeo, sin🍎ce 🌳they can use Powder Snow, a move that hits the

entire room (much likﷺe Growl) fo🤪r some pain, and they come with Thick Fat to

halve Fire damage. Dratini is also an annoy🦋ance with Thunder Wave, Wra🦄p, and a

fairly damaging STAB Twister, but everything e💫lse are mostly pushovers.

Take note that starting from this dungeon, enemie🧸s will sometimes randomly drop

boxes. You cannot o♔pen them yet, but when you can, they will sometimes contain

useful one-use items (gummies, seeds, and so on), but most🐷 of the time they

have a type of rare item - items that you can simඣply keep in your inventory to

give various bonuses to a whole species of Pokemon. Ma♑ke sure to keep all the

boxes you find.

Craggy Coast isn't very long, so you sho💟uld be th🐈rough in no time.

Well, now that we're done with the first dungeon of the ex💝pedition, it's time

to tackle the second one! A🍸fter all, we still need to get to the base camp,

and there's one moun𒀰t﷽ain that's ahead of us. Once again, there will be two

entrances - Mt Horn (your destination), and Rock🅘 Path (another training out-

let). It would ꦏdo you good to first use the Kangaskhan rock, though.

Dungeon - Rock Path

Length - 5 floors

Resident Pokemon - Bonsly, Natu, Shroomish

My levels upon entry - Didn't actually go

Dungeon - Mt. Horn

Length - 14 floors

Re༺sident Pokemon - Aerodactyl, Ariados, Beautifly, Bonsly, Cascoon, Natu, Para-

 &🔯nbsp;   sect, Pineco, Shroomish, Venomoth

My levels upon entry - Seth (14), Pikachu (14)

A bit more complex, this 🔴time. Mt. Horn is really the first dungeon you've

encountered s🍌o far that is somewhat multi-type. Bug an⛄d Flying types are common

here, though, so rock type attacks are great - if you haꦺve some (you probably

don't). Most of the Pokemon in the dungeon are pretty docile, ♍though some can

inflict you with annoying 💮status (Parasect and Venomoth, mostly). Bidoof also

has magically gaiᩚᩚᩚᩚᩚᩚ⁤⁤⁤⁤ᩚ⁤⁤⁤⁤ᩚ⁤⁤⁤⁤ᩚ𒀱ᩚᩚᩚned a level, so he'll be of a *bi💛t* more help... but not by

much. Venomoth can hit you with a♕ STAB Silver Wind, which is another roomwide

move - it doesn¡¯t hurt much mor🦋e than powder snow, though water pokes doesn't

resist it, and (more importantly) there's a chance Venomot🎃h speeds up PLUS gets

a +1 to every stat EACH TIME IT S🍨TRUCK SOMEONE. It also has a bunch of status

moves 💧so take it out first. As far as abilities goes, Natu's Synchronize can

catch you by surprise if you managed to sta🎃tus it, and Aerodactyl eats your PP

u🦩p twice as quickly with Pressure. Otherwise, fairly easy dungeon, ꦉand though

lengthy each floor is simple and you'l🌄l ꦚhave no problems with it.

-------------------------------------------------------------------------�༒�------

4.9 Groudon's Heart

-------------------------------------------------------------------🥀------------

Looks like we're finally in the base camp. Yay𒈔. Oh wait, we were REALLY late in

arriving... boo. Aཧh well, the important thing is that everyone's he💫re safely

now, rig🔯ht? Because it's time to set off on the expedition itself!

Before the br꧂iefing starts, though, you have a strange feeling... of seeing

this place before (get used to thi💜s scene, because if you haven't caught on

yet, Chunsoft considers us to be incapable of having a short term memor✱y, and

this scene will be flashback'd a 🎃LOT). Nothing anyone can 💫do about that though.

Anyways, Chimecho puts an interesting topic on the table in ജthe briefing - the

lake i💝s supposedly home to the legendary Pokemon Uxiꦬe, who has the power to

wipe memories by opening his eyes (Yes, *his*. Legendaries have gen꧒ders in this

game, at l♛east some of them do). Could this have to do with you? Anyways, since

the area is shrouded in such a thick✃ fog, maybe it wou🌞ld help if we can lift

ꦜthis fog. Everyone is off, and we should be, too. Use the Kangaskhan rock if

you so wish. Again𒉰, there will be two paths - Forest Path is the levelling

track, and Foggy Forest is your destination.

Dungeon - Forest Path

Length - 5 floors

Resident Po🌃kemon - Pinsir, Dunsparce, Swinub, Houndour, Linoone, Kricketot

My levels upon entry - Seth (15), Pikachu (15)

Dungeon - Foggy Forest

Length - 11 floors

Resident Pokemon♚ - Hootho🎶ot, Skiploom, Dunsparce, Smeargle, Zigzagoon, Pachi-

     risu (T),𒁃 Cherubi, Noctowl, Buneary (D), Stantler, Pinsir, Breloom

My levels upon entry - Seth (15), Pikachu (15)

(Pachirisu is only in Explorer of Time and Buneary is ༺only in Explorer of Dark-

 ness, hence the (T) and (D).)

Whether you chཧoose to move on to Foggy Forest or train in Forest Path, there'll

be a sce♏ne where your partner finds a shiny r♒ed rock. Nobody knows what it's

f💮or, but RPG wisdom dictates that it's going to be useful because it's in a

but ♕scene, and conventional wisdom tells us that shiny = good. So let's be off!

The fir🐭st thing you'll notice is that Bidoof is𒁃 no longer with you. The second

thing you'll notice is that the dungeon is coveꦗred in thick fog, 🐬and in PMD2

Fog means el꧂ectrical attack's effectiveness is cut in halve. If you have a

Pikachu, stick to using Quick Attack for the most part unless your🅺 target is

weak to electric, as Quick Attac🌺k will l𓂃ikely do superior damage.

Also, I highly recommend yo🦋u ꦅto visit the side path this time at least once.

Swinub appears at the path and ♐not again for a while, and this will ꦯallow it

to be a potential recruit/outlaw target. Swinub is qui🌄te ea🧜sy as an outlaw

dueꦬ to its weakness to all three starter elements, and it's good as a recruit

due to learning Powder Snow early.

Anyways,💙 out of the local resident, there is something you sꦍhould actually look

out for now - Noctowl can use Sky A𒈔ttack, which needs a turn to recharge, but

when the move hits, it can almost always 1HKO you✃ if you're a grass type, and

do severe damage otherwise (Pikachu resists it though). Worse🌱, it has a high

critical ratio, which usually will give it that extra oomph neededꦗ to 1HKO non-

gras🅰sers. You can avoid the attack by getting out 🧔of the way, but it's not

possible to do in hallways without enda🐲ngering your partner. If you're ca༺ught

in a situation like that, try 💜to status it. Failing it, never let Noctowl hit

first🧸 in a hallway, so you can get two hits oꦓn it before it can execute Sky

Attack, which *sh▨ould* be enough to KO it. Noctowl can also use Hypnos🅘is, which

only serves to g𒀰ive it more turns to Sky Attac🀅k you into oblivion. Watch out.

The other inhabitants of the dun🦩geon are more forgiving. Buneary in Darkness

can hit you with Frustration 🐼ℱwhich does 45 set damage, but aside form that (and

Noctowl's Sky Attack) 🅠there's nothing that ꦇhurts you more than what you've

expe🐲rienced before. Buneary (and Pachirisu in ജTime) can also use Endure, which

in PMD2 lasts several turns to make sure you nꦇever take their last HP, which

can get aꦍnnoying. 💙Stantler has several status moves and can hit you with a

powerful Stomp; Cherubi has Helping Hand 🦄which is more annoying (when there are

lots of hostile Pokemon in 🌼the room) than harmful. That about sums up the real

threats of the dungeon, I think.

The dungeon is only 11 𝄹floors long, but the floor design is horrible - you will

waste a lot of times in loops. Try not to linger ar⛄ound the floo💦rs - take the

staircase when you see it.

Once you're💝 through, you'll be෴ in a clearing with a lot of waterfalls. Where

did all the water ಞcomeꦰ from? It's hard to tell with all the fog around. Enter

Corphish, who points out some sort of weird sta𒊎tue to you - a statue of Grou-

don (though nobody here have even heard of Groudon apparently). Some i♋nscrip-

tions on the statue con𝓡firm that this statue has t☂o do with the fogbound lake

and its many mysteries, but how so? You attempt to get a visionary reading froᩚᩚᩚᩚᩚᩚ⁤⁤⁤⁤ᩚ⁤⁤⁤⁤ᩚ⁤⁤⁤⁤ᩚ𒀱ᩚᩚᩚm

it, which gives yo🦹u some dialogue - apparently you need to put some sort of

"stone" in Groudon's "heart". Know what stone we're talking♏ about here? Yup,

that pretty shiny warm red rock you🌠r partner picked up earlier. Put it on and

presto, the fog lifts! And with the💮 fog gone, something als🌱o made itself quite

visible - a plate🐻au, where all the water was coming from. Time to find a way

up!

Oh wait, we forgot ꦅTe♎am Skull. Now that we solved the mysteries, they no longer

have any need for us, and now they're ready to♔ execute that instant-kill stink

bomb. Yikes. Good thing Wigglytuff just *ha🤪ppens* to stroll in. Enjoy the ๊scene

that occurs after - it's so funny I won't spoil it, but you g🍰et off scot free,

and n𒀰ow have to find a way up. Team Skull, howe𒈔ver, has a new target now -

Wigglytuff himself! How🍌 will Wigglytuff fare? Only time will tell. For now...

-------------------------------------------------♛------------🌠------------------

4.10 The Mystery of Fogbound Lake

------------------------------------------------------🔯--------------------💖-----

Youꩵ're at the entrance of a dungeon again, with another Kangaskhan rock. Ready

yourself up, then enter. There will b💝e no side paths this time, but don't

worry - you can still level yourself up if you want to. Pack some S🌸leep/X-eye

Seeds, because a boss fight is coming up.

Meanwhile... Back at the Groudon Statue.🧜.. more funny scenes between Wigglytuff

and Teಞam Skull. Team Skull also finally works up the courag♍e to unleash their

stink bomb on Wigglytuff! Ouch...

Dungeon - Steam Cave + Upper Steam Cave

Length - 8 + 7 + Steam Cave Peak

Resident Pokemon - Slugma, Snubull, Kri♐cketune, Yanma, Numel, Farfetch'd,

     Magby, Volbeat, Illumise, Magmar🎶, Granbull, Shuckle. 

My levels upon entry - Seth (17), Pikachu (17)

It's a double dungeon, and the first one you've 🌸encountered too. This basically

means you get a breather floor somewhere in the midd﷽le, where you are auto-

matically fully he🍌aled. You can also save the game and ꧑choose to go back if you

so wis𒉰h. The "upper" part of the dungeon also has different music, and missions

in𒐪 these dungeons only pertain to the lower half of the dungeon. These apply 🐷to

fr🉐iend rescue too - if you faint on the upper🍨 part of the dungeon, you will NOT

be eligible for friend rꩵescues - rather, you will be send back to the relay

poin🅷t,💃 with all your money and half your items gone, and you can choose to

either move on or go back to the base of 𒁏the dungeon to prepare again.

An𒅌yways, in the lower half of the dungeon, watch out🎐 for Numel mainly - it can

hit youဣ with Magnitude, which hits the entire room for damage dependent on the

strengt🧸h of the magnitude. Magnitude 4-5 will probably be just shrugged off,

but it can go all the way up to 10, and on the higher🉐 scales it can easily 1HKO

fire types and Pikꦕ🅷achu. Other Pokemon in the dungeon aren't so tough, but they

can probably take a STAB attack wi🌃thout dying unless they're weak to the move♌,

so you'll "enjoy" Flame Body on Magby, Magmar and Slugma some�ꦬ�times. A water

type can remove burn by entering a water sq✤uare, and a fire type is immune to

burns, but ♍other Pokemon are not s♛o lucky. Snubull runs away in low health like

Dod♓rio owing to the Run Away🅘 ability, so have some geo pebbles ready.

While in the interlude floor, you will hear some unidenti🐲fied roaring. What

could it be? Reg𓃲ardless, there is no way to go but up (unless 𝄹you're like me

who ﷺ♏lost my reviver seeds due to a Magnitude 10 - don't go up there without

reviver seeds, trust me). Oh yeah, and SAVE. This is♏ one place you REALLY want

ꦐto save. The upper dungeon is♈n't tough at all, with the Volbeat and Illumise

intending more to buff themselves than to actually attack you, and with🧔 nobody

having dangerous attacks🅰 in general. It'll🍌 be quite easy to make your way up.

Once you ascend the top, you wi𒁏ll hear the roaring again! Something is coming!

Bꦰefore tꦅhat, though, you get to see the guild (without you or Wigglytuff)

assembling together, 🃏and finding their way up. You will also se🔥e team skull,

being very so totally pwnt by Wigglytuff. Ha ha.

B🌳ack at the peak, you will soon find what was roaring at you - Groꦕudon itself!

And it does NOT look happy. You will thꦡenꦆ see the crew again, going through

steam cave (watch out for Magnitude, Croagunk!). Chatot wᩚᩚᩚᩚᩚᩚ⁤⁤⁤⁤ᩚ⁤⁤⁤⁤ᩚ⁤⁤⁤⁤ᩚ𒀱ᩚᩚᩚill explain the

strength of the legendary Groudon, whi🌳le you get to𒈔 look at your team facing

against the Pokemon equivalent o✱f Colossus himself. Ahh. But this is no time to

get scared! Time to fight!

Oh, and Chatot sucks at analogies. Big surprise.

Boss Battle: Groudon

Difficulty: Hard

Groudon hasꦉ Drought, which automatically summons sunny weather. It basically

nullifies its water weakness, th🌊ough grass types are still 🧸effective against

it (and ice type too, if you have ཧsuch an at♏tack for some reason). It doesn't

actually have a STAB attack (so the Pikachu of yওour team is safe), but it does

have Ancientpower, a rock type attack, to hit you𝓀r fire types for super effec-

tive damage, and it randomꦬly boosts every one of his stats by one 🍃(which would

pretty much be gg). It can 🐈also use Slash, Bulk Up, and Scary F🅰ace. Yeah, it's

got a good balance of attack and defense with its moveset. Funny how it's ac♚-

tual▨ly what a level 30 Groudon wouಌld have with their natural moveset anyways,

but you �ౠ�should still feel lucky, as if Groudon is even one level less, he will

hav🌱e Mud Shot instead of Bulk Up, which will hurt a LOT more. Oh, and Groudon

༒has𒀰 some IQ skills, too - Defender cause it to take less damage and deal less

in return, though don't expect him to huꦛrt a lot less because of it; Counter-

hitter sometimes returns a quarter ༒of the damage you inflict back to yourself,

which isn🍰't always severe since 👍Groudon is very defensive, but still watch out

for it.

ANYWAYS, the trick to fighting Groudon is to d♋eny a chance for him to attack.

Inflict him ♋with a status if you can (Thunder Wave works on it, since gr🥀ound

type doesn't totally nullify ele🦋ctric attack in this game) - an X-eye seed is

al🔴ways there if you don't have any moves to inflict statওus. Once Groudon is

unde☂r a status, the fight is a 🍎lot easier - just keep up the pressure and hit

him hard, hopefully before he can recover. Otherwis🃏e, I hope you have reviver

seeds. Groudon🌼 isn't an incred🧸ibly difficult boss, owing to that Defender

really makes it deal less d♑amage than it could have, and that it's automati-

cally slower than normal𒁏, but it ain't no walk in the park, eith🐬er. Remember

again - status ailment is your friend. I 🌟had Pikachu kept him paralyzed with

cඣontinous Thunder Wave while I hit him with ℱFake Out after Fake Out. He didn't

get off a lot of attacks at all. 

After the fight, Groudon... disappears in a burst o🌌f light. What the hell? Uxie

comes in at 𒐪thisꦆ point, and tells you that the Groudon you defeated is merely

aಌn illusion projected by Uxie (an illusion that can do everything a real Grou-

don can do, apparently). A VERY long cutscene happens afterꩲwards.

Basically, Uxie points out that he prot💫ects the lake because it 🍨hosts an impor-

tant MacGauffin - A tꦐime🔯 gear. The lake itself is a spectacular sight, as

well, so I guess Uxie has good benefits for his job. You fee🍌l a really weird

sensation upon seeing the Time Gear, though.💃 God knows why - Uxie cer൩tainly

do🌱esn't, since he claims that he🌳 can only wipe memories of Fogbound Lake, not

E♏VER💙YTHING, and he certainly can't (and won't) turn humans to Pokemon. The

rest of your guild arr🐷ives at this point (Wigglytuff being as funny as always),

an🥀d now you get to enjoy a spectacular sight, complete with a spectacular back-

ground music. G🅺uess treasures don't always have to be material. Anyways, Uxie

states that the lake's secret must be kept as🎶, well, a secꦛret, especially in

light of what�🎃� happened recently. Time to go back home! And don't feel bad that

yo🙈u didn't get any treasure, since you get something even better - an expanded

bag! Now you can hold 40 items.

--♊--------------------꧋---------------------------------------------------------

4.11 Dusknoir

-------🥀------------------------------------------ඣ------------------------------

Guess what comes in ♋the morning? Yup. Loudred. And the assembl💖y, of course.

Before Chatot can give you your task of the 💙day, though, Loudred and Diglett

start arguing because Diglett can't ide♌ntify a footprint. Turns out the owner

of the footprint 💛is Dusknoir (who doesn't HAVE a footprint, to boot), and he

wants to visit the guildmaster.

So what's the bꦓig deal 🧜about Dusknoir? Well, apparently he is a REALLY great

explorerꦰ that knows everything and is so powerful he flies solo. Ad🌠d in that he

basica꧑lly came out of nowhere, and you got one🎐 tough customer. Anyways, Some

conversations are exchanged, and Dusknoir a𝕴nnounces th🌞at he will stay in Trea-

sure town for a while. Everyone certainly seem𝕴s happy about🤡 that. Anyways,

Chatot finally comes around to give you your work of the day - the two🎐 boards.

Yay.

♕On the job board, you can now find missions that as💛ks you to explore new dun-

geons. Take those ASAP - New dungeons are not that easy to unlock꧂, so the soon-

er you get them done, the better.

Anyways, there are lots of things you can do in t🍸own. Two new shops opened -

Chansey's d𓄧ay c𝔉are and Xatu's Appraisal. Basically, now the missions with ???

as a reward can now 🐈give you an egg as well, and when that happens Chansey will

take 🌄care of it for you, free of charge. Xatu's basically there to open all

those boxes you get in dungeons for 150 gold a pop. Also, now that yo🦄u can

open the boxes, take note that the rare species enhancing 🐬items you can get are

objects that can be swapped with Croagunk. It works like th�𓃲�is:

If you have two objects th🅰at boos🌳t the same species, say Shinx Fang and Shinx

Claw (note they both have one star o﷽n their item description🦩), you can trade

them in f🌠or a First Crest (which has two🉐 stars on its item description). Once

you collect another set of one-star rare items, you can trade🌟 in those two one-

stars PLUS the two-star for a third-star item,🌠 which is very hard to come by

and provides some sort of major boost to 𝓡the species in quest♌ion. Note that

Croagunk can access your stor𓃲age, so simply leave any items you don't need to

keep in your storage.

Now that you're back from☂ the exped✨ition, you probably have lots to do - open

all boxes, sell any unwanted loot to🍸 free up storage, and so on. Also, re♛member

to call your othཧer team members again if you'reౠ intent on using them. Onwards

with your jobs for today!

After bedtime, you will see a scene🔥 with tea⛎m skull. They want to get back at

Wigglytuff for owning them so badly, but they ca💧n't figure out how to beat him,

so the🗹y resolved to mess you around instead. What a bunch of 🌜jerks.

The next day... Chatot asks you t🔴o run to the Kecleon market and see if they

plan on stocking Perfect Apples, because Wigglꦓytuff and the numbe🔥r of perfect

apples in the larder don't get along very well. 🔯And who should you meet in the

market but... Duskno🦩ir! He was havinꦆg a nice chat with the Kecleon brothers,

and you pitch in too - Looks lik♏e Kecleon isn't planning on stocking perfect

apples. You also see the Marill brother👍s who inform us that they have been

looking for a Water Float (it's a🍸 three-star item for Azurill), and🌞 someone had

reported that it was on the beach. 🅰Team Skull jumps in on the information too,

however, so it looks like trouble's a-brewing. But fiꦺrst... the report. Chatot

isꦯn't too happy 🔴to hear the news, but hey, it's not your fault and he knows it.

♏Though, sending you to get perfect app꧋les is out of the question given how you

failed rather badly last♕ time. Ah wel✤l, he'll take charge of it this time and

you will♕ be back to doing bulletin jobs. S♔o do them!

Dinner time! But wa꧂it, Chatot has another announcement! Another time 𝄹gear was

st🍃olen! Not Uxie's one, though - you remember,🐠 don't you? The unguarded one in

the underground lake. Ch🙈atot reiterates that🎶 we must never, ever, tell anyone

else ꧟of the secret of Fogbound lake. Sounds easy enough to꧋ do.

In the nꩵight, your partner starts talking about the stolen time gears, and then

wonders Uxie is doing well. You will then realize that no, Uxie isn't🌞 doing

well. Grovyle found him, killed his illusion, and t꧒ook the time gear anyways -

though at least he had the de꧃cency of n🔯ot shoving blame on us.

The next morning... we have a visitor! Marill a💙nd Azurill tel💜l you that, when

they went to the beach, they found a threatenin🧸g note instead🌠 of the water

f💯loat. Apparently, someone (and we all have a ve🎉ry shrewd idea of who) took the

water float and placed in the depth of Amp Plains. Amp Plai🐈ns is home to a lot

of electric Pokemon,𒁃 and Marill and Azuril🌊l, being water types, can't even get

anywhere close to it. Of🔴 course, it's 𝓀up to you to help, even if you are a

water type.

Restock and stuff in town. If you have Totter Orb, Foe-Fear Orb, F𝓀oe-Seal Orb,

or some 🍌similar orb that disables an entire room, you might want to bring one

or three.꧒ Also try to re𝓡ady a move that can hit the entire room. Vacuum Cut is

the only one you can legi🎐timately get at this point, I think - it's 🌃a bit on

the weak side, but it will do.

Dungeon - Amp Plains + Far Amp Plains

Length - 10 + 9 + Amp Plains Clearing

Resident Pokemon - Elekid, 🌠Pha💫npy, Mareep, Plsule, Shinx, Girafarig, Flaffy,

     Yanmega, Minun

(Far Am🌟p Plains) - Electrike, Ampharos, Flaffy, Dodrio, Tauros, Electabuzz

My levels upon entry - Seth (19), Pikachu (20)

Yup, lots of electric types about, so expect paralyze. One thing you sho𒊎uld

realize, though, is that Amp Plains in the first dungeon🔯 where it's possible t♔o

encounter trap𝄹s - well, sort of. Wonder Tile is a kind of trap, but it's 💮mostly

helpful and always visible, and is only classified as a trap for t🉐he purpose of

some trap-🅰centric IQ skills. Real traps are invisible 📖till you step on them, and

they do all sorts of nasty things. Watch out.

Amp Plains is also♈ the first dungeon to potentially home MON♒STER HOUSES. They

are rooms with quite a bit of items inside, but as soo🌱n as you step in, a crap-

load of Pokemon drop i♉n out of nowhere and starts beating you up. Now, you

sho🏅uld know that 😼while killing a couple of Pokemon is no big deal, it IS a big

deal when you have 15 Pokemon all rushing at you♛. That's why ꦆI told you to 

carry꧟ room-control moves and orbs - with those you can disable the monster

house Pokemon, 𒐪and more or less beat them up at your le🔴isure. If you don't have

those orbs🃏 (left), then... I gue𝓀ss you'll have to tough it out. Hopefully you

have reviver seeds. Also, if you sus🎃pect a room may be a monster ho♋use before

entering it, try using the "Stay where you are" tactics for you🍎r teammates in

the middle of t🔯he hallway leading to it. This ඣway, if the room turns out to be

a ho𝔉use, you can quickly retreat in the hallway and handle the threat one by

one.

As far as residents g🐟o, the only really dangerous attack here𝐆 is Phanpy's Roll-

out, sin🅠ce it will continue to hit you, with each hit being stron🧜ger than the

last, until one hit misses or five hits have been registered. Like all multih🔯it

moves, Rollout has poor accuracy, but like all multi-hit moves, if it hits yo💦u

are in for a world of pain. Try to💎 avoid giving Phanpy the chance to unleash

its fury on you. Otherwise, several things here knows Th💝under Wave which i𒐪s

annoying, buไt none of the things here have overly dangerous attacks. Ability-

wise, Shin💦x has Intimidate so physical hits don't work well on them, and🐲 a

bunch of things have Static. Try﷽ to use special-based moves if ꩵpossible. Plusle

and Minun can use Helping Hand, 🎉🥀which just SUCKS in a monster house (have fun

waiting two minutes for all the messages to ♊finish showing), but isn't real♚ly

much of a threat.

You get a breather in th🅺e middle⛎ of the dungeon. Meanwhile, at the treasure

town, the Marill brothers are spreading good wor꧟ds about you, and good words

have reached Dusknoir's ears. However, 🔯ꦯDusknoir knows something else no one had

k💧nown so far - you are now in grave danger! What the hell? Well, let's stay in

character - your team has no id🃏ea of whatever danger you're putting yourself

in, so just march onward!

Nothing muc𝔍h dangerous in the upper floors, either. Dodrio is a nuisance with

Pluck - if hits you, it will ranꦅdomly eat a fo𒅌od from your inventory, and woe

betide you if it eat a violent seed or something like that, or it🌃 can just 

in✤furiate you by eating a valuable reviver seed. Othe🐠rwise, mostly the same

as you🎃꧒ have seen before. Electrike has Lightningrod, which nullifies all elec-

trﷺic attacks coming from you as long as it and your electric user is on t💝he

same floor.

ဣAt the top of the clearing, ﷽you will see the water float, but then you get

attacked, by Luxray and his tribe of Luxio. Damn.

Boss Fight: Luxray + 7 Luxio

Difficulty: Very hard

There are EIGHT opponents to br𒊎ing down this time, and since it's a boss floor

no orbs f🅷or you. If you bro✱ught a level 17+ Paras like me, though, then you'll

be in luck - Spore is basical▨ly a Slumber Orb that can be us🐠ed here, turning

this normally menacing fight into mo🧸re or less of a joke. However, chances ar💫e

you don't. Anyways, Paꦫrk Luxray out of the fight ASAP 🔯with some sort of status

(hopefully in the form of a 𝔍seed), th𓆏en wail on the Luxio. They can hurt you

a lot when they're together, but🐈 as you kill them one by one you'll be safer.

When it's finally just💞 Luxray left, then just treat it as a normal outlaw fight

as Luxray isಌn't incredibly tough by himsel🍌f, since his only real damaging move

is Bite, which has no STAB and hits no on🐠e for Su🔜per-effective damage (unless

you happen to have a Girafarig here...) Any⭕thing that can use Mud Sport is

he꧅lpful here, too, to soften the STAB Sparks the Luxio fling your way.

After the figඣht, looks like Luﷺxray is merely down, not out - he charges up and

prepares some sort of ♋attack on you, but Dusknoir comes at the nick of the time

and blocks the assault. He then exchange words with Lux🃏ray, who is finally

convinced that you aren't here t𝓰o grab their territory, and retreats. So, Amp

Plains is a place where L🅘uxray and his tribe likes, but since once upon a time

they were ไattacked without warning, they become very xenophobic. Anyways, now

you ca🐟n claim the water float. How did it get here, though? Dusknoi🏅r points out

that "someo🥀ne" had put it there deliberately, and that "someone" also happens

to be nearby. I think you should know who is that ⛎someone by now, but♓ the game

tells you anyways. Team 🍷♒Skull shows up, and Dusknoir challenges them, but to

no avail - Team Skull is quite good⭕ at, er, "Skeda🦩ddling". Ah well, you got

ꦰthe Marill brother thℱeir items back; you conquered a difficult dungeon; you're

happy; everyone's happy.

Anyways, back at the town, t⛎he topic somehow shifts to your vision abilities.

Dusknoir calls the ability the "dimensional scream" (a weird name for certaiไn),

and then you'll be at the beach, with yo🌸u telling Dusknoir of your 🧸past. Dusk-

noir acts so🗹mew✱hat weirdly at this point, but he says he doesn't know anything

about you. Suddenly, Pelliper start flying around, and Bidoof comes out to ꧂call

you back to the guild, because ꦆthere's an important announcement. I 🔯think we

know what it is, already...

-----------------🎀--------------------------------------------------------------

4.12 Grovyle the Thief

-----------------------------------------------------------------------------🌼--

Yup, another time gear was stolen, and๊ we all know which time gear that was -

it's the one from Uxi☂e in the Fogbound Lake! Everyone's in a state of panic and

confusᩚᩚᩚᩚᩚᩚ⁤⁤⁤⁤ᩚ⁤⁤⁤⁤ᩚ⁤⁤⁤⁤ᩚ𒀱ᩚᩚᩚion. Also, everyone now knows a Grovyle had did it. Wigglytu🧔ff gets

majorly upset and pissed by this, anyways𝓀, and now the guild's objective is now

to catch Grovyle, and now we must prepare to set out ꧋to catch him. Don't worry,

this is not another expeditiꦏon, at least not like the last one. You just get

more storyline dungeons to do is all. 

Anyways, once you're done "preparing", go back🌞 to the guild.🔯 Chatot will assign

the guiඣld to several locations: Eastern Forest, Crystal Cave🌟s, and (for us)

Northern Desert. Note how Crysta♒l Caves and Northern Desert are in a different

colour, yet 🐷the Eastern Forest isn'🍰t? Anyways, You ARE allowed to go off and

do jobs and stuff like usual if you feel the ꦰneed. I don't, so I'm heading

straight for Norther🔯n Desert. You💧 can stop by the crossroads, though - Looks

lik🏅e Dugtrio has wandered off on his own. If you go all the way west past the

town, you will find Dugtri🌃o apparently PRAYING to the SEA. Funny.

Dungeon - Northern Desert

Length - 16

Resident Pokemon - Aron, Baltoy, Cacnea, Cacturne, Carni🌳vine, C🌄ubone, Lairon,

     Larvitar,♑ Rhyhorn, Sand🍷shrew, Trapinch

My levels upon entry - Seth (23), Pikachu (23)

Sandstorm rages in floor 6, 10, 11

Yeah. There are sands🦩torm on some floors, and the only resident Pokemon that

takes damage from it is Carnivine (What ✱the hell is Carnivine doing herꦕe any-

ways? It's a swamp Pokemon for God's sakes). A bun🌞ch of things here also have

Sand Veil to boost their ev🐈asion in the sand, and it is VERY infuriatin🦩g to try

and kill tho🌳se Pokemon (Cacnea, Cacturne, Sandshrew). In terms of attack,

though, there aren't that many thi😼ngs that can hurt you well. Sandshrew has

Fury Attack and Cacnea/Cactu🍃rne have Pin Missile, and꧟ while they don't get

STAB on them both can stay around long🃏 enough in the sand to annoy you a lot

with those moves. On higher up floors Sandshrew can also use Roll🏅out, though it

tends toꦦ be slightly less effective than Fury Attack unless it hits a weakness.

Anyw♋ays, this dungeon is quite taxing on your resources due to sandstorm and

multi-hit moves everywhere, yet for the most part it is a taste ☂of what is to

come.🌳 If you can't handle Northern Desert, you should probably level up some

more before heading to the next dungeon.

At the end, you will see pits of Quic𝄹ksand. Obviously there is ♛nothing here,

but not so obviously you have the same deja-vu sensation here a🦩s the one yo🧸u

had b⛎ack in foggy forest. We'll figure that out later though, because death by

quicksand is not so🐲mething we want to experience right now.

Back at the guild, looks like everyone else have turned♎ up empty-handed except

Bidoof, who grabbed a ch𓄧unk of crystal as a piece of souvenir. After a bit of a

blame game, it's decided t𓂃hat we have to wait until tomorrow to devise a better

strategy or something. 

Next morning... Chatot asks🔯 everyone to search on their own. However, where

shou✨ld we go? You decided to expand on your s🌊ense of deja vu, so off to Quick-

sand Desert we go! 𝓰Don't worry, you don't need to go through Northern Desert

again.

Now, you and your partner 𝓡stands before the quicksand again. There appears to be

no route forward, but then yo💦u ca𝔉me up with a crazy idea - jump into the quick-

sand pits!💟 Your partner took that unbelievably well, and the ꧅plan is put in

motion. And of course, instead of drowning in quicksand, you find🅰 out that🎐 the

pits leads to a dungeon instead.

Dungeon - Quick💜sand Caves + Quick♐sand Cave Pit + Underground Lake

Length - 10 + 10

Resident Pokemon - Sandslash, Pupitar, Nincada,🤡 Vibrava, Skorupi, Mawile

(Quickไsand Cave Pit) - Sandslash, Pupitar, Skorupi, Mawile, Tyranitar, Hippo-

     potas, Ninjask

My levels upon entry - Seth (25), Pikachu (25).

Yes, it's another sand dungeon. The top ten floors is ve🍸ry easy, s🍸ince there is

no nat🍬ural sandstorm, and though Pupitar can start one with the mov🥂e Sandstorm,

its duration is limited. Skorupi can ♑fire those Pin M𒅌issiles, however, and it

(unlike Cacnea and Cacturne) re﷽ceives STAB on the move, so they hurt a lot

more. Sandslash can use Fury Swipes 🌳as well, and Mawiౠle, though being no threat

on the☂ir own, can use Sweet Scent to make Pin Miss🐲ile and Fury Swipes hit more

accurately on you - seek a wonder t♉ile as soon as possible after taking Sweet

Scent.

Past the relay point, however, things get MUCH harder. Sandstorm is✃ there on

almost e꧙very floor due to the fact 𒁃that Hippopotas and Tyranitar both have

Sand ൲Stream, which automatically starts a sandstorm. Sandslash is the only Sand

Veiler around, but in a sandstorm they can be nightmarishly diffiꦏcult to take

down. Good luck here.

Once you make it to the bottom🍃, you will find... an underground lake, with

something gl🀅owing in the middle. It's a time gear! However, as soon as you try

get close, Mesprit jumps out of the l๊ake! And she attacks!

Boss Battle: Mesprit

Difficulty: Easy

Mesprit is more annoyinꦗg than she is harmful. She has STAB confusion 🍰which does

sting a⭕ b✅it, but she tends to try and set her damage with Future Sight, which

turns🔯 her damage to 30 only. She does, however, have Protect and Imprison, two

annoying moves that restricts your ability to att💜ack. Status ailment is your

friend (again), and beyond that, she's ꧂not so tough - juꦍst heal and trade blows

with her. she'll go down soon.

Aft💛er the fight, you finally got 🍌to around that you're not the thief. Who is

the thief, then? "That would probably be... me". Yup, ꦺGrovyle's here. And♋ here

you have been spending so much energy fighting each other, you don🐠't stand a

꧂snowball's chance in𒀰 burning hell against him. He knocks all of you aside

rat🍬her effortlessly, and ta💙kes the time gear! Oh no!

And remember kids, when a time gear is takenꦫ, time stops. Better runs before

we're trapped in the still time!

-🅺----------------------------------------------------✅--------------------------

4.13 The Only Option

---------------------------------------------✱-----------﷽-----------------------

Back at the guild, more discussions. We found Grovy♛le, but fat good it did us

now that he took the time gear and we're back i💃n square one. We do have an

additional clue now - if Uxie and Mesprit are 🌄guarding two of t🌸he time gears,

who do you think will be guarding 🀅thꦇe final time gear? Also, think about where

those thr﷽ee were found in the m💖ain games. It makes sense that that Azelf will

be in a lake as well. But where is that lake? Most likely not somewhere ob𒆙vious

given how 🤪well hidden Fogbound Lake and the Quicksand Lake (ꦛnamed by me!) are.

Anyways, Dusknoir borrows Bidoof's𓄧 crystal so you may try to get a Dimensional

Scream reading on it.♛ And a reading you obtained, as well - ꦫYou see Grovyle

𝓡stealing the tim𝔉e gear from Azelf! Yikes! Well, it could have happened in the

past (in which we're all t♛oo late, and we should all just eat and drink and be

merry for we die tomorrow), or it could have been somet♓hing that happ♉ens in the

future (in which case we must go now tಞo see what we can do, which w🌞e probably

can since the vision d🎃oesn't involve us ge💞tting our asses kicked again). Also,

since Mesprit knew💫 about Uxie's time gear being stolen, but none of them heard

anything about🏅 Azelf's time gear being stolen... it's🐻 probably something that

happene🐻d in the future. So, our next destin❀ation: Crystal Caves! Now all that

remains is fo𝐆r the guildmaster to give the call to duty, except... the next

scene is just for fun, and you get to see Chatot being pwnt tooꦡ.

Anyways, do your usual preparation and then go in Crystal Caveꦚs.

Dungeon - Crystal Cave𝔍 + Crystal Crossing + Crystal Lake

Length - 11 + 13

Resident Pokemon - Graveler, Sev🌺iper, Beldum, Wormadam(Sand), Riolu(T), Cran-

&nb🎃sp;    idos, Donph♐an, Shieldon, Golem

(Crystal Crossing) - Bagon, Wormadam(Grasꦡs), ♈Floatzel, Glameow, Absol, Glalie,

     Froslass

My levels upon entry - Seth (27), Pikachu (27).

Crystal Caves is quite a long dungeon, but there is no ༒sandstorm or ov💛erly

difficult 🦋to bring down foes, so you're lucky off on this part. As far as mo♍ve-

set goes, Wormadam can use Protect to💝 annoy you, and Graveler/Golem can use

Selfdestruct - it doesn't faint itself, however, just deals♛ damage to both it-

self and💝 everyone around, and quite heavy 𒈔damage too, plus it blasts open walls

(cool) and destroys unclaimed items (not so cool). Other than ওthat, nothing

much💖 to worry about on the top part except Golem - STAB Rock Blast, STAB Magni-

tude, STAB Rollout, the aforementioned꧙ Selfdestruct - All makes it a ♚mean

opponent. Weakness to water and grass meওans it will go down rather qu✨ickly if

you have those ✤moves, but if you don't - watch out.

At the re🤡lay point, you have to🙈 solve a small puzzle of sorts. There are three

crystals which you have to change into the꧟ correct colour, but since the puz𒐪zle

is so bland I'🐼♌ll just give you the answer - change 'em all blue. Note that the

statue in THIS relay point can be used to check storage too ﷽- might want to

make use of that. Anyways, time to move on!

The next part of the dungeon isn't as dangerous as it is ann💛oying. Nothing here

has much🌼 killing power, but you will see LOTs of Absol, and th𒈔ey will eat up

your PP VERY quickly🦹 with Pressure. Other than that, noth🅰ing much to say

because it's such an easy dungeon. You'll make it to th𓃲e end in✃ no time.

At the end, you'll see another lake, and🍃 you'll see Grovyle, who i💫s just done

with Azelf. However, Azelf realized he *could* gꦇet hi🌳s butt kicked (heh heh),

and he set 💝up a failsafe security system - he covered the lake with crystals

and now Grovyle ☂can't get to the time gear! Grovyle gets REALLY pissed off by

this, but before he 🗹can do anything bad to Azelf you come along. 🔜Grovyle orders

you t🏅o move out of the way, but you don't, so it's time for a boss battle!

Boss Battle - Grovyle

Difficulty - Somewhat hard

Keep in mind that you don't have to win the battle - even if you win, Gꦛꦉrovyle

will knock you out in the following scene. That beinಞg said, there is no reason

why you shouldn't be able to win th🃏e battle. Grovyle is pretty pဣowerful, yes -

Leaf Blade hurts a ton and can easily 1HKO water ty꧋pes, but he is still sus-

cepti🍃ble to status attacks, and he isn't incredibly tough. He is ♉a good deal

harder than Mesprit, yes, but he'll gꦦo down quickly as long as you keep hi🌠m

asleep or paralyzed or the like. 

Regardless of whether you ﷺwin or lose the battle, G🌼rovyle will knock you out,

and y🐎our partner refuses to get out of his way even after losing. Just as he

is about to get seriously injured/kille🥃d, Dusknoir pops ou♚t and saves you. He

exchanges wo♋rds 🍒with Grovyle (revealing that those two knew each other from

bﷺefore), and in the ensuing fight Grovyle teleports off. Dusknoir then tele-

ports off too, hot in pursuit. The rest of t💦he guild arrive♏s at this point,

and carries you all back to guild to heal.

At the gui🍷ld, you are nursed back to health and everyone is happy about♓ it.

Azelf is alrigh💧t too. Before you♏ can talk too much, though, Magnezone issues an

emergency🅺 call for everyone to go to ꦛthe town square.

--------------------------------------------------♒-------♚----------------------

4.14 Dusknoir's Secret

-------------------------------------------------------🌱------------------------

In the town square, 𒆙the lake trio reunites, and Dusknoir calls everyone because

he has an announcement. And ꧂the announcement goes someꦰthing like this:

-Grovyle ✤is a Pokemon from the future, and what's more - he is 🐈a notorious

 criminal. He comes to the past to p﷽aralyze the world.

-A world that is paralyzed is BAD. It will basically⛎ fall to a world of "un𓆏re-

 lenting darkness, and neither spring nor summer comes. (I guess the world൩ will

 only paralyze in a winter night?)

-Dusknoir, too, is a P💫🎉okemon from the future. That's how he got to know Grovyle

 and all the knowledge of this world. He is here to capture😼 Gr🅰ovyle.

-The plan to capture Grovyle now is to lay a trap. Spread rumoursไ that the lake

 trio is sealing the last time gea🅠r so i♏t may never be taken, and then lay an

 ambush.

💯-Dusknoir wants to work alone for this part, so everyone else (that includes

&♋nbsp;you) will simply go back to their daily schedules, while spreading the rumour

 where possible.

-Your daily schedule = job board time.

I trust you can handle jobs on your own by now.🐟 You 🔯will have to do two days

worth of jobs. On the third day...

There will be another announc♊ement. Dusknoir had CAPTURED GROVYLE! Woot. There

﷽is a dimensional hole in the town square, and Dusknoir and his Sableye send

Grovyle into it. He entrusts the lakeไ trio with the time gears, then says fare-

well to everyone. Befo🐼re he goes, however, he wants to talk to two Pok🏅emon in

particular - you and your partner. It is sad, but we must say farewell and ꦆmove

on. A bittersweet ending.

...

...

...

...

Did you fall for that? No? Good.

Dusk𒁏noir grabs the two of you into the hole.♛ What just happened?

-------------------------------ܫ------------------------------------------------

4.15 Into the future

---------------------------------------------🔴---------------------♛-------------

Yeah, I'm sure you all have a million quest🔴ions in your mind (assuming this is

your first play through), but they will all be answered in due time. For no🍨w,

you are locked in a cell, as a quick test on the gate will confirm. Th🍎ere is&🙈nbsp;

a sufficient amount of faℱcts to ascertain that we are in the future. But why

are we here? Why did Dusknoir drag us here? Before you can think about it mo🥂re,

Some Sableye enters an𓆏d blindfold you, and by the time you regain your sight,

both you and your par💃tner found yourself incarcerated on poles. You're not the

only ones that🎃 are here, though - Grovyle is here too! And he brin🍸gs news most

dire - we are abouꦆt to be EXECUTED. But... why are WE getting executed along

with Grovyle? We didn't do anything wrong. Arguing 𝐆won't do us any good though,

because at this moment six Sable♋ye will enter, and so will Dusknoir. And indeed

your execution is called. What can we do in this hopeless situation? The ans🐠wer

is to... attack. That is, to use a nor♎mal attack. Anyways, Sableye attack with

Fury Swipes, and knowin𝔉g how inaccurat🐼e multi-hit moves are, they will likely

slash open the ropes amidst their fr💜enzy, and THAT is where you use your normal

attack to get an opening. Everything is st🐓ill cutscene, BTW, so you (the 🍷player

behind the screen) don't have to lift a finger.

And the plan works! All three of you ♛get a moment of respite, and instantlꦆy

Grovyle lets loose a Luminous Orb, blinding the ghost type Pokemon. When 🃏the

light dissip𒈔ates, you guys are gone! They run 🎀out to chase you away, but it

turns out that Grovyle simply used Dig to hide you guys. We're not out o🌄f the

woods yet, though - we must run.

Soon, you'll find yourself outside w𝓡herever you were in, a🧸nd now you get to

bask in the full ꦫglory(?) ෴that is the future. But... how can it be? The world

is... paralyzed. No time to mull over it, though - Sableye are still cꦗh🧸asing us

and we gotta RUN. Soon you'll find yourself ൲in the entrance of a dungeon. Your

partner expresses his doubts on Grovyle at this point, but Dusknoir's🍃 actions

are VERY highly incoherent. Grovyle is ꦍtoo cool to waste his time with t𝔍he

likes of you, so he goes off ahead while you figure ꦺout what's g🐻oing on. Oops,

you still don't have time to mull it o💝ver. Better get inꩲ the dungeon and get a

move on. 

Oh yeah, the future is basically expedition𓃲 Mk. 2. Again, there's a series of

dungeon where you mu🐽st go through without access to your toඣwn. Those Kangaskhan

rocks are still there, though - and yeah. The rocks care ne✤ithܫer space nor time

and you will be able to access the storage you had in the PAST. W🎉hat kind of

rocks ☂are those things? Anyways, you will not be able to recruit in the future

dungeons (obviously), and you cannot revisit these dung൩eons on😼ce your errands

here are 🌞done - except on fꦅriend rescues. These dungeons also don't have side

pa꧙ths, so I hope you're tough to survive 🦄them... Though I guess there's always

the option of going without equipments so you don't lose♐ any.

Dungeon - Chasm Cave

Length - 8

Resident Pokemon - Magnemite, Ditto, Skarmory,൲ Grumpig, Onix, Drifloon, Drif-

     blim

My levels upon entry - Seth (30), Pikachu (30)

Ditto ca💙n transform into any Pokemon in the dungeon, but it has no PP on their

mov✤es apparently so it will simply S༒truggle, and for some reason those Struggle

HURTS. Asid🌸e from that, there's nothing much to worry about in the dungeon. 

Grumpig's ability halves fi🌌re🗹 and ice damage though - keep that in mind. Also,

Drifloon and Drifbꦑlim has aftermath, which causes it to explode when defeated,

so keep your HP high around them or finish them off wi🍃th a ranged move.

The🥃 most interesting feature of this dungeon is its floor layou♏t. Most of the

floors are designed something like this:

   🧔;    room       &෴nbsp; room

         |      &🍃nbsp;     |

room---------------------------room

         |         &nbsꦚp; &n𝔍bsp;|

room---------------------------room 

    &nbs⛄p;    |  &n🍸bsp;         |

  &nb﷽sp;    room    &nbඣsp;    room

Kind of like a star shaped floor🐈. It's VERY time consuming to walk through it,

and with the fact that hallway⛎s and roo🅰ms are surrounded by air tiles (most of

the pokes here can travelꦉ in air tiles), ๊you'll get annoyed rather quickly. Try

to stick to the edges when you search the rooms. And yeah, even though Chas𓂃m

Cave only has eight fl🅠oors, it can take a while to traverse throu🍰gh due to

this floor layout.

Once you hit the end, you'll be in a clearing. There's a f✤rozen water fountain

here. Your partnꩵer had the bright idea of trying to get a scream reading off

it, butꦇ you weren't able to get a🧸nything off it. Too bad. Better move on before

the Sableye catch up.

Dungeon - Dark Hills

Length - 15

Resident Pokemon - ♌Banette, Claydol, Dusclops, Gastly, Gengar, Gliscor, Haunt-

    er, Misdreavus

My levels upon entry - Seth (30), Pikachu (30)

Lots of ghost types. LOTS and LOTS o🥃f ghost types. Ghost types a꧑re unlike other

types in that theܫy can automatically travel INꦛSIDE WALLS, and they cannot be

hit while they're inside it. If a ghost type starts attacking you from inside🍨 a

wall, you have no choice but 🍨to draw them out of it by moving on.ꦚ It's really

annoying. Add in Dusclops's Pressure 🐲and you got a seriously annoying dungeon

that rivals Quicksand Cave P𓆉its. As far as attacꩲks are concerned none of them

are life-endan𓄧gering, but since they are liable to get free hit on you from

inside walls they can add up. Watch your HP💞 and don't be afraid to use items.

Dark and Ghost types rock in this dungeon if you have theওm, but they tend to

be limited in PP, and with Duscl🉐ops flying around you won't𝓰 be able to use them

too many times with🉐out having to use several Max Elixirs. Thankfully, the

d🌳ungeon layout is a lot more straight forward and less time wa🌃sting, so you

wil♎l be able to get by rather eaꦅsily. Don't stick around to look for items -

just get through as quickly as possible.

At the end of the path, your partner and you will wond꧃er what to do next. After

all, you have ran this far because you fear for your life... 🌠but where do we ꦰgo

in this𓆏 world of darkness? The only light you see is from... the🅺 stockade. Is

that the only light in this 🥂dark post-apocalyptic world? Surely noꦍt. But where

is our hope?

There will be some talking. It doesn't matter🧸 what you pick in the dialogue,

as there is only one logi🧸cal conclusion: find Grovyle. After all, Dusknoir and

Gro🐠vyle are the o𝔉nly Pokemon you know in the future, and with Dusknoir so in-

tent on getting rid of you, Grovyle is your only hope 🧜left. Despite the evil he

had🐽 done in the past/present, he is only Pokemon who c🎶an even possibly get us

out of this🍌 jam. Now you move on, with a new resolve.

You'l💙l be outside yet another dungeon. There will be a boss baꦯttle in the end.

It's not a overwhelmingly difficult battle, but still,ꦰ pack 🐈accordingly.

Dun𝔉geon - Sealed Ruins + Deep Sealed Ruins + Sealed Ruins Pit

Length - 8 + 6 + 

Resident Pokemon - Muk, Forretress, Shelgon, Meta🅰ng, Tangrowth, Probopass

My levels upon entry - Seth (31), Pikachu (31)

Not mucᩚᩚᩚᩚᩚᩚ⁤⁤⁤⁤ᩚ⁤⁤⁤⁤ᩚ⁤⁤⁤⁤ᩚ𒀱ᩚᩚᩚh to worry about here from the residents - none of them have spectacular

attack OR defen🗹se. Shelgon is a bit tough to tak🧜e down and that's about it.

Also, with simplistic floor layout, this is one of the easier dungeo𝓡ns in the

future. Aಌlso, the upper dungeons have the same Pokemon as the lower dungeon,

for some reasons, 🐼so you'll still have an easy time up there.

At the relaಞy point, you will see Grovyle, who is ahea𓄧d of you. However, he ran

into a bit of a trouble witღh a꧋ Spiritomb... similar to the trouble we ran into

wit🉐h Luxray back then. Guess it's our turn to do tജhe rescuing?

At the bottom, you will see Grovyle,♚ who is surrounded in someღ sort of weird

force field. He warns ꧙us of the location of the Spiritomb so it can't use a

sneak attack on us. Ah well, time to fight!

Boss Battle: Spiritomb

Difficulty: Average

Spiritomb has a couple of tricks up its sle🌊eves - It can utilize the Hღypnosis/

Dream Eater Combo to do a lot of damage plus heal itself, and it can also u🌟se

Ominous Wind to hit both your Pokemon for a sizab�🥃�le chunk of damage PLUS boost

its own stats at a certain rate. It is just as vulnerable to ไstatus attacks,

howe🐬ver. Also, keep in mind that it has no type weaknesses, but it DOES have

resistances ("immunit⭕y" to normal, fighting, psychic and resistance to poison),

so turn off your partner's normal/fighting/psychic 🙈moves. Not an overly diffi-

💜cult fight, but if you allow him to get off attacks you CꦦAN get in trouble.

Afterwards, Grovyle explains that the Spiri🧜tomb is normally a timid Pokemon

that was merely frightened of you (and Grovyle hims🐼elf) trespassing near him,

and lost control of itself, and that Pokemon like Spiritomb🧸 is common in the

future. Now, it's time for Grovyle to 'fess up, about 🎃hims🍒elf, the world, and

his intention in the past.

-----------൩--------------------------------------------------------------------

4.16 The Secret of the Planet's Paralysis

-----------------------------------------------------------------😼--------------

Summary of Grovyle's version of the story:

-The planet's paꩲralysis started in the past (your time)﷽, when the Temporal

 Tower, Dialga's domain, collapsed.

-With the coll🅠apse of the꧂ Temporal Tower, the time went out of whack and even-

 tually stopped. 

-Dialga, whose fate is tied with the Temporal To🌌wer, als🐷o lost most of his

 reasoning. Now, he is a mere shadow of♑ his former ꦓself - a being that feels

 no emotion, outside of his🌼 own self preservation. Thus, he seeks to prevent

 the history from changing.

-Tha𒅌t's why Grovyle and Diaಞlga is at odds, because Grovyle wants to set right

 what once went wrong. Dusknoir isꦅ an agent of the new Primal Dialga, sent to

 the past (your present) to stop Grovyle.

-Grovyle was t🍃🥀aking the time gears only because he needs to put them in the

 🌳Temporal Tower, to fix the ROOT of the problem. It's his badass attitude𝄹 that

 misguided people.

-Grovyle will go back to the past again - with𒆙 the help of Celebi.

Your partner found it REALLY hard ♒to believe that D🉐usknoir is a villain, and

struggles with himself. Grovyle a🐟pparently has no interest in helping him sort

out his emotions, but you will eventually 🦩have decided to trust Grovyle and

follow him.

Meanwhile, you getꦗ to see Dusknoir and Primal Dialga again. Apparently, the

s💫tage is set and now the mainಌ players (you) just have to walk in, and they will

capture you! We'll see about that.

Now, you re in front of another dungeon. You may recogni🍃ze this place as t🐈he

future of your base camp back at the expedition, so I gues🎃s Dusk Forest here is

the future version of Foggy꧒ Forest. Anyways, save, prepa✱re, whatever, then

enter.

Dungeon - Dusk Forest

Length - 8

Resident Pokemon - Gabite, ❀Jumpluff, Mismagius,𓆏 Mothim

My levels upon entry - Seth (33), Pikachu (33)

Lol, a dungeon with 4 t🉐ypes of Pokemon. Anyways, for the dungeon you will have

the help of Grovyle who is le🍰vel 46(!), with a moveset of Absorb, Quick ๊Attack,

Leaf 🦩Blade, Dig. He kind of lacks range, but unlike Bidoof (or those pesky

escorts🗹...) he can take out all sort of crapꦰ by himself, and is not running

danger of being🌟 KO'd any time soon. A great ally to have around indeed - if he

is behind you instead of your partnerꦬ and you run into trouble, displa🅠ce him

and let 'im fly. 🍬Anyways, the dungeon doesn't have foggy weather like Foꦍggy

Forest, so yo🎶ur e🦋lectric moves are safe. The residents here don't hit too hard

so you're pretty safe, thou🦩gh Mismagius being a ghost type can travel thr𒐪ough

walls. Jumpluff can hit with STAB bullet𝄹 seed, so watch out for that too. The

dungeon is rather short, a🌳nd with Grovyle around y𒐪ou're not going to have a

hard time killing things.

At the end ൩of the dungeon, you will meet Celebi hers𝓡elf. She is quite a funny

gal, and provides some much needed comic relief in the series of eventsꦯ, so I

won't spoil the scene. Anyways, our next destination is to march on, so C🌺elebi

can teleport us back to the past. 𒆙Celebi seems to know something weird about

you that nobody else realizes, though... bu﷽t she shrugs it off. So𝐆, yeah.

Prepare, save, whatever. Oh and, make sure you ta𝓀lk to Celebi before you enter

the dungeon!

Dungeon - Deep Dusk Forest

Length - 12

Resident Pokemon - 🍰Vulpix, Rhydon, Steelix, Aggron, Leafeon, Hippowdon

My levels upon entry - Seth (33), Pikachu (33)

Wow. As if travelling with a level 46 Gr🌜ovyle is not easy enough, we ♍now have

an ADDITIONAL level 45 Cele♐bi. Celebi can use Magical Leaf and Anc🦂ientpower to

attack, Heal Bell to cure status for the entire team, and Recov𒐪er to, well,

recover✤ her own HP (not that she needs to, but hey...). Given🅠 that Magical

Leaf is ranged and hit half the dungeon for su♏per effective damage... As for

the ✅residents, Rhydon can hit you with STAB Rock Blast and... that's about it.

Nothing hard here, though Hippowdon h♏as Sand Stream and🐷 can be annoying.

ꦑAt the top of the forest, you see the passage of time. But then, Dusknoir shows

up in front you to blo🃏ck your progress. Looks like there's no othe♈r choice...

we must fight! Oh wait, Dialga is here 𒁃too. Crap. We're screwed now. But hope

is still alive, or so says Grovyle - for a human travelled with him the f𝕴ir✅st

timeඣ he went in the past! There was an accident that sep✱arated the human and

Grovyle, but the human must still be in the past, working diligently♈ to stop

the planet's paralysis. Who𒉰 is that human, you (or rather, Dusknoir) asks? It

is none other than [your starter's name]!

...

...

...

WAIT. WTF?

But you're ri𓄧ght here! Dusknoir steps in now. He knew for a long time that you

was Grovyle's partner,ಌ and though he doeꦆs not know how you came to be, your

amnesia made it quite easy for Dusknoir to manipulate you. So, th💛is is the

grand plan for Dusknoir - to trash your hope in the end. 💎Despa🍌ir doesn't get

much better than this.

Your partner isn't about to give up𒉰, though - Celebi, take us and travel even

𒉰for a short while in time! Never mind that Dialga is൲ here and will laugh at any

puny attempt 🧔t🌳o mess with time (the passage of time is not puny so Dialga can't

la🅺ugh at it), it's enough for you to get an opening and get in the passage.

Good job, partner.

----------------🍎----------------ౠ-----------------------------------------------

4.17 A New Dawn

----------------------------💃---------------------------------ไ------------------

Y♊ou wake up on the same beach you woke up so long ago. 𝓰Grovyle is there, too -

looks like THIS attempt at ♉time travel went off without a hi༺tch. Anyways, we

need a place to crash and talk, 🅘and WigglytuffÃ&s🅷bquo;¡Â¯s guild is an obvious location

for that but... remember, Grovyle is with you. How will h♊e be received in the

guild? Not very welꦯl we'd think. Good thing your partner has a plan B - therཧe's

a place whe♛re he lived in before he joinꦓed the guild, to the west of the town

(that's where you saꦫw Dugtrio praying to the sea). That will do for now.

During the night, Grovyle will talk ༒about Seth, his Dimensional Scream, and so

on. It definitely solves a good past of ༒the puzzle about your and Grovyle's

past, but not all questions are answered. For now, th💧ough, we should rest up,

for we still havꦯe to finish thꩲe task - get the time gears again, and put them

in the🌌 🥀temporal tower. SO, where to go first? Underground lake is the closest

onꦫe, but Grovyle suggests to go after the one in Treeshroud Forest first (the

place where Grovyle got the first time gear), since there is no guardian ☂to

that one. So, off to Treeshroud forest we go!

Yeah, even thoug🦄h we're back in the past/present, we still🔯 don't have access to

the town yet, so there's another Kangaskhan rock෴ and a chance to get ready.

Grovyle says that this place feels different som꧅ehow, but he can't pinpoint the

reason, so let's see if we ca🔯n find out anything 🍷about it.

Dungeon - Treeshroud Forest

Length - 20

Resident Pokemon - Ka𝔍dabr🐬a, Houndoom, Ralts, Cherrim, Kirlia, Vespiqueen, Ala-

     kazam, Ninetails

My levels upon entry - Seth (34), Pikachu (34)

Treeshroud forest is REALLY long. 20 floorౠs without savepoints, and the floor

design isn't exactly simple either. Yo🀅u still have Grovyle, but the difficulty

of the dungeon will take a toll on you. M🌌ake sure you carry a lot of supplies

and an Escape Orb.

The inhabitants of the duꦫngeon can be taxing for you, as well - Vespiqueen has

Pressure, the abi🧸lity you've grown to know and hate. 𓄧Ralts and Kirlia can use

Double Team, and🐈 if t꧋hey get a chance to spam it more than a couple times it

gets really ridiculous. Worst of all, is Cherrim - Aside from all th✃e st🐻atus

moves Grass types tend 🧸to get, Cherrim ca꧃n use Sunny Day to trigger its ability

to boost special attack for EVERY hostile Pokemon nearby, then🌳 hit you with a

super powerful Petal Dance. It's another multi-hit move so it has poor✅ accu-

racy, but it's REALLY strong, and if all three hits register whi♔le Cherrim is

boosted by Flower Gift, it spells death if you're a water ty🗹pe or have taken

any amount of prior damage. Sunny Day will also boost the f🀅ire moves𝕴 Houndoom

use, which is bad for grass types as well (even Grovyl🐟e can take a beating f💟rom

abuse like this). Thankfully, Ch🌳errim only appears on the lower floors, but

don't let you guard down around them.

Once you hit the end, you will find out that... for some▨ reason, time REMAINED

stopped, even though the time gear is there. Grovyle takes the time gear ღ(as it

is pretty useless sitting there right now), and asks your pa♕rtner to gather

some🌳 news around town (while laying low). The new♌s are... not very good. Appar-

ently, ti🌞me is stoppi🐈ng in an ever increasing area and everyone is upset be-

cause they don't know what went ꧋wrong. Grovyle says that it's because the Tem-

poral Tower is already collapsing. We b💮etter act soon! One problem, however,

still exists: The temporal tower is suppꦕosedly in a place called Hidden Land,

which is aptly hidden. Wher☂e is it? Nobody knows. Grovyle doesn't, but we need

to find it as soon as possible. Thus, Grov🐓yle will be off to collect more time

gears, while yജou go figure out how to reach Hidden Land.

Yeah, Grovyle shoved the hard task on you♒ - at least he know where he's go🌱ing;

you don't have a clue what to do. Wh𝐆at to do? Hmm, you can't ▨figure out how to

get there on our own. You need everyone'𓄧s help. You make the decision to go

back to Wigglytuff's guild.

------------------------------------------------------------------------ღ-------

4.18 The Guild's Crew

---------------------𒉰-----ꩲ-----------------------------------------------------

It's just l𝓰ike the fi𒁃rst day - the weather looks the same, and you're outside

the guild again♛. How will they accept you? You don't know, but you NEED their

help - there is no choice, and n🀅othiꦓng to back away to.

Diglett: Pokemon detected! Pokemon detected!

Loudred: Whose footprint? Whose footprint?

Diglett: The footprint belongs🌞 to... The ꧙f-f-footprint belongs to...

It's a🅷 very touching scene. Everyone practically f🔯loods out of the guild to

greet🎐 you, an🐷d then Wigglytuff appears, acting surprisingly mature. You are

welcomed back with open arms!

Inside the guild, as ꦡexpected, your story makes quite an impact. Chatot gives

a fairly amus🌱ing sum😼mary of your story up to this point, and as expected, ev-

eryone doubts the veracity of your story at first. However, ev💦entually Dusk-

noir's unusual behaviour in th📖e end got brought up, and the guild chos𝕴e to

believe you. It's quite touching, again. Chatot is isolated quickly,♌ and had to

basically get ꧋rescued By Wigglytuff. Anyways, it's a good idea that we chose to

rely on everyone rather than ourselves - not only do we ⛎now have everyone's

help on Hidden Land, we also j𝓀ust made Grovyle's job a good deal easier and

lessꦺ violent by giving the lake🐻 trio as well as everyone else a heads up on the

new info. See? Being a bada🔴ss loner is not always better. Remember kid🌄s!

Anyways, Wigglytuff hꦬas a suggestion for us - talk to Torkoal, the town elder,

becau𝓡se he is the oldest and wisest Pokemon in town. He usually hangs ꦬout in

the hot springs, 🔥and we got there by climbing waterfall caves, so we will be

going there again fro♉m the ca𝕴ves, basically. However, for now, it's late, so

let's eat!

Next morning... Loudred again. Yup, we're fully back! And you can now acces꧒s

the tow♓n in its full glory, as well (no longer do I have to worry about the 20k

coins or so I've gathered from the future). 

Do some missions if you like, then go through Waterfall Caves agai𝄹n🀅 - note that

you can not do any jobs on yo🌟ur trip though. Seeing that you went through the

dungeon just fine when you were 25 levels youᩚᩚᩚᩚᩚᩚ⁤⁤⁤⁤ᩚ⁤⁤⁤⁤ᩚ⁤⁤⁤⁤ᩚ𒀱ᩚᩚᩚnger, I dare say that you'll have

no problems traversing through it again. 

♛At the hot spring, talk to Torkoal. He responds that yes, he have heard of

Hidden Land, and to enter there you need qualifica🎉tions. Wh▨at qualifications?

Err...um...he forgot. Oh wait, he just rememberedဣ - you need proof. What proof?

Err...um...he forgot again.𒆙 ༒Lol. Well, too bad. We better go back.

At 🎶the guild, there's no good news about hidden land, but everyone remain as

perky as ever. Dinner, bed.

Morning comes, and before 🌠you can go anywhere, Torkoal pays you a𓄧 visit! And he

remembered s🐎omething about the proof you need! Apparently, it has a "certai𒈔n

pattern" of inscription on it. It's very... unique, though, and really 🐷hard to

describe. It doesn't take longꦡ to figure out that your partner's Relic Fragment

bears 🍰an inscription that fits the bill perfectly. Your partner shows Torkoal

th♌e fragment and lo' and behold, the pattern fits! What's more, Wiggl🦋ytuff and

Chatot had seen the pattern before! Wow. T✨he pattern was see in a place called

Brine Cave.🍒 However, a vicious bandit lurks there, so i🐈t's not going to be

exactly easy. The thought of the bandit isn't enough to scare e⭕veryone, though.

Wigglytuff and Chatot s🉐peak💯s a bit based on their past experience in the cave

(in other words, you have no idea what the helꦆl are they talking about), and

Chatot gets assigned to your team! So, as ✱it stands, your non-guild members ☂may

not go along, and you will be teamed up with Chatot. The𒉰 pr𒆙essure...

Anyways, you're sent to prepare yourself. Before you c൲an arrive in tꦛown, you

get tಞo see a scene with team skull coercing Torkoal. Anyways, now to prepare

yourselves! Before you can leave town, your pꦕartner calls you to chec🅘k out

Sharpedo Bluff to see if Grovyle cam🍨e back yet. Turns out he didn't, but he

left you a letter. He seems appreciative 🔯o🧜f your non-badass loner attitude, and

told you that he will either meet you in the b꧋🀅luff or in the beach. Let's go

check out the beach!

----------------------------------------------------------------------🌠---------

4.19 Lapras

--------------------------------------------------♎-----------------------------

Gﷺrovyle isn't in the beach, and for some reason nei🅠ther are the bubble blowing

Krabby that are normally supposed to be here. You two do some reminis♛cing - it's

the relic fragment that started your ♒team and adventurers, and now we've🔯 gone

full circle back to the fragment again. Bef🌠ore you go back, you geꦆt to see the

faint outline of a Lapras swimming through the sea, though your team 🐲(Being the

ignorant lout🔯s they are) don't know what it is. You also get to see more Team

Skull plotting - looks like THEIR adventur🧔e had came full circle too. Remember

how your first adventure started because team skull stole the relic fragm🀅ent?

They're planning on doing that again.

In the night, 🐷you get to see more memory-based conversation, 🐈this time between

Wigglytuff and the Lapras you saw earlier. Whatever th💎e c𝓰onversation may be,

it kept Wigglytuff from goi�💙�ng back to the guild in the morning, apparently.

Chatot is re🍌ady to take charge of the matter, but everyone else isn't so suಞre

about him doing that... initially. There is no other c🌄hoice, though - for now,

Chatot will lead us.

At the entrance of Brine Cave, Chatot gives us a briefing. Everyone wonders h▨ow

Chatot knows so much about the dungeon - did 🔜he come here before? The answer is

yes, he did. However, he can't tell us anything about the "vi🌌cious bandit"

because he got knocked out so quick, he 🃏didn't get ANY information on them🦹,

other than that they're most likely wꩲater types. Wait... they? Yeah, ther💜e's

more than ONE of them. Ruh-roh. Anyways, it'🎃s too dangerous t𝓰o face unknown 

foes alone, so groups willꦰ be formed, and of course Chatot will be with you as

per Wigglytuff's command. 🅷Let's go! Oh and, Team Skull will be following. Bah.

Dungeon - Brine Cave + Brine Cave Pit

Length - 9 + 5

Resident Pokemon - Seel, Kingler, Oma𝓀nyte, Pelipper, Gastrodon, Tentacool, Dew-

 ✃    gong, Staryu, Dragonair

(Brine Cave Pit) - Gastrodon, Tentacool, Dꦬewgong, Staryu, Dragonair, Walrein

My levels upon entry - Seth (36), Pikachu (36)

It's been a while siꦫnce you had a good water dungeon, no? This place almost

feels something ꦇlike Craggy Coast Mk 2. None of the enemies here are overly

dangerou🌟s, though they do ♎have good STAB attacks - water will hurt your fire

types𓆉 badly, ice will hurt your grass, and ꦺthere are some other assortment of

attacks toไo like Tentacool's Poison Jab and Gastrodon's Mud Bomb. Speaking of

Gastrodon, it absor🀅bs water attack as usual per🎃 Storm Drain, so refrain from

using𒊎 water attacks. Watch out for Brine from Dewgong, Om🗹anyte and Seel though,

as they do double damage when your HP is down to 🐻half, which is enough to 1HKO

at that point.

You will have Chatot in the dungeon with you. Cha🦩tot is at leve🐬l 36, and he

knows Peck, Fury Attack, Ro𝔉ost, and the very bro𒐪ken Mirror Move. He can attack

fairly well with his STAB attacks, and Roost means he can s🌱upport himself quite

a bit. While he🎶 can't support you like Grovyle can, he can hold his own eas🥀ily.

At the relay point, Team Skull bum rushes your partner and steals the Re🐟♎lic

Fragment (again). Chatot is ver🍌y surprised💞 to see Team Skull, and apparently

is STILL thinking Team Skull to be a kind helpful team. And boy, is he madℱ when

he figures out the truth - he just rushes forward wi🎐thout caring anything (like

a certain band of vicious bandits). Well, that's... nice. Now🍃 we got a few more

things to worry about (as if saving the world isn't enough of a burde🤪n).

The lower c🌳aves are mostly the same as above, with the same Pokemon and all.

Gastrodon doesn't appear from B2F and on,♊ so water attacks will b⛎e safe to use

again (though they still🎉 hit everything for NVE damage). You no longer have

Chatot with you, but that shouldn't be much of a problem. March on to th💖e end

of the dungeon!

At the end, you will see Team Skull, who🌠 look really beat up. Did Chatot do

this? No... turns out it's the bandits. Chatot just passed right by th🍬em, gav🏅e

them a good tongue lashing, and ran off. Team Skul💯l is SOO mad at Chatot, they

refuse to 🎶gi🦩ve up and die. Then, you come along, and actually cared for Team

Skull,💦 so they gingerly gave back the Relic Fragment for you. Anyways, Chatot

is still in danger from those bandits, 🅘so we better go off!

In the next clearing, you see Chatot standing, tryꦑing to see where the bandits

have hid thems🎶elves to. But where are they? Suddenly Chatot figures it out - 

they're rightꦓ on top of you! And they strike! How𓆏ever, Chatot blocks the attack

for you, and he collapses. Now, time to fight!

Boss battle: Kabutops + 2 Omastar

Difficulty: Average

Like with all boss fightsꦜ with multiple enemies, you want to park Kabutops out

the way with a status (X-eye seeds work fine), then work o💎n his underlings.

Kabutops can hit you two squares away with Aqua Jဣet while Omastar has STAB

Rollout and Brine to work with, sꦕo you don't want to leave them 🍃alive for too

long. Anyways, it's a pretty average fi⭕ght, just watch your HP carefully since

those guys do hurt quite a bit.

Wigglytuff, Grovyle, and the rest of the guild arrive 𝄹at this point. Wigglytuff

is very upset a♌bout how hurt Chatot is, mainly because Chatot did the same

thing last time - he shielded Wigglytuff from Kabutops and 🌊Omastar's attack.

♑Anyways, he is in quite a bit of danger, so the rest of th🍌e guild will bring

Cha𒊎tot back home, while you and Grovyle must move on.

At the very ꦗdepth of the cave, you find♕ out that it opens to the sea. You also

spots the st💧range pattern on the wall. Your partner brings out the Relic Frag-

ment, and the two i꧋nscriptions react, sending a beam of🅠 light in the sea. Soon,

a figure a🧸pproaches - it's Lapras! Lapras claims himself to be the guide to 

Hidden Land, a𒁃nd that he was informed of your ♊arrival by Wigglytuff. Now, step

on Lapꦜras's back, because he will carry you there!

-ꦆ-🍸-----------------------------------------------------------------------------

4.20 To the Hidden Land

--------------------------------------------------🌌-----------------------------

What follows is a cool scene. Lapras and Wigglytuf𓆏f describe the time they met

to their 🅠respective audience (Lapras to your team, 💮Wigglytuff to the rest of

the guild), and the scene alternates between them ওso you get the full picture.

Lapras and Wigglytuff also reveals that the Relic Fragment is the only key🌊 to

entering the Hidden Land, and it chooses who to go. The P🅠okemon it ch𒀰ose is...

🐠your partner, w𒅌ho had a pure heart. From now on, to save the temporal tower and

the world... it is your team's burden to bear.

Look at the🌸 sea - see where the waves arඣe different? We're almost there. Lapras

begins to take flight (holy ****!) and brings your team there. The ꦏTemporal

Tower is right ahead of you! But... it's floating in t🧜he sky? ﷺHow are we going

to get up there? Lapras explains that you need to take the Rainbow 🎃Stonesh🐬ip,

far 💙ahead in t🎶he Old Ruins. First, preparations. At this point, you can talk to

Lapras again, and he🅠 will bring you back to Treasure Town. You can do mission🃏s

as well use the to꧙wn and guild'🅘s facilities, which will allow you to prepare

🃏yourself much more extensively than a Kangaskhan rock. 💞Talk to Lapras to bring

you back to the Hidden Land. Ready? March on!

Dungeon - Hidden Land + Hidden🐽 Highland + Old Ruins

Length - 15 + 8

Resident Pokemon - Dragonite, Manectric🐠, Tropius, Rampardos, Bastiodon, Purug-

     🐼;ly, Garchomp, Abomasnow, Magmortaಌr

(Hidden Highland) - same as above

My levels upon entry - Seth (36), Pikachu (37)

Sunny weather in floor 6, 10

(There might be more floors w⭕ith weather effects, but Abomasnow's Snow Warning

 overwrites them. Contributions are welcome)

You'll have Grovyle with you in the dungeo🍃n again, and it's good because this

dungeon is fairly difficult. Dragonite and Garchomp hꦡit hard and are hard 🐠to

defeat; Purugly doesn't hit as hard but🌄 can last just as long; Abomasnow has

Snow Warning which starts an auto-hail, and Tropius has Chlorop☂hyll an♈d Solar

Power allowing it to move fast and hit hard in the sun. The other Pokemon🌟 are

not as tough to kill, bu♚t ꦅstill take caution - it's very easy to get killed

here, since the enemies are all r🔥ather powerful. Bring a LOT of 𝓡Oran berries,

and double your normal supplies. You¡¯ll need a lot ofౠ them to get through this

dungeon successfully.

At the end of🅺 the dungeon (nothing interesting happens in the relay point), you

will see murals of some lege🐻♈ndary Pokemon, then what appears to be a temple

ground. At the top of the temp🌳le you see the strange pattern inscribed to the

ground, a🐭nd a stone tablet with inscriptions in U🌟nown language. Looks like the

whole temple ground thingy is the rainbow Stoneship! Now your partner j𓂃🔯ust have

to ꦚfit the Relic Fragment in the indentation on the ground.

However, Dusknoir arri🔴ves at this point. Yeah, he𝄹's still after you, and he

basically laid an ambush for you right here. However, you are🧔 obviousl🐓y not

going back without a fight. So, 🍒it's🐼 time to finally kick Dusknoir's ass, right

here, right now!

Boss Battle: Dusknoir + Sableye * 6

Difficulty: Average

All I can say is, if you've made it this far, 🌠you can beat this battle. Pꦬark

Dusknoir with a status seed, then simply wail on t🧜he Sableye, then Dusknoir -

pretty standard multi-boss sequence, really. The Sableye won't put up⛄ much of

a fight,𒆙 so it's just Dusknoir - who only has ghost type moves. If you are a

normal type, th🤪e battle is quite a joke more or⛎ less. If you're not... keep him

parked with status and attack🐻𝓀 him. Not much to say here. keep in mind of his

Pressure ability, though.

Somehow, Dusknoir recovers from all those overwhelming attack♎s you've placed🅺 on

him and knockꦐs you all aside. He th🌱en starts to charge up for what looks like

Shadow Ball🤪, from the mouth on his stomach. It's not the end൩ yet, however! Your

partne🃏r comes up with a plan a🌄nd forces the attack right back at him, which

does quite a number of him (🦂remember kids, Ghost attacks are super effective

against Ghost type itself), and that FINALLY knocks him out. The Sableye flꦛed

in disbelief, and noꦓw we can get the ship working! Grovyle sends your partner to

get to work, while you two𓆉 keep an eye on Dusknoꦏir.

At this point, Dusk♋noir speaks up again. Is this what you really wa💯nt? If you

change the future, ♛the future as you know it will cease to exist... and sﷺo will

you and🤡 Grovyle, as you are from that doomed future. However, does it matt🐼er?

You, Grovyle, Celebi - all of you started this campaign, determined to changಌe

the past even if yo𝕴u were to di🔯sappear. Yes, even you - though your memory of

the resolve have disapp🐼eared, your heart have not. However, what abওout your

partner? Shoul🍸d you disappear, yo🍸ur partner will surely be emotionally crushed.

Time to save.

Your partner puts the Relic Fr✅agment in the indentation, and the whol🍨e inscri-

ption begins glowing! The Stoneship is about to t✤ake of🐷f! Not so fast, though -

Dusknoir getꦇs up. Looks like he still got some fight left in him. Before he can

hit you wℱith his surprise attack, tho♏ugh - Grovyle jumps in and blocks the

blow! But he isn't o🌳♉ut, either - he begins pushing Dusknoir back to the dimen-

sional ꩵhole. He drops the time gears for you, tell you that the rest is up to

your team, now, and both Dusknoir and him disappears in the porജtal. Therꦐe's no

time for you to mourn, either - the Stonesh𒈔ip is activating 💜and it will soon

take off! Your partner is determ♓ined to see the mission succeed, so he 🧸can

change the world for Grovyle - but what about what Dusknoir sa✱id? After a🦹ll,

🦋Both Grovyle and you will disappear. Looks like your next adventure will... be

your final one.

-----⭕--------------------------------------------------------💛------------------

4.21 The Last Adventure

----------------------🍬------🐼---------------------------------------------------

The Stoneship is🌱 activated, and the two of you go off to the sky. Looks like

Temporal Tower is finally within our reach. The 𓆏top of the tower is gl𓄧owing

red, though, and the tower itself is tr𒁃embling. Could it be collapsing already?

We must hurry!

Anyways, preparation time.🅰 Beware - while you CAN leave, you will go back to t🌺he

entrance of Hidden Land before going for Treasure TOwn, meanin🌱g that you will

have to go through Hidden Lan📖d AGAIN - without Grovyle to boot - to get back to

the tower. I'd only suggest y🌌ou do this if you're REALLY out🃏 of resources.

Anyways, there's nowhere to go but ꦆforward, so let's go!

Dungeon - Tempora🧸l Tower + Temporal Spire𒁃 + Temporal Pinnacles

Length - 13 + 10

Resident Pokemꦺon - Bronzor, Lunatone, Porygon, Solrock

(Temporal Spire) - Porygon2, Porygon-Z, Salamence, Broܫnzong, Metagross

My levels upon entry - Seth (40), Pikachu (40)

Sunny weather on floor 4, 9

Hidden Land was tough, and Temporal Tower is... not quite as toughꦿ but very

close. You cannജot recruit any Pokemon here; you cannot bring any Pokemon here,

unlike the Sky Tower in the lasꦬt game. ⛎It's just you, your partner, the tower,

and the boss in the end. Good luck.

Anyways, Bronzor is a pain in the butt to go down. Its typing🔯 means it only

is weak to fire and earth - and its ability all but nullifies its fire we🔯akness

and gives it a real gr🅰ound immunity. Stick to neutral hits if 🍃you can. It can

use Future Sight to set its damage to 30, too. Porygon can use D🐎ischarge to hit

the entire room, which is dangeꦑ💞rous to water types. Lunatone and Solrock are

not very tough, though they ca🧸n use Roꦗck Polish to close in quickly. 

You get a relay point in the middle. You should 🐲check your resources at this

point - you shouldn't h💙ave expended too many of them in the lower part. I🔯f you

did, you should probably head back and resup🥂ply - you don't want to do the top

♑ten floors without a LOT of resources. Anyways, if you do have enough supplies,

get ready to go back up. Neve🔯r mind the 🌜horrible tremors :)

The top of the tower is 💃tougher. Much tougher. Salamence in particular will be

a pain, s💎porting the same resistance as Dragonite in Hiddenಞ Land, except

instead of a close range Dragon R꧑ush it will hit you with a LONG range Dragon-

breath instead. Bronzong is much like Bronzor on the bottom, and 🍎Porygon2𒐪 plus

Porygon-Z mirrors Porygon o💎f lower floors. Metagross is a new addition, with

powe🎀rful attacks from both spectrum, though at least it isn't a pain to bring

down like Bronzo🦩r/Bronzong. You should mostly just 🏅watch out Salamence here -

with handy resistances, a super powerful Dra𒁏gonbreath, each one will take quite

a toll on you - unless you happen to have some ice/🤪rock attacks (I'm going to

go out on a limb and say you don't have a d💯ragon attack yet). 

At the top of the tower (which looks quite a bit like the Spear Pill🗹ar)✱, you

will find the indentatiꦍons to insert time gears in. However, Primal Dialga

appears at this pꦡo🅷int! It doesn't seem as "primal" as the one in future (at

least this one can talk), but it also doesn't 🌠seem any more friendly✅ than the

other one either. Still, for the future of mank-er, Pokemon-kind, we must ꧙fight

it!

Boss Battle: Primal Dialga

Difficulty: Hard

For a final fight, Dialga is a little bit of♊f putting. Stories abound of people

trying [insert high number] rounds here before finally ki𒊎lling him, when aꦗn

X-eye seed is all you need. That being said, Dialga is nowhere 💦near as docile

as the other bosses - It can attack you with 💯a wide variety of type (though it

isn't exactly sma🎃rt when it comes to choosing attacks), can use Roar of Time

w🌊hich hits the entire team, and it HURTS (thank god Dialga must recharge after

using it), and basically blast𓆉 you with all sorts of unfriendly attacks. Also,

it has an excellent typing, a꧃nd it's not uncommon for it to wall entire move-

sets. Still, status will keep it from able to attack you, and as🌃 long as you

keep up the pre💦ssure you can win quite easily. Dialga has the Intimidat♔or IQ

skill, which randomly stops a "foe in front" move from being able to hit 🌳him

as lon💜g as you are in front of him. If at all possible, try to take him down

from a range (beware Roar of Time though).

Dialga is down! This gives you en😼ough time to put in the time gear, but... the

tower is still shaking? The lightnin༺g is stronger than ever, too - are you too

late? You're not. Wh🌼en you regain consciousness, the tower is still standing,

Dialga is blue again, and hജe uses telepathy to show you the peace of the rest-

ored world. It is time to go back home! ꦯBut there's still the problem of you

disappearing, remember? Anyways, this🤡 is the ending. I won't spoil it for you,

so enj๊oy and cry your heart out. Don't worry, ☂you will have your starter back -

there is stil♋l post-story to work on, remember? But that will be ജin a whole

section. For no🎉w𝕴, you have defeated everything pre-credits. Congratulations!

Iain Wilson
Guides Editor

Iain originally joined Future in 2012 to write guides for CVG, PSM3, and Xbox World, before moving on to join GamesRadar in 2013 as Guides Editor. His words have also appeared in OPM, OXM, PC Gamer, GamesMaster, and SFX. He is better known to many ꦐas ‘Mr Trophy’, due to his slightly unhealthy obsession with amas♌sing intangible PlayStation silverware, and he now has over 800 Platinum pots weighing down the shelves of his virtual award cabinet. He does not care for Xbox Achievements.