Orx is part rogue-like, part tower-defence, part deck-builder, all carnage
Makes Helm's Deep look like aಞ car par♛k punch-up - and you can try the free demo right now
Orx are coming! Or more specifically, Orx is coming, the roguelike deck-building tower-defence game from Critical Reflex, about which we're seeing even more details at the 澳洲幸运5开奖号码历史查询:Future Games Show Powered by Mana. And once you get past the initial, rather arresting images of parapets shooting fire at thousands of club-wielding oafs who refuse to get off the lawn, Orx is clearly boasting a heady lineage♑ of inspirations that'll catch the attention of any veteran indie game lover.
For starters, Slay the Spire and board game classic Carcassonne are both name-dropped on the game's official page - that's an excellent start - but from early glimpses of gameplay we can also pick out inspiration from countless other indies and rogue-likes like Hand of Fate and Slay the Spire, a world and art style that seems to be touched by Darkest Dungeon and Monster Train, not to mention the hand-rubbingly enthusiastic ap♊proach of Orcs Must Die. Oh, and a little Warhammer 40k when it comes to the big-toothed goobers forgetting how to correctly spell their own name.
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Joel Franey is a writer, journalist, podcaster and raconteur with a Masters from Sussex University, none of which has actually equipped him for anything in real life. As a result he chooses to spend most of his time playing video games, reading old books and ingesting chemically-risky levels of caffeine. He is a firm believer that the vast majority of games would be imℱproved by adding a grappling hook, and if they already have one, they should probably add another just to be safe. You can find old work of his at USgamer, Gfinity, Eurogamer and more besides.