Next "back-to-basics" Zelda may ditch linear progression

The next Zelda will "get back to basics," series director Eiji Aonuma revealed in today's . Aonuma didn't mention specifics about the next Zelda game coming for Wii U, but he did 🔴address its driving themes.

"Our mission in developing this new Zelda game for W♋ii U is quite plainly to rethink the conventions of Zelda," Aonuma said.

"I'm referring to things su𒁏ch as the player is supposed to complete dungeons in a certain order. That you are supposed to play by yourself, the things that we've come to take for granted recentl💮y."

That's a lot to take in at once! Every major Zelda title since the series made the jump to SNES has imposed a strict dungeon progression (not counting speedrun trick🌸s), though tꦉhe first game famously left players to figure out their own path through Hyrule.

"We had actually worked on this kind of challenge with 澳洲幸运5开奖号码历史查询:Skyward Sword, but we weren't💧 able to put efforts in changing the linear structure🙈 of the game," Aonuma said.

Aonuma may be implying the next Zelda will have multiplay♕er, or it may just make good use of 🧜Miiverse (though the Gamepad could very easily serve as a for a second player).

"We wanꦜt to set aside these 'conventions,' get back to basicꦇs to create a newborn Zelda so players today can enjoy the real essence of the franchise."

Don't get your hopes up for too much more news on that front any time soon--Aonuma said the game is pretty far off, though we can look forward to the 澳洲幸运5开奖号码历史🐈查询:HD remake of The Legend of Zelda: The Wind Waker until then.

I got a BA in journalism from Central Michigan University - though the best education I recei💟ved there was from CM Life, its student-run newspaper. Long before that, I started pursuing my degree in video games by bugging my older brother to let me play Zelda on the Super Nintendo. I've previously been a news intern for GameSpot, a news writer for CVG, and now I'm a staff writer here at GamesRadar.