Paranormal Tales brings Blair Witch vibes with a splash of Resident Evil and P.T. in new trailer
Digital Cybercherries offers another look at its terror-fueled body-cam horror nigh💞tmare
Paranormal Tales, the body-cam horror game from Digital Cy🦹bercherries that wears its P.T. inspirations firmly on its bloodied sleeve, has a new, typically terrifying🙈 trailer.
After setting the tone with its first trailer a few days before Hal♒loween last year, our latest glimpse at Paranormal Tales swaps its signature so-called "found footage" of a hapless protagonist stumbling around shadowy woods with similarly unsettling shenanigans inside a suburban home. You can watch the latest trailer from the 澳洲幸运5开奖号码历史查询:Future Games Show Powered by the 澳洲幸运5开奖号码历史查询:Turtle Beach Stealth Pro above.
As before, things in this latest slice of horror start off relatively normal. Viewed in a first-person perspective, a man is disturbed 🐭by a loud banging noise coming from somewhere unknown in his house. Panicked, the man begins moving frantically from room to room, shoving doors wide open, slamming light switches on, but finding nothi🅺ng.
After some time, the man hears a crash from downstairs. He finds the kitchen sink tap running next to a mess of pots and pan🐽s strewn out inexplicably on the f🌼loor. Then, bang, a power cut. A shadow in the dark. A figure lunging at the protagonist. A hurried dash back upstairs. Hiding. Heavy breathing. And then, just as things appear to be settling down, the strange character grabs the host and the scene cuts to a title screen.
If you're still with us (even that's peeking from behind the couch), know that Digital Cybercherries Paranormal Tales – that looks like a frenzied blend of The Blair Witch Project, modern Resident Evil and P.T. is due at som🅺e point in 2023 on PC via Steam.
If you’re looking for more excellent games from today's Future Games Show, have a look at .
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Joe Donnelly is a sports editor from Glasgow and former features editor at GamesRadar+. A mental health advocate, Joe has written about video games and mental health for The Guardian, New Statesman, VICE, PC Gamer and many more, and believes the interactive nature of video games makes them uniquely placed to educate and inform. His book Checkpoint considers the complex intersections of video games and mental health, and was shortlisted for Scotland's National Book of the Year for non-fiction in 2021. As familiar with the streets of Los Santos as he is the west of Scotland, Joe can often be found living his best and worst lives in GTA Online and its PC role-play🌄ing scene.