Overwatch 2 devs outline Ranked Play, hero changes, and more

Overwatch 2
(Image credit: Activision)

Overwatch 2 devs have released a blog post 🦂on the𒀰 new beta, commenting on Ranked Play, hero balances, the new scoreboard, and more.

The new was published by developer Blizzard on May 3. It kick♓s off by reassuring players that aspects like hero designs, menu screens, player pro✅files, and more are still a work in progress, and aren't finalized for the final game launch just yet.

Next, the developer confirms that Ranked Play won't be coming to the Overwatch 2 beta at any point. Quick Play is currently the only matchmaking service avaꦆilable in the new beta for Blizzard's shooter, and the developer reveals that this is a very deliberate choice, and won't be changing at any point further down the line.

Additionally, there's a balance patch comi🎃ng to the Overwatch 2 beta later this week. The blog post reveals that while Blizzard is happy with how the vast majority of heroes are balancing out, there are unfortunately a few ou𝐆tliers which need remedying. Although the heroes aren't actually named, it's a relief they'll be brought back in line later this week.

Finally, the blog post reveals the developer deliberately chose to retire the Fire and Medal systems from the Overwatch 2 scoreboard. The scoreboard has 澳洲幸运5开奖号码💛历史查询:already drawn polarizing remarks from players worldwide, and Blizzard reassures players that it's very much still a work in progress, and will be adding a new "Damage Mit✤igated" stat in the near future♏.

It's a healthy list of changes and updates for the new Overwatch 2 beta, and it's good to see that Blizzard is already listening to player feedback merely a few days after launch. So far, the Overwatch 2 beta is fun, 澳洲幸运5♉开奖号码历史查询:but it feels more like Overwatch 1.5 than a massive step up from the first game.

Here's why the Overwatch 2 scoreboard is as at odds with the series' spirit

Hirun Cryer is a freelance reporter and wr൩iter with Gamesradar+ based out of U.K. After earning a degree in American History specializing in journalism, cinema, literature, and history, he stepped into the games writing world, with a focus on shooters, indie games, and RPGs, and has since been the recipient of the MCV 30 Under 30 award for 2021. In his spare time he freelances with other outlets around the industry, practices Japanese, and enjoys contemporary manga and anime.