PlayStation-exclusive horror Quantum Error opens the Future Games Show

(Image credit: TeamKill Media)

Quantum Error, a sci-fi horror shooter, has a new trailer courtesy of the Future Gameಞs Show. 

Set for release on 澳洲幸运5开奖号码历史查询:PS5 a✤nd PS4, the horror game casts you as a Captain in a California fire department.

Like Dead Space before it, this is a game that finds a blue-collar worker doing his best to help in a situation far outside his job description. San Francisco fireman Jacob Thomas is sent to the Monad Quantum Research Facility, 30 miles from the coast of California, after the ♏complex unexpectedly catches fire.

As it turns out, the cause of the blaze is an unknown entity - not the kind of thing covered in the training prog𒈔ramme ꦚof the Garboa Fire Department. 

Thomas, along with partner Shane Costa and the rest of his crew, arrive with the intention of saving as many lives as possible and getting out alive. Evidently, though, th🏅ings are not as they appear, and the rescue mission soon descends into darkness.

Quantum Error’s developer, TeamKill Media, hopes to finish the game in time for the PS5’s launch. But it hasn’t committed to a specific date just yet - we don’t know prec⛦isely when the console will arrive this Holiday, after all.

TeamKill has prior experience in the genre, having recently released the first-person horror game Kings of Lorn: The Fall of Ebris for PC and PS4. That focused on melee with medieval𝔍 weapons, though, rather 🔴than shotguns in tight spaces.

We’ﷺll see gameplay foota🐻ge of Quantum Error later this summer.

Keep up with every announcement from the澳洲幸运5开奖号码历史查询: Future Games Show.

Jeremy is a freelance editor and writer with a decade’s experience across publications like GamesRadar, Rock Paper Shotgun, PC Gamer and Edge. He specialises in features and interviews, and gets a special kick out of meeting the word count exactly. He missed the golden age of magazines, so is making up for lost tim𒀰e while maintaining a healthy modern guilt over the paper waste. Jeremy was once told off by the director of Dishonored 2 for not having played Dishonored 2, an error he has since corrected.